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Marathon: Victum Demo Demo Beta v1

IonicPaul on 09/13/2008

Screenshot titled "Low orbit"

This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.

Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:

-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script

Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.

It's sweet and simple because it will be explained in the first level.

Known bugs: The third level has no ambient or random sounds.

Report bugs to ionicpaul@hotmail.com

Notes for version Demo Beta v1:

Known bugs: The third level has no ambient or random sounds.

3,370 downloads, 2 reviews, 3 screenshots, 3.0 rating

Underworld 666a9bed

irons on 09/01/2008

Screenshot titled "Level 16: Seg Station"

My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

3,357 downloads, 2 reviews, 4 screenshots, 5.0 rating

The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."

Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.

This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.

2,726 downloads, 1 review, 0 screenshots, 5.0 rating

This is the result of the Summer 2008 mapmaking contest. It includes six maps. Winners include $lave, CryoS, and Treellama.

2,934 downloads, 3 reviews, 0 screenshots, 3.3 rating

Screenshot titled ""

The Weapon Enhancement Pack replaces the weapon, ammo, blood, and explosion sprites with new HD ones.

NOTE: OpenGL must be enabled to use this pack

System Requirements: * OpenGL compatable video card (32MB of VRAM or higher recommended) * 22MB of HD space * Latest version of Aleph One recommended

Changes/Fixes * Added motion blur to shell casings * Added more detail to the Missile Launcher * Added F'lickta blood * Added impact sprites for drones, enforcers, and hunters * Improved the scope on Magnum Pistol * Other minor improvements

Notes for version 1.4.1:

1.4.1 resolves an issue with Windows Vista having problems extracting the files from the WEP zip archive.

19,744 downloads, 10 reviews, 4 screenshots, 4.6 rating

MapDamager Lua .2 != .20

W'rkncacnter on 08/02/2008

Best with 3-5 players.

Notes for version .2 != .20:

Didn't I already put in a description?

3,229 downloads, 30 reviews, 0 screenshots, 1.3 rating

VacBob War v1.1

chinkeeyong on 07/17/2008

A hilarious physics model which turns every monster into a VacBob while retaining friend/enemy data, from Ticks to Juggernauts. Works best on netmaps or novelty maps like the A1 map pack; I love testing this out on The Keep. Includes an optional MML script which turns the player into a VacBob as well as correct the motion sensor and overhead map to display every monster as a Bob.

Notes for version v1.1:

Set overhead map to display all monsters as Bobs.

2,818 downloads, 2 reviews, 0 screenshots, 3.0 rating

Forceful Anthem 1.0.0

nameless on 07/12/2008

A Netmap that was built and almost abandoned because of lack of time , about a small - XS map.

2,415 downloads, 2 reviews, 0 screenshots, 2.5 rating

Jump Script 1.2

Megabyte on 07/11/2008

This script uses the microphone button to jump. It will only allow you to jump while on the ground so you can't go flying across the map.

Be sure to this host with microphones off.

Version 1.1: Now makes a grunt sound when you jump and has cleaner beginning text (uses overlay instead of print).

Version 1.2: Now the microphone wont interfere with the sound. This should be the final version.

3,627 downloads, 5 reviews, 0 screenshots, 4.6 rating

The Warehouse 2.0

The Thug on 07/08/2008

Screenshot titled ""

After a year of chopped up progress working on this map pack and a recent 4 month break, I have managed to finish The Warehouse. Version 2.0 includes 7 netmaps. Older ones include Punk Plaza, Spaceport Alpha, Docking Bay 4, and Deserted Lobby, while the newer ones include Avoiding the Light, Imperial Uranus, and Waterloo Carnage which was completely redone!

Thanks to Sharkie Lino for helping on enhancing the sounds!

Comments and suggest are always welcome. Enjoy!

2,719 downloads, 2 reviews, 3 screenshots, 3.5 rating

Territory 1.0

irons on 06/30/2008

Territory is a new game type for team play. Red and Blue teams fight for control of a level, with scores based on floor area. Fun and simple.

(See the Readme for greater detail.)

2,729 downloads, 0 reviews, 0 screenshots

One Way 2 2.0

thermoplyae on 06/29/2008

Since we don't have the GLORIOUS original, I've created another map of the same spirit (if not the same style) as One Way. Here is an example review from its debut run on the metaserver: "Wrkncacnter: my only complaint is that was too awesome" So don't hesitate, download straight away! (ALSO THIS MAP WAS MADE WITH Smithy AND Lua Visual Mode!)

Best played with 6 or so people on King of the Hill or Last Man on the Hill, which is a netscript by Wrkncacnter available on this website. At some point I plan on allowing KTMWTB, but it's broken at the moment.

2,466 downloads, 5 reviews, 0 screenshots, 3.0 rating

This is a handy little OS 9 program that will un-merge a map file.

From the read-me:

Marathon Map Splitter takes a merged Marathon scenario file as produced by Forge and splits it into individual map, physics, and terminal text files for each level. It also extracts any resources into a "Terminal Picts" file. It is the exact opposite of the "Merge Levels" command in Forge. This lets you do things like peeking at other people's physics models (ever wondered how to make a potatoanus?), fixing the bugs in Blood Tides of Lh'owon, and converting old Pfhorte-generated scenarios.

2,113 downloads, 2 reviews, 0 screenshots, 3.0 rating

These are some handy little applets that change the filetype of anything you drag onto them. They're useful for playing windows-based maps on a mac, or looking at them in forge. The tools are somewhat dated, as most recent maps, shapes, etc are in the universally compatible format, but the file typer may still be of some use.

2,630 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Finally, some actual flags for CTF maps! Shapes patch for use with Juice. v1.1 They are big and easy to see now.

2,665 downloads, 1 review, 2 screenshots, 5.0 rating

Sky Saw 1.0

$lave on 06/17/2008

Screenshot titled ""

Sky Saw v1.0

Sky Saw v1.0 is a map I made, trying to make a netmap in the style of a map I made in Tranquil Graves, Rapture. In my opinion, I completely failed, so this will probably see many nearly completely different versions (keeping little besides the physics). Despite the fact that this didn't turn out nearly how I wanted it to, it still is (for me and a few other people) quite an enjoyable map; just not nearly what I wanted it to be. The map is merged with physics, which mainly allow you to fly with the fists, give the shotguns more backblast and alters the fusion pistol.

That said, enjoy if you can,

$lave.

2,507 downloads, 0 reviews, 1 screenshot

Hello Mother Earth 1.0

$lave on 06/17/2008

Screenshot titled ""

Hell Mother Earth v1.0

Hello Mother Earth is a remake of a map called Goodbye, Mother Earth originally made by irons, released (most recently) in the pack PRAHBLUM PEACK.

The map is best suited for around 3 to 5 people, but duels on it work fine.

2,428 downloads, 0 reviews, 2 screenshots

PRAHBLUM PEACK 304f6855

irons on 06/05/2008

Screenshot titled "This is Hurtin' No One"

Formerly called "Rejects," PRAHBLUM PEAK is the set of maps I culled from Underworld as I built that pack up to its glorious state. These aren't necessarily that bad, and I'm putting them online because there is (or was, at one point) a demand from some fans of my levels. These were usually the cheap players who loved how horrible the balance was, but I still appreciate their support. The README goes into pretty good detail for every level.

PP 304f6855 has six levels.

2,813 downloads, 2 reviews, 6 screenshots, 3.5 rating

These are plenty of physics I made using Hakvil 1.03 on my own time. These physics are made for Infinity, but if you try and use them on Durandal, it works too (I think). I took the time to make the mods more authentic, editing gun sounds as well.

Lazer Tag: Weapons mod.

Overpowered: Aliens are very strong/Weapons Mod.

Piercing explosives: Weapons mod.

Pretty Colors: Color mod (makes for a neat look?).

Quickdraw!: All weapons draw faster.

Super Punch: Fists have foward and backward recoil, 4000 damage w/ 400 random damage.

WTF?!?: Nuff said.

In the Player Physics folder: Feeling Doom?: Weapons have a side bob reminisant to how weapons in the Doom series moved.

Flying High: Typical flying physics (walking allows you to fly). Punches have foward and backward recoil to get you in flight.

Impervious: The player is invulnerable to any damage. Great for checking things on a newly built map?

Sonic Speed: You move twice as fast.

There are three? (I think) which will cause the game to crash...: - Overpowered - Piercing Explosives - WTF?!?

Enjoy!

2,368 downloads, 2 reviews, 0 screenshots, 3.0 rating

Dodge & Cover 1.01

Cathunter on 05/11/2008

I don't know the original author of this map but since it seems to be popular I'll add a copy here. If someone know where it came from please let me know.

Good for 3-8 people in closed arena allowing plenty of "dodge & cover" while playing.

2,500 downloads, 2 reviews, 0 screenshots, 2.0 rating