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Telephone Line 1.0

$lave on Jan 26th 2009

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This was my submission for this years map making contest. It is a netmap and you should play it with other people as often as possible.

Notes for version 1.0:

The first (only?) release.

1920 downloads, 1 review, 1 screenshot, 3.0 rating


Uptagon 1.0

AN1Guitarman on Jun 16th 2013

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A recent upload I hope you'll like it. Not everything is textured beyond a pave, and the lights aren't perfect.

Notes for version 1.0:

First release

1977 downloads, 1 review, 3 screenshots, 3.0 rating


Two Pfhor One Unofficial .8

Schwa on Mar 29th 2011

Thefirebrigadedestroyedthehouse_0001

After getting advice from fellow mappers, I made 2 maps. These......are those maps.

Will update upon request

Update: Update will be released as soon as possible (School Related Circumstances)

bit.ly/gNS3a3 << the thread the advice came from.

Notes for version Unofficial .8:

Fixed ammo placement, lighting and added areas for both maps.

New maps in next release.

1798 downloads, 1 review, 3 screenshots, 3.0 rating


The Goose & The Hog 1.0

Crater Creator on Sep 1st 2013

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Here's a new netmap supporting EMFH and KOTH. As is often the case, this is an exercise in flow as much as anything. The map is loosely divided into four chambers. It's entirely asymmetrical, with an open floor plan. I recommend it for 4 or fewer players.

Notes for version 1.0:

Initial release.

2174 downloads, 1 review, 3 screenshots, 3.0 rating


Glow Prototype 0.1

Meerjel01 on Mar 19th 2020

Sk_rmavbild_2020-04-15_kl

Decided to release Glow as an unfinished game because it feels like it will change when The Silence gets released.

Glow is built from Lost Land's resources, which is why the menu image is the base game's as well as textures and sprites. Music is taken from my iTunes list which features Tineidae, Totakeke and Cybernetika. Don't use the songs for your scenario if you haven't brought them yourself. (Cybernetika's was however free) No copyright intended for any song. Removal is acceptable.

Don't criticize this scenario. It's unfinished and are only mean't as a glance of history.

Meerjel01

Notes for version 0.1:

Made a global version AND a less law breaking one as-well.

973 downloads, 1 review, 6 screenshots, 3.0 rating


Crashinetors 1.0

Tresh on Sep 3rd 2010

My second physics release that also includes a map (i dint made it) to test them; i hope u enjoy them!

1739 downloads, 8 reviews, 0 screenshots, 2.8 rating


Heretical Cyborg 1.2

VikingBoyBilly on Mar 7th 2012

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Heretical Cyborg is VikingBoyBilly's first complete single player map. It is also customized for co-operative play. It is modeled after the first map of Heretic, E1M1 "The Docks," and is an attempt at remaking a Doom-engine map into the Marathon Infinity Engine.

It started off as an entry for Kill Them All: Volume IV, but the polygon count went up too high. Instead of letting it go to waste, here is this completed standalone map for you to play.

Notes for version 1.2:

Following a lot of suggestions from Ryoko and Brilliant, the shading has been enhanced, textures have been re-aligned, the architecture of the dock has been remade (the posts were missing before), and scenery has been added, with l'howon cylinders as a 'barrel' substitute.

1866 downloads, 7 reviews, 1 screenshot, 2.8 rating


[S] Electric Sheep Infinity 2.2

President People on Dec 21st 2009

Electric_sheep__m2_

A map built from the Electric Sheep trilogy in Marathon Infinity.

It comes with it's own unmerged physics file. The Enforcer will ignore you unless you unless you make him berserk.

The aliens are really just for fun. After being tested in netplay, the ticks only got in the way.

*All lava floors teleport!

Notes for version 2.2:

Hopefully the last update?

Fixed a bug with the main platform on the right; It's minimum height was set higher than the max height by accident. It will now fall to the proper negative height.

1792 downloads, 4 reviews, 2 screenshots, 2.8 rating


NEFX Netmaps 54

Adminn_1 on Feb 13th 2023

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Happy 50-map landmark! Here's to more.

[2023-02-12 - Two new NEFX netmaps have been added over the past week: "Condemned to the Hardtrack of Spools" and "Seal of the Contradiction Wonderlands". These can be downloaded separately at the provided link directory or with the entire map pack itself if you don't already have it.]

You wanted it, you finally got it (and I've wanted it too): Height variation, differential shading, non-square based architecture, dynamic lighting, ambient sounds, textural variety, and random sounds. Initially this was based on the Kill Them All project in the sense of following the rule of having 100 polygons per level max, but over time it seems I could not stick to that necessarily. :3 However, I have made many of these maps from a 700-polygon template I made (you know, 700 because 7 because Marathon).

Notes for version 54:

[2023-02-12 - Two new NEFX netmaps have been added over the past week: "Condemned to the Hardtrack of Spools" and "Seal of the Contradiction Wonderlands". These can be downloaded separately at the provided link directory or with the entire map pack itself if you don't already have it.]

1403 downloads, 4 reviews, 27 screenshots, 2.8 rating


The Jokerzzz 1

Skullcrusher on Sep 17th 2010

Ravernous_0000

The unofficial remake of Kampfers map, Gemini, is my improved edition, Jumeaux. Also, the sequel/prequel to TecnoIds first map, Caverns 2, comes Ravenous, an exciting puzzle shooter. Notes: The bug appears on jumeaux, where you step into the teleporter. Be careful which one, becuase one will crash Aleph One.

Notes for version 1:

First upload. Yeah!

1751 downloads, 4 reviews, 1 screenshot, 2.8 rating