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These are plenty of physics I made using Hakvil 1.03 on my own time. These physics are made for Infinity, but if you try and use them on Durandal, it works too (I think). I took the time to make the mods more authentic, editing gun sounds as well.

Lazer Tag: Weapons mod.

Overpowered: Aliens are very strong/Weapons Mod.

Piercing explosives: Weapons mod.

Pretty Colors: Color mod (makes for a neat look?).

Quickdraw!: All weapons draw faster.

Super Punch: Fists have foward and backward recoil, 4000 damage w/ 400 random damage.

WTF?!?: Nuff said.

In the Player Physics folder: Feeling Doom?: Weapons have a side bob reminisant to how weapons in the Doom series moved.

Flying High: Typical flying physics (walking allows you to fly). Punches have foward and backward recoil to get you in flight.

Impervious: The player is invulnerable to any damage. Great for checking things on a newly built map?

Sonic Speed: You move twice as fast.

There are three? (I think) which will cause the game to crash...: - Overpowered - Piercing Explosives - WTF?!?

Enjoy!

2,130 downloads, 2 reviews, 0 screenshots, 3.0 rating

Dodge & Cover 1.01

Cathunter on 05/11/2008

I don't know the original author of this map but since it seems to be popular I'll add a copy here. If someone know where it came from please let me know.

Good for 3-8 people in closed arena allowing plenty of "dodge & cover" while playing.

2,240 downloads, 2 reviews, 0 screenshots, 2.0 rating

I promised to upload this over a year ago, to accompany the Pfhorge application & manual.

2,252 downloads, 0 reviews, 0 screenshots

Cranberry

Cathunter on 03/27/2008

I don't know if anybody still wants to use Cranberry but I noticed it no longer seems to be available on-line. This is the application v3.0.b5 which would handle Lua & MML; the package includes various scripts people had left on Mike Benonis's site.

2,452 downloads, 0 reviews, 0 screenshots

Azure Dreams 2.0

irons on 03/19/2008

Old maps. They're going up here for a few reasons: nostalgia, laughs, and in the event that someone has films that run on these levels. If you want something different (and maybe not in a good way), take a look in here. At least it has an extensive history of the life and times of the map pack. Oh man, I'm laughing so hard.

2,567 downloads, 0 reviews, 0 screenshots

This is the result of the fifth Mapmaking Contest. All five entrants are included. Congratulations to treellama, irons, and $lave for securing the top three positions.

2,550 downloads, 1 review, 0 screenshots, 4.0 rating

Screenshot titled ""

High-res Landscapes for use with Aleph One for both Marathon 2: Durandal and Marathon Infinity.

New in 1.1:

  • Some of the landscapes, didn't loop properly, now they do.

  • Some minor visual improvements to the actual landscapes. And some graphical flaws have been removed.

  • Landscapes are now .DDS instead of .JPG, increasing their in-game performance and quality.

  • The landscapes can now be scaled down in the graphics options in Aleph One if they happen to slow your system a lot. (Also thanks to .DDS format).

  • An optional script file has been included to keep the landscapes in place when OpenGL Fog is turned on.

16,230 downloads, 3 reviews, 1 screenshot, 1.0 rating

Crimson Skies 3.0

$lave on 02/29/2008

Screenshot titled ""

Crimson Skies 3.0

Crimson Skies 3.0 is the fourth edition of my second map pack, it contains eight maps now, they are:

Confessions of a Carrot

Terminal Frost

Ultraviolet

Interstellar Overdrive

Thoughts of Rain

Pigs on Fire

L'hiver

Blood Moon

I hope you enjoy the pack, consult the read-me for more information.

2,422 downloads, 0 reviews, 5 screenshots

Flying physics V2

Phortiphy on 02/24/2008

This is a 2 physics pack that I made a while back. The first one is playable, if rather gimmicky. The second one IS NOT PLAYABLE AT ALL, EDIT and was included as an example of the variety of things you can do with this EDIT. They both involve pressing the walk key to "fly". Nofall2 is not playable because I set player gravity to a negative number when walking, but the problem is that if you're killed you just keep going up and up and up into the ceiling. Because of some unknown engine property, if you accelerate into the ceiling while dead at a constant rate, it sends you up through the ceiling, where everything looks untextured, then for about a minute of that you come up through the floor, continue upwards through the ceiling and repeat. Because your corpse is still moving, it is impossible to respawn.

There. Do what you will with this, but at least let people know what you are doing before hosting it. EDIT In response to Tim, here are some suggestions for getting the most out of this: 1) Certain maps, such as Intercontinental Divide, get the most out of this (I found quick six in general to be pretty good for it). 2) The setup of this is such that a person on the ground can usually trump a flying person. That's alright, because in my experience there's only one or two people spoiling like that. 3) You can control the rise and fall (and direction [you can build up mad speed]) by shooting in the opposite direction (preferably with a machine gun, rockets don't work as well).

All credit for concept goes to Count Roland. Other tweaks are credited to me. He has okayed this for distribution last time I saw him.

2,496 downloads, 2 reviews, 0 screenshots, 2.0 rating

Sovereignty 1.2

windbreaker on 01/26/2008

Screenshot titled "Forgotten Utopia"

Sovereignty is my first netpack now containing 8 maps. I first released this netpack in April, 2007. I am pleased with the outcome and quality; even for the older maps.

In this final update (v1.2), I have added 1 new map, and fixed a blatant ambient sound error in The King of Infinite Space. I also managed to fix a terrible error in 50% of the maps, where the players would only spawn in one or two places throughout an entire game.

NOTE: For best results, don't use the hi-res textures.

2,688 downloads, 3 reviews, 7 screenshots, 4.3 rating

Second Quest 2.0.0

RyokoTK on 01/08/2008

Screenshot titled ""

Second Quest is a project designed to remake the original Infinity netmaps, as well as maps from other classic sources (Coriolis Loop and Marathon 2, currently). The end goal was to make them playable and enjoyable, and I believe we succeeded on all counts, with a total of 29 maps so far. It is a collaborative project, including efforts from myself (RyokoTK), screamingfool, Kinetic Turtle, Irons, and treellama.

3,518 downloads, 8 reviews, 5 screenshots, 4.9 rating

Final round of Mayhem 3 First tourney/final round

Phortiphy on 12/23/2007

This is the final round of the Mayhem 3 tournament. There was a point, at around 3-4 minutes where I just gave up, as I was not entirely happy with the map choice, but oh well. Congrats to Megabyte for a stunning decapitation of my self-confidence! :D

EDIT: This map requires The Warehouse to run.

2,067 downloads, 0 reviews, 0 screenshots

Holiday Showdown 1.0.0

nameless on 12/23/2007

My new map, play tested , MY PRESENT TO THE COMMUNITY, alot of people on the meta liked it.

WITHOUT FURTHER ADU I BRING TO U,

2,107 downloads, 2 reviews, 0 screenshots, 2.0 rating

M1A1 Netpack 1.0.0

$lave on 12/10/2007

Screenshot titled ""

M1A1 Netpack Version 1.0

The M1A1 netpack version 1.0 has finally been released coming just short of the goal of 10 maps, it features 8. All maps work with EMFH, while a couple also work for KOTH or KTMWTB. All maps are merged with M1 physics and are ready to be played. Here are the maps:

  1. A Claymaud Patina - KingKidTofu

  2. Scape Goat - KingKidTofu

  3. Bio Mechanical - $lave

  4. Bogyphobia - $lave

  5. Kashmire - $lave

  6. Sit On My Face - $lave

  7. Fatal Attraction - $lave

  8. Flaming Chisels - The Thug

You can check the read me for more details.

Thanks to The Thug and KingKidTofu for contributing maps, and I'd love to see more people contributing in future, enjoy the pack!

2,649 downloads, 1 review, 6 screenshots, 5.0 rating

Sewage Eviloution 1.1.4r2

nameless on 12/06/2007

A Arena map

Please dont say redo it , i think it was alright.

Tested with bobs.

(Cant Forward Ports....Lost Password)

so please use constructive criticism.

-Nameless

Version 1.1.4 Fixes

-Added in a passage -added some spawn points -added some weapons -fixed an untextured poly -added in more teleporters -added a juggernaut

2,176 downloads, 2 reviews, 0 screenshots, 1.0 rating

Screenshot titled ""

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

20,908 downloads, 6 reviews, 1 screenshot, 4.3 rating

Screenshot titled ""

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

11,535 downloads, 4 reviews, 1 screenshot, 4.8 rating

Screenshot titled ""

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

15,152 downloads, 5 reviews, 1 screenshot, 5.0 rating

A pack of 4 of my latest physics models.

List.

1.Dual SMG's 2.Fun Physics 3. Auto Stuff 4.Juggernaut Missile Launcher

2,194 downloads, 0 reviews, 0 screenshots

Screenshot titled "Glenn Booth"

A collection of loading screens for use with M1A1, Marathon 2 and Marathon Infinity. Includes contributions from myself, Visciom, The Thug and Megabyte. Will only work with Open GL enabled.

2,105 downloads, 0 reviews, 3 screenshots