Downloads

Tagged 'Enhancement' by Most Reviews

HD M1A1 Weapons in Hand (Beta version) 1.2

General Tacticus on May 11th 2013

Arena_0001

This is my first plugin uploaded to this site, it adds hi-res weapon in hand graphics to replace the original, low-res sprites with redone 3d rendered sprites.

Constructive criticism/tips are very welcome.

Notes for version 1.2:

revised the hands a bit more, added 3d weapon items.

2573 downloads, 7 reviews, 1 screenshot, 3.4 rating


Weapons In Hand - Muzzle Flash and Motion Blur 1.5

Ares Ex Machina on Mar 30th 2014

Ar

A plugin for the original weapons-in-hand graphics for Aleph One, featuring:

  • Different looking muzzle flash with blended edges.
  • Motion blur on certain frames, including bullet shells and the fists.
  • An optional translucent scope effect for the magnum.

Works with both Marathon 2 and Marathon Infinity!

Notes for version 1.5:
  • Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
  • Optional graphics for the Marathon 2 SMG have been made powers of 2.

3133 downloads, 6 reviews, 5 screenshots, 4.7 rating


MaraToon (Infinity) 1.0

Juzo-kun on Mar 20th 2021

Toon02

Err... uhm... so i did it? The whole Infinity spritesets and images (minus the Player, that will come, eventually) but in a more cartoon-ish format.

For any problem in downloading the whole pack, the single items are mirrored on my Drive.

Notes for version 1.0:

Initial release, let me know about bug, inconsistencies etc.

501 downloads, 5 reviews, 3 screenshots, 4.8 rating


Gorans Jjarro Set 1.5

goran svensson on Oct 30th 2010

026

This is a plugin that replaces Infinity's jjarro Set textures with 512x512 DDS textures.

Notes for version 1.5:

1.0 First release

1.5 Major update of ALL textures.

2425 downloads, 4 reviews, 5 screenshots, 4.7 rating


3D scenery for M1 1.2

General Tacticus on Nov 16th 2017

Leo_screen

Replaces the 2d scenery sprites with 3d models in Marathon 1

Note: works best in shader mode.

Make sure bloom is turned off!

Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.

Notes for version 1.2:

-Replaced the escape pod model with a much better one

-Changed the pfhor egg to be more like the original (an egg)

2700 downloads, 4 reviews, 4 screenshots, 5.0 rating


Fullscreen Corner HUD 1.0

Shappie on Jul 18th 2020

Necedemalis_0001

This is a slightly modified version of Hopper's M2 Default HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This works for any non-M1 scenario.

Thanks to wrkncacnter for the additional scripting.

730 downloads, 4 reviews, 5 screenshots, 5.0 rating


Gorans Lava Set 2.05

goran svensson on Mar 9th 2012

Preview

This plugin replaces all the textures in marathon infinity's lava set with 512x512 versions. I have sought to stay true to the originals and I hope it shows. Version 2 includes major updates to all textures. Bump maps are now supported. Make sure to check that out!

Notes for version 2.05:

2.0 New release with major texture upgrades and bump maps

2.05 Removal of bright line from texture 018.

2858 downloads, 3 reviews, 1 screenshot, 5.0 rating


Gorans Sewage Set 1.1

goran svensson on Oct 18th 2010

029

This is a plugin that replaces Infinity's sewage Set textures with 512x512 DDS textures.

Notes for version 1.1:

1.0 First release

1.1 Fixed glow maps

2410 downloads, 3 reviews, 3 screenshots, 5.0 rating


Bump Maps - Jjaro (100% Depth) 1.0

Ares Ex Machina on Jan 19th 2011

Necedemalis_0000

These bump maps are designed to create simple depth using the original textures. Also included are glow masks!

Note that there is an alternative version of these bump maps featuring shallower grooves and indentations (50% Depth).

2231 downloads, 3 reviews, 4 screenshots, 5.0 rating


Marathon Infinity Multiplayer Enhancement Pack 1.5

JohannesG on Feb 16th 2013

Fortroque_0011

The original Marathon weapons were not really designed with people in mind. They were designed to be effective against slow and stupid aliens that could not dodge shots and could not operate their weaponry while they were being blasted by the player. Human players are a bit more intelligent, and faster than that.

Note that this is not designed with monsters in mind!

This physics model addresses those changes and has undergone thorough balance testing during its development. Weapon switching delay is now nearly non-existant and random damage has been taken out of the game. Weapons that would normally never see action in an otherwise SPNKR filled multiplayer match can now go up against a SPNKR armed player under the right conditions.

Enjoy MIMEP.

Jóhannes Gunnar Þorsteinsson
http://www.johannesg.com
[email protected]

Göran Svensson

Notes for version 1.5:

(more thorough changelog in readme)

  • Speed increase of all regular bullets up to 4096.
  • Alien Weapon is now a dual function with a regular primary trigger but secondary trigger set as chargeable long range high damage weapon
  • The good old automatic KKV-7 SMG is back.
  • Bug fix: Enforcers now use "unused 1" shot slot instead of Alien Weapon Blast so not to make them overpowered

2005 downloads, 3 reviews, 1 screenshot, 3.0 rating