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Screenshot titled "In any case, you'll be trapped."

Translated versions of games in the trilogy are all the rage these days, so I thought I'd make my own version. I painstakingly went through every line of the terminals and translated them to loch. Just select this map file when playing M2, and you're good to go.

1,274 downloads, 2 reviews, 1 screenshot, 5.0 rating

Netscript Pack 1

Aurora on 12/14/2019

Netscripts

A pack of netscripts for Infinity (I believe most of these should function in other Scenarios as well)

Includes

-Headhunter: Kill players, collect keys, and take the keys to the hill to score!

-Infection: Don't get infected!

-Kill Confirmed: Kill the enemy team and collect the dropped items to gain points

-Life Support: Your health is slowly draining, get kills to extend your life

-One in the Chamber: You have one shot. Make it count.

-Readme with more gametype info

Credits

-Created by: AnonFriction -Additional Help: Liacrow

Contact

-AnonFriction on the pfhorums, discord, and twitter

1,216 downloads, 2 reviews, 0 screenshots, 5.0 rating

Screenshot titled ""Through Havoc's Various Nodes [M]""

A small pack of medium Infinity netmaps in the Wolf3D style, to be updated continuously. The newest one (07/11/19) is "Secret Machine Life". The other two were previously released individually: "Through Havoc's Various Nodes" and "Trial's Parallax" (originally released for Yuge). Future netmaps made in this style will be packaged in updates of this upload, with update notices and individual download links included in the description for those who already downloaded a previous release. This way Simplici7y won't be "clogged" or "spammed".

1,452 downloads, 2 reviews, 3 screenshots, 5.0 rating

Xmas 1: Submarine 1.2

drictelt on 02/05/2018

Xmas 1 is the first in a series of collaborative single-player projects. It consists of 5 levels.

Contributors: Goran, RyokoTK, Drictelt, Zero

Notes for version 1.2:

I retrieved this scenario from fileball.whpress.com, unstuffed it, zipped it, and uploaded it here.

1,987 downloads, 2 reviews, 0 screenshots, 5.0 rating

Old School Hollywood 1.0

irons on 01/17/2018

Screenshot titled "thanks to wrk for keeping this"

classic shit by my man mordekai. all three known versions plus an extra, exclusive, all-new level "NEW SCHOOL BOLLYWOOD" by me. enjoy

Notes for version 1.0:

first collected version

<3 mord

1,858 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

Marathon 1 monster textures at 16x the original resolution using xBR scaling. Includes marine textures and every color palette.

Credits: - General Tacticus, who helped me index M1's original shapes file - Treellama, who helped me use Aorta to remove blue from the textures - Hawkynt, who created the program that could batch upscale 2,602 textures, and - Hyllian, who created the xBR 4x scaling algorithm

Notes for version 1.3:
  • Added some missing textures
  • Reverted back to original algorithm
  • Quality-of-life improvements

2,835 downloads, 2 reviews, 7 screenshots, 5.0 rating

Screenshot titled "Fusion rifle"

As the title says, Hd Weapons for eternal.

READ THE INSTALLATION INSTRUCTIONS, otherwise this won't work properly.

Notes for version 1.0:

first release, please report bugs in pfhorums thread!

2,214 downloads, 2 reviews, 3 screenshots, 5.0 rating

Screenshot titled ""

Hd Replacements for:

Weapons Projectiles Most Items

Notes for version 1.1:

Version 1.1 includes: -tweaked weapon size and position -new animations for rocket and grenade detonation -new bullet impact effect -new trooper grenade projectile -fixed color tables for spht bolt

...and probably some other minor fixes that I forgot about.

4,288 downloads, 2 reviews, 8 screenshots, 5.0 rating

Screenshot titled "Unofficial Spookymap"

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

2,347 downloads, 2 reviews, 3 screenshots, 5.0 rating

Jumping Hills 1.1

W'rkncacnter on 02/08/2017

Two netscripts meant to be used with the King of the Hill gametype. They will cause the hill to move around periodically. The compass points to the hill, and the lighting on the floor of the hill will flash.

Jumping Hills will work with any map enabled for KOTH, while Base Jumping Hills requires maps set up in a specific way. The readme has more details.

Notes for version 1.1:
  • Added indicator to show whether the hill is above or below you.
  • The exact same hill will no longer be chosen twice in a row.
  • Added a floating fusion contrail for a better visual indication of the hill.
  • Fixed a bug that prevented some maps from working with the script.
  • Added Base Jumping Hills.
  • Bumped Imperium down on the list of S7 files.

2,225 downloads, 2 reviews, 0 screenshots, 5.0 rating

Lua gametype where the faster you're moving when killing someone, the more points you are awarded.

For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.

2,189 downloads, 2 reviews, 0 screenshots, 5.0 rating

Screenshot titled "first terminal"

This is an English translation of the Aleph One scenario "Blauwe Vingers", originally in Dutch. All due credit for the original scenario and game content belongs to Tim Vogel and Stage Game Studio. The translation was the combined effort of myself, Drictelt, and Google's translation service.

This is a translation of the map file only, which means only terminal text, map text, level names, and console text are translated. Everything else, like interface text, loading screen text, and audio, is unchanged at this time.

To install, move Kaart.sceA into the "Data" subfolder of your Blauwe Vingers installation. For more information, see the included read me file.

Enjoy!

Notes for version 1.2 English:

This is the first release, compatible with Blauwe Vingers 1.2.

2,584 downloads, 2 reviews, 1 screenshot, 5.0 rating

Nature's Peace 1.0

treellama on 06/27/2013

Screenshot titled "We're Not Everywhere"

This Aleph One plugin allows you to explore levels without all those pesky monsters trying to kill you.

2,183 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled "Preview (click to animate)"

Back when items were strictly 2D sprites, there was little reason to care about their facing angle. We now have plugins that replace items with 3D models, yet in nearly all existing maps all weapons and ammo face the same direction.

This plugin addresses this cosmetic oddity by making all items slowly rotate (yaw), as seen in other shooters like Quake and Unreal. The 2D sprites were easy to identify because you could see them in profile from any angle. This animation restores that property, and the movement also makes them stand out more. Unfortunately, because the script physically manipulates the items in the environment, it's only expected to work in single player.

I've been using this for myself ever since thedoctor45 released his excellent 3D items plugin in February 2012. However, it's very simple and should work with any 3D items, for any scenario. Anyone making a "3D items" or similar plugin is welcome to bundle this into their work; one look at the lua and you'll see how simple the effect is to create.

2,430 downloads, 2 reviews, 1 screenshot, 5.0 rating

Model Debugger Plugin 1.0.1

Hopper on 02/25/2012

Screenshot titled ""

Working on 3D models for Aleph One? Having trouble with lighting? This plugin lets you visualize the in-game normals, so you can get your objects looking their best. Use with the Shader renderer.

Notes for version 1.0.1:

Updated documentation only.

2,316 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

This is a superplugin for AlephOne 1.0 that lets you easily enable all the hi-res sprites and textures from the XBLA version of Marathon: Durandal with one single click. All required graphics are inlcuded- just unzip the downloaded folder into your Marathon 2 plugins directory. In addition to that, some glow- and bumpmap textures have also been included to improve visual experience and take advantage of AOs new shader features. No custom shapes files are required for this to work. Separate plugins for monsters, wall textures and weapon sprites will be released by treellama.

Notes for version 1.1.1:

Please note that this plugin will NOT function properly with previous versions of AlephOne or Marathon Infinity.

WARNING! - there has been a problem with the previous download (player graphics were missing) - I strongly suggest to everybody who downloaded v1.1. to re-download fixed v1.1.1!

3,281 downloads, 2 reviews, 7 screenshots, 5.0 rating

Screenshot titled ""

These Sounds files were third-party replacements for the original M1.

The original files were created by The Legendary Frank. I have converted them to Aleph One format for use with M1A1.

The first one is the latest version. The second was included with the M1 Demo v0.0 on my old Mac Cube. Also included are the original M1 files.

Simply place this folder within your scenario folder or Aleph One directory, select either file in your Environment Preferences, Begin New Game, strap in and brace for impact! Enjoy!

From the manual for the latest version, written by The Legendary Frank:

"Enclosed is a file called HardCoreSounds. It's an alternate sound file for Marathon 1 that, once you change it's name to Sounds and start up Marathon will rip your ears off and give you a week long nose bleed. (Well hopefully not -- I don't need to get sued.) But, sufice to say, this is THE sound file to turn Marathon 1 into non stop extravganza of butchery and carnage the the game is supposed to be. So, turn off the lights, strap on some headphones and then try to stop your knees from knocking as you go 'Damn! That'll hurt bad!'

IMPORTANT NOTE: Do not use if you can't stand cuss words, loud noises, or anything that would offend normal people. These sounds ain't PC or nice. No Cub Scouts or PTA moms.

Any flak, jizz or miscellaneous comments can be sent to: tt1m@flash.net

Enjoy, kiddies,

FRANK"

2,502 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled "Wall"

This is a plugin which replaces the Pfhor texture set with new 512x512 DDS textures.

Notes for version 1.0:

1.0 First Release

3,161 downloads, 2 reviews, 3 screenshots, 5.0 rating

For the first time in digital quality, you can hear Marathon's music as it first shipped in 1994.

The default M1A1 tracks use QuickTime 2.5, released in 1996, which changed some of the instruments. These files were recorded with QuickTime 2.0, which shipped with Marathon, to capture what it sounded like when Bungie first released the game.

3,025 downloads, 2 reviews, 0 screenshots, 5.0 rating

ShotsFired Plugin v1.1

tim4i on 11/20/2010

Plugin Version of 'Shots Fired v1.1' by James Hastings-Trew (Nardo) for Marathon 2 Durandle and Marathon Infinity.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'shots_fired v1.1.zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v1.1:

Release Notes: Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

2,429 downloads, 2 reviews, 0 screenshots, 5.0 rating