Downloads

Tagged 'Enhancement' ordered randomly

Screenshot titled ""

This is just the raw MML from M2 Pepperscapes by W'rkncacnter (not the uploader of this), without any of its actual landscapes. What it does is stretch landscapes across the entire screen, thus preventing any repetition/cut-off points. It looks a little goofy, but for high-FOV users, it may be preferable to the standard, small landscape size. It will work with Marathon 2, Infinity, and regular scenario landscapes (e.g. Phoenix's original landscapes). It will NOT affect modern HD landscapes, such as Phoenix's built-in HD landscapes plugin or Rubicon X's.

702 downloads, 1 review, 3 screenshots, 5.0 rating

The all-in-one (AOI) Marathon 2 installer has these textures at 512x512 resolution. Install this to enjoy Marathon 2's textures at double that.

This folder is identical content wise to the 'HD Textures' folder contained by default within Marathon 2' plugins folder, except all textures have been replaced by ones with a resolution of 1024x1024.

This differs from the other 1024x1024 texture plugin for M2 on this site in that this download contains Freeverse's HD skyboxes.

To install: unzip, and drop into Marathon 2's plugins folder, then activate it in-game.

IMPORTANT: Delete or deactivate the original "HD Textures" folder.

PLEASE NOTE: To avoid unsightly skybox tiling, play on an FOV of 88 or lower(assuming aspect ratio of 16:9) and tick 'limit vertical view'.

3,161 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Gigapixel AI upscaled graphics for Marathon 1, 2, and Infinity.

2,401 downloads, 2 reviews, 15 screenshots, 3.5 rating

Screenshot titled "Preview (click to animate)"

Back when items were strictly 2D sprites, there was little reason to care about their facing angle. We now have plugins that replace items with 3D models, yet in nearly all existing maps all weapons and ammo face the same direction.

This plugin addresses this cosmetic oddity by making all items slowly rotate (yaw), as seen in other shooters like Quake and Unreal. The 2D sprites were easy to identify because you could see them in profile from any angle. This animation restores that property, and the movement also makes them stand out more. Unfortunately, because the script physically manipulates the items in the environment, it's only expected to work in single player.

I've been using this for myself ever since thedoctor45 released his excellent 3D items plugin in February 2012. However, it's very simple and should work with any 3D items, for any scenario. Anyone making a "3D items" or similar plugin is welcome to bundle this into their work; one look at the lua and you'll see how simple the effect is to create.

3,028 downloads, 2 reviews, 1 screenshot, 5.0 rating

Tick Rider 0.2?

Kuurin on 02/18/2021

Screenshot titled "3rd-person view from Tick Stew"

Soar on the wings of a bowl of spoiled pudding!

Ride on a tick, and fight from the sky!

Jump from tick to tick, or abuse the improbable physics of whatever a tick is made of to boost yourself over long distances! Blast the tick out from under your foes! Ride on the wrong tick and explode!

The possibilities are endless!

This fun and mildly-insane netscript is best suited to larger maps with open spaces. And it's even better with lava. Try it and you'll soon understand why!

Highly configurable, with various weird secrets and bizarre instances of what may possibly pass for humor. Try adding your own nonsense – Amuse, bemuse, or disgust your friends!

This package includes one shoddy, simplistic, yet lovable and purpose-made netmap, Tick Stew, that will allow you to explore the possibilities in various networked gametypes or just by yourself in a solo game.

Take to the un-friendly skies and become a Tick Rider today!

Notes for version 0.2?:
  • Position ticks out of impassable polygons.

  • Deal with some Lua errors caused by exceeding monster limits with too many ticks.

  • Added super-informative read-me documentation.

  • Added special Tick-Netmap "Cavendish Tick Catastrophe"

1,654 downloads, 0 reviews, 3 screenshots

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7, Zetren

This is Zetren's 1024x1024 XBLA walls for M2 Durandal integrated with the bloom effects from thedoctor45's XBLA SuperPlugin and made to be compatible with the CFP set.

Installation: The downloaded file must be decompressed and the folder moved to the appropriate plugin folder.

Other CFP Packages

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

Masters of textures for CFP can be found here: https://github.com/JoshuaPettus/Marathon-Community-Freeverse-Textures.git

Notes for version 2.0:
  • Replaces all uncompressed DDS images with PNG
  • Combined everything into a single plugin
  • Added in upscaled landscapes to bring them closer with the high quality of the other textures

3,393 downloads, 0 reviews, 0 screenshots

Screenshot titled "In each of the Bob colors"

A replacement of the Bob shapes with a female version that I did long ago.

2,336 downloads, 2 reviews, 1 screenshot, 2.5 rating

Screenshot titled "Aye Mak Sicur"

These bump maps are designed to create simple depth using the original textures. Also included are glow masks!

Note that there is an alternative version of these bump maps featuring deeper grooves and indentations (100% Depth).

3,050 downloads, 0 reviews, 4 screenshots

Screenshot titled ""

This is a Collection of Texture upscales for Marathon, all textures have been upscaled by a factor of 4 with the intention to keep as much detail as possible.

This is a little weekend project that ended up taking a few more days than planned, please be aware that some textures still need some work but in general im happy with the current quality of most textures.

Enjoy!

Notes for version 0.5:

Initial release

1,070 downloads, 0 reviews, 4 screenshots

Pepper HUD 1.0

W'rkncacnter on 08/05/2023

Screenshot titled "Default"

This is a slightly modified version of the Default HUD created by Hopper: https://simplici7y.com/items/m2-default-hud/

This is meant for people that want the HUD to be small, but not obscure parts of the game world. If you are bothered by the black bar this usually leaves, it can be filled in with artwork. I've included several options for artwork in the resources/extra_images folder. Or you can create your own.

To size the HUD, you can use the typical HUD sizes in the options. However, they will all be smaller than the default HUD, as one of the goals of this plugin is to maximize the game world view.

The normal HUD also typically leaves black bars on the sides depending on your resolution and settings, and this HUD attempts to eliminate that from happening.

Notes for version 1.0:

If you downloaded a PepperHUD that was floating around from a long time ago, you should get this new version.

1,282 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled "Once more...with feeling."

NOTE: Simplici7y will not let me upload anything to the old entry, so this is a reupload.

Eupfhoria is a fully re-instrumented and re-scored soundtrack mod for the first Marathon. This replacement tries to remaster the original soundtrack while retaining the original feel. It IS the tracks you know and love, as it's based off the original MIDI files. Most tracks should fuller and more atmospheric, hopefully a bit like Marathon's younger brother, Halo.

To see if this is for you without downloading, you can stream it all here: Eupfhoria - Full Album Stream

Install like any other plugin, the old versions had you manually replace the stock music but this is no longer required. Run like any other plugin.

NOTE: Don't use this for your first playthrough. Really. This is for people who've played through it before and want a new experience. Updating those pesky textures is one thing, but save this for your second playthrough.

80 downloads, 0 reviews, 1 screenshot

Trojan M2 HUD 1.0

jamos05 on 10/07/2020

Screenshot titled ""

Port of the Trojan M2 HUD to work with the latest release of Trojan for Aleph One. Fills the screen more than the original M1 HUD, but not as much as the Trojan Fullscreen HUD.

Note that there is a known issue with the Alien weapon not connecting to the right side of the screen. See https://github.com/Aleph-One-Marathon/alephone/issues/222

Notes for version 1.0:

1.0 -- Original release

1,995 downloads, 0 reviews, 2 screenshots

Screenshot titled "Okay, Who Want's Some?"

Are you tired of dying because you suck? Are you tired of dying because you were busy with your movement hand eating an ice cream cone? Are you tired of dying because the unskillful n00bs pwned you with h4xx0r weapons? Well fear no more! Professional Instagib is here to get rid of all of your complexity problems! Porfessional Instagib is not just any instagib mod, it has changes!!! From the creators of the MML music switch comes... Professional Instagib!

Notes for version 1.0:

PLEASE PLEASE PLEASE read the rules and setup guide! Just because you know how this works doesn't mean you know how this works! Version 1.0 will always be available when future versions come out.

3,172 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

([2025-03-20] A new Marathon: Keyfinder map was added, "NEFX - Elegance Emerging Through Application of Bases". This can be downloaded individually or with other files in the Marathon: Keyfinder section at the link.)

NEFX loves you.

NEFX has been prolifically producing great Marathon/Aleph One inventions since 2017 (around 2.5 years after being founded) and uploading them to Simplici7y, in an increasing number of different upload pages that NEFX then frequently updates. This has occasionally lead to crowding of Simplici7y's front page with several different NEFX uploads, sometimes over a relatively short period. Understandably, some have objected to this as unfairly outcrowding and burying the wonderful contributions of our fellow travelers. We hear them. Therefore, to better serve the community as well as our Total Carnage Comrades, NEFX is now consolidating all additions and updates to its Marathon and Aleph One-related inventions on Simplici7y here on this one upload page, with a datemarked update timeline you can view below. Henceforth, all Marathon/Aleph One scenarios, campaigns, maps, mods, etc, and any updates to them, will be posted here. Of course, the webpage link connects to NEFX's Internet Archive homepage, where you can find all inventions by titled category. This includes:

NEFX Marathon Mods (i.e. physics files and Lua scripts for netplay)

NEFX Marathon Infinity Netmaps

NEFX Marathon Solomaps for others' scenarios, including the soundtracked 50-level pack for Aleph One: Wheels!

NEFX Marathon Mapmaking Templates for Weland

NEFX Marathon: Machina -- The Alien Machine Mind

NEFX Marathon: Keyfinder -- The Doomed Myth of Destiny's Halo

NEFX Marathon: Sucks

NEFX Marathon: Rules -- The Infinite Recombinations to the Way

NEFX Marathon: Pathsifter -- The Facing of the Legion Within

NEFX Marathon: Underrealm -- The Confronting of the Forgetting

NEFX Marathon: Colorguard -- The Grimmest Myriad Mirror

NEFX Marathon: Colorwash -- The Wresting of the Tides

NEFX Marathon: Ultramega Extreme Golfmaster Dinosaur Egg Championship Super Bowl 5000 3D -- The Quest

NEFX Marathon: BOBJam -- The Tranquil Chaos of Crowded Escape

NEFX Marathon: Revelation -- The Brutal Path to Knowing

NEFX Marathon: Nampa

NEFX Marathon: Encyclopedia -- The Rise of Bad Take Jake

NEFX Marathon: Corn Maze -- The Forced Wisdom of the Walls

NEFX Marathon: Shadervoid -- The Labywraths of Growth

NEFX Marathon: Green (You Snooze, You Lose)

NEFX Marathon: 52 Pickup

Thanks, everyone. We are glad to share this space with you.

Happy Carnage,

-Adminn_1

Update timeline:

[2025-03-20] A new Marathon: Keyfinder map was added, "NEFX - Elegance Emerging Through Application of Bases". This can be downloaded individually or with other files in the Marathon: Keyfinder section at the link.

Read more
Notes for version 2025-03-20:

[2025-03-20] A new Marathon: Keyfinder map was added, "NEFX - Elegance Emerging Through Application of Bases". This can be downloaded individually or with other files in the Marathon: Keyfinder section at the link.

942 downloads, 1 review, 1 screenshot, 1.0 rating

Marathon OST 2021 1.4

ckt1138 on 03/14/2021

Screenshot titled ""

The entire Marathon OST meticulously restored with new instruments and better production value.

Unlike most M1 music replacers, this one does NOT try to heavily alter the original composition nor is it simply a sound font swap. I remixed everything inside of FL Studio 20 with high quality VST instruments and (occasionally) real hardware synths and sounds. My goal was to create a faithful reinterpretation of the OST with mostly appropriate sounds (nothing more modern than 1990's electronic instruments, etc) but with a better overall balance and less cheap sound. I'm extremely proud of the outcome, and I think fans of the original game and its score will really appreciate it too!

This download contains a FLAC and OGG version, to replace the in game music, simply drop the OGG files into the "Music" folder in your Marathon directory.

If Aleph One is ever updated to allow gapless looping of music, I will create a loopable mix.

(if you enjoyed this music, check out fragileforms.bandcamp.com , where I post my original music as MetaMorphosys)

Notes for version 1.4:

Corrected typographical errors in the tags

3,193 downloads, 2 reviews, 1 screenshot, 4.5 rating

Screenshot titled ""

For those of you who want to spruce up the scenery without having to look at those heinous XBLA Monsters, here's a Plugin that will just change the look of the scenery items to be higher-resolution.

NOTE: This plugin should work with Infinity, but will not modify the Jjaro scenery.

Notes for version 1.0:

Replaces Water, Sewage, Lava, and Pfhor scenery items with higher-resolution versions.

3,444 downloads, 0 reviews, 2 screenshots

Screenshot titled "Ashes drift down after a climatic Juggernaut battle"

For those of you with proper video cards that do not have difficulty with precipitation scripts, here is a merged map of the scenario with both precipitation and the latest bugfixes.

Unfortunately, some quirk of a few people's machines - which I suspect were running integrated graphics - couldn't cope with precipitation, even after bugfixes were made, and so Pfhorrest ordered it cut from final release. Although the effect on most levels is subtle due to an A1 limitation on having 1024 objects, I thought it well worth the effort of maintaining. So, before I cut the lua from the main scenario, I created a branch to preserve it, and left the supporting alterations to the Shapes file in the main branch.

Naturally, you'll need to download Eternal 1.2, found here,, to use this map.

Then, download this map file, drop it in your Eternal directory, and select it in Environment preferences.

To test whether your machine can handle this, skip to level 13: A Friend in Need, and see if your framerate drops when you walk outside. My 12 year old rig gets 20 FPS with everything on, but some players have reported as little as 0.5 FPS with precipitation.

Since this is an altered map and not a plugin, it will not be compatible with save games from the official release or the previous 1.2.0 version of this enhanced map.

Co-op players, please ensure that everyone has the same version of the map.

Credits: Original rain and ember sprites by $lave and Windbreaker, respectively; Original precip code by Wrkncacnter, who borrowed heavily from Treelama; Eternal adaptation by Aaron Freed; Snow sprites and code fixes by Lia Gerty; Ashes are a palette swap of embers, fallout a palette swap of rain.

Notes for version 1.2.1-b4:

Made a number of things a lot easier

2,717 downloads, 0 reviews, 5 screenshots

Screenshot titled ""

Replaces the 2d scenery sprites with 3d models in Marathon 1

Note: works best in shader mode.

Make sure bloom is turned off!

Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.

Notes for version 1.2:

-Replaced the escape pod model with a much better one

-Changed the pfhor egg to be more like the original (an egg)

5,180 downloads, 4 reviews, 4 screenshots, 5.0 rating

Screenshot titled "Yes, it really* looks like that."

Replaces the old flamethrower projectile animation with prettier flame. Works best with bloom enabled.

Added 7 additional frames, so this uses a shapes patch to append some bitmaps and frames to the explosions collection.

For added fun, make some custom physics with a slower, wandering flamethrower burst. Also cut down the firing sequence on anything using a flamethrower to one tick.

Action Video: https://www.youtube.com/watch?v=bYizcsvhMQQ

2,540 downloads, 0 reviews, 3 screenshots

Screenshot titled "Before #2"

NOTE: As of 2024-04-25, Rubicon X now integrates these fixes. If your Rubicon X Scripts folder has a “monsterlimits.mml” file, and its items, landscapes, scenery, walls, and weapons scripts show “last modified” dates in September 2022, you already have these fixes and don’t need this plugin, but I’m leaving it up because people who got Rubicon X before then may not want to re-download a 124 MiB scenario to get 14,100 bytes of fixes.

Original Description

Rubicon X was released a long time ago, when Aleph One didn’t have bloom and when its monster activation limits were, by default, much higher than they are now. It hasn’t been updated since, so running it out of the box with no changes has several problems: monsters will randomly deactivate on several levels, and the bloom looks horrible because it defaults to overpoweringly high levels. I’ve created this plugin as an “all-in-one” fix for both these issues. It restores the monster activation limits to their intended values, and it makes the game look decent with bloom.

To run this, just put it in your Rubicon X plugins folder. (If you don’t have one, make a new “Plugins” folder in the “Rubicon X” folder – NOT the “Rubicon Data” folder – and stick this in it.) If you currently have Rubicon X running, you’ll need to quit the app and reload it.

Notes for version 1.0:

First release.

1,466 downloads, 1 review, 4 screenshots, 5.0 rating