Downloads

Tagged 'Emfh' by Best Reviewed

Learning to Live 1.0

irons on May 11th 2009

Ltl

This MMR with Ryoko is from November 2008. It's a large map.

2274 downloads, 1 review, 1 screenshot, 4.0 rating


Mr Vain 1.1

goran svensson on Jun 15th 2009

Screenshot_0016

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

2254 downloads, 1 review, 5 screenshots, 4.0 rating


Random Physics 1.0

elitesoldier on Jul 10th 2010

(playable with every gametype)

my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.

Notes for version 1.0:

None available, first physics file. I am a terrible mapper so i will not upload maps.

2098 downloads, 1 review, 0 screenshots, 4.0 rating


NEFX Physics Files 2

Adminn_1 on Apr 13th 2022

Screen_shot_2021-07-11_at_10

[2022-04-13 update: New one added, "Play Pretext to New Awareness".] This is where I will upload NEFX physics files I make. So far I have three.

What do these do?

"Play Pretexts to New Awareness"

This modifies the fists to drop infinite bouncing bombs that detonate upon settling, modifies grenades to be landmines, and modifies the rocket launcher to fire more explosives in a faster and honing fashion (albeit with one shot per clip).

“The Full Rounding of Age-Old Collective Drives”

Since the pistols and fists don’t really find use in net games most of the time except for self-challenging purposes, this disables both and replaces them with a fusion pistol of unlimited shots (technically 12,241 per the seeming allowed maximum on ShapeFusion, but you'll surely die before you run out), making it like the "starting blaster" of some first-person shooters. See how threatening the invinciwimpsi are now!

“Spectrallax of Dooming Possibility”

This makes all weapons work under liquid as they would above liquid and makes all monsters fly. This is good for net maps taking place mostly or entirely under liquid such as NEFX will later produce, where you can basically have “flying” deathmatches or survivalmatches, and thus helps to expand the combat possibilities of Marathon.

Notes for version 2:

New one added, "Play Pretexts to New Awareness".

This modifies the fists to drop infinite bouncing bombs that detonate upon settling, modifies grenades to be landmines, and modifies the rocket launcher to fire more explosives in a faster and honing fashion (albeit with one shot per clip).

691 downloads, 1 review, 1 screenshot, 4.0 rating


The Grab Bag 3.0

Nibenon on Jan 2nd 2012

Screen_shot_2011-04-10_at_3

A compilation of Ruben Rybnik's and my own maps, each with a specific gametype in mind. Remember, since both of us contributed, we can't review. I leave THAT to you. Really, REVIEW.

Notes for version 3.0:

I've added 6 more maps that were meant to be EMFH, etc. but were then expanded for survival. Ruben finally updated "Palace of Eru" and another map.

Reviews are always nice, even the occasional spite would be a change.

2419 downloads, 4 reviews, 17 screenshots, 3.5 rating


The Warehouse 2.0

The Thug on Jul 8th 2008

Spaceport_alpha_1

After a year of chopped up progress working on this map pack and a recent 4 month break, I have managed to finish The Warehouse. Version 2.0 includes 7 netmaps. Older ones include Punk Plaza, Spaceport Alpha, Docking Bay 4, and Deserted Lobby, while the newer ones include Avoiding the Light, Imperial Uranus, and Waterloo Carnage which was completely redone!

Thanks to Sharkie Lino for helping on enhancing the sounds!

Comments and suggest are always welcome. Enjoy!

2304 downloads, 2 reviews, 3 screenshots, 3.5 rating


PRAHBLUM PEACK 304f6855

irons on Jun 5th 2008

Screenshot_0023

Formerly called "Rejects," PRAHBLUM PEAK is the set of maps I culled from Underworld as I built that pack up to its glorious state. These aren't necessarily that bad, and I'm putting them online because there is (or was, at one point) a demand from some fans of my levels. These were usually the cheap players who loved how horrible the balance was, but I still appreciate their support. The README goes into pretty good detail for every level.

PP 304f6855 has six levels.

2291 downloads, 2 reviews, 6 screenshots, 3.5 rating


Mosaic Cafe 1.1

RR, Zombie Master on Sep 13th 2010

Picture_1

From the old fashioned guy you know from three seconds ago, I give you: The Mosaic Cafe! Done completely on Ye Olde Forge (with one Visual Mode Map) this is meant not to show architecture, but to have a smooth flow and endless blood. Enjoy!

Notes for version 1.1:

I don't play online, so if there's anything wrong with this version, leave it here.

1626 downloads, 2 reviews, 1 screenshot, 3.5 rating


It's That one place! 1.0

AN1Guitarman on Sep 18th 2011

Screen_shot_2011-09-18_at_8

Large level with some architecture, not too much as to keep up the game speed. I'm not amazing at placing weapons/textures/ammo so don't hate and rate!

Notes for version 1.0:

Original

1640 downloads, 2 reviews, 9 screenshots, 3.5 rating


Water Parque 1.0

AN1Guitarman on Sep 24th 2011

Screen_shot_2011-09-13_at_6

A very small level, but an awesome one!

Notes for version 1.0:

The firs one eh?

1638 downloads, 2 reviews, 1 screenshot, 3.5 rating