Items by Daily Downloads
Level 1 I crap on you 1.1
AN1Guitarman on Aug 19th 2011

Big and open and lots of ammo. Rate!!!! and Review!
Notes for version 1.1:
Not to many changes, and yes Dugit im working on your advice. you need to put it in more plain English please. And i can't put ammo in bunches, but i can put them out at random. wtf am i saposed to do then? I do appreciate your reviews.
1628 downloads, 3 reviews, 1 screenshot, 1.3 rating
[XX] Tourist Crossing 2.0
RR, Zombie Master on Nov 22nd 2010

Back from the guy you remembered... again...
Completely on Ye Olde Forge... again...
Featuring the all-new symbol of power! KEY LIME PI!
Remember, if it's tourist season, why CAN't we shoot them? ~Ruben
Notes for version 2.0:
Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.
2259 downloads, 1 review, 3 screenshots, 5.0 rating
Marathon: Victum Demo Demo Beta v1
IonicPaul on Sep 13th 2008

This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.
Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:
-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script
Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.
It's sweet and simple because it will be explained in the first level.
Known bugs: The third level has no ambient or random sounds.
Report bugs to [email protected]
Notes for version Demo Beta v1:
Known bugs: The third level has no ambient or random sounds.
2736 downloads, 2 reviews, 3 screenshots, 3.0 rating
TTEP Plugin (M1) v7.0
tim4i on Nov 19th 2010
Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon.
-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission
INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M1).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)
2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)
Notes for version v7.0:
Plugin Support Release.
NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).
Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160
3374 downloads, 1 review, 0 screenshots, 4.0 rating
Gorans Highres (4096x2160) Landscapes Plugin 1.2
goran svensson on Dec 1st 2010

This is a high resolution landscape plugin for Marathon Infinity. It replaces all landscapes with 4096x2160 PNG versions.
Please note, if your copmputer have difficulties at using these large landscapes, there's an alternative download, where all landscapes have been reduced to 2048x1080. Check out: http://www.simplici7y.com/items/gorans-highres-2048x1080-landscapes-plugin
Feedback: http://www.pfhorums.com/index.php?showtopic=5741
Notes for version 1.2:
1.0 First Release
1.01 Fixed MML Error
1.2 Changed image type from DDS to PNG to improve overall image quality. Gradients are now much smoother.
3355 downloads, 4 reviews, 4 screenshots, 4.8 rating
HDscenery plugin v1.0
tim4i on Dec 7th 2010
Plugin Version of Visciom 'HDscenery' v1.0 for Marathon.
-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission
INSTALL INSTRUCTIONS: 1) Cut & Paste 'HDscenery v1.0.zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)
2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)
Notes for version v1.0:
Plugin Support Release.
NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).
Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160
2752 downloads, 2 reviews, 0 screenshots, 3.5 rating
Munitions Disposal.lua 1.1
ray on Oct 22nd 2008
Finally, the new gametype craze taking the metaserver by storm is released!
MUNITIONS DISPOSAL, the latest gametype out of Ray Laboratories, is as simple as it is fun: fire weapons to gain points. Gives a new meaning to "Never Stop Firing"!
Notes for version 1.1:
Ray Laboratories does it again with this must-have update to the original smash hit!
2177 downloads, 7 reviews, 0 screenshots, 2.5 rating
Rotating Items 1.0
Crater Creator on May 15th 2013

Back when items were strictly 2D sprites, there was little reason to care about their facing angle. We now have plugins that replace items with 3D models, yet in nearly all existing maps all weapons and ammo face the same direction.
This plugin addresses this cosmetic oddity by making all items slowly rotate (yaw), as seen in other shooters like Quake and Unreal. The 2D sprites were easy to identify because you could see them in profile from any angle. This animation restores that property, and the movement also makes them stand out more. Unfortunately, because the script physically manipulates the items in the environment, it's only expected to work in single player.
I've been using this for myself ever since thedoctor45 released his excellent 3D items plugin in February 2012. However, it's very simple and should work with any 3D items, for any scenario. Anyone making a "3D items" or similar plugin is welcome to bundle this into their work; one look at the lua and you'll see how simple the effect is to create.
2068 downloads, 2 reviews, 1 screenshot, 5.0 rating
Physics Editor One J 1.1.6
HogePiyo454 on Aug 29th 2010
POWERS 3.0.1
irons on Feb 18th 2016

POWERS is a new kind of Marathon gameplay. Instead of having an arsenal of weapons, the player carries only what is inside his mind—his POWERS.
POWERS works under Aleph One with any Marathon scenario, and, in theory, any game type. However, the best way to use your new POWERS is with a friend in Co-op mode! New challenges await you in your favorite levels, and you might find that your POWERS even enhance levels you never appreciated before. Just use the POWERS Lua script when you play!
Notes for version 3.0.1:
Total overhaul. See the Readme.