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Checkpoints 1.0

Hopper on Jan 16th 2016

Checkpoints is an implementation of Halo-style automatic saved games in the middle of a level. Mapmakers use annotations to mark where checkpoints should occur, and the Lua script does the rest. It also creates a save point after each level transition.

Includes a sample map. Find all seven checkpoints!

1496 downloads, 1 review, 0 screenshots, 1.0 rating


Gladiator Netmap Pack 1.0

Megabyte on Jul 7th 2007

Killerdomain

These were maps originally going to be the netmaps for Marathon Gladiator, but when that project was abandoned The Thug decided to release his netmaps as a pack. Since he didn't feel like joining any online sites i have to post these for him. This contain some of his original maps along with some of his new ones.

2203 downloads, 1 review, 1 screenshot, 1.0 rating


SnorkPak (1996)

generkie on Sep 24th 2020

Screen_shot_2020-09-24_at_6

This is a collection of maps I used to play in middle school in 96. I unfortunately don't know who the original author is. Somehow I have managed to hold on to the file this long. Where some packs are hit or miss, this whole pack is pretty solid.

750 downloads, 1 review, 1 screenshot, 1.0 rating


5-D Intersections plugin for Weland 1.0

Hopper on Jan 25th 2016

Sshot

Ever wondered if a level used 5-D space, where two polygons overlap in 3-D space? This plugin for Weland reports any instances where polygons overlap in a realistically impossible way.

1319 downloads, 1 review, 1 screenshot, 5.0 rating


Gravity's Rainbow 1.21

King Kidtofu on Aug 26th 2007

Tsubasa

This is a collection of some of my most recent maps. Most of the maps here are in the medium and small category, so do not expect to have more than 5 people on each map.

I Hope you Enjoy the pack.

Gravity's Rainbow 1.21 includes two new maps added, " |3 A |< A" and "Oreta Awai Tsubasa." | F.A.M.A.S | is now fixed in this version also.

2251 downloads, 1 review, 3 screenshots, 5.0 rating


Map Viewer One wxWidgets version for Windows 0.51

HogePiyo on Aug 13th 2007

Image290

The map viewer.

With this, you can view any map you chose.

For detail, read the document this archive file include.

* note * This map viewer can load only INFINITY Shapes file "Shapes.shpA," not M2 nor any other.

  • Ver. 0.51 : fixed selecting dialog's bug

2299 downloads, 1 review, 1 screenshot, 3.0 rating


Alpha's Redux 2.2

3371-Alpha on Feb 21st 2016

Tryagain_0000

I have patched tim4i's old m1redux weapons plugin for the official Marathon. This plugin replaces the old weapon sprites with HD variants. Some textures have been refined even further from the original using GIMP to edit them. According to Tim4i, you should not unzip this file but I've found it works regardless. All credit goes to both tim4i & herecomethej2000s as this was their original work, I merely patched the file. The original licence restrictions still apply.

NOTES:

-You need OpenGL to run this pack.

-This plugin is for the official Marathon 1 (not M1A1).

-I did NOT get permission from tim4i to create this patch. He hasn't been online since 2012 and left no means of contact. No copyright infringement intended.

Post any glitches/problems you find here: http://pfhorums.com/viewtopic.php?f=13&t=39240

Notes for version 2.2:

-Fixed a transparency/eraser mistake I made with the pistol that I didn't fully fix in the last revision.

-Rounded the tip of the assault rifle to make the barrel appear more realistic.

-Antialiased the fusion gun ever further.

1689 downloads, 1 review, 3 screenshots, 5.0 rating


Marathon Infinity Upscaled Weapons 1.2

W'rkncacnter on Jan 31st 2022

Bitmap000

Gigapixel AI upscaled weapons, items, and explosion effects.

Notes for version 1.2:

Improved AI model and other processing.

1044 downloads, 1 review, 8 screenshots, 5.0 rating


You Better Move 1.2

LegacyTyphoon on Aug 18th 2007

Pic4

You Better Move v1.2 This is the first map I've ever created. I submitted it into Ryoko's Map Making Contest III, which I suprisingly got 7th place in...Hey, it was an achievement for me. This is a small map, it was initially built for four players and up, and I still play it as such, but it works well as a dueling map. Really though, if you like chaos...play it with six players...really, try it out...Its fun...I swear.

Suggested Players: 6 (...2+) Polygons: 170 Weapons: Fusion Pistol, Assault Rifle, SMG, Flamethrower

v1.2 Fixes from initial contest release: -Bouncy walls fixed -Weapon placement changed -Collectable weapons slightly changed up (I took out the Alien Shotgun and put in the TOTZ) -TOTZ respawn rate and locations changed for balance reasons -Teleporter added for some fun

2261 downloads, 1 review, 5 screenshots, 4.0 rating


Total Carnage ++ 1.4

LegacyTyphoon on Aug 18th 2007

WELCOME TO TC-plusplus v1.4

As with all the previous versions of TC ++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC-plusplus is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely �¼ber SPNKR that makes the player who gets it first God. TC-plusplus is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC-plusplus. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.

So, if this is your first time playing TC-pluspluss, enjoy it! If you've played the previous versions, this is an update to have.

NOTE ABOUT TC-plusplus: The previous versions of TC-plusplus had problems sharing weapon physics. They seemed to like taking the SMG and pfhuxing it up in the Standard physics file. To fix this, you have to select the Standard Physics and then restart Aleph One.

2638 downloads, 1 review, 0 screenshots, 5.0 rating