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Screenshot titled ""

This is a superplugin for AlephOne 1.0+ that lets you easily enable all the hi-res sprites and textures from the XBLA version of Marathon: Durandal with one single click.

All required graphics are inlcuded. In addition to that, some glow- and bumpmap textures have also been included to improve visual experience and take advantage of AOs shader features. No custom shapes files are required for this to work.

This updated version also includes the high-res enemy sprites found by Hippieman, along with a few fixes and some glowmaps.

Notes for version 2.3:

• Added XBLA HD sprites found by hippieman.
• Added S'pht'Kr HD sprites.
• Added purple trooper HD sprites.
• Added missing hunter HD sprite.
• Fixed white outlines on some of the sprites.
• Added glowmaps for HD sprites.
• Adjusted the Defender sprites to properly match with their lower res counterparts.
• added missing HD sprites for Drones, Enforcers, Juggernauts and Bobs.
• Replaced Pfhor Fighter HD sprites with uncompressed version and added glowmaps.
• Added AI upscaled S'pht compiler sprites.
• Added HD Player sprites.
• Added HD sprites for SMG.

1,306 downloads, 1 review, 10 screenshots, 4.0 rating

Screenshot titled ""

This is a Collection of Texture upscales for Marathon, all textures have been upscaled by a factor of 4 with the intention to keep as much detail as possible.

This is a little weekend project that ended up taking a few more days than planned, please be aware that some textures still need some work but in general im happy with the current quality of most textures.

Enjoy!

Notes for version 0.5:

Initial release

860 downloads, 0 reviews, 4 screenshots

Screenshot titled ""

This is a Collection of Texture upscales for Marathon, all textures have been upscaled by a factor of 4 with the intention to keep as much detail as possible.

This is a little weekend project that ended up taking a few more days than planned, please be aware that some textures still need some work but in general im happy with the current quality of most textures.

Enjoy!

Notes for version 0.5:

Initial release

890 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

This is a Collection of Texture upscales for Marathon, all textures have been upscaled by a factor of 4 with the intention to keep as much detail as possible.

This is a little weekend project that ended up taking a few more days than planned, please be aware that some textures still need some work but in general im happy with the current quality of most textures.

Enjoy!

Notes for version 0.5:

Initial release

862 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled "Marathon 2 and Infinity, Widescreen Enhanced"

NOW UPDATED TO SUPPORT MARATHON 1 AND MOST CUSTOM SCENARIOS!

This plugin allows you to experience Marathon 2's original 1995 classic status bar HUD, but modified to better support today's widescreen displays. This plugin supports Marathon 2, Marathon Infinity, and many scenarios, and even provides an M2-like HUD for Marathon 1.

This widescreen HUD has 2 flavors, a 'lite' version and an 'enhanced' version:

CLASSIC M2 (UNRESTRICTED VIEW): The original HUD, uses original graphics, but removes the letterboxing on the 3D game view, allowing any widescreen aspect ratio, should be compatible with all scenarios

CLASSIC M2 (WIDESCREEN ENHANCED): Extends the status bar graphics to fill a 16:9 screen. To utilize the extra space, a second inventory page is displayed. In Netgames, this second page shows the scoreboard.

Due to the necessity of custom graphics, "Widescreen Enhanced" HUD is only guaranteed to work with the following scenarios:

  • Marathon 1, Marathon 2, and Marathon Infinity
  • Any scenarios which use the default M2/MI HUD graphics, such as: Tempus Irae, Phoenix, EVIL, and many more
  • The following scenarios with custom HUD graphics: Apotheosis, Apotheosis X, Excalibur: Morgana's Revenge, Marathon Squadron, Portal of Sigma, RED, Return To Marathon, Rubicon/Rubicon X, Trojan

See included Readme for installation instructions.

All Lua work is based on "M2 Default HUD" posted here by Hopper, as well as the scenarios' original art, with additions by me to support the enhanced widescreen features.

Widescreen Marathon 1 Classic HUD is available here

Notes for version 2.02:

v2.02: code tweaks to prevent redundant background fills; no visual changes

v2.01: fix terminals at 'Largest' setting scaling improperly at very low game resolutions

v2.0: add marathon 1 and trojan huds, and code cleanup

v1.9: add scenarios support, resize HUD to be a perfect 2x scale at 1080p, add lite version

2,158 downloads, 1 review, 6 screenshots, 5.0 rating

Siege of Nor'Korh v1.0

Frigidman on 07/21/2024

Screenshot titled "Outdoors"

A full scenario for Marathon 2. It is a 6 level breach and infiltrate mission into a Pfhor military compound, complete with new terminal and chapter arts, as well as some interesting old school mapping tricks and fun bits.

This version of the scenario was built for Marathon 2's texture set, and is best played using Classic Marathon 2.

Notes for version v1.0:

Original posting for simplici7y.

828 downloads, 1 review, 5 screenshots, 4.0 rating

Screenshot titled "Solo, 16:9"

NOW UPDATED FOR ULTRAWIDE AND 16:10!

Experience the authentic 1994 jank of Marathon 1's classic HUD as if it were made for your monitor!

This plugin takes the classic HUD and extends it to fill modern 16:9, 16:10, and Ultrawide displays.

The same plugin covers widescreen monitors whether it is 16:9, 16:10, or 21:9. It automatically adapts to your chosen resolution.

With the extra space, additional inventory pages are displayed. In Solo games, weapons and ammo are displayed. In Netgames, the scoreboard is always displayed.

Based on the Default M1 HUD plugin included with Aleph One's M1 release.

For a more minimal but still classic style HUD, check out my Widescreen Marathon 2 HUD plugin, which includes a specially modified variant for Marathon 1.

Wide Marathon 2 & Marathon Infinity HUD here.

Notes for version 2.611:

v2.611 - just a re-zip since the plugin wasn't in a folder, sorry

v2.610 - Added 16:10 version for Steam Deck and Mac players. Updated to newer Default M1 HUD script.

v2.19 - Added 21:9 Ultrawide support

2,130 downloads, 2 reviews, 5 screenshots, 5.0 rating

Screenshot titled "30° FOV on a 16:9 screen"

This HUD prevents landscape mirroring by letterboxing the 3D world view window. It automatically and dynamically resizes the view window whenever the resolution of the game window increases or decreases, whenever sniper mode is toggled on or off, whenever extravision is picked up or expires... In other words, whenever the FOV changes, no matter the cause (teleportation effect excluded).

Here's a little video showcasing how it works (16:9 screen, initially 90° FOV, then sniper mode is toggled on and then off).

It is based on Basic HUD by treellama, and has the same compatibilities as that HUD with regards to scenarios (for example, it is compatible with Marathon 2: Durandal, Marathon Infinity and Rubicon X, but not with Marathon).

730 downloads, 0 reviews, 3 screenshots

Screenshot titled "Vol 1. Key Art"

Over the course of 2021/2022, multiple people in the marathonruns.net discord worked on a project that had the goal of making maps that intentionally went against the conventional style of mapmaking normally associated with Marathon. Instead, what you are about download is an incubator anthology of maps that promoted thinking outside the box not only for the mapmakers in making their respective maps, but also for the players themselves tackling them.

We're gonna be completely honest with you, this is definitely not easy. You will more than likely spend countless attempts on some, if not all maps. With this said, be creative and you may find alternative solutions to what may seem like the intended solution. If you are truly stuck on a level and need the minuscule life preserver of help, you can ask in the #get-a-clue channel in the official hellpak discord (link in the readme) and we can provide a somewhat hint at what to do.

\|\||X |X|X

In addition to perusing the fine selection of experimental gameplay in this beautiful space station of a map pack, why not also take 2 seconds of your day to switch over to the full original soundtrack, which features 10 tracks not part of the map pack itself. Similar to hellpak the map pack, hellpak the OST also follows the same experimental and avant-garde principles.

https://www.youtube.com/watch?v=djme8sJfwOo

Good luck and Finish Durandal.

Notes for version 42069.4:

Hopefully the final point release of Vol 1 as we focus on Vol 2.

‘Perfect Matred’: Game balance issues and possibly occasional crashes. It’s been like half a year – you think I remember?

‘hsinif ladnarud’: Exited to the wrong level, resulting in an unintended case of a level transition without an autosave.

‘Bungie, did you get that thing I sent you? It came from me. It cam’: Its victory condition was more unforgiving than we meant it to be because we overestimated something about an earlier level. (Left intentionally vague to avoid spoilers.)

1,730 downloads, 1 review, 6 screenshots, 5.0 rating

I've always found the weapon reticles in the enhanced hud plugin to be too dim and hard to see, so I made brighter ones. To use, simply replace the default images in the enhanced hud plugin folder with these.

824 downloads, 0 reviews, 0 screenshots

This Weland plugin exports a pair of .obj and .mtl files of the current level, including texture information. When paired with texture bitmaps exported from ShapeFusion, fully textured level models can be loaded and viewed in other programs.

724 downloads, 0 reviews, 0 screenshots

This very simple Weland plugin lists all map annotations for the current level, in a dialog where they can be easily read or copied. Good for spell checking your scenario, or combing maps for secrets.

658 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Halo-inspired HUD built between 2009 and 2012. Demonstrates animations and complex masking for HUD authors. Works with Marathon 2 and Infinity.

724 downloads, 0 reviews, 1 screenshot

Squared Away HUD 1.0

Hopper on 06/03/2024

Screenshot titled ""

Originally built in 2009 to test the pre-release Lua HUD engine. Uses no images, only rectangles and text. Works with any scenario.

712 downloads, 0 reviews, 1 screenshot

Encompassing HUD 1.0

Hopper on 06/03/2024

Screenshot titled ""

Originally built in 2009 to test the pre-release Lua HUD engine. Demonstrates a rotating compass and a compact ammo display. Works with any scenario.

720 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

M1A1 HUD brings the M1A1 project's Marathon 2-style HUD to the native Marathon scenario running in Aleph One. Requires Aleph One 1.1b2 or later.

Notes for version 1.2:

Version 1.2 fixes errors in net games with a kill limit or time-based scoring.

3,982 downloads, 1 review, 1 screenshot, 5.0 rating

M2 Default HUD 1.2

Hopper on 06/03/2024

Screenshot titled ""

Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.

Notes for version 1.2:

Fixes errors in net games with a kill limit or time-based scoring.

3,562 downloads, 0 reviews, 1 screenshot

System Se7en 1.3

Hopper on 05/31/2024

Screenshot titled ""

A GUI theme for Aleph One inspired by Apple's System 7.5, as seen in Marathon's original preferences dialogs. Based on an earlier (now obsolete) theme by Christian Bauer.

Notes for version 1.3:

Version 1.3 uses the public-domain ChicagoFLF font instead of Apple's proprietary Chicago font.

3,834 downloads, 4 reviews, 3 screenshots, 5.0 rating

XBLA HUD Plugin 20200830

Aleph One team on 05/30/2024

Screenshot titled ""

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 20200830:

This version is distributed with Aleph One 1.8.1. Since the last S7 release, the following fixes were added:

  • Remove incorrect PNG color profiles
  • Reduce chance that the HUD will shrink the viewport on cinematic-width displays
  • Colorize health and oxygen bars in software mode
  • Use FOV of 90 for XBLA HUD, matching the FOV the XBLA game used

4,343 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Openable in ShapeFusion"

Marathon 1 shapes ported to Marathon 2 format

Notes for version 1.0:

Initial upload - Converted using Hopper's marathon-utils

526 downloads, 0 reviews, 1 screenshot