Downloads

Tagged 'Lua'

Screenshot titled ""

NEFX loves you.

NEFX has been prolifically producing great Marathon/Aleph One inventions since 2017 (around 2.5 years after being founded) and uploading them to Simplici7y, in an increasing number of different upload pages that NEFX then frequently updates. This has occasionally lead to crowding of Simplici7y's front page with several different NEFX uploads, sometimes over a relatively short period. Understandably, some have objected to this as unfairly outcrowding and burying the wonderful contributions of our fellow travelers. We hear them. Therefore, to better serve the community as well as our Total Carnage Comrades, NEFX is now consolidating all additions and updates to its Marathon and Aleph One-related inventions on Simplici7y here on this one upload page, with a datemarked update timeline you can view below. Henceforth, all Marathon/Aleph One scenarios, campaigns, maps, mods, etc, and any updates to them, will be posted here. Of course, the webpage link connects to NEFX's Internet Archive homepage, where you can find all inventions by titled category. This includes:

NEFX Marathon Mods (i.e. physics files and Lua scripts for netplay)

NEFX Marathon Infinity Netmaps

NEFX Marathon Solomaps for others' scenarios, including the soundtracked 50-level pack for Aleph One: Wheels!

NEFX Marathon Mapmaking Templates for Weland

NEFX Marathon: Machina -- The Alien Machine Mind

NEFX Marathon: Keyfinder -- The Doomed Myth of Destiny's Halo

NEFX Marathon: Sucks

NEFX Marathon: Rules -- The Infinite Recombinations to the Way

NEFX Marathon: Pathsifter -- The Facing of the Legion Within

NEFX Marathon: Underrealm -- The Confronting of the Forgetting

NEFX Marathon: Colorguard -- The Grimmest Myriad Mirror

NEFX Marathon: Colorwash -- The Wresting of the Tides

NEFX Marathon: Ultramega Extreme Golfmaster Dinosaur Egg Championship Super Bowl 5000 3D -- The Quest

NEFX Marathon: BOBJam -- The Tranquil Chaos of Crowded Escape

NEFX Marathon: Revelation -- The Brutal Path to Knowing

NEFX Marathon: Nampa

NEFX Marathon: Encyclopedia -- The Rise of Bad Take Jake

NEFX Marathon: Corn Maze -- The Forced Wisdom of the Walls

NEFX Marathon: Shadervoid -- The Labywraths of Growth

NEFX Marathon: Green (You Snooze, You Lose)

NEFX Marathon: 52 Pickup

Thanks, everyone. We are glad to share this space with you.

Happy Carnage,

-Adminn_1

Update timeline:

[Pending]

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104 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

To celebrate the 30th Anniversary of Marathon, I present to you a fully dynamic soundtrack for Marathon 2: Durandal.

  • Dynamic placement system based on various player triggers: it knows what perils you're in...
  • The original instruments, melodies, and rhythms from the M1 soundtrack are back!
  • Blends synth jams, DnB, ambient synth, orchestral strings and percussion, rock, acoustic guitar, piano / organ solos, etc.

This soundtrack is perfect for someone who really loves the M1 soundtrack and wants more! Download it now!

Notes for version 1.2.1:

-turned off the debug text on 'All Roads'

-Tweaked and EQ'd some tracks

-Give it a listen NOW on YouTube!: https://www.youtube.com/watch?v=Q3cNllPA_VY

-Now on Bandcamp!: https://solar-tron.bandcamp.com/album/marathon-2-an-original-soundtrack

-Download individual tracks: https://drive.google.com/drive/folders/1qhr_Zvm-zzX3Ld0LtcyVOOcZV_boCKhd?usp=sharing

526 downloads, 0 reviews, 2 screenshots

Heavy Snowfrog 1.0

treellama on 01/03/2025

Screenshot titled ""

A net map.

Even more snow than Snowfrog.

Uses Ephemera: if you are going to use a precipitation script, use this one.

264 downloads, 0 reviews, 1 screenshot

New Year's Fireworks 1.0

Zott on 12/29/2024

Screenshot titled "Kill the Ball with the Man"
  • Watch the Ball Drop (Shoot or press Microphone key)

  • Listen to the BOBs sing Auld Lang Syne

  • Enjoy the Fireworks

Video: https://youtu.be/eNEvABhGJwA

Notes for version 1.0:

Initial Release

240 downloads, 0 reviews, 2 screenshots

Nightclub Prototype 1.0

Zott on 10/22/2024

Screenshot titled "OOOhhh, Ahhhh"
  • Dance with the BOBs on a dynamic floor.
  • Use the Action key on the DJ panel to play sounds.
  • Visit the bathroom to take a break from the loud music and refresh.

Aleph One version 1.7 or newer is required.

Video: https://youtu.be/S__KGeqOdhg

Notes for version 1.0:

Initial Proof-of-Concept/Inspirational Release.

488 downloads, 1 review, 3 screenshots, 4.0 rating

Screenshot titled ""

Marathon: Istoria is a single-player RPG scenario set in the Marathon universe and designed for the Aleph One engine. It pushes the engine to its limits by using advanced character progression, combat, and storytelling.

Customize your character by choosing from seven different player classes, each with their own unique active and passive abilities. Decide which conventional weapons you want to specialize in, and make use of a brand new arsenal of spells. Explore Istoria while discovering its secrets and how you fit in the world through a combination of terminals and communicating with the recently deceased. Istoria features an original soundtrack by Jon Irons.

Notes for version 1.1:
  • Redesigned boss fight.
  • New spells sounds to replace some of the weaker sounds from the previous version.
  • New spherical mapped landscapes are available.
  • Spells can now be accessed using a hotkey while holding down the aux trigger.
  • MOAHs can fit in smaller spaces and are a new color.
  • The game will automatically be saved upon completion, so you can easily reload to see your score.
  • Uses class activations instead of body dialogue in score calculation.
  • Black holes will no longer throw dead bodies around, which was especially dangerous for MOAHs. Terminals should display correctly in unusual aspect ratios.
  • Various bug fixes and typo corrections.
  • Overhead map filtering performance optimizations.
  • Option to replace included soundtrack files with high-quality Bandcamp versions.
  • Minor probability tweaks for "roaming" soundtrack event.
  • Survival levels now let you choose Random for your class, and the game will choose for you.

1,835 downloads, 5 reviews, 6 screenshots, 5.0 rating

Screenshot titled "Marathon 2 and Infinity, Widescreen Enhanced"

NOW UPDATED TO SUPPORT MARATHON 1 AND MOST CUSTOM SCENARIOS!

This plugin allows you to experience Marathon 2's original 1995 classic status bar HUD, but modified to better support today's widescreen displays. This plugin supports Marathon 2, Marathon Infinity, and many scenarios, and even provides an M2-like HUD for Marathon 1.

This widescreen HUD has 2 flavors, a 'lite' version and an 'enhanced' version:

CLASSIC M2 (UNRESTRICTED VIEW): The original HUD, uses original graphics, but removes the letterboxing on the 3D game view, allowing any widescreen aspect ratio, should be compatible with all scenarios

CLASSIC M2 (WIDESCREEN ENHANCED): Extends the status bar graphics to fill a 16:9 screen. To utilize the extra space, a second inventory page is displayed. In Netgames, this second page shows the scoreboard.

Due to the necessity of custom graphics, "Widescreen Enhanced" HUD is only guaranteed to work with the following scenarios:

  • Marathon 1, Marathon 2, and Marathon Infinity
  • Any scenarios which use the default M2/MI HUD graphics, such as: Tempus Irae, Phoenix, EVIL, and many more
  • The following scenarios with custom HUD graphics: Apotheosis, Apotheosis X, Excalibur: Morgana's Revenge, Marathon Squadron, Portal of Sigma, RED, Return To Marathon, Rubicon/Rubicon X, Trojan

See included Readme for installation instructions.

All Lua work is based on "M2 Default HUD" posted here by Hopper, as well as the scenarios' original art, with additions by me to support the enhanced widescreen features.

Widescreen Marathon 1 Classic HUD is available here

Notes for version 2.02:

v2.02: code tweaks to prevent redundant background fills; no visual changes

v2.01: fix terminals at 'Largest' setting scaling improperly at very low game resolutions

v2.0: add marathon 1 and trojan huds, and code cleanup

v1.9: add scenarios support, resize HUD to be a perfect 2x scale at 1080p, add lite version

2,072 downloads, 1 review, 6 screenshots, 5.0 rating

Screenshot titled "Solo, 16:9"

NOW UPDATED FOR ULTRAWIDE AND 16:10!

Experience the authentic 1994 jank of Marathon 1's classic HUD as if it were made for your monitor!

This plugin takes the classic HUD and extends it to fill modern 16:9, 16:10, and Ultrawide displays.

The same plugin covers widescreen monitors whether it is 16:9, 16:10, or 21:9. It automatically adapts to your chosen resolution.

With the extra space, additional inventory pages are displayed. In Solo games, weapons and ammo are displayed. In Netgames, the scoreboard is always displayed.

Based on the Default M1 HUD plugin included with Aleph One's M1 release.

For a more minimal but still classic style HUD, check out my Widescreen Marathon 2 HUD plugin, which includes a specially modified variant for Marathon 1.

Wide Marathon 2 & Marathon Infinity HUD here.

Notes for version 2.611:

v2.611 - just a re-zip since the plugin wasn't in a folder, sorry

v2.610 - Added 16:10 version for Steam Deck and Mac players. Updated to newer Default M1 HUD script.

v2.19 - Added 21:9 Ultrawide support

2,046 downloads, 2 reviews, 5 screenshots, 5.0 rating

M2 Default HUD 1.2

Hopper on 06/03/2024

Screenshot titled ""

Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.

Notes for version 1.2:

Fixes errors in net games with a kill limit or time-based scoring.

3,496 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

This is a slightly modified version of Hopper's M1A1 HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This should work for any Aleph One scenario, including M1.

I also made a few small edits to the HUD itself for aesthetics and transparency.

Thanks to wrkncacnter for the additional scripting.

Notes for version 1.1:

Fixed margins so the lua console can be viewed. Thanks to Terin in the Marathon Discord for fixing this!

2,616 downloads, 1 review, 4 screenshots, 5.0 rating

Screenshot titled ""

This is a slightly modified version of Hopper's M2 Default HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This works for any non-M1 scenario.

Thanks to wrkncacnter for the additional scripting.

Notes for version 1.1:

Fixed margins so the lua console can be viewed. Thanks to Terin in the Marathon Discord for fixing this!

2,826 downloads, 5 reviews, 5 screenshots, 5.0 rating

Headshots 1.0

irons on 04/19/2024

Screenshot titled "a boy"

ok fine guys literally every child who starts playing this cur

sed game. they wnat jumping and headshots, sometimes crouching. like it ruins their lifes if those things are missing. wow cool why are you evn

playing mararthon?

well anyway someome recently asked AGAIN about headshots and i swore there was a scrip here somewhere but 5 s

econds of searching got me nothing i tried head, shot, headshot searchterms.

i gotta assume it just doesn't exist the technology is to advanced too people to undersand. ok

merry chismas! heres headshots now play it for a few minutes then realize you should of played a newer game in the fist place ok bye

also

it works in solo&networkgames

Notes for version 1.0:

First version. Customizable through specific variables. Hopefully the last version. P.S. I never tested in net games lol

984 downloads, 1 review, 3 screenshots, 5.0 rating

Annotations Lua 1.0

irons on 03/22/2024

Screenshot titled ""

This script makes it possible to leave annotations on the overhead map. This can be useful for exploration or for reminders about ammo caches, switches to flip, etc.

There is theoretical support for co-op games, but this has not been tested extensively. Scenarios that make heavy use of Lua such as Eternal and Where Monsters Are In Dreams might not work nicely with the Annotations script.

Along with the included Readme file, you can watch a tutorial video here.

Notes for version 1.0:

First version. Persistent annotations, presets, and custom strings.

896 downloads, 0 reviews, 1 screenshot

Gather as a net script to fix Windbreaker's Imperium VII map.

1,004 downloads, 0 reviews, 0 screenshots

Screenshot titled "VAF options screen"

A work-in-progress update of Hopper & Ares Ex Machina’s texturing plugin Vasara (which itself is based on treellama & Jon Irons’ Visual Mode.lua), with several new features:

  • Support for Aleph One 1.7’s new 2x, 4x, and reverse slide transfer modes
  • Vastly more control over texture alignment, including:
    • Options to decouple X and Y snaps
    • Options to align textures to the center, right, bottom, north, west, south, or east
    • 19 more grid sizes.
  • A “decouple transparent sides” option that allows you to apply different textures, alignments, and lights to each transparent side of a line.
  • Options to apply only the texture or only the transfer mode rather than both.
  • A toggle for the “realign textures when retexturing” option.
  • Overlays that show what you’re looking at (useful if you want to use Lua scripts on part of the level).

It also fixes several bugs, including:

  • The Lua error spam that happened whenever you had “apply texture” and “apply light” selected with a light value above 55.
  • “Must Be Explored” polygons being reset to “Normal”.
  • “Align adjacent” failing to work with many textures placed on empty lines. (Some transparent textures still won’t align properly; “decouple transparent sides” may mitigate this issue somewhat.)

To install:

This remains a work in progress, and updates may be slow, as Vasara’s code is sparsely documented and frequently quite dense, but I intend to continue working on it. I welcome constructive suggestions (best delivered through GitHub or Discord) and will attempt to implement them as time permits.

Enjoy!

Read more
Notes for version 1.0b:

Work in progress beta.

716 downloads, 0 reviews, 4 screenshots

Boss Arena 1.01

Zott on 12/10/2023

Screenshot titled "Mood"

The Pfhor have captured our dear Hero, and now the Hero must fight through the legendary commanders in the gladiatorial arena to earn freedom!

Lua scripting gives each boss phase a different flavor.

Aleph One v1.7+ recommended.

Notes for version 1.01:

Tweaked balance slightly. Replays should work now. Fixed a couple bugs.

See Read-Me for more details.

1,010 downloads, 0 reviews, 2 screenshots

Eat The Path 1.1

W'rkncacnter on 01/07/2023

Screenshot titled "In Game Tracking"

Finally, a plugin that ruins mararthon.

This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.

This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.

Notes for version 1.1:
  • Added ability to permanently ignore certain items and monsters
  • Handle jumping gaps better in some limited cases

1,778 downloads, 5 reviews, 2 screenshots, 5.0 rating

Screenshot titled "BRUTAL"

Single Player Network Game is a set of Lua, physics, and shapes to simulate a network game using bots. The lua script automatically populates maps with the bot monsters, and the shapes and physics make them look and act like players in a multiplayer game. Note that this only works on netmaps that don't have embedded physics (this is the vast majority of netmaps). There are many configurable settings you can tweak to get just the multiplayer experience you're looking for.

This project is based on RadBurn's Marathon Conflict mod, and wouldn't exist without the work he put in to create the shapes and the original set of physics. I've included the unmodified Conflict shapes in this download to simplify the setup process, but RadBurn did all of the work for that. I have tweaked the physics a bit from the original conflict physics, mostly to make the bots act more like real players in a network game.

If you're just wanting to be able to revive in a single player game without reloading the map/saved game, then there's also a script for that that doesn't have any of the bot stuff.

Adminn said he'd make this script, but it's been literally forever and he hasn't done it.

(Requires Alephone v1.4)

Notes for version 1.5:

Slight physics modifications. Addition of BRUTAL option for more gore.

2,407 downloads, 1 review, 3 screenshots, 5.0 rating

Seven Shades of Wraith 1.02

Zott on 10/09/2021

Screenshot titled "Hunt down your enemies and destroy them."

A one-level scenario where the player must seek out and punch the seven pumpkin beacons while avoiding Shades, Wraiths, and the occasional Pfhor.

Includes plugin that must be enabled for scenario to work properly.

Volume Warning: screamer.

Notes for version 1.02:

Embedded Increased Dynamic Limits back to Aleph One 1.0 amounts.

Fixed glow mask artifacts with fire sprites.

3,044 downloads, 1 review, 2 screenshots, 3.0 rating

Monster Mash v1

thermoplyae on 05/24/2021

Screenshot titled ""

Requires Aleph One >= v1.4.1.

I was working in the lab, late one night

When my eyes beheld an eerie sight

For my monster from his slab, began to rise

And suddenly to my surprise

(He did the mash) he did the monster mash

(The monster mash) it was a graveyard smash

(He did the mash) it caught on in a flash

(He did the mash) he did the monster mash

1,413 downloads, 0 reviews, 1 screenshot