Items by Fewest Reviews
Weapon Enhancement Pack 1.4.1
Visciom on Aug 5th 2008
The Weapon Enhancement Pack replaces the weapon, ammo, blood, and explosion sprites with new HD ones.
NOTE: OpenGL must be enabled to use this pack
- OpenGL compatable video card (32MB of VRAM or higher recommended)
- 22MB of HD space
- Latest version of Aleph One recommended
- Added motion blur to shell casings
- Added more detail to the Missile Launcher
- Added F'lickta blood
- Added impact sprites for drones, enforcers, and hunters
- Improved the scope on Magnum Pistol
- Other minor improvements
Notes for version 1.4.1:
1.4.1 resolves an issue with Windows Vista having problems extracting the files from the WEP zip archive.
19499 downloads, 10 reviews, 4 screenshots, 4.6 rating
Windbreaker on Sep 24th 2022
22 multiplayer maps for Marathon Infinity. Sixth edition features 2 new maps.
Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.
Notes for version VI:
- Features 2 new rocketless maps: Turnabout Intruders, and The Tremolo Call.
- Boosts fusion pistol ammo on nearly all existing maps.
- Minor architectural changes done to Dead by Daybreak and Blue Comet.
2866 downloads, 10 reviews, 22 screenshots, 4.9 rating
Ein Heldenleben 1.2
treellama on Jan 17th 2009
Ein Heldenleben is a pack of maps inspired by other 3D games I've played.
I will add to this pack at my usual slow pace of making maps.
Notes for version 1.2:
Zora's Domain: reset spawn points
Velora Pass: lit camper holes
Egyptian Temple: fixed ceiling textures
Arcadia: balanced weapons and ammo, added a lift to waterfall grotto
Added new map Anticitizen One
2773 downloads, 10 reviews, 5 screenshots, 4.4 rating
BoBsBrother on Mar 8th 2011
These physics I made with a bit of a twist. I put in some more interesting things found in some games I was playing. Here are the changes:
Fist: Knock out punches (more damage)
Pistols: Pistoles (shotguns)
AR: Incendiary rounds w/ flamethrower attach
Shotguns: NADE FEST!!!!!
SMG: Incendiary rounds
Alien weap: Spht Kr bolts just like bitsoglass physics; 2nd trigg major
Whatever I didn't list has no change so rockets, fusion, flamer, I think thats it. Please comment, rate, critique. I really appreciate when you do.
Notes for version 1.0:
Tell me any bugs or anything I could improve. Thanks
1882 downloads, 10 reviews, 0 screenshots, 3.0 rating
treellama on Mar 31st 2010
A 25 level solo scenario, seven years in the making, Marathon: W'rkncacnter explores the player's future after the final level of Marathon Infinity.
Although it uses standard Marathon Infinity shapes, monsters, and weapons, Marathon W'rkncacnter features stunning architecture and use of the cutting edge persistent Lua feature of Aleph One.
Coming soon: the Marathon: W'rkncacnter net map pack.
WARNING: There are story spoilers in the reviews! Don't read them if you don't want to be spoiled.
Notes for version 1.0:
I didn't have anybody beta test this, so maybe you should consider this a beta release. ::shrug::
3288 downloads, 12 reviews, 6 screenshots, 3.7 rating
SL Maps 1.3
Sharkie Lino on Oct 8th 2016
SL Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for additions or better flow, or remade.
The levels listed below in this pack come from Quick Six and were originally created by Treellama.
Age of Aquarius. Incontinental Divide.
Notes for version 1.3:
You're Gonna Die Big Time: Added a new room near the stairway which connects both sides of the upper level, and also serves as a spawn point.
Flight Of The Toolator (both versions): Straightened out the ceiling lights for the outer halls.
3069 downloads, 12 reviews, 5 screenshots, 3.6 rating
Mararthon: Yuge 1.2
W'rkncacnter on Dec 21st 2018
Mararthon: Yuge is a 30 level scenario, plus 225 secret levels for many extra hours of gameplay.
Yuge is a community project that was created in 2017 with procedural level generation using rooms that were mapped by hand. Mappers contributed rooms of various design and size, which were then fed into the level generator, which created the overall level layouts, texturing, monster placements, items, and sounds. Therefore, you will see some of the same rooms multiple times while playing through the scenario, but each will likely have a different set of monsters in slightly different locations, different textures, and you will likely have different weapons.
The level generator was created by W'rkncacnter, and 353 unique mapped out areas were contributed by several mappers: Windbreaker, RyokoTK, Sankara, W'rkncacnter, President People, $lave, General Tacticus, Glamdring, and Adminn_1.
Yuge has 2 new weapons, 2 new boss monsters, new wall textures, new scenery objects, maps with precipitation, and a new liquid type. Along with the procedurally generated levels, the final level of the main scenario, "enter the DOUCHE", is a custom map created by Windbreaker.
Like HD textures? Check out the Yuge Definition Textures plugins: http://simplici7y.com/items/yuge-definition-textures.
Keep and eye out for a URL within the secret levels where you can download even more bonus maps.
Notes for version 1.2:
Version 1.2 (December 2018): fixed terminals to work with newer versions of Aleph One, added fog to several levels in the original campaign, made minor adjustments to several levels in the original campaign.
Version 1.1 (August 2017): made levels work properly with co-op, added amazing icons, fixed an issue with the stats plugin.
Version 1.0 (July 2017): initial release.
3439 downloads, 12 reviews, 10 screenshots, 5.0 rating
Armed Goblins 1.0
Tresh on Sep 15th 2010
This physics change the size of the player! If someone wants me to upgrade the weapons just let me know! By the way: the screen will look like always but if see another player or u put the 3rd person camera u will see the difference!
Notes for version 1.0:
I hope u enjoy! plz rate and comment. (if u arent going to make sugestions, or u are going to say something like "i have seen this physics before" or stupid things like trying to put lawyers into this just shut up) :D
1958 downloads, 12 reviews, 2 screenshots, 1.9 rating
Megabyte on Jul 1st 2010
This script is playable on any map. The goal is to live as long as possible. It becomes more difficult with each round due the the increasing number of monsters spawned. I would advise playing this with a friend. When ever your friend dies you can find their body on the overhead map or the radar. Once you arrive at their body, you hit the action key to revive them. Be careful because once everyone dies the game ends.
Don't forget to host as a gametype!
Since version 3, the window error brought up by president is no longer an issue
Notes for version 5:
Added in this version is a polling system where once 50% of the players hit ready(the mic key) the break ends and the next round begins. There is still a time limit on the breaks. I also added a fusion bolt that hovers over the players bodies so they are easy to see and revive. Support for base survival was also added based on hastur's suggestion.