Latest Updates and Submissions
Halo - Combat Evolved 0.6b
irons on Feb 22nd 2010
Reverse Lights this version
W'rkncacnter on Feb 22nd 2010
A History of Paradise
RyokoTK on Feb 7th 2010
If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost
This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.
This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.
As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.
2299 downloads, 3 reviews, 0 screenshots, 5.0 rating
Visual Mode Lua Physics 1.0
goran svensson on Feb 3rd 2010
A physics file to use together with visual mode lua. It stops the constant teleporting of enemies. It's universal and works the same on all scenarios. Enjoy a visual mode without distractions.
Notes for version 1.0:
No sounds or visual appearances are made by monsters.
No slowdowns detected on my machine (2ghz pc, 4gb ram, 256mb graphic card) when I ran through a 1024 polygon solo level and activated all monsters.
1945 downloads, 1 review, 0 screenshots, 5.0 rating
Official Tag Map 1
Envy on Feb 2nd 2010
Sunburst 1.1
Envy on Feb 1st 2010

ATTENTION The Center Lava Column is not part of the hill. Don't run into it for KOTH.
An arena style map with a twist. The battleground changes as you want it to. Four switches control the motion of 8 Paths that Intersect the main battlefield. Also the hill has an unusual feature that makes for real fun. It is my first work that is Under 300 polygons. Critique!
Notes for version 1.1:
Fixed KTMWTB and other stuff.
1730 downloads, 2 reviews, 1 screenshot, 4.0 rating
[M] Harmonium 1.0
heron on Jan 28th 2010

My first netmap. Harmonium is a small- to medium-sized map, best for about 4-5 players. It includes an embedded MML script for starting the player with the assault rifle and SMG.
The map is not terribly large, but at 844 polygons, it is very detailed, and may slow down for some players using OpenGL Shader mode.
I welcome any feedback.
Notes for version 1.0:
Corrected version; the first upload did not include the embedded MML file. It has been fixed.
1880 downloads, 6 reviews, 3 screenshots, 4.7 rating
Industrial Swamp
icedham on Jan 27th 2010

This is the first multiplayer map I have created. I have some trouble with the textures when I was testing the map, I think it was just my marathon infinity folder but I'm not sure. Please send me some feedback on the map. It will help me improve my skills.
1520 downloads, 2 reviews, 5 screenshots, 1.0 rating
Make Somebody Pay 1.1
treellama on Jan 21st 2010

If your favorite net maps are SPNKR Diarena, Marathon Rocket Arena, and RED, you will love this script. All weapons are changed into rocket launchers, and all ammo is changed into rockets.
Works both as a net script and a solo script.
Notes for version 1.1:
Fixes ammo respawn problems, fixes starting weapons, requires Aleph One 0.23
1822 downloads, 5 reviews, 1 screenshot, 3.0 rating
Kill Them All III: The Complete Masterworks 1.10
RyokoTK on Jan 15th 2010

KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.
If you want to play co-op, using Co-op.lua is nearly a requirement.
Notes for version 1.10:
Added two more maps and fixed a lot of bugs, mostly related to co-op.