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Diesel Raven 1.0

$lave on 08/27/2009

Screenshot titled ""

A medium sized netmap.

2,777 downloads, 1 review, 2 screenshots, 5.0 rating

Stairs .95

wastedjamacan on 08/18/2009

Screenshot titled "Main Room"

This is a quick netmap i made. Its for small groups.

Notes for version .95:

I'm finished with the item respawn. It's the best I can get it. I textured it too. Now I just need Differential Shading.

3,073 downloads, 4 reviews, 4 screenshots, 3.5 rating

I have looked through just about everything on this map and nothing leads me to believe anything is wrong with it.

Notes for version .0003:

i now have Oasis and Fire in the Pfhorge Native format, and whatever the output of the pfhorge export is. if you download it, tell me what version of Aleph One you are running, and what platform you're on. thanks.

2,956 downloads, 5 reviews, 0 screenshots, 5.0 rating

A small novelity map showing off a transparency effect created in forge.

The map is unmerged. No scipts involved. 8 polygons.

2,877 downloads, 0 reviews, 0 screenshots

Screenshot titled "Almost There..."

A terminal/pattern buffer themed loading screen for M1A1. I think it will also work for any other scenario too.

Notes for version 1.1:

Fixed alignment issue with the load bar.

3,530 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

Young...man. You got a message. I just got it. What gives? You've never been with it, I mean with us. I'm gone, gone away. But you were here, then you went and gone. Got the word? Oh, yes, yes. The bright light, Dad, got the sign. Sign? The light. Light? The message! Then you went and gone. Why? Give it to me, baby! That's it! Give me the rest! Give, all you want's give, that's it! That's it! And take. That's it! Take's all you want. That's it! TAKE. That's it! TAKE. Take, take. TAKE. TAKE. TAKE. TAKE. TAKE.

Notes for version v6:

Known bugs: + Unmutual. Patch scheduled for next release.

3,053 downloads, 3 reviews, 1 screenshot, 5.0 rating

Marathon: Repercussions of Evil Netmaps Munitions Disposal is a great Lua script! You can find it on this website.

ray on 07/29/2009

These are some netmaps for Marathon: Repercussions of Evil.

2,768 downloads, 2 reviews, 0 screenshots, 3.0 rating

Marathon: Repercussions of Evil fix (\\f n -> if n == 0 then 1 else n * f (n-1))

ray on 07/29/2009

This long-awaited scenario tells the tragic story of security officer Blam Stalvern.

WARNING! This scenario contains mature content. Parental discretion is advised.

Notes for version fix (\\f n -> if n == 0 then 1 else n * f (n-1)):

Again, please note that this scenario contains mature content.

3,738 downloads, 2 reviews, 0 screenshots, 1.5 rating

Ray Core Image ALPHA 7

irons on 07/17/2009

It is returning ? Did one notice burns on this carpet. However henceforth backups are complete, magnetic media also need your DVD support. 10,000 RPM SCSI.

Notes for version ALPHA 7:

Exceeda only in possible dreams.

3,115 downloads, 4 reviews, 0 screenshots, 4.2 rating

Okay so I've been messing with Anvil and come up with a few things

Fly by physics: Use with fly by wire LUA by Timothy.

Melee: You've been injected with roids, turning you into a lean green fighting machine. Your left hook is extra powerful, lunges, and is filled with roid rage. Also, the flamer has been reconfigured into a chainsaw.

2,715 downloads, 0 reviews, 0 screenshots

Volunteers Album 1.0

The Thug on 06/17/2009

This is the second installment of the Marathon Groove Sessions. The participation wasn't as great as the first one, but the songs are of equal quality. Half the songs. Same quality. Good music. Thanks to Cryos and ukimalefu for their efforts!

Notes for version 1.0:

First release.

3,362 downloads, 0 reviews, 0 screenshots

Elements 2 2 Beta

Dispatcher on 06/17/2009

Screenshot titled "Cold Hands ..."

Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!

Notes for version 2 Beta:

See description.

3,142 downloads, 0 reviews, 2 screenshots

Mr Vain 1.1

goran svensson on 06/15/2009

Screenshot titled "Teleporter Room"

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

3,330 downloads, 1 review, 5 screenshots, 4.0 rating

Screenshot titled "Hangover"

A netmap for 2+ players that were designed with the rebellion setting in mind.Players start weaponless and with 25% health. Watch out, it's easy to die :P

3,131 downloads, 0 reviews, 1 screenshot

Learning to Live 1.0

irons on 05/11/2009

Screenshot titled ""

This MMR with Ryoko is from November 2008. It's a large map.

3,320 downloads, 1 review, 1 screenshot, 4.0 rating

Lh'owon Album 1.0

The Thug on 04/13/2009

Here is the first album produced from the M2 Groove Sessions. It includes songs composed by ukimalefu, Ravenpulse, CryoS, and $lave. Great songs guys.

And a special thanks goes to Windbreaker for helping me judge the entries.

Notes for version 1.0:

First release.

3,578 downloads, 0 reviews, 0 screenshots

Stand-alone game

Notes for version .36:

Fixed gamma bug (nuclear) Bettered main menu text (LESS chance of cut-off, recommended setting is still 1024+)

3,731 downloads, 3 reviews, 0 screenshots, 3.7 rating

Stand-alone Marathon game. Windows version.

Notes for version .36:

Fixed the gamma bug.

3,595 downloads, 2 reviews, 0 screenshots, 3.5 rating

Superscalar 1.0

timothy on 02/18/2009

Screenshot titled "Don't let this happen to your games!"

Superscalar is designed to level the playing field, giving inexperienced players an advantage while increasing the difficulty for regular players. No more will you have to hold back or intentionally miss when playing guests.

The script determines the difference in score between each player, and adjusts the amount of damage they inflict on each other accordingly. The player in the lead will do less damage per shot, while the other one does more.

The damage scale is calculated per player, so equally skilled players should generally do equal damage. Damage scales quickly as the point difference increases. This can be modified as needed by editing the scale numbers at the top of the script.

Host using one of the standard gametypes like Every Man for Himself or King of the Hill. Do not host using the Netscript gametype.

Bonus: I've included Host_Advantage.lua in the package. I attribute all of my success last year to this script, but now that I can't really host anymore there's no point in keeping all the fun to myself.

3,153 downloads, 2 reviews, 3 screenshots, 4.5 rating

Captures 1.0

W'rkncacnter on 02/17/2009

This is a map with embedded shapes and lua. There are 7 "hills" on the map, and each player or team will get a point for every hill they have control of at the end of a round. The lua HUD makes it easy to tell how much time is left in the round.

This map should be played with the netscript gametype as it has embedded lua.

3,148 downloads, 2 reviews, 0 screenshots, 4.5 rating