Tagged 'Emfh'
Joust 5.0
irons on Feb 6th 2011

This is an attempt to mimic the gameplay of the old Joust arcade game. Players fly around maps and collide with each other to score kills. More detailed instructions await you in the README.
Notes for version 5.0:
This is the fifth attempt at a total Joust rewrite. Compatible with the latest version of Aleph One. Can be played on the EMFH, KOTH, and KTMWTB gametypes.
2125 downloads, 3 reviews, 1 screenshot, 4.3 rating
The Four Elements 1.0
aquateenhgrfrce on Jan 8th 2011

This pack contains 2 maps:
The Four Elements
The Four Elements Simplified
The map uses 4 Textures Jjaro, Sewage, Water, and Lava each separated in 4 sections all converging in towards the center. Pfhor textures were also used in different areas of the maps. The simplified version is similar to the the first map with stripped down center.
Some custom textures were used.
Map design by aquateenhgrfrce
Sounds by Sharkie Lino
Thanks to Sharkie Lino, cxmb, brilliant, hastur, dis, gyffes, ASH, KBM, nib, and Thug for beta testing this map and offering suggestions.
1755 downloads, 5 reviews, 10 screenshots, 3.0 rating
Cesspi7 1.0
treellama on Dec 20th 2010

Cesspi7 is a pack of 7 net maps. Each consists of 77 polygons and is textured using only 7 different textures. They contain no right angles, and no lifts (except for Spiroche7e). Each was tested to run well on a G4/1000 MHz.
Maps:
- Cesspi7
- Peyo7e
- Bi7umen
- Arc7ic
- Spiroche7e
- Depo7
- SPEC7RUM
2079 downloads, 4 reviews, 7 screenshots, 4.0 rating
[XX] Tourist Crossing 2.0
RR, Zombie Master on Nov 22nd 2010

Back from the guy you remembered... again...
Completely on Ye Olde Forge... again...
Featuring the all-new symbol of power! KEY LIME PI!
Remember, if it's tourist season, why CAN't we shoot them? ~Ruben
Notes for version 2.0:
Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.
2103 downloads, 1 review, 3 screenshots, 5.0 rating
Cliff Dwelling 1.0
RR, Zombie Master on Nov 7th 2010

From the guy you remembered after refreshing this page, comes an all-new old-fashioned map with new twists! After playing online for a while, I have made a map that is (hopefully) good for emfh, koth, and survival. For 3-8 players.
Notes for version 1.0:
Done completely on Ye Olde Forge again, but with a look over with Visual. Thanks to Ryoko for the advice.
1901 downloads, 1 review, 2 screenshots, 3.0 rating
Fortress 17 1.1
ODST 276 on Oct 23rd 2010

Astonishingly, this is my first map I've produced...(that was worth putting up here)... Since I've just started, this map would most likely be ,in your opinion, terrible, albeit simple. Please comment and give me tips if you have any.
Notes for version 1.1:
There is now only 6 respawn points. This map cannot hold any more.
1525 downloads, 1 review, 1 screenshot, 3.0 rating
Guns Against Death 1.1
Ares Ex Machina on Sep 14th 2010

A small but spacious map designed to make it easy to find other players quickly.
In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).
To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.
Notes for version 1.1:
Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.
1946 downloads, 2 reviews, 3 screenshots, 4.5 rating
Mosaic Cafe 1.1
RR, Zombie Master on Sep 13th 2010

From the old fashioned guy you know from three seconds ago, I give you: The Mosaic Cafe! Done completely on Ye Olde Forge (with one Visual Mode Map) this is meant not to show architecture, but to have a smooth flow and endless blood. Enjoy!
Notes for version 1.1:
I don't play online, so if there's anything wrong with this version, leave it here.