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Calle de Las Sombras 1.01

Zott on 08/31/2011

Screenshot titled ""They say... hope begins in the dark." "

A map that allows hiding in the shadows to avoid detection from enemies. Light-dodging gameplay.

Optional sounds are more echo-y varients of the default sounds for a cavernous vibe.

Notes for version 1.01:

1.01 changed the texuring, added sounds, and changed the ending slightly.

3,104 downloads, 1 review, 1 screenshot, 4.0 rating

TTEP Plugin (M2) v7.0

tim4i on 11/20/2010

Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon 2 Durandle.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M2).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v7.0:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

3,958 downloads, 1 review, 0 screenshots, 4.0 rating

TTEP Plugin (M1) v7.0

tim4i on 11/20/2010

Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M1).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v7.0:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

4,243 downloads, 1 review, 0 screenshots, 4.0 rating

(playable with every gametype)

my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.

Notes for version 1.0:

None available, first physics file. I am a terrible mapper so i will not upload maps.

3,039 downloads, 1 review, 0 screenshots, 4.0 rating

Screenshot titled ""

This is an old scenario from long ago, here for your convenience. Made with bits from the orphanage and a dormant map from adam ahswell's hard drive. All you need is a clean copy of the marathon basics, no custom pieces.

Notes for version 1.1:

updated the terminals to be spelled correctly.

3,057 downloads, 1 review, 1 screenshot, 4.0 rating

Mr Vain 1.1

goran svensson on 06/15/2009

Screenshot titled "Bottom Hallway"

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

3,152 downloads, 1 review, 5 screenshots, 4.0 rating

Learning to Live 1.0

irons on 05/11/2009

Screenshot titled ""

This MMR with Ryoko is from November 2008. It's a large map.

3,202 downloads, 1 review, 1 screenshot, 4.0 rating

Quantum of Lua 150.svn

timothy on 12/23/2008

A small collection of Lua experiments you probably shouldn't host.

Notes for version 150.svn:

2 small bug fixes.

New Scripts:

Spawn_Kamping.lua - Players respawn with 3x health and a rocket launcher. Kill them within 10 seconds to score bonus points. Each second after they spawn players lose 10% of their extra health and are worth one less point. Who should you target? You'll know by the color of their shirts.

Homing_Rockets.lua - Now it's even easier to home in on your enimies. Just aim in their general direction and wait for the sound that tells you it's time to fire. But be careful. It's hard to maintain a lock at a large distance and if you hear the juggernaut then find something to hide behind.

Changes:

Fly-by-wire rockets can now be disabled by individuals.

Quantum Loched King of the Hill displays carnage report as time.

3,097 downloads, 1 review, 0 screenshots, 4.0 rating

$LAVEWAD 1.0

$lave on 12/09/2008

A collection of levels for solo/coop play derived from the DOOMWAD project.

New maps can still be submitted, as this is an open ongoing project.

Notes for version 1.0:

Initial release, all maps created by me.

2,935 downloads, 1 review, 0 screenshots, 4.0 rating

This is the result of the fifth Mapmaking Contest. All five entrants are included. Congratulations to treellama, irons, and $lave for securing the top three positions.

3,132 downloads, 1 review, 0 screenshots, 4.0 rating

Screenshot titled "Hall of water"

You Better Move v1.2 This is the first map I've ever created. I submitted it into Ryoko's Map Making Contest III, which I suprisingly got 7th place in...Hey, it was an achievement for me. This is a small map, it was initially built for four players and up, and I still play it as such, but it works well as a dueling map. Really though, if you like chaos...play it with six players...really, try it out...Its fun...I swear.

Suggested Players: 6 (...2+) Polygons: 170 Weapons: Fusion Pistol, Assault Rifle, SMG, Flamethrower

v1.2 Fixes from initial contest release: -Bouncy walls fixed -Weapon placement changed -Collectable weapons slightly changed up (I took out the Alien Shotgun and put in the TOTZ) -TOTZ respawn rate and locations changed for balance reasons -Teleporter added for some fun

3,072 downloads, 1 review, 5 screenshots, 4.0 rating

Revel 3.2

screamingfool on 06/02/2007

Screenshot titled ""

This is the fist map pack that i've circulated widely. My focus on this pack was creative architecture and over the course of 3 major revisions i've gotten the flow of these maps up to speed as well.

3,305 downloads, 1 review, 1 screenshot, 4.0 rating

Marathon TROJAN 1.0

Shappie on 08/31/2020

Screenshot titled ""

Here it is, at last: Marathon TROJAN. Now compatible with Aleph One (1.3 or newer), this uses the native M1 files to deliver the original, unaltered experience we know from the 90's.

M1 compatible fullscreen HUD plugins will work with TROJAN if you don't want to use the included Classic HUD plugin.

Additional files include the Weapons Pump Patch, FAQ, Manual, Spoiler Guide, and read me's from older versions of TROJAN.

Special thank you to Hamish Sanderson for giving us permission to distribute this re-release of TROJAN. Enjoy!

Update 3/3/25 - You can also find a Trojan standalone edition here https://hhas01.itch.io/trojan-se

"James’ Trojan AO scenario (2020) is a highly faithful warts-n-all port of the original M1 Trojan. This was important for historical preservation of early Marathon history, but not a great gameplay experience itself.

Trojan Standalone Edition (2021) made numerous fixes and enhancements to James’ scenario and customizations to the engine code. That’s why it’s released as Standalone Edition, not an add-on."

5,196 downloads, 5 reviews, 5 screenshots, 3.6 rating

Madness 1.1

Tresh on 09/11/2010

new physics! if u want to know what the weapons, i included a map to test them! plz rate and comment!

Notes for version 1.1:

Sinbe bobsbrother dint like that i made a shotgun attachment i modificate it! By the way (since i have senn no one to mention it) i always make modifications to the fists!

2,508 downloads, 5 reviews, 0 screenshots, 3.6 rating

Dropship.lua 1.03

RAITHE on 08/03/2010

Screenshot titled "Flying, with drones still killing BoBs"

README file: "What is one important asset to an invasion? A dropship! Invade any UNMERGED map with this script: Dropship.lua! (It won't work properly if the map is merged. If you really want to invade an merged map, you can split it using Atque). You can deploy up to 2 different types of units, which you can order to attack any enemy by 'shooting' the enemy monster (make sure you have fists out). NOTE: Your units can be distracted before they fire at their given target A dropship is also supposed to be able to fly. Press the "previous weapon" and "next weapon" buttons (for those I use Q and E since I control with WASD) to adjust the speed to reverse or forward (given in the upper left-hand corner) and the microphone button to activate the thrusters (recommended to set the caps lock key as the microphone button). Thrusters: when you have thrusters on, you are capable of flying around as you please, but you cannot use the cannon. When you have thrusters off, you are air-braked and cannot move anywhere, but you can operate the cannon and your health will charge up. NOTE: you will always know when you have the cannon as your current weapon if the weapons HUD is blank. you cannon switch from it (for whatever reason) until you activate thrusters again. To select which unit to deploy, press the toggle map button. The unit that is currently able to be deployed (by pressing the action button) is indicated on the top middle of the screen. To recall your units, press the alt-fire button. NOTE: once again, your units can be distracted by enemies before they get to you. The current cost for Hunter-Seekers is 500 credits, and 525 for the Drone Brute. You gain credits by killing enemies or from your units killing them. You cannot have more than 5000 credits. All in all, the credit system will be a bit choppy until I can figure how to fix it better.

Notes for version 1.03:

Fixed the invisible unit bug. All the troops you deploy should be visible now. The only things I will possibly work on now is the deceleration and credit flow (and more troops maybe). You guys welcome to customize the troops and change them to your own liking in the physics model. They are the minor and major ticks. I also noticed that if you launch a game twice in Aleph One with the script, the script will not work properly. I don't know why this is, but I DO know that it works just fine if you quit and reopen Aleph One. (IMPORTANT: Make sure you that your CAPS LOCK is off before the game starts.)

2,774 downloads, 5 reviews, 2 screenshots, 3.6 rating

Screenshot titled ""

This is my first plugin uploaded to this site, it adds hi-res weapon in hand graphics to replace the original, low-res sprites with redone 3d rendered sprites.

Constructive criticism/tips are very welcome.

Notes for version 1.2:

revised the hands a bit more, added 3d weapon items.

3,895 downloads, 7 reviews, 1 screenshot, 3.4 rating

Here is a quick but fun physics file. If the name hasn't given it away, then there must be something wrong with you. If you guessed that everything shoots rockets, you're absolutely correct!!!! Now everything except the fists will shoot rockets! :) Yep, even the flamethrower!!! I don't recommend shooting anything at close range now. Have fun!!!! :)

2,546 downloads, 3 reviews, 0 screenshots, 3.7 rating

Stand-alone game

Notes for version .36:

Fixed gamma bug (nuclear) Bettered main menu text (LESS chance of cut-off, recommended setting is still 1024+)

3,597 downloads, 3 reviews, 0 screenshots, 3.7 rating

The Grab Bag 3.0

Nibenon on 01/02/2012

Screenshot titled "Palace of Eru"

A compilation of Ruben Rybnik's and my own maps, each with a specific gametype in mind. Remember, since both of us contributed, we can't review. I leave THAT to you. Really, REVIEW.

Notes for version 3.0:

I've added 6 more maps that were meant to be EMFH, etc. but were then expanded for survival. Ruben finally updated "Palace of Eru" and another map.

Reviews are always nice, even the occasional spite would be a change.

3,360 downloads, 4 reviews, 17 screenshots, 3.5 rating

Stairs .95

wastedjamacan on 08/18/2009

Screenshot titled "Main Room"

This is a quick netmap i made. Its for small groups.

Notes for version .95:

I'm finished with the item respawn. It's the best I can get it. I textured it too. Now I just need Differential Shading.

2,939 downloads, 4 reviews, 4 screenshots, 3.5 rating