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Ray Core Image ALPHA 7

irons on Jul 17th 2009

It is returning ? Did one notice burns on this carpet. However henceforth backups are complete, magnetic media also need your DVD support. 10,000 RPM SCSI.

Notes for version ALPHA 7:

Exceeda only in possible dreams.

2050 downloads, 4 reviews, 2 screenshots, 4.7 rating


Ray Gun and Minigun physics 1

Dan the Man on Apr 16th 2011

Raygun

Yeah, just another crappy physics file. Made it a long time ago. Like all physics files, don't use on a merged map. CHANGES:shotgun shoots fusion bolts with blast radius, AR and SMG fires a larger burst (3 and 4 at a time) and shoot faster. AR bullets are powered up just a little. AR grenades have no changes; the AR just fires 5 at a time even though it might not look like it. Again, this is a PHYSICS MODEL, not a script. So don't use on a map with embedded physics. Also, FloatingX, TTEP and WEP not included. Get them in Simplici7y (except for the FloatingX; that's a 1-of-a-kind floatingx i made by modding Treellama's FloatingX. It's not posted anywhere to download.) Also, I made Super Magnum Physics ;) I just wanted to change my name. Also, the Ray Shotgun was not named after Ray. The idea of a "Ray Gun" was invented by H.G. Wells, a famous writer. "A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel The War of the Worlds (1898)." (Information page: bit.ly/eDTJ1l )

Notes for version 1:

OMG! ARNOLD'S DAMN MINIGUN!

2331 downloads, 4 reviews, 3 screenshots, 3.2 rating


Stairs .95

wastedjamacan on Aug 17th 2009

Mainroom

This is a quick netmap i made. Its for small groups.

Notes for version .95:

I'm finished with the item respawn. It's the best I can get it. I textured it too. Now I just need Differential Shading.

1914 downloads, 4 reviews, 4 screenshots, 3.0 rating


m1redux Plugin v1.1

tim4i on Nov 15th 2010

Compareitems

Refreshed in-hand Weapons, Ammo & Item Pickups for Marathon 1 AlephOne (M1A1).

-Basically updated graphics for large resolution screens.

-New Ammo & Item Pickups.

-New Rocket & Grenades projectiles.

-In-hand weapons have be refreshed to remove the 'box' effect, while still keeping to the original graphic.

-I have broken this MOD into 2x Plugins one for In-hand weapons and one for Items. You can choose to have one or both on.

This is my first MOD - Enjoy..

NOTE: You need OpenGL to run this pack.

NOTE: Some sprites are courtesy of Visciom. They are his original art, and are used in this MOD under agreement.

Notes for version v1.1:

Plugin Support Release.

-Please post comments / bugs on Pfhorums.

http://www.pfhorums.com/index.php?showtopic=4442&st=40

4996 downloads, 4 reviews, 3 screenshots, 4.5 rating


m23redux Plugin v1.1

tim4i on Nov 15th 2010

Compareitemsm2-3a

3x extra sprites to tie in with Viscioms Weapon Enhancement Pack 1.4.1 (Works with both M2 & M3)

Includes Updated:

-Keycard

-Oxygen Tanks

-Defence Chip

-Fist GFX removed in this release.

NOTE: You need OpenGL to run this pack.

NOTE: Some sprites are courtesy of Tim Vogel. They are his original art, and are used in this MOD under agreement.

Notes for version v1.1:

Plugin Support Release.

-Please post comments / bugs on Pfhorums.

http://www.pfhorums.com/index.php?showtopic=4830

4349 downloads, 4 reviews, 1 screenshot, 4.8 rating


Fast with Pain 1.1

Tresh on Jun 1st 2011

one shot kills physics; i tried to keep a balance, so most weapons will have modifications!

Notes for version 1.1:

plz enjoy and review, also if u think something can be inproved or u would like me to create some other bunch of physics just let me know! =D

1835 downloads, 4 reviews, 0 screenshots, 1.0 rating


Susannah Windows 1.0

JohannesG on Oct 19th 2013

Susannah-screenshot-2
  • Windows version
  • For Mac OSX version, click here.

My first ever finished game, a final project during my art studies at VMA in 2008/2009.

An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.

Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.

Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.

Controls

  • W, A, S, and D + Mouse for movement
  • Space to interact with the blue data streams

Jóhannes G. Þorsteinsson
website
e-mail

2145 downloads, 4 reviews, 3 screenshots, 4.5 rating


Seven Stages of Megalopia 1.0

Crater Creator on Jun 9th 2011

Warpandweft

Back in March, Irons re-discovered a contest for 7-polygon maps, also known as "Simplici7y" maps. I was intrigued by the concept, and drew some sketches that turned into these seven levels. Despite making Marathon maps for nearly the last fifteen years, this is the first Infinity map I've officially released. I chose to follow the restrictions imposed by the original contest.

Notes for version 1.0:

This is the first official release. All maps and gametypes have been tested for functionality and balance.

1927 downloads, 4 reviews, 7 screenshots, 4.0 rating


Elixir .42

Envy on Sep 14th 2009

This is the first netmap i will release. you cant always get what you want... you cant always get what you want... you cant always get what you want... But if you try sometime, you just might find- there are some Height problems, but they are intentional. if you aren't dumb, you can get around them. there are also better guns, but they are hidden. good luck.

Notes for version .42:

first release. please tell me everything and anything you don't like about it.

1809 downloads, 4 reviews, 0 screenshots, 1.2 rating


Oddessy

wastedjamacan on Sep 21st 2009

A space-esque map. Please critique so I may get better.

1945 downloads, 4 reviews, 0 screenshots, 3.0 rating