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Tagged 'Plugin' ordered randomly

lolplugins 1.2

W'rkncacnter on 08/06/2018

A set of Weland plugins.

NOTE: If these aren't showing up in your list of plugins, you may have to compile them yourself.

Includes a plugin for: * Completely texturing levels from scratch * Generating stairs * Resizing maps * Bulk modifying monster flags for a level. * Adding annotations to maps with random complaints from DADDY_Z3RO * A re-release of VISUAL MODE so all of my plugins are together.

The source code is available for all of the plugins.

Notes for version 1.2:

Added "Alter Monster Falgs" plugin.

3,021 downloads, 8 reviews, 0 screenshots, 3.6 rating

EasyShade 1.5

Crater Creator on 08/05/2012

Screenshot titled "Example 2 (animated gif)"

EasyShade contains functions for automating the lighting of Aleph One levels. It is intended to aid mapmakers in conjunction with their usual lighting techniques. EasyShade currently includes these functions (all parameters are optional):

sunlight(contrast, manual\_sun\_angle, cumulative) for simulating a directional light source that affects all surfaces and does not cast shadows

roomlight(brightness, floor\_threshold, ceiling\_threshold, radius) for assigning a brightness to an entire room at once

pointlight(brightness, max\_radius) for simulating a point light source where the player is standing (calculations done in 2D)

darken() and lighten() for nudging the brightness of the room you're in up or down. These functions are tied to the previous and next weapon keys, so you can make an adjustment by pressing one key instead of typing out a function call.

pavelight(brightness) for applying a single brightness to all surfaces in the entire level

resetlights() for restoring a level to its original lighting levels

Notes for version 1.5:

Major update, now with wholly different types of automated lighting.

2,333 downloads, 1 review, 2 screenshots, 5.0 rating

Screenshot titled ""

Marathon Infinity weapons, items, and projectiles upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

1,233 downloads, 0 reviews, 3 screenshots

Screenshot titled "the most important of them all"

This plugin updates the appearance of various Infinity specific monsters to fit in with the XBLA monster set.

Notes for version 1.1:

Fixes VacBob color table 03 to be more accurate to the original.

(It isn't used the the original maps, though)

1,917 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled ""

Hd Replacements for:

Weapons Projectiles Most Items

Notes for version 1.1:

Version 1.1 includes: -tweaked weapon size and position -new animations for rocket and grenade detonation -new bullet impact effect -new trooper grenade projectile -fixed color tables for spht bolt

...and probably some other minor fixes that I forgot about.

3,608 downloads, 2 reviews, 8 screenshots, 5.0 rating

Screenshot titled ""

This is a modification of Hopper's amazing XBLA HUD for Marathon 2 and Infinity, this time designed for Marathon Phoenix.

Note: Secret skull information is displayed when you take out your fists.

Notes for version 1.0:

Initial release. Includes support for secret skulls and keycards.

2,970 downloads, 2 reviews, 5 screenshots, 4.0 rating

Screenshot titled ""Eightfold Artificial Ferromagnet" - Spooky"

Version 1.0

by Gregory Ewing greg.ewing@canterbury.ac.nz

This is a set of Ruby plug-in scripts for Google Sketchup to export a model as a Marathon map file that can be played with the Aleph One game engine.

A tutorial is included which demonstrates what's been implemented so far. Start at Tutorial/index.html.

If you have used a previous version of MarathUp, see CHANGES.txt for a summary of added features, and have a look at the new sections in the tutorial.

Licence

This is free software. Share and enjoy.

Notes for version 1.0.1:

This is a working version of the script the Professor helped me fix over email.

Luckily it was found in system files of old computer. It is now safe and sound.

451 downloads, 0 reviews, 1 screenshot

This is a version of the Marathon 1 Hd Weapons Pack that has been made compatible with the old M1A1 release.

As such, this will not work with current versions of aleph one, using the original files.

All credit for making this compatible with M1A1 goes to to Thedoctor45.

2,190 downloads, 0 reviews, 0 screenshots

Screenshot titled "Floor"

This is a plugin which replaces the Pfhor texture set with new 512x512 DDS textures.

Notes for version 1.0:

1.0 First Release

3,131 downloads, 2 reviews, 3 screenshots, 5.0 rating

Screenshot titled ""

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the scenery portion of the plugin.

Other CFP Packages

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

Notes for version 1.0:

Now Complete

2,407 downloads, 0 reviews, 3 screenshots

XBLA Monsters Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD monsters that come with the Xbox Live Arcade game Marathon: Durandal, created by Freeverse software. It is also included in the all-in-one download of Marathon 2.

This plugin will only work with Marathon 2.

2,498 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

This is a version of the Fullscreen Corner HUD that is made to work with Trojan in Aleph One. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar.

The HUD graphics are from the M2 port of Trojan, which doesn't take up the full screen like the original does.

Notes for version 1.2:

Removed the alternative shapes file since the gap happens even without my fullscreen plugin.

1,538 downloads, 0 reviews, 4 screenshots

Screenshot titled ""

Err... uhm... so i did it? The whole Infinity [and M2] spritesets and images (still minus the Player, sigh) but in a more cartoon-ish format.

The link goes to my GDrive. EDIT 2023/12/14: The permissions went haywire. I'll try to correct as soon as I can. EDIT 2023/12/14: The permissions seems correct now.

Notes for version 1.01:

Added M2 landscapes, took down the hosted version and left the link on my drive

1,464 downloads, 5 reviews, 3 screenshots, 4.8 rating

Screenshot titled ""

Gigapixel AI upscaled graphics for Marathon 1, 2, and Infinity.

1,273 downloads, 2 reviews, 15 screenshots, 3.5 rating

Screenshot titled "Don't believe me, just watch:"

Replaces the old flamethrower projectile animation with prettier flame. Works best with bloom enabled.

Added 7 additional frames, so this uses a shapes patch to append some bitmaps and frames to the explosions collection.

For added fun, make some custom physics with a slower, wandering flamethrower burst. Also cut down the firing sequence on anything using a flamethrower to one tick.

Action Video: https://www.youtube.com/watch?v=bYizcsvhMQQ

1,996 downloads, 0 reviews, 3 screenshots

XBLA Weapons Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD weapons, items on ground, and projectiles from the Xbox Live Arcade game Marathon: Durandal

2,392 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Strange Aeons"

An original fan soundtrack for Marathon Infinity, composed by Talashar. Featuring themes from Marathon, Halo, and M2SE. This won't just be a mashup of themes you know though, levels and character have been given their own themes to provide a new dimension to the game. Experience Infinity in a whole new way. Based on Treellama's M2SE plugin.

Preview my music here: https://talashar.bandcamp.com/album/strange-aeons

Note that Electric Sheep levels are silent, many levels have silence at the end of tracks for level ambience to take the stage, and some are also delayed in playing. This is intended. Each level has been assigned specific tracks to emphasize narrative beats, emotional highlights, atmosphere, and overall vibe.

Recommended volume levels are 100% Master, 70% Music.

If you run into any issues with this plugin, I can be found in the Marathon Discord as @throkgaar.

Enjoy.

Notes for version High Quality Update:

Slight tweaks to timing and higher quality .ogg files with Metadata.

294 downloads, 2 reviews, 1 screenshot, 4.5 rating

M2 Pepperscapes 🌶️

W'rkncacnter on 04/01/2024

Screenshot titled ""

Tired of seeing the same 4 landscapes over and over when playing marathon 2? Why not give each level its own unique landscape?

Just put this into your Marathon 2 Plugins folder. You'll never know how you lived without it.

226 downloads, 1 review, 2 screenshots, 5.0 rating

This is a high resolution landscape plugin for Marathon Infinity. It replaces all landscapes with 2048x1080 PNG versions.

Please note, these landscapes are also released at 4096x2160. http://www.simplici7y.com/items/gorans-highres-landscape-plugin

Feedback: http://www.pfhorums.com/index.php?showtopic=5741

Notes for version 1.0:

1.0 First Release.

2,719 downloads, 0 reviews, 0 screenshots

Screenshot titled "Pfhor scoutship has been moved to the backdrop and replaced with a transport"

This 360° wrap-around starscape replacement shows the stars as they would appear in the Tau Ceti system on July 3, 2794 at 0839 UTC, as well as a few local objects likely to be visible.

The stars, colony, and positions of planets have been rendered by Celestia, the open-source universe explorer. Using data on the planets known to be orbiting Tau Ceti, I made a few tweaks within real parameters to make things more comfy for our Martian colonists.

Remember the pink-brown planet from the Pfhor chapter screen? It's now an ice giant around which the colony orbits. Or is it a water giant? Celestia says it's 40F up there. Whatever, it's like Uranus, execpt smaller, warmer, and not sideways.

The huge blue planet is the colony moon, 1300 km below. I tried to put the Marathon in as high an orbit as possible while still being close enough to be an easily reached space station.

You can see Sol in the screen shot from G4 Sunbathing. It's just above and to the left of the right gantryway, or just below and to the right of Arcturus, slightly brighter than the surrounding stars.

On Marathon levels, your point of view will be from the Marathon's surface. The Scoutship will be part of the backdrop, while the scenery item is replaced by the unused slave transport sprite. On Pfhor levels, you view from an alien ship surface, and the Marathon sprite has been enhanced.

Software used: 1 - Gravitation to find a stable orbit for the moon, 2 - Celestia to produce renders, 3 -Hugin to stitch them together into a panorama, 4 - GIMP for postprocessing and Marathon's surface texturing.

To install, please drop the zip file into your appropriate plugins folder. Also, make sure that in Preferences > Graphics > Rendering Options, that "Replacement Texture Quality" for Landscapes is set to "Unlimited."

Notes for version 3.0:

-New landscape for Pfhor levels -Corrected star orientation on Pfhor levels -Removed floating Marathon logo -Restored & enhanced Marathon sprite -Shortened plugin UI name -Fixed Windows compatibility (I hope)

2,289 downloads, 1 review, 3 screenshots, 4.0 rating