Tagged 'Scenario' by Most Reviews
Scuzbomb on Mar 31st 2015
9 levels. This may be the most difficult scenario you will ever play.
Here's a review from the only person I know that completed it.
I just finished Ra'thor (except for the hidden level, which I did not find the entry point for).
"I've been playing Marathon since late '95, and think I'm a pretty good player, but your scenario is hands down the most difficult I've ever played. In fact, I'd say it's pretty near impossible to beat on Total Carnage, especially the last 3 vacuum levels. I freely admit that I cheated constantly for oxygen and once or twice for ammo (especially on Igor Ra'thor), and occasionally used Forge. I do have a life, and I just didn't have the time (or desire) to play those levels over and over again to reach the level of perfection needed to complete them on the available oxygen or ammo (at least what I could find). I believe I never cheated for shields, but I may be mistaken. It took me a long time to get through the maps, so memory fades. You made free use of hidden switches that made things that much harder".
D. Supanich, North Hollywood, CA (March 2003)
Notes for version I:
This scenario was created back in 1998 and is based on Marathon EVIL. It's my original version and is meant to be almost impossible to complete. I'm working on an updated version that will be much easier and include 2 new levels...Version II coming soon!
1839 downloads, 3 reviews, 3 screenshots, 1.3 rating
Colony Mod 1.3.1
skraeling on Dec 27th 2015
This is 1 single player map. It was supposed to be part of a 3 map intro to an 11 map campaign that started a year ago. I'm hoping to get the next two maps added over the next month. Doubt I'll ever find the time to create the full campaign.
New physics file, new shapes file, and the merged map file are included in the download.
Physics of monsters has been modified so they act a little different.
The behavior of every gun has been modified. No assault rifle.
No new art.
If you're getting frustrated or just want to goof around, there's a secret door right at the start which leads to a Cheat Room containing all the guns and a recharger.
Notes for version 1.3.1:
-Added 3rd level
-Changed shotgun behavior
-Added terminal explaining new pistol behavior to 1st level, also added ammo
-Added sounds to 2nd level
-Included physics and shapes file, along with infinity's original music and sound files
-12/28/15: made a change so that you actually transport to level 3 after level 2
1945 downloads, 3 reviews, 6 screenshots, 4.0 rating
Marathon: Victum Demo Demo Beta v1
IonicPaul on Sep 13th 2008
This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.
Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:
-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script
Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.
It's sweet and simple because it will be explained in the first level.
Known bugs: The third level has no ambient or random sounds.
Report bugs to [email protected]
Notes for version Demo Beta v1:
Known bugs: The third level has no ambient or random sounds.
2354 downloads, 2 reviews, 3 screenshots, 3.0 rating
CubicCircle on Mar 16th 2009
Stand-alone Marathon game. Windows version.
Notes for version .36:
Fixed the gamma bug.
2201 downloads, 2 reviews, 0 screenshots, 3.5 rating
Marathon: Repercussions of Evil fix (\f n -> if n == 0 then 1 else n * f (n-1))
ray on Jul 29th 2009
This long-awaited scenario tells the tragic story of security officer Blam Stalvern.
WARNING! This scenario contains mature content. Parental discretion is advised.
Notes for version fix (\f n -> if n == 0 then 1 else n * f (n-1)):
Again, please note that this scenario contains mature content.
2224 downloads, 2 reviews, 0 screenshots, 1.5 rating
Jack Hammer Beta 2013
ellio7t on Oct 17th 2013
Blauwe Vingers - English 1.2 English
Crater Creator on Nov 2nd 2013
This is an English translation of the Aleph One scenario "Blauwe Vingers", originally in Dutch. All due credit for the original scenario and game content belongs to Tim Vogel and Stage Game Studio. The translation was the combined effort of myself, Drictelt, and Google's translation service.
This is a translation of the map file only, which means only terminal text, map text, level names, and console text are translated. Everything else, like interface text, loading screen text, and audio, is unchanged at this time.
To install, move Kaart.sceA into the "Data" subfolder of your Blauwe Vingers installation. For more information, see the included read me file.
Notes for version 1.2 English:
This is the first release, compatible with Blauwe Vingers 1.2.
1820 downloads, 2 reviews, 1 screenshot, 5.0 rating
Zott on Nov 13th 2013
A one-level scenario where the player must seek out and punch the seven pumpkin beacons while avoiding Shades, Wraiths, and the occasional Pfhor.
Includes plugin that must be enabled for scenario to work properly.
Volume Warning: screamer.
Notes for version 1.01:
Minor adjustments to enemies.
1608 downloads, 2 reviews, 2 screenshots, 3.0 rating
Xmas 3: Starship unburied.0
drictelt on Nov 17th 2013
Xmas 3 is the third in a series of collaborative single-player projects, in an episodic format.
Contributors: RyokoTK, Shadowbreaker, Cryos, Axle_Gear, Drictelt, Goran
Notes for version unburied.0:
Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.
1882 downloads, 2 reviews, 0 screenshots, 4.0 rating
Fart Or Die! 1.3.5
dustu on Sep 22nd 2015
NOTE: Many changes have gone into this game to address the two reviews. With over 900 downloads, I'd appreciate a review from someone else. Please? Many many updates to add pillars, stairs, transparency, different goals, etc. When this was originally reviewed, there were only 4 levels! Please review if you downloaded it.
Fart or Die! is a 9-level game that uses hidden areas, terminals, switches, teleports, and more!
As a beginner, I struggled to figure out how to create switches, terminals, platforms, stairs, circles (use circle plugin around a line), uplink chips, exits and terminal variants with multiple actions. I also could not figure out how to add motion or depth to water, lava, or sewage. All that works now and is included in this game.
I am not an expert map maker by any means (more a newb) but this map contains a lot of commonly used elements for map makers and may help some newbs.
NOTE: I am not a super mapping pro and my levels are much less complex than others on here…but it is that complexity that made it hard for me to learn by studying other maps. I hope this set of maps helps someone new on here. This is NOT an advanced mapping tutorial. It is meant to help you get over the hump.
Having said all that, it is also fun to play and I enjoyed making it. While the levels are not too complex, they are challenging and require you to follow game strategy to move from one level to another. :) If you play the game at the hardest level, you will find it difficult to complete. :)
Let me know if you like it. I'm in the pfhorums as dustu and on live games as dustu.
NOTE: I have addressed most, if not all, of the comments by reviewers on here and in the forums.
If you download this, please review it.
Notes for version 1.3.5:
Minor bug fixes.