Downloads

Tagged 'Netmaps'

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Sonic Electronic Ball Breakers"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

164 downloads, 0 reviews, 4 screenshots

Imperium VII

windbreaker on 10/07/2023

Screenshot titled "Night Terror"

25 multiplayer maps for Marathon Infinity. Seventh edition features 3 new maps.

Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.

Notes for version VII:
  • Features 3 new maps: Beacon Light, Night Terror, and Space Invasion.
  • Minor architectural/shading changes made to Lorem Opus, Flashpoint, Blue Comet, and Mandala.
  • Sunrise sequence extended on Dead by Daybreak.

3,507 downloads, 11 reviews, 25 screenshots, 4.9 rating

NEFX Netmaps 62

Adminn_1 on 04/02/2023

Screenshot titled ""Vanquilodepolis""

Happy 50-map landmark! Here's to more.

[2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life".]

You wanted it, you finally got it (and I've wanted it too): Height variation, differential shading, non-square based architecture, dynamic lighting, ambient sounds, textural variety, and random sounds. Initially this was based on the Kill Them All project in the sense of following the rule of having 100 polygons per level max, but over time it seems I could not stick to that necessarily. :3 However, I have made many of these maps from a 700-polygon template I made (you know, 700 because 7 because Marathon).

Notes for version 62:

[2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life"

1,828 downloads, 4 reviews, 27 screenshots, 3.0 rating

Screenshot titled "^"

This is the original READ ME!!!!!!!!!!!!11 for RKYOKOTK's CARNAGE VILA 46!

NOW WITH A LIFETIME ACHIEVEMENT AWARDd

Notes for version fine:

fine

3,840 downloads, 15 reviews, 2 screenshots, 2.8 rating

Family Style 2.0

eppy on 03/19/2022

Well! Some of you thought you wanted this. So it's here. Don't say I didn't warn you.

Notes for version 2.0:

This is the version that includes Bananas, not that map, which no one can prove exists.

580 downloads, 1 review, 0 screenshots, 5.0 rating

Sticky Shoes 0.1

gumdrop9 on 12/18/2021

This is 3 netmaps. One is over 20 years old & out-of-touch with reality. One is completely stale & warmed over. One is a fresh stinking pile just made. I plan on adding to and updating these, so this is just a test version & I'll be happy to hear any feedback (on Discord). Thanks for trying them out!

706 downloads, 0 reviews, 0 screenshots

Screenshot titled "Two windows"

I made a 3D edit to Pfhactory N’Utopia, ready to be used with Forge Plus and Unity.

5D space has been merged to make a normal space.

There is the main map and the 5D space bridge split into 3 map files.

The map files were edited with Pfhorte and forge in a Mac OS 9 emulator.

The zero length line error is fixed.

Forge plus is a map editor made with Unity and can export maps into 3D FBX files.

Export to FBX then open the FBX files in blender and put everything together.

When you put the bridge together, delete the mesh that is around it.

Notes for version 2:

Ninth edit.

765 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

This is the 1996 CD "Pfhrenzy" found on the Macintosh Repository here.

There was some interest in this CD on the Marathon Discord server when I pointed out this CD. Not everyone wanted to bother with emulating Mac OS, but they still wanted to see the maps at least, which can be played with modern Aleph One. Thus, I emulated it myself, and transferred all the files off of the CD and zipped them up for people to look over on whatever OS they preferred.

For this reason, most of the files will look weird or not work at all on Windows or Linux, or perhaps even Mac. I have done nothing to the files themselves aside from put them through 7zip.

1,108 downloads, 0 reviews, 2 screenshots

Starlight XI

RyokoTK on 02/07/2021

Screenshot titled "Strike the Earth"

50 multiplayer maps.

Six new maps: Exordium, BMT Division, Metropolis Part II, Phoebe Station, Weight of the World, Impostor Syndrome

There's also bug fixes.

5,002 downloads, 6 reviews, 14 screenshots, 5.0 rating

Screenshot titled ""

A medium-sized EMFH map inspired by the M1 level Bob-B-Q. The "trenches" in the middle of the map raise to the upper level every minute, changing who has the high ground. There's also a secret switch that reveals every two minutes that'll temporarily flood the lower level with lava.

This is the first map I've ever shared, so please give feedback; Assuming I don't lose interest in a week, I'll be happy to patch it.

1,254 downloads, 0 reviews, 5 screenshots

Marathon Gambit 1.1

Aurora on 11/11/2019

Screenshot titled "Wrath_Eternal_1"

Marathon Gambit

What is it?

Marathon Gambit is a recreation of Bungie's Destiny 2 gametype of the same name

How do I play?

The objective of Gambit is to kill things, collect the keys they drop, and turn in the keys to summon a final Boss. The first team to summon its boss and kill it wins the round. (a pdf is included that explains this more in depth)

What is included?

The download includes the following

  • Netscript
  • 3 Netmaps.
  • MML and phyA files for merging with your own maps.
  • A pdf manual that explains how to play and what is required for making your own maps.

Included Maps

Zoranel: This map was created for testing purposes and is not the prettiest, but i feel it was fun to play on so I'm including it. It is the largest map in this pack currently.

Wrath Eternal: This is a modification of the Bungie netmap "Wrath No More?" to support Gambit. It is the smallest map in the pack and can get very hectic!

Salinn: This is a modification of one of my own netmaps to support Gambit. In terms of size this map is somewhere between Wrath Eternal and Zoranel

Future Updates

The main feature I am looking into adding is an intro cinematic. Other than that all currently planned features are present, so updates will be limited to bug fixes or adding new netmaps

Feedback or Bugs

Feedback and Bugs can be reported on the pfhorums thread here

Credits

  • Original Mode: Bungie
  • Marathon Scripting: anonfriction, level47otter, liacrow
  • Custom Physics: liacrow
  • Levels: AnonFriction (with some maps being modifications of official Bungie netmaps)
  • Testing: anonfriction, level47otter, liacrow, spooky
  • Marathon Gambit Artwork: wyvernzu

  • W’rkncacnter and jteg for answering all my dumb questions when I was getting started.

  • Benoit whose Survival2.0 script helped me learn the setup of many things (and which I basically lifted Health Regen from)
  • Ku-rin for sharing their cameras.lua file on the pfhorums and providing additional help!
  • Everyone else who helped test or jumped into random netgames!
Read more
Notes for version 1.1:

Changes

Disabled High Value Target notifications as they were sometimes causing the match to become softlocked.

Looking into

  • Rewriting HVT notification

  • Sometimes combatants fail to spawn causing a team to become softlocked

1,328 downloads, 3 reviews, 7 screenshots, 5.0 rating

Screenshot titled "Light snowfall"

For those of you with proper video cards that do not have difficulty with precipitation scripts, here is a merged map of the scenario with both precipitation and the latest bugfixes.

Unfortunately, some quirk of a few people's machines - which I suspect were running integrated graphics - couldn't cope with precipitation, even after bugfixes were made, and so Pfhorrest ordered it cut from final release. Although the effect on most levels is subtle due to an A1 limitation on having 1024 objects, I thought it well worth the effort of maintaining. So, before I cut the lua from the main scenario, I created a branch to preserve it, and left the supporting alterations to the Shapes file in the main branch.

Naturally, you'll need to download Eternal 1.2, found here,, to use this map.

Then, download this map file, drop it in your Eternal directory, and select it in Environment preferences.

To test whether your machine can handle this, skip to level 13: A Friend in Need, and see if your framerate drops when you walk outside. My 12 year old rig gets 20 FPS with everything on, but some players have reported as little as 0.5 FPS with precipitation.

Since this is an altered map and not a plugin, it will not be compatible with save games from the official release or the previous 1.2.0 version of this enhanced map.

Co-op players, please ensure that everyone has the same version of the map.

Credits: Original rain and ember sprites by $lave and Windbreaker, respectively; Original precip code by Wrkncacnter, who borrowed heavily from Treelama; Eternal adaptation by Aaron Freed; Snow sprites and code fixes by Lia Gerty; Ashes are a palette swap of embers, fallout a palette swap of rain.

Notes for version 1.2.1-b4:

Made a number of things a lot easier

2,081 downloads, 0 reviews, 5 screenshots

Screenshot titled ""

This is a small, symmetrical netmap supporting emfh, koth, ktmwtb and survival. It has been merged with Hopper's Aleph One Previous AI to prevent monsters from freezing up, so the plugin won't be necessary for this map. It's recommended for two-player sized netgames, but three might work aswell.

Notes for version 1.0:

First release.

1,513 downloads, 1 review, 1 screenshot, 5.0 rating

YugePax4Yuge 1.0

W'rkncacnter on 04/01/2019

On the 2 year anniversary of YugePax, a version specifically designed for Mararthon: Yuge is now available. You can finally bombard your friends and enemies alike with shitsticks.

1,518 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "EDDIE DINGLE ETERNAL"

This map pack is a redux version of the Legends of Marathon netmaps. This is currently the only set of netmaps made for Eternal. This will need to be played in the latest version of Eternal. Most of these maps were made for 2-8 players, and most work well in survival mode. Huge thanks to Spooky, Ravenshining, Pfhorrest, and Aaron. Without them, none of this would be possible. This set of maps is dedicated to the entire Marathon community, so do not feel bad if you do not have a map named after you.

Notes for version 1.0:

original release

1,330 downloads, 0 reviews, 13 screenshots

Screenshot titled "Windbreaker"

This is a project that a group of map makers have been working on for a while. It is a fitting tribute to the Marathon community and its players. Huge thanks to Aaron, aka The Man, and Spooky for helping me with item placement and the making of special maps. These maps are each made for specific people in mind, and are named after who they were designed for. This is a 12 level net map pack meant for 8 players. The maps are for Wrkncacnter, asdkzx123, windbreaker, slyfennecfox, fenrick, Captain Jteg, raptor200221, Spooky, Aaron, Adminn_1, EDDIE DINGLE, and Zuranthus.

Notes for version 13.0:

fixed eddie dingle map

1,462 downloads, 4 reviews, 12 screenshots, 2.8 rating

Screenshot titled ""

This is a set of 2304 Mararthon: Yuge style single player maps. There is pretty much no plot on any of these maps, it purely exists for killing monsters.

If you are unfamiliar with Mararthon: Yuge, it can be downloaded at http://simplici7y.com/items/mararthon-yuge.

The maps can all be played with the Mararthon: Yuge scenario (recommended) or Marathon Infinity.

  • Yuge Bigly 1: The Loneliest Number - 256 maps with the same parameters as normal Yuge levels.
  • Yuge Bigly 2: Electric Doogaloo - Explore the Doog District of INFINITYS with 50% chance of doogstorms and 50% chance of SPOOKYdoogs.
  • One Weapon Edition - There is only one type of weapon that spawns on these maps. Shitsticks required.
  • All Weapons Edition - All weapon types can spawn on each map, instead of only 3.
  • Hardcore Edition - Less health than normal Yuge maps. For people that want a challenge.
  • JIHADIC-1 - All maps have either rain or JUICEstorms.
  • Roguelike Edition - Pattern buffers are removed and each exit teleports you 1-10 levels forward.
  • Spinal Tap Edition - More health, ammo, and monsters.
  • Wuss Edition - More health and ammo. For super casual gameplay.
Notes for version 1.3:

Version 1.3: * Fixed terminals to make it work with newer versions of AlephOne.

Version 1.2:

  • Windbreaker created new shapes files for a brand new series, Yuge Bigly 2: Electric Doogaloo.
  • One Weapon Edition added.
  • Updated all maps to include the full set of community quotes from Mararthon: Yuge.
  • Fog added to all maps.
  • Other random fixes and changes to make the maps better fit their descriptions.

2,626 downloads, 2 reviews, 1 screenshot, 3.5 rating

Wrk Maps 1.0

W'rkncacnter on 04/01/2018

Screenshot titled "Maps"

Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.

There may even be a new unreleased map somewhere in here by someone other than me.

1,753 downloads, 1 review, 1 screenshot, 5.0 rating

Thrudnesday -1

drictelt on 02/05/2018

This map was made for Marathon Shadow, long dead. It was textured in a prototype of a texture set that never saw the daylight; hence, it needs a total repaving (however the lighting may be ok). There are no monsters.

It is, in other words, wholly unfinished. But it is architecturally the best map I ever made. I release it under GPL and creative commons and what not.

Notes for version -1:

It is not finished.

1,837 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "Unofficial Takecovermap"

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

2,267 downloads, 2 reviews, 3 screenshots, 5.0 rating