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I (Aaron / The Man) have repackaged Goran Svensson’s Marathon Infinity textures, which were released as five separate plugins, as a single plugin, mostly for the sake of reducing clutter and clicking in our Infinity plugin menus (i.e., if you want to enable one of these, you’ll probably want to enable them all).

In my book, these are by far the best Marathon Infinity texture replacements available (unless you’re using MaraToon; then you should use MaraToon for everything), and they’re certainly the most faithful.

I used Goran’s most recent releases of the Water, Lava, Jjaro, and Pfhor sets; I used kaosof’s edit of the Sewage set with added bump maps. See the included readme for additional information; each set also includes its original documentation within its respective folder.

Screenshots coming when I feel like it.

Enjoy!

Notes for version 1.0:

First release.

792 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "Strange Aeons"

An original fan soundtrack for Marathon Infinity, composed by Talashar. Featuring themes from Marathon, Halo, and M2SE. This won't just be a mashup of themes you know though, levels and character have been given their own themes to provide a new dimension to the game. Experience Infinity in a whole new way. Based on Treellama's M2SE plugin.

Preview my music here: https://talashar.bandcamp.com/album/strange-aeons

NOTE: MUSIC DOES NOT LOOP ENDLESSLY. This is intended. Many levels have added silence to allow the ambience some time on the stage. This silence is not a bug. Each level has been assigned specific tracks to emphasize narrative beats, emotional highlights, atmosphere, and overall vibe. If you would like looping versions of the songs, you can get them for free via the bandcamp link (click Buy Album then enter $0).

Recommended volume levels are 100% Master, 70% Music.

If you run into any issues with this plugin, I can be found in the Marathon Discord as @throkgaar.

Enjoy.

Notes for version High Quality Update:

Slight tweaks to timing and higher quality .ogg files with Metadata.

1,732 downloads, 3 reviews, 1 screenshot, 4.7 rating

plugin for terminals to not work anymore

it breaks them

706 downloads, 2 reviews, 0 screenshots, 3.0 rating

M2 Pepperscapes 🌶️

W'rkncacnter on 04/01/2024

Screenshot titled ""

Tired of seeing the same 4 landscapes over and over when playing marathon 2? Why not give each level its own unique landscape?

Just put this into your Marathon 2 Plugins folder. You'll never know how you lived without it.

1,020 downloads, 1 review, 2 screenshots, 5.0 rating

Screenshot titled ""

Hippieman found some higher resolution renders from the XBLA game on his hard drive. This plugin combines the scraps to give you mostly complete compiler, cyborg, fighter, green trooper, hunter, tick, and f'lickta replacements.

  • There is no purple trooper, it will be low res. Sorry, Vidmasters.
  • One frame of the brown hunter is missing, and will appear low-res
  • The orange compiler was generated from the purple one using the hald clut that was used for the original plugin. All the compilers were squished vertically to fit the original XBLA aspect ratio.
  • Not (yet?) included: the "Marine" sprites
  • Not included: the Classic Marathon-style red compiler
Notes for version 0.2:
  • Fixes black outlines in DDS conversion

778 downloads, 0 reviews, 4 screenshots

Screenshot titled "VAF options screen"

A work-in-progress update of Hopper & Ares Ex Machina’s texturing plugin Vasara (which itself is based on treellama & Jon Irons’ Visual Mode.lua), with several new features:

  • Support for Aleph One 1.7’s new 2x, 4x, and reverse slide transfer modes
  • Vastly more control over texture alignment, including:
    • Options to decouple X and Y snaps
    • Options to align textures to the center, right, bottom, north, west, south, or east
    • 19 more grid sizes.
  • A “decouple transparent sides” option that allows you to apply different textures, alignments, and lights to each transparent side of a line.
  • Options to apply only the texture or only the transfer mode rather than both.
  • A toggle for the “realign textures when retexturing” option.
  • Overlays that show what you’re looking at (useful if you want to use Lua scripts on part of the level).

It also fixes several bugs, including:

  • The Lua error spam that happened whenever you had “apply texture” and “apply light” selected with a light value above 55.
  • “Must Be Explored” polygons being reset to “Normal”.
  • “Align adjacent” failing to work with many textures placed on empty lines. (Some transparent textures still won’t align properly; “decouple transparent sides” may mitigate this issue somewhat.)

To install:

This remains a work in progress, and updates may be slow, as Vasara’s code is sparsely documented and frequently quite dense, but I intend to continue working on it. I welcome constructive suggestions (best delivered through GitHub or Discord) and will attempt to implement them as time permits.

Enjoy!

Read more
Notes for version 1.0b:

Work in progress beta.

658 downloads, 0 reviews, 4 screenshots

Visual Mode 3.0.2

treellama on 01/20/2024

Screenshot titled ""

Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.7.

Notes for version 3.0.2:

Changes:

  • Adds Jjaro wires and chip insertion
  • Fixes "wep only" control panel editing
  • Adds new transfer modes from Aleph One 1.7

Aleph One 1.7 is now required!

6,257 downloads, 17 reviews, 1 screenshot, 4.7 rating

Screenshot titled ""

Space scenery for Logan 7 single player map. Place zipped or unzipped download in Plugins folder in Marathon directory and select "Spooky Landscape Plugin" from environment preferences in game.

Notes for version 0.07:

Landscape doesnt align yet.

Prepare for renewal.

910 downloads, 0 reviews, 2 screenshots

M2SE Music Plugin 1.0.1

treellama on 10/12/2023

This plugin enables M2SE music with the stock Marathon 2 or Marathon 2 for Windows 95 map.

Requires Aleph One 1.7b1. Simply unzip and copy the folder to your Marathon 2 Plugins directory.

Credits from the M2-SE Music Readme (included):

  • The Mark Sumner “Zipper Cat” OGGs are copyright Team Unpfhorgiven.
  • The Mike Gorczynski “The Punisher” OGGs are copyright Team Unpfhorgiven.
  • The Cannibal Whore Feast OGGs are by Iain McLaughlin.
  • The “Mercenary” track "Trapped In Space" is by Julian Zielke and is copyright Team Unpfhorgiven.
  • The MuShoo track "We're Everywhere!" was originally a bonus track for M1A1, but is now in use with Marathon 2: Special Edition, allowing M2-SE to flower.
Notes for version 1.0.1:

Added checksum for M2 Win95 map

1,668 downloads, 1 review, 0 screenshots, 5.0 rating

Pepper HUD 1.0

W'rkncacnter on 08/05/2023

Screenshot titled "Alternate 1"

This is a slightly modified version of the Default HUD created by Hopper: https://simplici7y.com/items/m2-default-hud/

This is meant for people that want the HUD to be small, but not obscure parts of the game world. If you are bothered by the black bar this usually leaves, it can be filled in with artwork. I've included several options for artwork in the resources/extra_images folder. Or you can create your own.

To size the HUD, you can use the typical HUD sizes in the options. However, they will all be smaller than the default HUD, as one of the goals of this plugin is to maximize the game world view.

The normal HUD also typically leaves black bars on the sides depending on your resolution and settings, and this HUD attempts to eliminate that from happening.

Notes for version 1.0:

If you downloaded a PepperHUD that was floating around from a long time ago, you should get this new version.

952 downloads, 1 review, 3 screenshots, 5.0 rating

Pretty self explanatory.

824 downloads, 2 reviews, 0 screenshots, 4.5 rating

Screenshot titled ""

Marathon 2 replacement textures based on the originals, created with AI.

There's no reason for this to exist. I just wanted an excuse to screw around with some new technology.

1,011 downloads, 0 reviews, 4 screenshots

Eat The Path 1.1

W'rkncacnter on 01/07/2023

Screenshot titled "In Game Tracking"

Finally, a plugin that ruins mararthon.

This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.

This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.

Notes for version 1.1:
  • Added ability to permanently ignore certain items and monsters
  • Handle jumping gaps better in some limited cases

1,536 downloads, 5 reviews, 2 screenshots, 5.0 rating

Screenshot titled "Original Mac Fonts used in HUD and Automap (640x480)"

This mod restores the original fonts used in the Macintosh version of Marathon.

NOTE: This only works with the DEFAULT HUD, custom HUDs have been reported to have issues with this plugin, so experiment at your own risk.

Notes for version 1.0:

v1.0 - Initial Release

967 downloads, 0 reviews, 1 screenshot

Screenshot titled "Original Mac Fonts used in HUD and Automap (640x480)"

This mod restores the original fonts used in the Macintosh version of Marathon.

NOTE: This only works with the DEFAULT HUD, custom HUDs have been reported to have issues with this plugin, so experiment at your own risk.

Notes for version 1.0:

v1.0 - Initial Release

952 downloads, 0 reviews, 1 screenshot

Screenshot titled "After #2"

NOTE: As of 2024-04-25, Rubicon X now integrates these fixes. If your Rubicon X Scripts folder has a “monsterlimits.mml” file, and its items, landscapes, scenery, walls, and weapons scripts show “last modified” dates in September 2022, you already have these fixes and don’t need this plugin, but I’m leaving it up because people who got Rubicon X before then may not want to re-download a 124 MiB scenario to get 14,100 bytes of fixes.

Original Description

Rubicon X was released a long time ago, when Aleph One didn’t have bloom and when its monster activation limits were, by default, much higher than they are now. It hasn’t been updated since, so running it out of the box with no changes has several problems: monsters will randomly deactivate on several levels, and the bloom looks horrible because it defaults to overpoweringly high levels. I’ve created this plugin as an “all-in-one” fix for both these issues. It restores the monster activation limits to their intended values, and it makes the game look decent with bloom.

To run this, just put it in your Rubicon X plugins folder. (If you don’t have one, make a new “Plugins” folder in the “Rubicon X” folder – NOT the “Rubicon Data” folder – and stick this in it.) If you currently have Rubicon X running, you’ll need to quit the app and reload it.

Notes for version 1.0:

First release.

1,166 downloads, 1 review, 4 screenshots, 5.0 rating

Screenshot titled ""Eightfold Artificial Ferromagnet" - Spooky"

Version 1.0

by Gregory Ewing greg.ewing@canterbury.ac.nz

This is a set of Ruby plug-in scripts for Google Sketchup to export a model as a Marathon map file that can be played with the Aleph One game engine.

A tutorial is included which demonstrates what's been implemented so far. Start at Tutorial/index.html.

If you have used a previous version of MarathUp, see CHANGES.txt for a summary of added features, and have a look at the new sections in the tutorial.

Licence

This is free software. Share and enjoy.

Notes for version 1.0.1:

This is a working version of the script the Professor helped me fix over email.

Luckily it was found in system files of old computer. It is now safe and sound.

749 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

A horrible virus is affecting everything around you.

The only way you know how to deal with the situation is to spread it around as much as possible, and kill everything that remains.

(A plugin compatible with Marathon 2, Infinity, or similar scenarios.)

826 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

There were some manual edits done to the fighter shapes to keep their staves/glow maps consistent between frames. The inconsistencies were obvious with the higher definition monsters, so thanks to Aaron for cleaning up the originals.

1,620 downloads, 3 reviews, 7 screenshots, 5.0 rating

Screenshot titled ""

Gigapixel AI upscaled graphics for Marathon 1, 2, and Infinity.

1,993 downloads, 2 reviews, 15 screenshots, 3.5 rating