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Tagged 'Enhancement' ordered randomly

Tick Rider 0.2?

Kuurin on 02/18/2021

Screenshot titled "3rd-person view from Tick Stew"

Soar on the wings of a bowl of spoiled pudding!

Ride on a tick, and fight from the sky!

Jump from tick to tick, or abuse the improbable physics of whatever a tick is made of to boost yourself over long distances! Blast the tick out from under your foes! Ride on the wrong tick and explode!

The possibilities are endless!

This fun and mildly-insane netscript is best suited to larger maps with open spaces. And it's even better with lava. Try it and you'll soon understand why!

Highly configurable, with various weird secrets and bizarre instances of what may possibly pass for humor. Try adding your own nonsense – Amuse, bemuse, or disgust your friends!

This package includes one shoddy, simplistic, yet lovable and purpose-made netmap, Tick Stew, that will allow you to explore the possibilities in various networked gametypes or just by yourself in a solo game.

Take to the un-friendly skies and become a Tick Rider today!

Notes for version 0.2?:
  • Position ticks out of impassable polygons.

  • Deal with some Lua errors caused by exceeding monster limits with too many ticks.

  • Added super-informative read-me documentation.

  • Added special Tick-Netmap "Cavendish Tick Catastrophe"

2,336 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

This is just the raw MML from M2 Pepperscapes by W'rkncacnter (not the uploader of this), without any of its actual landscapes. What it does is stretch landscapes across the entire screen, thus preventing any repetition/cut-off points. It looks a little goofy, but for high-FOV users, it may be preferable to the standard, small landscape size. It will work with Marathon 2, Infinity, and regular scenario landscapes (e.g. Phoenix's original landscapes). It will NOT affect modern HD landscapes, such as Phoenix's built-in HD landscapes plugin or Rubicon X's.

3,044 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled ""

This is a Collection of Texture upscales for Marathon, all textures have been upscaled by a factor of 4 with the intention to keep as much detail as possible.

This is a little weekend project that ended up taking a few more days than planned, please be aware that some textures still need some work but in general im happy with the current quality of most textures.

Enjoy!

Notes for version 0.5:

Initial release

2,080 downloads, 0 reviews, 4 screenshots

Screenshot titled ""

This is a modification of Hopper's amazing XBLA HUD for Marathon 2 and Infinity, this time designed for Marathon Phoenix.

Note: Secret skull information is displayed when you take out your fists.

Notes for version 1.0:

Initial release. Includes support for secret skulls and keycards.

4,444 downloads, 2 reviews, 5 screenshots, 4.0 rating

Pretty self explanatory.

1,698 downloads, 2 reviews, 0 screenshots, 4.5 rating

Screenshot titled ""

For those of you who want to spruce up the scenery without having to look at those heinous XBLA Monsters, here's a Plugin that will just change the look of the scenery items to be higher-resolution.

NOTE: This plugin should work with Infinity, but will not modify the Jjaro scenery.

Notes for version 1.0:

Replaces Water, Sewage, Lava, and Pfhor scenery items with higher-resolution versions.

3,982 downloads, 0 reviews, 2 screenshots

Screenshot titled "Aye Mak Sicur"

These bump maps are designed to create simple depth using the original textures. Also included are glow masks!

Note that there is an alternative version of these bump maps featuring deeper grooves and indentations (100% Depth).

3,458 downloads, 0 reviews, 4 screenshots

Screenshot titled "Getting hit by the Alien Gun Secondary Trigger on Crater Creator's Fort Roque"

The original Marathon weapons were not really designed with people in mind. They were designed to be effective against slow and stupid aliens that could not dodge shots and could not operate their weaponry while they were being blasted by the player. Human players are a bit more intelligent, and faster than that.

Note that this is not designed with monsters in mind!

This physics model addresses those changes and has undergone thorough balance testing during its development. Weapon switching delay is now nearly non-existant and random damage has been taken out of the game. Weapons that would normally never see action in an otherwise SPNKR filled multiplayer match can now go up against a SPNKR armed player under the right conditions.

Enjoy MIMEP.

Jóhannes Gunnar Þorsteinsson
http://www.johannesg.com
johannesg@johannesg.com

Göran Svensson

Notes for version 1.5:

(more thorough changelog in readme) - Speed increase of all regular bullets up to 4096. - Alien Weapon is now a dual function with a regular primary trigger but secondary trigger set as chargeable long range high damage weapon - The good old automatic KKV-7 SMG is back. - Bug fix: Enforcers now use "unused 1" shot slot instead of Alien Weapon Blast so not to make them overpowered

4,000 downloads, 3 reviews, 1 screenshot, 3.0 rating

Screenshot titled ""

At MacWorld 1996, Power Computing (a popular Macintosh clone manufacturer in the mid-1990’s) released a CD-ROM called “PowerComputing The Disc 2”.

This contained a special demo of Marathon 2. Instead of the normal sprites for Bob, there was instead special sprites of the Director of Evangelism of Power Computing, Bob LeVitus. Also included with the demo was a Shapes file that could be used with the full version of the game.
I was surprised that this wasn't already ported to Aleph One so, I've rectified that.
Questions, comments, bugs? Post on the Pfhorums: http://pfhorums.com/viewtopic.php?f=13&t=53549

Notes for version 1.0:

1.0: Initial release

2,640 downloads, 0 reviews, 5 screenshots

Screenshot titled "Okay, Who Want's Some?"

Are you tired of dying because you suck? Are you tired of dying because you were busy with your movement hand eating an ice cream cone? Are you tired of dying because the unskillful n00bs pwned you with h4xx0r weapons? Well fear no more! Professional Instagib is here to get rid of all of your complexity problems! Porfessional Instagib is not just any instagib mod, it has changes!!! From the creators of the MML music switch comes... Professional Instagib!

Notes for version 1.0:

PLEASE PLEASE PLEASE read the rules and setup guide! Just because you know how this works doesn't mean you know how this works! Version 1.0 will always be available when future versions come out.

3,914 downloads, 0 reviews, 1 screenshot

The all-in-one (AOI) Marathon 2 installer has these textures at 512x512 resolution. Install this to enjoy Marathon 2's textures at double that.

This folder is identical content wise to the 'HD Textures' folder contained by default within Marathon 2' plugins folder, except all textures have been replaced by ones with a resolution of 1024x1024.

This differs from the other 1024x1024 texture plugin for M2 on this site in that this download contains Freeverse's HD skyboxes.

To install: unzip, and drop into Marathon 2's plugins folder, then activate it in-game.

IMPORTANT: Delete or deactivate the original "HD Textures" folder.

PLEASE NOTE: To avoid unsightly skybox tiling, play on an FOV of 88 or lower(assuming aspect ratio of 16:9) and tick 'limit vertical view'.

3,615 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

This is a Collection of Texture upscales for Marathon, all textures have been upscaled by a factor of 4 with the intention to keep as much detail as possible.

This is a little weekend project that ended up taking a few more days than planned, please be aware that some textures still need some work but in general im happy with the current quality of most textures.

Enjoy!

Notes for version 0.5:

Initial release

2,144 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled ""

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the monsters portion of the plugin.

Installation: The downloaded file must be decompressed before moving to the plugin folder or the load time on every level will be about 5 minutes.

Other CFP Packages:

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

CFP Walls MInf - https://simplici7y.com/items/communityfreeverse-walls-minf/

Masters of textures for CFP can be found here: https://github.com/JoshuaPettus/Marathon-Community-Freeverse-Textures.git

Notes for version 2.16:
  • Redid alien blood splatter
  • Redid F'lickta blood splatter
  • Cleaned up Juggernaut and Drone wreckage

9,013 downloads, 1 review, 5 screenshots, 5.0 rating

Screenshot titled "recharger"

This is a plugin that replaces Infinity's jjarro Set textures with 512x512 DDS textures.

Notes for version 1.5:

1.0 First release

1.5 Major update of ALL textures.

4,176 downloads, 4 reviews, 5 screenshots, 4.0 rating

Vending Demo 0.2.0

Kuurin on 09/23/2016

Screenshot titled "Looks good with bloom..."

Revival of a long lost quest for vending machines.

Single Player Lua + HUD + MML + 3d Scenery + Sounds!

That's right, the vending machines talk to you now. You weren't crazy after all. Now get away from me.

This is a demo, so not much is extremely polished, but it should be fun to play with in the meanwhile.

Notes for version 0.2.0:

Changes:

+Improved model and skin.

+Fixed issue with rebellion maps breaking Lua script.

+Did I mention it's much prettier now?

Issues:

-Still can't ensure glow map masks properly. Pfft.

3,061 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

This is a slightly modified version of Hopper's M2 Default HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This works for any non-M1 scenario.

Thanks to wrkncacnter for the additional scripting.

Notes for version 1.1:

Fixed margins so the lua console can be viewed. Thanks to Terin in the Marathon Discord for fixing this!

4,050 downloads, 5 reviews, 5 screenshots, 5.0 rating

Screenshot titled "shesplinte!sanancientoakwitha/orcethat  takesmybreathandhurlsmetotheground"

For those of you with proper video cards that do not have difficulty with precipitation scripts, here is a merged map of the scenario with both precipitation and the latest bugfixes.

Unfortunately, some quirk of a few people's machines - which I suspect were running integrated graphics - couldn't cope with precipitation, even after bugfixes were made, and so Pfhorrest ordered it cut from final release. Although the effect on most levels is subtle due to an A1 limitation on having 1024 objects, I thought it well worth the effort of maintaining. So, before I cut the lua from the main scenario, I created a branch to preserve it, and left the supporting alterations to the Shapes file in the main branch.

Naturally, you'll need to download Eternal 1.2, found here,, to use this map.

Then, download this map file, drop it in your Eternal directory, and select it in Environment preferences.

To test whether your machine can handle this, skip to level 13: A Friend in Need, and see if your framerate drops when you walk outside. My 12 year old rig gets 20 FPS with everything on, but some players have reported as little as 0.5 FPS with precipitation.

Since this is an altered map and not a plugin, it will not be compatible with save games from the official release or the previous 1.2.0 version of this enhanced map.

Co-op players, please ensure that everyone has the same version of the map.

Credits: Original rain and ember sprites by $lave and Windbreaker, respectively; Original precip code by Wrkncacnter, who borrowed heavily from Treelama; Eternal adaptation by Aaron Freed; Snow sprites and code fixes by Lia Gerty; Ashes are a palette swap of embers, fallout a palette swap of rain.

Notes for version 1.2.1-b4:

Made a number of things a lot easier

3,167 downloads, 0 reviews, 5 screenshots

Screenshot titled "Yes, it really* looks like that."

Replaces the old flamethrower projectile animation with prettier flame. Works best with bloom enabled.

Added 7 additional frames, so this uses a shapes patch to append some bitmaps and frames to the explosions collection.

For added fun, make some custom physics with a slower, wandering flamethrower burst. Also cut down the firing sequence on anything using a flamethrower to one tick.

Action Video: https://www.youtube.com/watch?v=bYizcsvhMQQ

2,918 downloads, 0 reviews, 3 screenshots

Screenshot titled "door"

This is a plugin that replaces Infinity's sewage Set textures with 512x512 DDS textures.

Notes for version 1.1:

1.0 First release

1.1 Fixed glow maps

4,261 downloads, 3 reviews, 3 screenshots, 5.0 rating

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Note: If load times are too slow, try uncompromising the plugin in the plugin folder.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the weapons/items portion of the plugin and can only be used for Marathon 2 Durandal. A Marathon Infinity version is available.

Other CFP Packages

CFP Walls MInf - https://simplici7y.com/items/communityfreeverse-walls-minf/

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

Masters of textures for CFP can be found here: https://github.com/JoshuaPettus/Marathon-Community-Freeverse-Textures.git

Notes for version 2.4:
  • Even more edge cleaning of weapons and items

6,889 downloads, 0 reviews, 0 screenshots