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Screenshot titled ""

A small but spacious map designed to make it easy to find other players quickly.

In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).

To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.

Notes for version 1.1:

Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.

3,626 downloads, 2 reviews, 3 screenshots, 4.5 rating

Screenshot titled "Pfhire Pfhlowers"

From the old fashioned guy you know from three seconds ago, I give you: The Mosaic Cafe! Done completely on Ye Olde Forge (with one Visual Mode Map) this is meant not to show architecture, but to have a smooth flow and endless blood. Enjoy!

Notes for version 1.1:

I don't play online, so if there's anything wrong with this version, leave it here.

2,832 downloads, 2 reviews, 1 screenshot, 3.5 rating

Madness 1.1

Tresh on 09/11/2010

new physics! if u want to know what the weapons, i included a map to test them! plz rate and comment!

Notes for version 1.1:

Sinbe bobsbrother dint like that i made a shotgun attachment i modificate it! By the way (since i have senn no one to mention it) i always make modifications to the fists!

2,796 downloads, 5 reviews, 0 screenshots, 3.6 rating

lolgametypes 7.2 Alpha 4 GOLD EDITION

W'rkncacnter on 09/07/2010

Screenshot titled "$lave lua"

This is a pack of 3 Lua gametypes that I created. Last Man on the Hill, Elimination and Hill Elimination. The readmes are included with each gametype, so you know the rules and how they each work.

Notes for version 7.2 Alpha 4 GOLD EDITION :

Turns out this crap wasn't on Simplici7y.

3,384 downloads, 1 review, 1 screenshot, 5.0 rating

This is a pack of some maps I've made over the last few years. Two of them I made for Ryoko's map contests and one is a conversion of a CTF map I made into EMFH/KOTH.

Notes for version 1.0:

Turns out this crap wasn't on Simplici7y.

3,180 downloads, 2 reviews, 0 screenshots, 3.0 rating

COLORSPEACK RAINBOW

W'rkncacnter on 09/07/2010

Look at the pretty colors!

Notes for version RAINBOW:

Turns out this crap wasn't on Simplici7y.

3,070 downloads, 2 reviews, 0 screenshots, 4.5 rating

Statistics Lua 1.0

treellama on 09/07/2010

Screenshot titled ""

By request of Goran, Statistics.lua tracks the accuracy, damage dealt per minute, and total damage taken for each player.

Statistics.lua works as either a solo or a net script.

3,133 downloads, 1 review, 1 screenshot, 5.0 rating

Crashinetors 1.0

Tresh on 09/04/2010

My second physics release that also includes a map (i dint made it) to test them; i hope u enjoy them!

2,814 downloads, 8 reviews, 0 screenshots, 2.9 rating

Screenshot titled "Tunnels of Lh'owon"

A zip file version of the old 3D Examples from the early days of Aleph One. Includes a plugin containing 3D models of columns and lights, and two maps for trying it out. Files originally created by "binhqx", and still available in .sit form here

3,313 downloads, 5 reviews, 2 screenshots, 4.2 rating

Screenshot titled "2. From "Portals...What?""

From way back in November 1995 comes this high carnage, high energy, high DPM collection of four mostly well-designed, extremely fun netmaps, now fully converted for use with M1A1, only.

  1. Portals...What? (pure insanity, in every way)
  2. X Marks the Spot! (battles royale)
  3. Watch Your Top Side! (interesting ways to die)
  4. Hold On To Your Pants! (complete mayhem)

Original M1 maps by Chris Painter.

2,894 downloads, 0 reviews, 8 screenshots

Screenshot titled "Werefrog"

Pop'ems is a pack of 7 high-powered Aleph One net maps. They all have missile launchers, shotguns, assault rifles, and many of them have SMGs and flamethrowers as well. One map was a net map contest winner, and two others were runners up.

Notes for version 1.1:

CFA 3000: Added hill

Werefrog: Texture updates, added hill

Scarbo: Added second lift out of SE room

Days of Wine and Roses: Broke up hallway of death, tamed siren

3,603 downloads, 3 reviews, 7 screenshots, 5.0 rating

Power Drive 1.4.0

RyokoTK on 08/31/2010

Screenshot titled "Axiom"

Power Drive is a map pack with an experimental concept: to take the focus away from the powerful weapons and put strength in the little guys. 14 maps in total.

Has embedded MML/Lua for Quake-style health kits.

Notes for version 1.4.0:

Adds two maps. Significantly alters how powerups work.

4,230 downloads, 3 reviews, 6 screenshots, 4.3 rating

Cool i guess 1.2

Tresh on 08/31/2010

This is a physics file that modifies weapons and also the friends and enemies that the aliens have! Plz rate, comment and make sugestions!

Notes for version 1.2:

Changed the fusion pistol shoot, changed the smg shoot so u can see what is in front of u!

2,900 downloads, 4 reviews, 0 screenshots, 4.8 rating

Screenshot titled "The Woolen Mill"

You'll definitely need to read the enclosed "Read Me" on this one, but in the meantime...

NOTE: The following maps are truly the stand-outs which deserve your special attentions: Home Pfhor the Holidays, Milestones, Pfhor a Few Dollars More, and The Woolen Mill. While the rest are absolutely fun and great in their own rights (or they'd not be here), these mentioned four are the cream of the pack (in the opinion of the converter...your mileage may vary, of course).

The Vol. 2 maps are:

  1. Evilution by Biks
  2. Festung by ProleByte
  3. Gilligan's Island by Chris Ashton
  4. Home Pfhor the Holidays by Nick Roemer
  5. Milestones by Randall Shaw
  6. Pfhor a Few Dollars More by Sriranga Veeraraghavan
  7. Pillars Unto You by Bruce Hartzler
  8. The Green Hills of Death by Chris Johnson
  9. The Woolen Mill by Phil Harvey
  10. Two Small Flames We Saw by Sriranga Veeraraghavan

Enjoy your carnage.

3,014 downloads, 0 reviews, 10 screenshots

Drone.lua 1.01

RAITHE on 08/30/2010

Screenshot titled "Drone killing BoB!"

This is a script, physics model, and shapes file that, when all are loaded, simulates being a drone (IMPORTANT: Make sure the map you are using doesn't have a physics model merged). Use the mic key (spacebar is good) to move and look up or down to change altitude. when the mic key is off, you are stationary and cannot move. Use the cycle weapons forward and backward to dodge right and left (dodging is pretty buggy at the moment, working on a solution). The more repair chips you have (uplink chips), the faster you will regenerate health. The drone bolts you fire have a homing system that homes towards the last enemy you aimed at (to turn this off, open the script and set "enabled" to "false"). I'm working on making this multiplayer, but for now that is totally a NO. KNOWN BUGS: when you land on the floor, you usually are stuck there and cannot go up again, but you can still move around on the level you are at (if you go off a ledge or go up a level (floor-wise) you'll be able to take off again).

Once I'll be satisfied with how this one turns out, I'll move on to a juggernaut one.

3,232 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled "Editor Window"

A tool to create or modify Physics Model Files of Marathon - AlephOne.

Notes for version 1.1.6:

You can copy and paste between entries from in Edit menu.

5,000 downloads, 2 reviews, 1 screenshot, 4.5 rating

Screenshot titled ""

NOTE: This October 1995 netpack has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).

"Temple of the Pfhor" is action-packed and at times very dark. Maps in the pack are:

Temple of the Pfhor (excellent)

Drop In (very cool)

Warp 3.0 (so-so)

Cavern (fun-ish)

Busywork (carnage craziness)

Amazin' (so-so)

This M1A1 map-pack was designed with both carnage and visual aesthetics in mind. The weapons are easily accessible, and the ammo should be plentiful even with 8 players.

Original M1 version created by Ric Ewing.

Notes for version 1.1:

Version 1.1 corrects lighting phase issue encountered in the M1A1 conversion and also merges proper M1A1 physics into each map.

3,172 downloads, 0 reviews, 7 screenshots

Screenshot titled ""

NOTE: This September 1995 map has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).

A nighttime Pfhor city scene. A solo adventure with no real goal aside from fun and exploration. Challenging; nice to look at.

Original M1 version by Stephen Ritchie.

Notes for version 1.2:

Version 1.2 corrects lighting phase problem from M1A1 conversion (building searchlight now "rotates" properly) and adds merged M1A1 physics.

3,061 downloads, 3 reviews, 3 screenshots, 2.7 rating

Screenshot titled "Revelations"

By popular demand, the The M1 Map Conversion Project has been rebooted.

Starting now, all further releases of converted M1 maps will be realized as "Netpacks" of ten (10) maps each, and with M1A1 physics merged.

In this Netpack:

  1. Amalgam by Thomas Samson
  2. Mercy Cross by Travis Cossel
  3. Pfhactory by Randy Reddig
  4. Pfhinale by Randy Reddig
  5. Pfhor Ball, Corner Pocket by Michael K. Neylon
  6. Pfhorever by Randy Reddig
  7. Platform by Kendall Redburn
  8. Revelations (All Will Be Revealed) by Daniel Loebl
  9. The Cyborg Quadrille by Justin Burns
  10. Villa Banzai by Lincoln Lydick

The enclosed Read Me contains convenient links to all the current versions of M1A1 (the "Special Edition" release), its hi-res textures, and other assorted items.

"Hats-off" to the old-time Marathoners who started it all.

Enjoy.

3,020 downloads, 1 review, 10 screenshots, 5.0 rating

Screenshot titled ""

Found this in the "M1A1 Mapmaking Kit" in the Aleph One utilities section of the Battlecat's Litterbox.

I tried out each of M1 Map Dude's uploads with these and didn't have an issue.

Notes for version 77.7:

Merge this in your M1A1 maps.

3,019 downloads, 0 reviews, 1 screenshot