Spatial Outpouring is a surrealist total conversion I created since finishing Lost Lands. I had grown to feel that Lost Lands was too old and sloppy a project to represent my current abilities.
I had the idea of creating a 'psychedelic' marathon scenario with a highly otherworldly plot, and heavy use of bright colors and fractals.
I also used synthesizers to create copious sound FX and ambiences for the game, and included an original song of mine in the title screen.
I created a new monster, a new weapon, and changed a lot of the weapon functions and physics to make gameplay feel fresh.
This version has 8 levels (one of them is a secret). I may or may not find the time to finish more of the game in the future.
Player returns to main menu after Chapter 1 ends, rather than to an incomplete 9th level.
For those of you who want to spruce up the scenery without having to look at those heinous XBLA Monsters, here's a Plugin that will just change the look of the scenery items to be higher-resolution.
NOTE: This plugin should work with Infinity, but will not modify the Jjaro scenery.
Replaces Water, Sewage, Lava, and Pfhor scenery items with higher-resolution versions.
A collection of 25 mp3 tracks created by Tobacco (Thomas Barth), Cannibal Whore Feast (Iain McLaughlin), Chibi-Usa, MuShoo (Mike Schapiro).
Originally uploaded to Orbital Arm, I am not the author of this release.
Aliens Again.mp3
Chomber.mp3
Chomber2.mp3
Fat Man.mp3
Fat Man2.mp3
Flippant.mp3
Flowers In Heaven.mp3
Flowers In Heaven2.mp3
Freedom.mp3
Guardians.mp3
Landing.mp3
Landing2.mp3
Leela.mp3
Leela2.mp3
New Pacific (Reprise).mp3
New Pacific.mp3
Rapture.mp3
Rushing.mp3
Rushing2.mp3
Splash (Marathon).mp3
Splash (Marathon)2.mp3
Swirls.mp3
Swirls2.mp3
We're Everywhere!.mp3
What About Bob.mp3
Writing a Lua plugin for Marathon under Aleph One 1.1? This script will rename the mnemonics for monsters, projectiles, etc. so you can find the right objects.
These were maps originally going to be the netmaps for Marathon Gladiator, but when that project was abandoned The Thug decided to release his netmaps as a pack. Since he didn't feel like joining any online sites i have to post these for him. This contain some of his original maps along with some of his new ones.
Ein Heldenleben is a pack of maps inspired by other 3D games I've played.
I will add to this pack at my usual slow pace of making maps.
Zora's Domain: reset spawn points
Velora Pass: lit camper holes
Egyptian Temple: fixed ceiling textures
Arcadia: balanced weapons and ammo, added a lift to waterfall grotto
Added new map Anticitizen One
A small netmap I made. Probably the best one yet. Hasn't been tested on the meta that I know of.
This fixes the issues from the original 2019 upload, meaning it doesn't have anyone else's plugin or any version of Aleph One in it. This was a joke made in response to Meerjel01's proposed scenario Marathon: Green. It's an extermination level, so return to the starting platform after killing everything. In the meantime, deal with all the green.
Doesn't have anyone else's plugin or any earlier version of Aleph One in it. I used a custom texture to create the green this time, and it's easier and better to navigate this way anyway.
If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost
This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.
This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.
As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.
These are two maps, one for RAITHE's special gametype, and one with actual weapons for regular play. I have included Merged and un-merged files. There are a few places with weird smearing. Smile and look past them please. (=
initial
A collaborative effort by myself, Treellama, Irons, W'rkncacnter, $lave, Screamingfool, and JUICEMAN.
Journey back in time through a whopping 60 maps as we present all of the bad maps we've made and discarded throughout the years.
Some of the maps are nearly tolerable, some are quirky and stupid, some are outright terrible, and some are deformed joke maps.
Please don't host these more than once. In fact, don't host these at all.
terrible
"An enormous 6-level total conversion. (Well, okay, not total... and that's its biggest weakness.) The mapmaking is pretty good, and the new creatures are quite cool (you can see them in a series of very nice pics here if you're up for a 3 meg download, or get an idea from this 500K desktop picture), but I was bugged a bit when a new monster, with lots of new looks/sounds, died with an old sound, or fired with an old sound, or... Okay, it's a trivial complaint. Overall, this is really, really well done. It's been out for a while (as have lots of the recent uploads), but it's the first time I've seen it, and maybe you, too. Lots of art, lots of sound, lots of music (that's where all the new size comes from)."
Created by Marcos T. Pinheiro - 1/30/99
This is a high resolution landscape plugin for Marathon Infinity. It replaces all landscapes with 2048x1080 PNG versions.
Please note, these landscapes are also released at 4096x2160. http://www.simplici7y.com/items/gorans-highres-landscape-plugin
Feedback: http://www.pfhorums.com/index.php?showtopic=5741
1.0 First Release.