These physics I made with a bit of a twist. I put in some more interesting things found in some games I was playing. Here are the changes:
Fist: Knock out punches (more damage)
Pistols: Pistoles (shotguns)
AR: Incendiary rounds w/ flamethrower attach
Shotguns: NADE FEST!!!!!
SMG: Incendiary rounds
Alien weap: Spht Kr bolts just like bitsoglass physics; 2nd trigg major
Whatever I didn't list has no change so rockets, fusion, flamer, I think thats it. Please comment, rate, critique. I really appreciate when you do.
Tell me any bugs or anything I could improve. Thanks
Here are two XL maps that I made. I don't know if anyone likes big maps, so please tell me in the comments if I should continue the Weight Watchers series. Also please give me tips, reviews, criticism, whatever. Thanks. Sorry about the tags; something went horribly wrong, and the pictures...
Please use the double doors.
Here is a quick but fun physics file. If the name hasn't given it away, then there must be something wrong with you. If you guessed that everything shoots rockets, you're absolutely correct!!!! Now everything except the fists will shoot rockets! :) Yep, even the flamethrower!!! I don't recommend shooting anything at close range now. Have fun!!!! :)
Yep, believe it or not, here comes Bitsofglass Physics 2.0!!! Why changes so soon, you ask? Well, you see, I got a request asking for underwater shooting weapons. Your wish has now been granted!!! All weapons (including the flamethrower and fusion pistol) fire SAFELY underwater. All except for the spht' bolt rocket launcher that is. It is the fastest underwater propulsion method known to man. Just hold the key in which direction you want to go and fire away. Trust me, you'll be there in no time. The only downside to v2.0 is that the fusion pistol, even underwater, will still kill you if shot at close range!!! Have fun!!!!!!!!! :)
The fusion pistol still may lock up your computer, so be careful. Otherwise the description pretty much sums it up.
This is just a quick physics file that I thought up in my sleep. It really amps up a lot of the weapons. Heres a description:
Pistols: Shoot Rockets
AR: Ultra Shotgun Attachment
Shotguns: 2 shots per shell
Alien weapon: Shoots Shpt'Kr Bolts (2nd trigger major)
SMG: 100 round clip
Rocket Launcher: Shoots Major Spht' Bolts
Fusion Pistol: Major Damage Increase (CAUTION: DO NOT SHOOT AT CLOSE RANGE!!!!)
That's about it. If you find any bugs, or have any suggestions, just leave me a comment.
Careful of the fusion pistol because if you fire at close range it may lock up your computer. This has happened to me before.
Yeah, maybe I should.... actually, I really don't care. Because his shotgun only shoots like 5 rounds; whereas mine shoots like 50! :P By the way, that test map is cool.