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Screenshot titled "VAF visual mode"

A work-in-progress update of Hopper & Ares Ex Machina’s texturing plugin Vasara (which itself is based on treellama & Jon Irons’ Visual Mode.lua), with several new features:

  • Support for Aleph One 1.7’s new 2x, 4x, and reverse slide transfer modes
  • Vastly more control over texture alignment, including:
    • Options to decouple X and Y snaps
    • Options to align textures to the center, right, bottom, north, west, south, or east
    • 19 more grid sizes.
  • A “decouple transparent sides” option that allows you to apply different textures, alignments, and lights to each transparent side of a line.
  • Options to apply only the texture or only the transfer mode rather than both.
  • A toggle for the “realign textures when retexturing” option.
  • Overlays that show what you’re looking at (useful if you want to use Lua scripts on part of the level).

It also fixes several bugs, including:

  • The Lua error spam that happened whenever you had “apply texture” and “apply light” selected with a light value above 55.
  • “Must Be Explored” polygons being reset to “Normal”.
  • “Align adjacent” failing to work with many textures placed on empty lines. (Some transparent textures still won’t align properly; “decouple transparent sides” may mitigate this issue somewhat.)

To install:

This remains a work in progress, and updates may be slow, as Vasara’s code is sparsely documented and frequently quite dense, but I intend to continue working on it. I welcome constructive suggestions (best delivered through GitHub or Discord) and will attempt to implement them as time permits.

Enjoy!

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Notes for version 1.0b:

Work in progress beta.

1,460 downloads, 0 reviews, 4 screenshots

Screenshot titled ""

A cool scenario from 1997 by one Christian Blomqvist. Take on some rascally no good 'Gangsterz'. Featuring all new sprites and enemies. This is one not to miss!

1,936 downloads, 0 reviews, 3 screenshots

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Full Roaming Vapor"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

2,100 downloads, 0 reviews, 4 screenshots

Visual Mode 3.0.2

treellama on 01/20/2024

Screenshot titled ""

Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.7.

Notes for version 3.0.2:

Changes:

  • Adds Jjaro wires and chip insertion
  • Fixes "wep only" control panel editing
  • Adds new transfer modes from Aleph One 1.7

Aleph One 1.7 is now required!

7,193 downloads, 17 reviews, 1 screenshot, 4.7 rating

Screenshot titled ""

Space scenery for Logan 7 single player map. Place zipped or unzipped download in Plugins folder in Marathon directory and select "Spooky Landscape Plugin" from environment preferences in game.

Notes for version 0.07:

Landscape doesnt align yet.

Prepare for renewal.

1,442 downloads, 0 reviews, 2 screenshots

Logan 7 0.08

Spooky on 12/30/2023

Screenshot titled ""

If it exists, the space station is located in the KBC void near the edge of the observable universe, conducting experiments on a theoretically proposed anomaly predicted to be in this region of space. With the prior knowledge that return of even data from this mission was not possible due to the vast distance, our ancestors set out on a journey across the stars to target this predicted phenomenon. Any remains of the vessel are assumed to be drifting in a lifeless unhabitable condition. Distant whispers of long forgotten reality bending experiments in extradimensional space are all that remains of the original documentation about the expedition which left our local region of space approximately 2.2 Ma. You are to collect any and all research data and artefacts, evacuate any unlikely survivors and secure the station for detonation. Good luck.

Notes for version 0.08:

Added second level to space station.

876 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

This is a full port of the 1993 mac game "Pathways Into Darkness" by Bungie to the Aleph One engine. Therefore, Pathways into Darkness is now available on Windows, Linux, and Mac.

Note: You must use version 1.7 of AlephOne or newer. Download here: https://alephone.lhowon.org/download.html.

This is a little different from a typical marathon scenario, as it features:

  • Levels that can be re-visited multiple times with their state preserved.
  • Advanced inventory for carrying and using many items.
  • Resting to heal.
  • Use of crystals to use special powers, along with conventional weapons.
  • RPG elements.
  • An ending score based on how you do while playing the game.
  • Talking to the dead.

Make sure to read the readme for important information about controls. There are some non-obvious things you need to be aware of when playing the game. If you get stuck, there is a link to some Youtube videos in the readme that can be used as a guide.

Notes for version 1.4:
  • Updated fog to work with the new version of Aleph One.
  • Can now go back to the menu by clicking on the score screen after a delay.

14,873 downloads, 7 reviews, 9 screenshots, 4.7 rating

M2SE Music Plugin 1.0.1

treellama on 10/12/2023

This plugin enables M2SE music with the stock Marathon 2 or Marathon 2 for Windows 95 map.

Requires Aleph One 1.7b1. Simply unzip and copy the folder to your Marathon 2 Plugins directory.

Credits from the M2-SE Music Readme (included):

  • The Mark Sumner “Zipper Cat” OGGs are copyright Team Unpfhorgiven.
  • The Mike Gorczynski “The Punisher” OGGs are copyright Team Unpfhorgiven.
  • The Cannibal Whore Feast OGGs are by Iain McLaughlin.
  • The “Mercenary” track "Trapped In Space" is by Julian Zielke and is copyright Team Unpfhorgiven.
  • The MuShoo track "We're Everywhere!" was originally a bonus track for M1A1, but is now in use with Marathon 2: Special Edition, allowing M2-SE to flower.
Notes for version 1.0.1:

Added checksum for M2 Win95 map

2,628 downloads, 1 review, 0 screenshots, 5.0 rating

Pepper HUD 1.0

W'rkncacnter on 08/05/2023

Screenshot titled "Alternate 1"

This is a slightly modified version of the Default HUD created by Hopper: https://simplici7y.com/items/m2-default-hud/

This is meant for people that want the HUD to be small, but not obscure parts of the game world. If you are bothered by the black bar this usually leaves, it can be filled in with artwork. I've included several options for artwork in the resources/extra_images folder. Or you can create your own.

To size the HUD, you can use the typical HUD sizes in the options. However, they will all be smaller than the default HUD, as one of the goals of this plugin is to maximize the game world view.

The normal HUD also typically leaves black bars on the sides depending on your resolution and settings, and this HUD attempts to eliminate that from happening.

Notes for version 1.0:

If you downloaded a PepperHUD that was floating around from a long time ago, you should get this new version.

1,674 downloads, 1 review, 3 screenshots, 5.0 rating

Pretty self explanatory.

1,488 downloads, 2 reviews, 0 screenshots, 4.5 rating

Simplici7y 2.0.0

Switch on 06/24/2023

Screenshot titled "New Design"

Simplici7y is a file sharing web application for the Aleph One community. Originally written in with Ruby on Rails 1.0 and hosted alongside The Pfhorums, Simplici7y is now a Django 4 Application deployed to Heroku from Github.

The project is named after a 7-polygon mapping challenge, which focuses on doing more with less.

When Fileball suffered downtime in early 2007, Jon Irons saw the need to fill the gap as soon as possible. He came to me with his idea for a new project. Jon's support was fundamental to the development and successful launch of Simplici7y, and I consider this project his as much as it is mine.

Simplici7y came online on the second anniversary of The Pfhorums. After Fileball was destroyed in a fire, S7 became the de facto place to publish. In the 16 years it has been online, there have been over 12 million downloads, 600 items and 1,400 reviews.

Notes for version 2.0.0:

On our 16th anniversary, 2.0.0 is a complete rewrite of the original Ruby on Rails application into Python / Django 4. This also includes:

  • Moved to modern hosting (Heroku / AWS) which means no more downtime!
  • Much faster file download and page load times
  • Better permissions and data validation (10,000 star feature)
  • Higher resolution thumbnails
  • Automatic deploys from git main branch for quick and easy development or bug fixes
  • An automatic admin backend for easy moderation
  • Trigram search for misspellings
  • Much more search-engine optimized with redirects from bad URLs and mobile-friendly CSS
  • All of this and more in 4k lines of code vs the previous 33k!

Feature development is now much easier, so head over to Github to submit requests or report any bugs you find.

5,353 downloads, 3 reviews, 4 screenshots, 2.3 rating

Screenshot titled ""

Marathon 2 replacement textures based on the originals, created with AI.

There's no reason for this to exist. I just wanted an excuse to screw around with some new technology.

1,689 downloads, 0 reviews, 4 screenshots

Screenshot titled "JWT"

Landscape replacement plugin that uses high definition James Webb Telescope images.

1,739 downloads, 0 reviews, 1 screenshot

A very simple MML script which helps me greatly with some of the in-game flashes which are too bright. Feel free to edit to suit your needs.

Notes for version 0.1:

Made this for Scraniel, but might help others. Just makes some of the flashes less bright. It should be copied into the Scripts directory of Aleph One, and as of AO v1.6, does not need to be enabled in preferences. It should work with most 3rd-party scenarios, depending on what those creators have modified.

1,259 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "See You Starside album cover"

First off, I want to make something abundantly clear: This is not a conventional remix album – I categorise it as an arrangement album. Anyone expecting these songs to preserve the originals’ mood and atmosphere is in for a severe disappointment, though I do have a much older set of remixes¹ that might be more to your taste. I also strongly recommend against using this album for your first playthrough; it’ll substantially alter the game’s atmosphere, which is one of its most memorable qualities. It would (hopefully) still be enjoyable, but it wouldn’t really be Marathon.

That said, these intricate, dense, yet dynamic mixes are brimming with retro synths, arpeggiation, musical cross-references, reverb, and entirely new instrument parts and melodies: where the OST runs for forty minutes, these run for seventy-eight. They’re Marathon’s OST by way of ’70s progressive rock songwriting and arrangement, ’80s pop production, and ’90s Japanese games’ atmosphere, with secondary influences from genres as disparate as jazz, blues, disco, ambient, post-rock, classical, electronic music, Krautrock, and metal.

I’ve included both a lossless FLAC version of this album and an Ogg Vorbis version suitable for in-game use. The Vorbis versions are mostly based on the FLAC files. The sole exception is “Flowers in Heaven”, which loops infinitely² in-game. Thus, the FLAC version in the album simply fades out after completing a loop.

The album also comes with a 16-page PDF featuring additional album artwork and my commentary on each individual song and the album as a whole.

My complete discography, including some works in progress, is available here: https://aaronfreed.github.io/discography.html

I also have these on YouTube, although I strongly encourage use of an adblocker, since YouTube has decided to take the liberty of running ads that I do not want on my videos and do not make a single cent from. There’s no copyright claim on the video, so this is just Google violating its erstwhile mantra of “don’t be evil”. https://youtu.be/bRiDh3PziWU

Plus, I’ve posted videos of “Cool Fusion” and “Bob-B-Q” showing how, respectively, “Flowers in Heaven” and “What About Bob?” play in-game.

“Cool Fusion”: https://youtu.be/QfF01WLolgM

“Bob-B-Q”: https://youtu.be/mj_Jy5HMxRc

¹You can get my older remixes at https://1drv.ms/u/s!AuD0MykSsmaRpiobXz51kqObAIqH?e=WogGPt

²Explanation of how looping works pre-Aleph One 1.7: https://aaronfreed.github.io/marathonlooper.html

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1,716 downloads, 0 reviews, 1 screenshot

Project SC-QMA 1.0

Flippant Sol on 01/29/2023

Screenshot titled ""

Marathon's original QuickTime 2.x instruments, brought to modern DAWs in sample form.

Suitable for playing back Marathon MIDI files or incorporating these instruments into a new Marathon soundtrack.

Just set the user folder path of your SFZ player to the Aiffdisk and enjoy!

QuickTime Musical Instruments is property of Apple Computer, Inc. and Roland Corporation ©1994 All rights reserved. Do not use or distribute this reproduction for purposes other than Marathon-related activities. Do not sell this reproduction.

Notes for version 1.0:

ampeg_release may need to be adjusted on some of the instruments to properly recreate.

2.1 accented hi-hat sounds weird but that may just be how QuickTime processes it in a mix.

Random spikes in MIDI playback may be caused by duplicate notes.

If more instruments are needed, please contact me on Discord: @Solar-Tron #6173

1,537 downloads, 0 reviews, 1 screenshot

Apotheosis X 1.1

hypersleep on 01/12/2023

Screenshot titled ""

Apotheosis X is a total conversion featuring 24 massive levels of carnage brought to life with entirely reimagined sprites and textures, high frame rate animations, 16 bit audio and an original soundtrack.

The campaign features engaging combat that scales with player skill and aggression, with a roster of new enemies and weaponry that complements the original games' nuance and high skill ceiling.

Notes for version 1.1:

Key updates for 1.1:

  • Sound effects are louder and punchier, with more variety.
  • The player's arsenal is more powerful, with many adjustments that make it more effective on total carnage.
  • Additional saves, items and resources throughout the campaign.
  • Weapon and item pickups are more visible.
  • Numerous bug fixes, including the removal of 2 soft locks.
  • Numerous small updates to level designs.
  • Included PDF manual with a weapon manifest and additional backstory.

An extensive list of updates is available in the download.

8,769 downloads, 14 reviews, 13 screenshots, 4.4 rating

Eat The Path 1.1

W'rkncacnter on 01/07/2023

Screenshot titled "Automap Tracking"

Finally, a plugin that ruins mararthon.

This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.

This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.

Notes for version 1.1:
  • Added ability to permanently ignore certain items and monsters
  • Handle jumping gaps better in some limited cases

2,510 downloads, 5 reviews, 2 screenshots, 5.0 rating

Liver and Onions 2

cassis on 01/05/2023

Screenshot titled ""

Liver and Onions is a collection of maps I originally made for an unreleased scenario called hellpak

Levels are divided into three chapters, normal combat, platforming and explosive jumps and mandatory explosive jump combat, accessible from a hub. They are also marked in the vidstart menu which I encourage you to use since many levels start difficult sections without a pattern buffer.

Keep in mind chapters do not proceed in order of difficulty, the last few levels of the normal combat chapter are some of the hardest in the scenario.

These levels were created as either niche gameplay experiments, glitch exhibitions or injokes. I am mainly releasing them to vid some of them but if anyone else enjoys these I would be happy.

Notes for version 2:

Aaron properly credited, level 4 appears in level skip dialog

1,495 downloads, 0 reviews, 1 screenshot

Screenshot titled "Original Mac Fonts used in HUD and Automap (640x480)"

This mod restores the original fonts used in the Macintosh version of Marathon.

NOTE: This only works with the DEFAULT HUD, custom HUDs have been reported to have issues with this plugin, so experiment at your own risk.

Notes for version 1.0:

v1.0 - Initial Release

1,691 downloads, 0 reviews, 1 screenshot