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Paradise Lost XVI

RyokoTK on 02/16/2015

Screenshot titled "Fatal Tragedy"

Paradise Lost includes 36 maps, with a focus on high-quality aesthetic while maintaining good, enjoyable gameplay.

Version XVI no longer has embedded weapon/recharger MML.

7,008 downloads, 23 reviews, 16 screenshots, 4.7 rating

Screenshot titled "Back in my day!"

A collection of maps I made using old forge tools (0S9 old). It also includes most of the Atomic map pack I made a few years ago with a few fixes and tweaks.

Keep in mind that on both 'Puddle of Goo' and 'Back In My Day' there are two hills separated by goo and lava respectively.

Also, The Squared Circle is a boxing ring.

Yeah, I'm A7om95 too. Just couldn't remember my password for that account =)

2,860 downloads, 0 reviews, 3 screenshots

Screenshot titled "Thin bridge"

A map designed for racing. Set the game type to King of the Hill for scoring to work properly.

Line up, hit the switch, and run to the end of the map. When you reach the end, you begin getting hill time. Whoever has the most time wins. I suggest setting the time limit for 2 minutes.

Notes for version 1.1:

This is a work in progress, and I'd love feedback on it. I think the core concept is good, but the physics and speed could probably use some tweaking.

Also, yes, the rockets don't do damage. They are meant to simply slow other players down.

2,612 downloads, 0 reviews, 2 screenshots

This is a fun physics model my friends David, Steve and I made and have been evolving over the past, well 14 years. We tried to keep it very simple, and they are really just more of weapons tweaks that make the game even MORE fun if you can imagine that! Few highlights: Pistol gets 3 "sniper" fists, that will take you down to 10% health. Machine gun more powerful at close range but less further out. Missile launcher has a second trigger that can launch mini SAM missiles(bunch of them), SMG second trigger makes a slow fire wall. It's the little things that make Multiplayer fun for ever ;)

2,494 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "L01 Trapped Beneath the Waves"

Lost Lands is a 25 level conversion I created entirely myself.
I started working on it when I was roughly 12 years old and I now consider it finished and in reasonably playable shape now that I am 25, 13 years later. As you progress through the game, you can see my mapmaking grow gradually more complex, and the way I grew pre-occupied with experimental and surreal mapbuilding techniques.

The official soundtrack is available here -

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-1/

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-2/

Notes for version 1.11:

This version is an overhaul of the shapes file, replacing many embarrassing pixelated textures with more thematic, color coded and polished looking artwork.

I've also included the "Previous AI" plugin with the install to avoid issues with monsters failing to activate.

3,435 downloads, 3 reviews, 8 screenshots, 2.7 rating

Minipax 5

$lave on 11/23/2014

Screenshot titled "buckie high"

Fourth netpack.

Thanks to everyone who has reviewed, tested and played these maps!

Notes for version 5:

-3 new maps -3 or more other changes -gunz -a new txt file -a new scea file -free to dl -free to host -what more do u want??

3,865 downloads, 8 reviews, 8 screenshots, 4.4 rating

Screenshot titled ""

This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud

The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.

Go check it out.

Notes for version 1.1:

• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.

3,819 downloads, 3 reviews, 5 screenshots, 5.0 rating

KILL ME EP 1.0

irons on 06/24/2014

Screenshot titled "Help!"

A short collection of music, most of it from Marathon (or PiD) sounds.

Notes for version 1.0:

Uploaded here since my site no longer has it.

3,100 downloads, 1 review, 4 screenshots, 5.0 rating

Screenshot titled "Battlemoose"

3 maps, two versions of one of them, plus a version of an Infinity map.

Battlemoose is a fast map, great for dueling, but handles larger groups as well.

The ____ Biscuit Upset is a twisty fun zone, with contributions by my friend screamingfool. Two versions, large and small.

Communist Flirting Falls Flat is a big wet map with two big rooms and long staircases.

Wrath Some More? is a slight remake of Wrath No More? to keep up with modern play.

This pack was originally available on Fileball years and years ago but didn't make it into the archive. I thought it was lost, but amazingly Wrk had a copy, so here we are.

This is mostly here for historical purposes, but the maps are certainly fun to play, so have at.

2,890 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled "Terminal-Pict_01"

Henseler´s Hell a map by RealRainman

Henseler´s Hell is the first and only "Marathon map" I made back in 1997. I tried to develop a detailed storyline that, although based on the familiar "I guide you through the action" concept, comes up with surprising twists and a couple of neat tricks that pushes even the experienced player to his limits. I wanted to include a lot of cool graphics (watch out for the terminals !) , and the biggest battlebot that the "Marathon" world has ever seen (I guess) !

Believe me, I used ALL the polygons,objects and entities that are possible to use in "Forge".

Notes for version 02:

Sorry guys, forgot about the fact that I uploaded here! A nice guy by the name of Greg (somehow) got in contact with me and pointed out the missing terminal pics! The HENSELER´S HELL map-file must have been corrupted years ago by copying it to a PC-file server. I was able to retrieve the original map file and it has all the terminal artwork included (which is important at some point in the story, visual hints etc.). Have fun! cheers, RealRainman

2,900 downloads, 2 reviews, 4 screenshots, 3.5 rating

Screenshot titled "Say hello to my little friend!!!"

A plugin for the original weapons-in-hand graphics for Aleph One, featuring: - Different looking muzzle flash with blended edges. - Motion blur on certain frames, including bullet shells and the fists. - An optional translucent scope effect for the magnum.

Works with both Marathon 2 and Marathon Infinity!

Notes for version 1.5:
  • Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
  • Optional graphics for the Marathon 2 SMG have been made powers of 2.

4,328 downloads, 6 reviews, 5 screenshots, 4.7 rating

M1 Lua Mnemonics 1.0

Hopper on 02/23/2014

Writing a Lua plugin for Marathon under Aleph One 1.1? This script will rename the mnemonics for monsters, projectiles, etc. so you can find the right objects.

2,975 downloads, 0 reviews, 0 screenshots

FloatingX 1.4.1

TychoVII and Hopper on 02/23/2014

Screenshot titled ""

FloatingX is a modern, minimal HUD for Marathon 2 and Infinity, inspired by the XBLA Durandal interface. Art by TychoVII, scripting by Hopper.

Notes for version 1.4.1:

This version fixes a bug under Aleph One 1.1, and works with Visual Mode.lua.

3,907 downloads, 6 reviews, 3 screenshots, 4.7 rating

Red Light 1.1

Hopper on 02/16/2014

Play "Red Light, Green Light" during net games. It's fun.

Notes for version 1.1:

Version 1.1 adds a message when someone runs a red light, and a sound when the yellow turns red. Thanks to Sharkie Lino and his play-testing crew for the changes.

3,157 downloads, 3 reviews, 0 screenshots, 4.7 rating

This plugin increases the number of AI monsters active at any one time. The increased number was the default setting in Aleph One until 1.1, when the Marathon 2/Infinity defaults were restored.

You should use this plugin with scenarios built specifically for Aleph One, such as Eternal X, Kill Them All, or Phoenix. When/if those scenarios are updated, you will no longer need this plugin. Do not enable the plugin for scenarios orginally designed for Marathon Infinity, such as Tempus Irae.

3,557 downloads, 0 reviews, 0 screenshots

XBLA Rubicon HUD 1.0

Nobility on 01/29/2014

Screenshot titled ""

Modified version of the XBLA HUD to match the colors in Rubicon based off of the original radar.

Notes for version 1.0:

New crosshair for Maser. New crosshair for Mortar Cannon.

2,569 downloads, 0 reviews, 2 screenshots

Screenshot titled "Marathon Durandal Textures"

Marathon Durandal Textures at 1024X1024

These are the original textures created for Marathon Durandal. In game they are displayed at 512 using DirectX Texture Compression.

These Textures were created by Steven Tzé (http://www.steventze.com) and Mike Watson. Script by Jeremiah Morris. Thanks to Gregory Smith for getting me to do this finally.

License:

These Textures are free to use in any project provided

  1. You don't sell a work made with these textures.
  2. You don't sell these textures.

If you want to rehost these textures, please give a link back to the Aleph One team. Consider buying Steven Tzé and Mike Watson a beer, they put a lot of hard work into these, going from a postage stamp 128X128 indexed color image into a beautiful 1024X1024 image.

Also consider buying a copy of Marathon: Durandal on your Xbox 360. None of the money goes to me, Freeverse is long gone, but it's a good game.

  • Bruce Morrison

Follow me on Twitter @hippiemanx

Check out my games at Man Up Time Studios

REVEROF NOHTARAM

Notes for version 1.1:

I messed up the MML that was so nicely provided to me. Sorry everyone I'm rusty.

3,054 downloads, 2 reviews, 1 screenshot, 4.0 rating

A physics file that makes Marathon (preferably Infinity) 5 times harder...

A lot of enemy reworkings...

Difficulty - Nightmare

Installation... Put into the Marathon Infinity folder, and choose the phyA file in the Environment section... >:D

Notes for version 2.0:

Modded a lot of physics properties... Made weps 2x as powerful so you could cope...

Pistol shoots Defender bullets (A lot faster though)

Assault Rifle shoots major Defender bullets

SMG shoots pistol bullets (same power i think)

Enemies are nearly doubled in health...

Enemies fire different bullets (Purple Soldiers are dangerous - They shoot rockets)

ALOT more

2,440 downloads, 0 reviews, 0 screenshots

Xmas 3: Starship unburied.0

drictelt on 11/17/2013

Xmas 3 is the third in a series of collaborative single-player projects, in an episodic format.

Contributors: RyokoTK, Shadowbreaker, Cryos, Axle_Gear, Drictelt, Goran

Notes for version unburied.0:

Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.

3,185 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "first terminal"

This is an English translation of the Aleph One scenario "Blauwe Vingers", originally in Dutch. All due credit for the original scenario and game content belongs to Tim Vogel and Stage Game Studio. The translation was the combined effort of myself, Drictelt, and Google's translation service.

This is a translation of the map file only, which means only terminal text, map text, level names, and console text are translated. Everything else, like interface text, loading screen text, and audio, is unchanged at this time.

To install, move Kaart.sceA into the "Data" subfolder of your Blauwe Vingers installation. For more information, see the included read me file.

Enjoy!

Notes for version 1.2 English:

This is the first release, compatible with Blauwe Vingers 1.2.

3,070 downloads, 2 reviews, 1 screenshot, 5.0 rating