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M1A1: "History" Netpack Vol. 3 1.0

M1 Map Dude on Sep 15th 2010

Dogfight

ATTENTION: Trying something slightly different this time and that is, adding brief descriptions of the individuals maps, with a purely subjective personal assessment included.

The Vol. 3 maps are:

  1. "100% UESC Choice Carnage" by BrianV430 - April 1996: Very dark, very perilous map, especially in the (+A) mode. Great for three players, plus. Excellent if dangerous flow. Center chamber hole has the goodies, and is not easy to reach.

  2. "Billy" by John Howard (aka, Rugburn) - April 1995: Repeatedly revered as one of the top 3rd-party netmaps ever made for M1, this feels more like something for M2 or Infinity. Great flow, cool but understated design, great times with three or more.

  3. "Cannon Food v1.1" by Michael Reiske - July 1995: Simple, but a great time to be had by two players. Add more, and it's a regular riot.

  4. "Carnage Haus" by Nick Roemer (aka, StompBox) - November 1995: This is not so good with less than three, but otherwise a fantastic layout for high-energy play. Personally, I think the design rocks, with the drop-down mezzanine, etc.

  5. "Dark & Light" by Dan LaSota - May 1995: An excellent early example of interesting but simple lighting techniques. Gameplay ranges from so-so to quite fun. Really needs four or more.

  6. "Dead Ringers" by Randall Scott - September 1995: The architecture is so-so, but the gameplay? Awesome. Confusing, crazy, cramped. Probably five, max, on this one, And that's pushing it.

  7. "Dogfight" by Evan Vetere - September 1995: An example of a map from old that matches well with some of the newer standards. Perfect for CTF Lua experiences, or really any sort of "team"-oriented gameplay. However, it's great just as it is. Watch-out for the green river!

  8. "Look At the Loser In the Middle" by Mike Salegui - February 1996: A different approach to the netmap: A center "cage" where you get invincibility...for a time. Meanwhile, everyone else tries to take you out while shifting around the room.

  9. "Pfhor the World Is Hollow..." by Sriranga Veeraraghava - August 1995: Name obviously based on the old "Star Trek" episode. Interesting situation on this one: Which came first? The "World Wide Web" variants, or this? Difficult to tell, even with all the dates gathered. If you know the "WWW" sets, you know this. If not, play. It's also a vacuum level. Usually, that's bad. In this case, it's fun.

  10. "Pfhree Pfhor All" v2.6.3 by Randall Shaw (aka, FrigidMan) - April 1995: A very early Pfhor incarnation. Lots of variation to the gameplay, very good flow and fantastic for four or more. The elevated "pads" in space are a great little side-trip on a pretty large map.

1651 downloads, 0 reviews, 10 screenshots, 0.0 rating


Chains of Dreams 1.0

Destiny on Aug 29th 2012

Cod_pict_1

A short solo map which was originally meant to be for KTA IV, but got a bit too big for the requirement, so instead of going to waste I finished it.

This will be the first time where I've used all the tools required to make a map with Aleph One.

Notes for version 1.0:

1.0 - Initial release

1986 downloads, 3 reviews, 2 screenshots, 3.3 rating


The Jokerzzz 1

Skullcrusher on Sep 17th 2010

Ravernous_0000

The unofficial remake of Kampfers map, Gemini, is my improved edition, Jumeaux. Also, the sequel/prequel to TecnoIds first map, Caverns 2, comes Ravenous, an exciting puzzle shooter. Notes: The bug appears on jumeaux, where you step into the teleporter. Be careful which one, becuase one will crash Aleph One.

Notes for version 1:

First upload. Yeah!

1614 downloads, 4 reviews, 1 screenshot, 2.8 rating


Blood Bath 1.0

mib on Sep 29th 2012

Bb3

Bath of Blood

Notes for version 1.0:

Bath of Blood

1758 downloads, 0 reviews, 6 screenshots, 0.0 rating


CTF Flag Shapes Patch

herecomethej2000 on Jun 28th 2008

Blue_flag

Finally, some actual flags for CTF maps! Shapes patch for use with Juice. v1.1 They are big and easy to see now.

2007 downloads, 1 review, 2 screenshots, 5.0 rating


The hell man?!?!? 1

AN1Guitarman on Sep 22nd 2011

Screen_shot_2011-09-22_at_4

A large level, I like it. how bout you?

Notes for version 1:

Original

1629 downloads, 1 review, 10 screenshots, 3.0 rating


Forceful Anthem 1.0.0

nameless on Jul 12th 2008

A Netmap that was built and almost abandoned because of lack of time , about a small - XS map.

1818 downloads, 1 review, 0 screenshots, 3.0 rating


A1 quicksave & FOV mod 1.0

convex on Mar 27th 2013

A simple Autohotkey script binding the 'quicksave' cheat to F5. Also includes a stock script allowing easy FOV modification.

Notes for version 1.0:

The exe included will only work on Windows I'm afraid - Autohotkey isn't available for Mac or Linux. The FOV script should work on any version of Aleph One.

2031 downloads, 2 reviews, 0 screenshots, 4.5 rating


Level 1 I crap on you 1.1

AN1Guitarman on Aug 19th 2011

Screen_shot_2011-08-17_at_8

Big and open and lots of ammo. Rate!!!! and Review!

Notes for version 1.1:

Not to many changes, and yes Dugit im working on your advice. you need to put it in more plain English please. And i can't put ammo in bunches, but i can put them out at random. wtf am i saposed to do then? I do appreciate your reviews.

1496 downloads, 3 reviews, 1 screenshot, 1.3 rating


Gorans Highres (2048x1080) Landscapes Plugin 1.0

goran svensson on Dec 1st 2010

This is a high resolution landscape plugin for Marathon Infinity. It replaces all landscapes with 2048x1080 PNG versions.

Please note, these landscapes are also released at 4096x2160. http://www.simplici7y.com/items/gorans-highres-landscape-plugin

Feedback: http://www.pfhorums.com/index.php?showtopic=5741

Notes for version 1.0:

1.0 First Release.

2272 downloads, 0 reviews, 0 screenshots, 0.0 rating