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Screenshot titled "Don't touch that!"

Have you ever wanted to rend apart monsters, friends, or just your own good self with the endless amounts of energy trapped between the boundaries of space and time? Now you CAN!

Simply place and configure a platform with some simple parameters, and our magic gimmick script takes care of the rest!

Highly adaptable! Hilarious fun for all ages!

Try it today and go nowhere fast!

Notes for version 1.0:

Cleaned up and more or less good to go!

  • Fixed trap contact/proximity detection, optimized monster checking

  • Cleaned up script in general

1,334 downloads, 0 reviews, 2 screenshots

Tick Rider 0.2?

Kuurin on 02/18/2021

Screenshot titled "1st-person view from Tick Stew"

Soar on the wings of a bowl of spoiled pudding!

Ride on a tick, and fight from the sky!

Jump from tick to tick, or abuse the improbable physics of whatever a tick is made of to boost yourself over long distances! Blast the tick out from under your foes! Ride on the wrong tick and explode!

The possibilities are endless!

This fun and mildly-insane netscript is best suited to larger maps with open spaces. And it's even better with lava. Try it and you'll soon understand why!

Highly configurable, with various weird secrets and bizarre instances of what may possibly pass for humor. Try adding your own nonsense – Amuse, bemuse, or disgust your friends!

This package includes one shoddy, simplistic, yet lovable and purpose-made netmap, Tick Stew, that will allow you to explore the possibilities in various networked gametypes or just by yourself in a solo game.

Take to the un-friendly skies and become a Tick Rider today!

Notes for version 0.2?:
  • Position ticks out of impassable polygons.

  • Deal with some Lua errors caused by exceeding monster limits with too many ticks.

  • Added super-informative read-me documentation.

  • Added special Tick-Netmap "Cavendish Tick Catastrophe"

1,360 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

I had a prophetic dream about this map, and so I made that dream a reality.

Notes for version 0.1b:

As-is.

1,262 downloads, 0 reviews, 1 screenshot

Starlight XI

RyokoTK on 02/07/2021

Screenshot titled "Monument to All Your Sins"

50 multiplayer maps.

Six new maps: Exordium, BMT Division, Metropolis Part II, Phoebe Station, Weight of the World, Impostor Syndrome

There's also bug fixes.

5,722 downloads, 6 reviews, 14 screenshots, 5.0 rating

TrAVel 1.0

Shappie on 02/06/2021

Screenshot titled ""

"An enormous 6-level total conversion. (Well, okay, not total... and that's its biggest weakness.) The mapmaking is pretty good, and the new creatures are quite cool (you can see them in a series of very nice pics here if you're up for a 3 meg download, or get an idea from this 500K desktop picture), but I was bugged a bit when a new monster, with lots of new looks/sounds, died with an old sound, or fired with an old sound, or... Okay, it's a trivial complaint. Overall, this is really, really well done. It's been out for a while (as have lots of the recent uploads), but it's the first time I've seen it, and maybe you, too. Lots of art, lots of sound, lots of music (that's where all the new size comes from)."

Created by Marcos T. Pinheiro - 1/30/99

1,693 downloads, 1 review, 4 screenshots, 4.0 rating

An AI Called Wanda 1.0

Shappie on 02/05/2021

Screenshot titled ""

It is 40 years after the combined forces of Earth and the S'pht Kr sacked the Pfhor system. You were put back into stasis after your legendary battles at Tau Ceti and L'howon. You've been recalled from stasis to help the UESC on a mission of utmost importance. You are aboard the UESC Leviathan and headed towards the Kolana system. Hobbes, the onboard AI, informs you of the situation. The Pfhor are back. So are the S'pht. More importantly, there is a new player in town, an AI called Wanda.

Features:

  • An epic 3-way battle for the Jjaro AI with fluid alliances. Fight with the S'pht against the Pfhor, fight with the Pfhor against the S'pht. Fight alone against everyone.
  • A new texture set
  • 12 solo levels

Created by John A. Hancock, 1998

1,648 downloads, 1 review, 4 screenshots, 3.0 rating

charlemagne rolling

irons on 02/03/2021

Screenshot titled "sample git diff"

A physics-to-JSON and JSON-to-physics utility that creates human-readable output useful for version control systems such as git. You can then edit these JSON files using a text editor, another program, etc. and turn them into physics files. Also included are utility scripts for:

  • viewing differences between git commits for physics, between any two non-tracked files, or between some mixture of these
  • retroactively building a parallel set of commits for a JSON version of one or more physics files' existing history
  • automatically generating JSON for every committed physics file, bundling the JSON into the commit

Source code and binaries are available on my website; also available there are signatures for individual binaries. I recommend using them to verify whichever you might run.

For verification purposes, here is my public key fingerprint:

65FBFB7A9BBCC58A61A566630169869EF089F812

Notes for version rolling:

Rolling release based on the current production branch of code.

2021-09-08: added ability to generate binary physics files from JSON

1,432 downloads, 0 reviews, 2 screenshots

A set of remastered sounds for AOPID: http://simplici7y.com/items/aleph-one-pathways-into-darkness

These are 6 dB quieter than the originals (an attached text file explains why), but also significantly less noisy, much crisper due to the addition of higher frequencies that were absent from the originals, and in some cases free of substantial audio flaws like 60 Hz hum on a lot of the Headless sounds or digital clipping distortion on some of the explosion and weapon sounds.

Note that most of these are not exact reconstructions of the missing audio data, but best guesses that I put together in iZotope RX5 Advanced; in a few cases, however, I was able to use the CD-quality audio sources. Also, make sure you have 16-bit audio on, or you’ll get the original sounds. I also suggest pairing these with W’rkncacnter’s HD AOPID graphics for best results: http://simplici7y.com/items/hd-aopid-graphics

Enjoy!

Notes for version 1.0:

First release.

1,859 downloads, 0 reviews, 0 screenshots

Xtreme CRIST Tournament 2k310

irons on 12/07/2020

Screenshot titled "couch fishing"

CRIST is my co-pilot

1,510 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

Marathon Infinity wall textures upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Upscale factor is 3x which is perfect for 1080p.

1,675 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

Marathon Infinity weapons, items, and projectiles upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

1,595 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

Marathon Infinity monsters and scenery upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

1,711 downloads, 0 reviews, 2 screenshots

XBLA Survival 2.1

Hopper on 11/02/2020

Screenshot titled "Full Roaming Vapor"

Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.

Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.

For a similar co-op experience, see Survival.lua.

Notes for version 2.1:

Version 2.1 fixes a bug which caused films to go out-of-sync.

4,558 downloads, 2 reviews, 4 screenshots, 4.5 rating

Screenshot titled "yep"

The bigliest scenario available now has the bigliest textures imaginable to go with it! If you've ever wanted to experience Mararthon: Yuge with mindblowing 128x128 HD textures, this is your lucky day.

Just when you thought Yuge couldn't look any better, it's now possible to turn on bloom and see limitless glowing peppers, douches, failstaches and more. The choice is yours!

This unbelievable package contains 2 different plugins with varying amounts of bloom, and many different texture masks to put you in control of your Yuge experience. Thanks to Aaron for providing even more masks than before!

These plugins even work with Marathon Infinity, if you ever feel like replaying it with superior textures.

Notes for version 1.1:

Aaron has made bump maps for the existing masks, and added a bunch of new masks.

1,938 downloads, 1 review, 7 screenshots, 4.0 rating

Trojan M2 HUD 1.0

jamos05 on 10/07/2020

Screenshot titled ""

Port of the Trojan M2 HUD to work with the latest release of Trojan for Aleph One. Fills the screen more than the original M1 HUD, but not as much as the Trojan Fullscreen HUD.

Note that there is a known issue with the Alien weapon not connecting to the right side of the screen. See https://github.com/Aleph-One-Marathon/alephone/issues/222

Notes for version 1.0:

1.0 -- Original release

1,693 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

A medium-sized EMFH map inspired by the M1 level Bob-B-Q. The "trenches" in the middle of the map raise to the upper level every minute, changing who has the high ground. There's also a secret switch that reveals every two minutes that'll temporarily flood the lower level with lava.

This is the first map I've ever shared, so please give feedback; Assuming I don't lose interest in a week, I'll be happy to patch it.

1,620 downloads, 0 reviews, 5 screenshots

SnorkPak (1996)

generkie on 09/25/2020

Screenshot titled ""

This is a collection of maps I used to play in middle school in 96. I unfortunately don't know who the original author is. Somehow I have managed to hold on to the file this long. Where some packs are hit or miss, this whole pack is pretty solid.

1,417 downloads, 1 review, 1 screenshot, 1.0 rating

Screenshot titled ""

This is a version of the Fullscreen Corner HUD that is made to work with Trojan in Aleph One. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar.

The HUD graphics are from the M2 port of Trojan, which doesn't take up the full screen like the original does.

Notes for version 1.2:

Removed the alternative shapes file since the gap happens even without my fullscreen plugin.

1,896 downloads, 0 reviews, 4 screenshots

Basic Co-op 1.2

treellama on 09/13/2020

This script adds some basic quality-of-life improvements to Marathon's default cooperative play:

  • Shares weapon and ammo pickups between players
  • Restores previous weapons and ammoes after respawning
  • Respawns players at the last pattern buffer any player activated
  • If the respawn point is under lava or goo, falls back to start of level

Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.

Requires Aleph One 1.3

Notes for version 1.2:

Changes:

  • Really fixes chip issues. Should work with original Marathon as well
  • Uses the last pattern buffer any player used as the new respawn point.
  • Falls back to start of level if the respawn point is under lava or goo

2,005 downloads, 0 reviews, 0 screenshots

Bump Maps - Sewage 1.0

kaosof on 09/02/2020

Screenshot titled ""

This is a set of bump maps (with textures) accompanying Goran's Sewage set.

Glow maps are included.

1,637 downloads, 0 reviews, 1 screenshot