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Screenshot titled ""

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

IMPORTANT: These scenery textures are not compatible with the Transparent_Liquids plugin as that is for the default textures. Make sure that that plugin is disabled or it will interfere with the freeverse splash and puddle textures.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the scenery portion of the plugin.

Other CFP Packages

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

Masters of textures for CFP can be found here: https://github.com/JoshuaPettus/Marathon-Community-Freeverse-Textures.git

Notes for version 2.0.1:

2.0 - AI Upscale of all textures 2.0.1 - Fix Jjaro glow textures, somehow some bad ones snuck in

3,387 downloads, 0 reviews, 3 screenshots

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Note: If load times are too slow, try uncompromising the plugin in the plugin folder.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the weapons/items portion of the plugin and can only be used for Marathon 2 Durandal. A Marathon Infinity version is available.

Other CFP Packages

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

Masters of textures for CFP can be found here: https://github.com/JoshuaPettus/Marathon-Community-Freeverse-Textures.git

Notes for version 2.0:

AI upscale and cleanup on all textures - minor update - manually tweak shotgun shell sprite

3,411 downloads, 0 reviews, 0 screenshots

Screenshot titled "Attack of the Cylinders"

Over the course of 2021/2022, multiple people in the marathonruns.net discord worked on a project that had the goal of making maps that intentionally went against the conventional style of mapmaking normally associated with Marathon. Instead, what you are about download is an incubator anthology of maps that promoted thinking outside the box not only for the mapmakers in making their respective maps, but also for the players themselves tackling them.

We're gonna be completely honest with you, this is definitely not easy. You will more than likely spend countless attempts on some, if not all maps. With this said, be creative and you may find alternative solutions to what may seem like the intended solution. If you are truly stuck on a level and need the minuscule life preserver of help, you can ask in the #get-a-clue channel in the official hellpak discord (link in the readme) and we can provide a somewhat hint at what to do.

\|\||X |X|X

In addition to perusing the fine selection of experimental gameplay in this beautiful space station of a map pack, why not also take 2 seconds of your day to switch over to the full original soundtrack, which features 10 tracks not part of the map pack itself. Similar to hellpak the map pack, hellpak the OST also follows the same experimental and avant-garde principles.

https://www.youtube.com/watch?v=djme8sJfwOo

Good luck and Finish Durandal.

Notes for version 42069.4:

Hopefully the final point release of Vol 1 as we focus on Vol 2.

‘Perfect Matred’: Game balance issues and possibly occasional crashes. It’s been like half a year – you think I remember?

‘hsinif ladnarud’: Exited to the wrong level, resulting in an unintended case of a level transition without an autosave.

‘Bungie, did you get that thing I sent you? It came from me. It cam’: Its victory condition was more unforgiving than we meant it to be because we overestimated something about an earlier level. (Left intentionally vague to avoid spoilers.)

1,664 downloads, 1 review, 6 screenshots, 5.0 rating

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7, Zetren

This is Zetren's 1024x1024 XBLA walls for M2 Durandal integrated with the bloom effects from thedoctor45's XBLA SuperPlugin and made to be compatible with the CFP set.

Installation: The downloaded file must be decompressed and the sub zip files moved to the appropriate plugin folder. The reason the plugin is broken up is for improved performance while still having the benefit of being compressed.

Note: With larger zipped plugins, Alephone puts more strain on the cpu for longer loads as it memory maps the contents. Breaking the set into smaller zips seems to improve loadtime performance quite a bit.

Other CFP Packages

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

Masters of textures for CFP can be found here: https://github.com/JoshuaPettus/Marathon-Community-Freeverse-Textures.git

Notes for version 1.0:

Uploaded to the wrong item...

2,511 downloads, 0 reviews, 0 screenshots

I've always found the weapon reticles in the enhanced hud plugin to be too dim and hard to see, so I made brighter ones. To use, simply replace the default images in the enhanced hud plugin folder with these.

744 downloads, 0 reviews, 0 screenshots

This Weland plugin exports a pair of .obj and .mtl files of the current level, including texture information. When paired with texture bitmaps exported from ShapeFusion, fully textured level models can be loaded and viewed in other programs.

662 downloads, 0 reviews, 0 screenshots

This very simple Weland plugin lists all map annotations for the current level, in a dialog where they can be easily read or copied. Good for spell checking your scenario, or combing maps for secrets.

592 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Halo-inspired HUD built between 2009 and 2012. Demonstrates animations and complex masking for HUD authors. Works with Marathon 2 and Infinity.

662 downloads, 0 reviews, 1 screenshot

Squared Away HUD 1.0

Hopper on 06/03/2024

Screenshot titled ""

Originally built in 2009 to test the pre-release Lua HUD engine. Uses no images, only rectangles and text. Works with any scenario.

632 downloads, 0 reviews, 1 screenshot

Encompassing HUD 1.0

Hopper on 06/03/2024

Screenshot titled ""

Originally built in 2009 to test the pre-release Lua HUD engine. Demonstrates a rotating compass and a compact ammo display. Works with any scenario.

644 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

M1A1 HUD brings the M1A1 project's Marathon 2-style HUD to the native Marathon scenario running in Aleph One. Requires Aleph One 1.1b2 or later.

Notes for version 1.2:

Version 1.2 fixes errors in net games with a kill limit or time-based scoring.

3,900 downloads, 1 review, 1 screenshot, 5.0 rating

M2 Default HUD 1.2

Hopper on 06/03/2024

Screenshot titled ""

Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.

Notes for version 1.2:

Fixes errors in net games with a kill limit or time-based scoring.

3,488 downloads, 0 reviews, 1 screenshot

System Se7en 1.3

Hopper on 05/31/2024

Screenshot titled ""

A GUI theme for Aleph One inspired by Apple's System 7.5, as seen in Marathon's original preferences dialogs. Based on an earlier (now obsolete) theme by Christian Bauer.

Notes for version 1.3:

Version 1.3 uses the public-domain ChicagoFLF font instead of Apple's proprietary Chicago font.

3,728 downloads, 4 reviews, 3 screenshots, 5.0 rating

XBLA HUD Plugin 20200830

Aleph One team on 05/30/2024

Screenshot titled ""

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 20200830:

This version is distributed with Aleph One 1.8.1. Since the last S7 release, the following fixes were added:

  • Remove incorrect PNG color profiles
  • Reduce chance that the HUD will shrink the viewport on cinematic-width displays
  • Colorize health and oxygen bars in software mode
  • Use FOV of 90 for XBLA HUD, matching the FOV the XBLA game used

4,267 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Openable in ShapeFusion"

Marathon 1 shapes ported to Marathon 2 format

Notes for version 1.0:

Initial upload - Converted using Hopper's marathon-utils

464 downloads, 0 reviews, 1 screenshot

Screenshot titled "Before:"

Hello and welcome to my first post on Simplici7y!

This a fix for the Enhanced HUD plugin where you can actually see the Crosshair for the SMG. The step-by-step tutorial is in the README file of this mod. I'm actually surprised that no one else tried to fix the crosshair, since it took me a couple of minutes in Paint 3D.

Enjoy!

Notes for version 1.0:

1.0 - Release of this mod.

730 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

This set of files will bring M1's Alien Weapon to M2, in place of the SMG. Just put the .shpA and .sndA files in your M2 main data folder and the .phyA one in the Physics folder. Then boot up the game and, in Preferences -> Environment, click on each field (Shapes, Sounds, Physics) and replace the standard files with the ones from this package. You're good to go now.

WARNING: Only the Major Enforcers will drop it, for now. They will still shoot with their flame cannons, no worries.

632 downloads, 0 reviews, 1 screenshot

This is a map I made in college, ages ago. Heavily inspired by certain moments from the Rubicon solo campaign, but with its own unique twists.

This level is designed to be severely punishing, but absolutely doable with a sound strategy. There are ambushes. There are turret puzzles. There are times you'll have to run for your life.

One word of advice - you're not meant to fight every juggernaut. You can still try if you want to :)

Notes for version 1.0:

The first and so far only build.

396 downloads, 0 reviews, 0 screenshots

Static Fury 1.0

Grymy on 05/15/2024

Screenshot titled "M for Marathon"

Enjoy an arena netmap for Marathon 1! It is tested in live netgames with the new Steam build, and it works. The design is a little rough around the edges, but you get a lot more ammo, guns, and space to play in than the classic netmaps.

This map was created in Pfhorte and submitted to the Map of the Month back in the day. It was lost for a number of years, and I was super happy to find it on the Marathon Archives bungie.org site.

Don't stand still on the flamethrower platform! :)

Notes for version 1.0:

The original from May 2000.

It could use some tweaks with flow, and texturing, a bouncy wall or two, but it's still pretty fun. It would be cool to find a way to edit this and polish it up.

400 downloads, 0 reviews, 6 screenshots

Screenshot titled ""

This is a slightly modified version of Hopper's M1A1 HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This should work for any Aleph One scenario, including M1.

I also made a few small edits to the HUD itself for aesthetics and transparency.

Thanks to wrkncacnter for the additional scripting.

Notes for version 1.1:

Fixed margins so the lua console can be viewed. Thanks to Terin in the Marathon Discord for fixing this!

2,598 downloads, 1 review, 4 screenshots, 5.0 rating