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Screenshot titled ""

This is a demo/proof of concept release for an OPEN-TO-EVERYONE COMMUNITY MAPPING PROJECT, Durandal Done Different. Inspired by community projects for Doom, such as Doom The Way Id Did, DDD is a celebration of the original game, its limitations, quirks and strengths.

The end goal of this project is to recreate, in the "style" of the original game, the entire 28-level campaign for Marathon 2. This isn't strictly speaking remakes of the original levels, but just a different interpretation of the writing and story beats as if it were 1995 all over again.

This 3-level demo features my replacements for Waterloo Waterpark, Slings and Arrows, and What About Bob. They're meant as a demonstration of the project's objective.

You are welcome to contribute! A direct link to the Discord for development of this project is in the text file of this download, or you can ask me for it on the main Marathon discord. Or you can just play the 3 maps included and wait patiently for the final release, sometime in the heavens...

876 downloads, 3 reviews, 4 screenshots, 5.0 rating

This Weland plugin exports a pair of .obj and .mtl files of the current level, including texture information. When paired with texture bitmaps exported from ShapeFusion, fully textured level models can be loaded and viewed in other programs.

868 downloads, 0 reviews, 0 screenshots

Heavy Snowfrog 1.0

treellama on 01/03/2025

Screenshot titled ""

A net map.

Even more snow than Snowfrog.

Uses Ephemera: if you are going to use a precipitation script, use this one.

858 downloads, 0 reviews, 1 screenshot

New Year's Fireworks 1.0

Zott on 12/29/2024

Screenshot titled "Kill the Ball with the Man"
  • Watch the Ball Drop (Shoot or press Microphone key)

  • Listen to the BOBs sing Auld Lang Syne

  • Enjoy the Fireworks

Video: https://youtu.be/eNEvABhGJwA

Notes for version 1.0:

Initial Release

858 downloads, 0 reviews, 2 screenshots

Squared Away HUD 1.0

Hopper on 06/03/2024

Screenshot titled ""

Originally built in 2009 to test the pre-release Lua HUD engine. Uses no images, only rectangles and text. Works with any scenario.

842 downloads, 0 reviews, 1 screenshot

X153 1

NovusXcell on 12/18/2024

Just for fun

Notes for version 1:

All weapons disappear when they have no ammo, missile launcher has 2nd attack shoots very fast 10 rounds no share ammo, shotgun shoots 20 rounds instead of 10, SMG & Assault Rifle share ammo, SMG ammo is alien ammo, alien weapon shoots cyborg grenades instead of enforcer weapon, flamethrower has a new attack and 2nd trigger shares ammo, walking speed is replaced by running speed & running speed you run little faster.

838 downloads, 0 reviews, 0 screenshots

Marathon (1994)

Bungie on 12/24/1994

Screenshot titled ""

Alien forces have boarded the interstellar colony ship Marathon®. The situation is dire. As a security officer onboard, it is your duty to defend the ship and its crew.

Experience the start of Bungie™’s iconic trilogy with Marathon. This release uses the original Marathon data files for the most authentic experience outside of a classic Mac or emulator.

838 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

This set of files will bring M1's Alien Weapon to M2, in place of the SMG. Just put the .shpA and .sndA files in your M2 main data folder and the .phyA one in the Physics folder. Then boot up the game and, in Preferences -> Environment, click on each field (Shapes, Sounds, Physics) and replace the standard files with the ones from this package. You're good to go now.

WARNING: Only the Major Enforcers will drop it, for now. They will still shoot with their flame cannons, no worries.

834 downloads, 0 reviews, 1 screenshot

Screenshot titled "L00. Frozen Dinners Are All We Know"

At long last, here is the continuation of my surrealist total conversion, "Spatial Outpouring", the first chapter of which was developed back in 2015-2016, and released in 2018.

I had the idea of creating a 'psychedelic' marathon scenario with a highly otherworldly plot, and heavy use of bright colors and fractals.

I also used synthesizers to create copious sound FX and ambiences for the game, and included an original song of mine in the title screen (this second chapter contains a different original song than was included with the first).

This second chapter was mostly developed years ago, but progress slowed to a halt for a long time, as I was frustrated trying to make the bizarre levels a playable experience.

Public appreciation for the 1st chapter has now led me to finish what I started, and here you have it - 3 new levels. I am pleased to say that at this point, this new material is truly the natural continuation to the original, and goes deeper into strangeness than ever before.

Notes for version 1.1:

Texture fix on level 2.

824 downloads, 0 reviews, 5 screenshots

Screenshot titled "(try opening in new tab if this doesn't animate)"

One of the cooler features M1A1 took advantage of was animated textures. This plugin brings them back full circle to classic M1.

I made a few touch-ups, ranging from recoloring for accuracy to M1's palette, to smoothing out flickering pixels, to fixing some inconsistencies from the original game.

NOTES:

• I included the originals to any textures I made changes to, in case you prefer them or just want to see what I changed.

• The Durandal image on the puzzle switches is not used because (to my knowledge) it didn't appear in-game.

CREDITS:

  • Original Textures - Bungie Software
  • Animated Textures - The M1A1 Team

806 downloads, 0 reviews, 1 screenshot

This very simple Weland plugin lists all map annotations for the current level, in a dialog where they can be easily read or copied. Good for spell checking your scenario, or combing maps for secrets.

802 downloads, 0 reviews, 0 screenshots

Screenshot titled "Waterloo Waterpark with the replacement shapes"

What?

A version of the Marathon Infinity shapes with all landscapes and the Water, Lava, Sewage, and Pfhor texture sets replaced with their Marathon 2 counterparts, which, as I showed in a submission to the Marathon’s Story page, serve as the basis for almost all of the Infinity versions. (Even the Jjaro set? As it happens, yes; more than half of it is based on the Sewage set. I did not rearrange the order of textures in that image at all.)

Why?

Primarily to make texturing for Marathon 2 a lot more convenient – you can just swap the shapes file between Marathon Infinity and Marathon 2 in Weland’s preferences rather than also having to change the scenario as well. Also, Vasara gets unhappy if the Jjaro texture set isn’t present; the Landscapes start to glitch out. (I don’t use Visual Mode.lua that much, but I seem to recall it having issues as well.)

Beyond that, this enables players to play through Infinity with Marathon 2 textures if they want to. I think the games are better with their intended textures, but it can be a neat experience to play Infinity with M2 textures at least once. (If nothing else, levels often match their terminal graphics better!)

By whom?

Sharkie copied the textures and the 8-bit landscapes over; I redid the true-color landscapes myself because I noticed issues with their palettes. The original graphics, of course, are by J. Reginald Dujour (Marathon 1), Mark Bernal and Robert McLees (Marathon 2), and Randy Reddig, David Longo, Colin Kawakami, and Beth Ulman (Marathon Infinity).

Notes for version 1.0:

First release.

786 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

Marathon® Infinity takes the closed universe of the Marathon series and blows it wide open. The solo/co-op campaign, “Blood Tides of Lh’owon,” is a 20-level scenario sporting new textures, weapons, and aliens. More than that, the scenario sheds a surprising new light on the story’s characters and the meaning of events. Having defeated the Pfhor and reawakened the ancient remnants of the S’pht, the player now faces a world where friends become enemies and all is not what it seems…

Marathon Infinity is the most popular Marathon game in online play, and is compatible with hundreds of community-made maps. This release includes the classic graphics, and revamped high-definition textures and weapons.

777 downloads, 1 review, 1 screenshot, 5.0 rating

Nightclub Prototype 1.0

Zott on 10/22/2024

Screenshot titled "OOOhhh, Ahhhh"
  • Dance with the BOBs on a dynamic floor.
  • Use the Action key on the DJ panel to play sounds.
  • Visit the bathroom to take a break from the loud music and refresh.

Aleph One version 1.7 or newer is required.

Video: https://youtu.be/S__KGeqOdhg

Notes for version 1.0:

Initial Proof-of-Concept/Inspirational Release.

742 downloads, 1 review, 3 screenshots, 4.0 rating

Screenshot titled "Alex Jones playing Marathon with his CyberMaxx VR Headset"

Based on Alex Jones BOB Voice-over by Vice

What's the UESC trying to hide? It's time to uncover the TRUTH. Alex Jones now voices all three Bob varieties in this TRILOGY EDITION of the acclaimed Alex Jones BOB Voice-over! See what's new:

VACBOB SOUNDS

Alex's voice now crackles over the comms live to rally humanity and strike fear into those who would stomp out freedom!

CLASSIC MARATHON

What's on all those papers scattered across the decks of the Marathon? Alex knows. Play with all-new classic M1 support and find out!

WHAT'S INCLUDED:

• One .sndA file for M2 or Infinity. Replaces sounds for both normal Bob and VacBob, as well as suffocation sounds.

• One .sndz file for M1. Replaces sounds for Bob, as well as suffocation sounds.

• One ReadMe containing this same text.

NOTES:

• Every human-related sound slot has at least two sounds, and most have the max of five.

• Now includes both 8-bit and 16-bit sound slots (M2/M∞ only).

• Try with Got Voice? (.lua) by willbill808 and you too may don the tinfoil hat (M2/M∞ only, at time of writing).

Credits:

  • Vocals - Alex Jones
  • Original uploader - Vice
  • Radio static - Ambience World (Youtube)
  • Voice clips - Countless youtube channels and backwater soundboard sites

736 downloads, 0 reviews, 1 screenshot

Screenshot titled "Marathon Remade Soundtrack"

Enjoy a Vangelis-esque, high fidelity upgrade of the Marathon soundtrack with furious guitars, deep space humming, and ethereal synth. Install by replacing the "Music" folder with this download. You may need to delete "Web Media Extensions" if file explorer freezes while attempting this. Available on Bandcamp!

Notes for version 1:

Support the excellent creator of this, PixelMations if you wish.

702 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

This is a three level campaign textured for Marathon 2. After the events of Marathon 2, Robert Blake and his BoBs escape on the captured Pfhor ship H'farl, but they run into trouble when their navigation system malfunctions in an unknown star system! Help Robert Blake and the heroic BoBs get to safety.

Notes for version 1:

Initial Upload

678 downloads, 1 review, 6 screenshots, 4.0 rating

Marathon 2: Durandal (1995)

Bungie on 11/24/1995

Screenshot titled ""

Fresh from your triumph on the starship Marathon®, you are seized by the rogue computer Durandal to do his bidding in a distant part of the galaxy. Within the ruins of an ancient civilization, you must seek the remnants of a lost clan and uncover their long-buried secrets. Battle opponents ancient and terrible, with sophisticated weapons and devious strategies, all the while struggling to escape the alien nightmare…

This release of Marathon 2: Durandal includes the classic graphics, and revamped high-definition textures and monsters from the Xbox Live Arcade edition.

670 downloads, 1 review, 1 screenshot, 5.0 rating

B'rak Station v4 by FrigidMan

Notes for version 4:

・ This map has really been messed with. Since I converted this map to a solo level in my solo adventure, I noticed I made some major modifications that made things more interesting and smoother. This map was plagued with slowdown due to the immense look and feel of it. So, I took the solo level and then converted it back to a net level. Doing this removed about 500 polygons, and monsters, but hey... you dont want all that in a net level right? SO, this map has realyl kinda changed since its old version

660 downloads, 0 reviews, 0 screenshots

Logan 7 0.08

Spooky on 12/30/2023

Screenshot titled ""

If it exists, the space station is located in the KBC void near the edge of the observable universe, conducting experiments on a theoretically proposed anomaly predicted to be in this region of space. With the prior knowledge that return of even data from this mission was not possible due to the vast distance, our ancestors set out on a journey across the stars to target this predicted phenomenon. Any remains of the vessel are assumed to be drifting in a lifeless unhabitable condition. Distant whispers of long forgotten reality bending experiments in extradimensional space are all that remains of the original documentation about the expedition which left our local region of space approximately 2.2 Ma. You are to collect any and all research data and artefacts, evacuate any unlikely survivors and secure the station for detonation. Good luck.

Notes for version 0.08:

Added second level to space station.

658 downloads, 0 reviews, 1 screenshot