treellama

29 Submissions

XBLA Weapons Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD weapons, items on ground, and projectiles from the Xbox Live Arcade game Marathon: Durandal

2,402 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Xzibit A"

Yo dawg, I heard you like video games...

NOTE: not official

2,201 downloads, 6 reviews, 1 screenshot, 4.3 rating

M2SE Music Plugin 1.0.1

treellama on 10/12/2023

This plugin enables M2SE music with the stock Marathon 2 or Marathon 2 for Windows 95 map.

Requires Aleph One 1.7b1. Simply unzip and copy the folder to your Marathon 2 Plugins directory.

Credits from the M2-SE Music Readme (included):

  • The Mark Sumner “Zipper Cat” OGGs are copyright Team Unpfhorgiven.
  • The Mike Gorczynski “The Punisher” OGGs are copyright Team Unpfhorgiven.
  • The Cannibal Whore Feast OGGs are by Iain McLaughlin.
  • The “Mercenary” track "Trapped In Space" is by Julian Zielke and is copyright Team Unpfhorgiven.
  • The MuShoo track "We're Everywhere!" was originally a bonus track for M1A1, but is now in use with Marathon 2: Special Edition, allowing M2-SE to flower.
Notes for version 1.0.1:

Added checksum for M2 Win95 map

814 downloads, 1 review, 0 screenshots, 5.0 rating

Bigfrog 1.0

treellama on 04/01/2011

Screenshot titled "its really big is a given"

Would you like to Biggie Size your Werefrog?

For only 60 cents more, you get 175% of the area, and 150% of the height!

Notes for version 1.0:

WEEEEEEEEEEEEEEEEEEEEEEEHHHHAOOOO REECH REEEEEEEEEEEE

2,261 downloads, 5 reviews, 1 screenshot, 2.4 rating

Snowfrog 1.0

treellama on 12/21/2010

Screenshot titled ""

Merry Christmas, Simplici7y

2,560 downloads, 5 reviews, 1 screenshot, 4.2 rating

FXOTH 1.0

treellama on 04/01/2021

An answer to LMOTH: FXOTH. Be the first person on the hill to get a point.

1,032 downloads, 0 reviews, 0 screenshots

Nature's Peace 1.0

treellama on 06/27/2013

Screenshot titled "We're Not Everywhere"

This Aleph One plugin allows you to explore levels without all those pesky monsters trying to kill you.

2,169 downloads, 2 reviews, 1 screenshot, 5.0 rating

Basic M1 HUD 1.2

treellama on 05/01/2024

Screenshot titled ""

This is a basic fullscreen HUD for the original Classic Marathon. It also works with TROJAN. It is very minimalist, see the screenshots for details.

Software mode works but the square motion sensor will not be clipped out.

All three HUD sizes are supported, but the plugin will not cause the HUD to cover too much of weapons. Basically, Double doesn't work until 2k, and Largest isn't really useful until 4K.

To install, copy this into the Plugins directory in your Classic Marathon install.

Notes for version 1.2:

Changes:

  • Better normal/double/largest support

148 downloads, 0 reviews, 2 screenshots

Cesspi7 1.0

treellama on 12/21/2010

Screenshot titled "Peyo7e"

Cesspi7 is a pack of 7 net maps. Each consists of 77 polygons and is textured using only 7 different textures. They contain no right angles, and no lifts (except for Spiroche7e). Each was tested to run well on a G4/1000 MHz.

Maps: + Cesspi7 + Peyo7e + Bi7umen + Arc7ic + Spiroche7e + Depo7 + SPEC7RUM

2,547 downloads, 4 reviews, 7 screenshots, 4.0 rating

Basic Co-op 1.2

treellama on 09/13/2020

Screenshot titled "Sample Gameplay"

This script adds some basic quality-of-life improvements to Marathon's default cooperative play:

  • Shares weapon and ammo pickups between players
  • Restores previous weapons and ammoes after respawning
  • Respawns players at the last pattern buffer any player activated
  • If the respawn point is under lava or goo, falls back to start of level

Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.

Requires Aleph One 1.3

Notes for version 1.2:

Changes:

  • Really fixes chip issues. Should work with original Marathon as well
  • Uses the last pattern buffer any player used as the new respawn point.
  • Falls back to start of level if the respawn point is under lava or goo

1,599 downloads, 0 reviews, 2 screenshots

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Road Warrior"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

418 downloads, 0 reviews, 4 screenshots

Ein Heldenleben 1.2

treellama on 01/18/2009

Screenshot titled "Zora's Domain"

Ein Heldenleben is a pack of maps inspired by other 3D games I've played.

I will add to this pack at my usual slow pace of making maps.

Notes for version 1.2:

Zora's Domain: reset spawn points

Velora Pass: lit camper holes

Egyptian Temple: fixed ceiling textures

Arcadia: balanced weapons and ammo, added a lift to waterfall grotto

Added new map Anticitizen One

3,127 downloads, 10 reviews, 5 screenshots, 4.4 rating

Spawn Whiners 1.0

treellama on 12/05/2008

Use these scripts when people whine about spawn kills.

Spawn\_Blinking.lua: players blink for 10 seconds after spawning, or until they get a weapon, so you know who (not) to kill

Spawn\_Invincible.lua: players are invincible for 10 seconds after spawning, or until they get a weapon

Spawn\_With\_AR.lua: everyone spawns with an AR and some ammo

2,293 downloads, 1 review, 0 screenshots, 3.0 rating

Screenshot titled ""

A 25 level solo scenario, seven years in the making, Marathon: W'rkncacnter explores the player's future after the final level of Marathon Infinity.

Although it uses standard Marathon Infinity shapes, monsters, and weapons, Marathon W'rkncacnter features stunning architecture and use of the cutting edge persistent Lua feature of Aleph One.

Coming soon: the Marathon: W'rkncacnter net map pack.

WARNING: There are story spoilers in the reviews! Don't read them if you don't want to be spoiled.

Notes for version 1.0:

I didn't have anybody beta test this, so maybe you should consider this a beta release. ::shrug::

3,766 downloads, 12 reviews, 6 screenshots, 3.8 rating

Gather as a net script to fix Windbreaker's Imperium VII map.

324 downloads, 0 reviews, 0 screenshots

Marathon Theme 20120128

treellama on 02/10/2012

Screenshot titled ""

A theme I created based on the Marathon menu screen. Install by copying the zip file into your Plugins directory.

Included in the Marathon all-in-one download.

2,322 downloads, 0 reviews, 2 screenshots

Visual Mode 3.0.2

treellama on 01/20/2024

Screenshot titled ""

Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.7.

Notes for version 3.0.2:

Changes:

  • Adds Jjaro wires and chip insertion
  • Fixes "wep only" control panel editing
  • Adds new transfer modes from Aleph One 1.7

Aleph One 1.7 is now required!

5,849 downloads, 17 reviews, 1 screenshot, 4.7 rating

XBLA Monsters Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD monsters that come with the Xbox Live Arcade game Marathon: Durandal, created by Freeverse software. It is also included in the all-in-one download of Marathon 2.

This plugin will only work with Marathon 2.

2,512 downloads, 1 review, 1 screenshot, 5.0 rating

Marathon 2 Theme 20120128

treellama on 02/10/2012

Screenshot titled ""

I adapted this from the default Aleph One theme, using colors to match the Marathon 2 menu screen.

Already included in the Marathon 2 all-in-one download.

2,277 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

Marathon Infinity wall textures upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Upscale factor is 3x which is perfect for 1080p.

1,333 downloads, 0 reviews, 3 screenshots

22 Reviews

  • Currently 1/5 Stars.

minus ten thousand MapDamager Lua

treellama on Sep 23rd, 2020, Version .2 != .20

Minus ten thousand stars

  • Currently 1/5 Stars.

ugly SL Maps

treellama on Feb 18th, 2012, Version 1.1

I haven't downloaded these yet, but just from the screenshots, if you're going to remake maps, you should make them look better not worse.

  • Currently 2/5 Stars.

charity Super Magnum Physics

treellama on Aug 7th, 2011, Version 1

Aliens or gimmick physics models are the only way AN1Guitarman can kill anything in a net game. Your charity toward him is commendable, and earns you an extra star.

  • Currently 5/5 Stars.

excellent Gorans Pfhor Set

treellama on Aug 3rd, 2011, Version 1.0

Great attention to detail and authenticity

  • Currently 1/5 Stars.

Thanks 4 your time dude! Cheats.lua Demo

treellama on Dec 20th, 2010, Version 2.2

This script can only do two things: teleport you to the first level, or kill you.

  • Currently 1/5 Stars.

what Cheats.lua

treellama on Jul 18th, 2010, Version 1.0

Did you really just upload the Cheats.lua that I wrote that already comes with Aleph One? Without giving me credit? And including an RTF ReadMe that doesn't even get all the cheat codes right?

  • Currently 4/5 Stars.

ok Minipax

treellama on Dec 26th, 2009, Version 1.0

Ill Descent (available separately) is really the highlight of this pack. The two maps that precede it are pretty mediocre, and have some flow issues. The two maps following it are much better flow-wise, but still suffer from bland texturing.

Differential shading, ammo and weapon placement are done well, which makes for three playable maps out of the five. Hopefully more will be added in that vein.

  • Currently 4/5 Stars.

1.1 is much better Mr Vain

treellama on Jun 14th, 2009, Version 1.1

Architecturally pretty decent, with good differential shading, and passable texturing, this map looks professional enough, if a little dull, and isn't an eyesore.

Flow is much improved in 1.1, although some of the lift elevations could be adjusted (they stick up from the ground a little bit, which often leads to them going up before you get on them if you approach from an angle). Also, there's one dead end, which could be fixed by making polygon 240 a lift.

Weapons and ammo are a bit light, but should sustain big games. You might have to use the weapon you have, not the weapon you want, which I think is the concept the mapmaker was going for.

I'm not sold on the idea of putting all the ammo together under weapons, though--it's hard to tell at a glance whether I just picked up 2 SMG clips or 8, so I have far less of a concept of how much ammo I'm carrying around than if the 8 clips were in a line. If I ran across a line of 8 clips I'd know I could go crazy with the SMG for a while.

  • Currently 5/5 Stars.

Cool Colorblind Teamplay

treellama on Feb 7th, 2009, Version 0.2

Cool.

I suggest making two versions of this, "No Friendly Fire.lua" and "Fix Team Colors.lua"

That way, when joiners see the script in the game info dialog, they know right away what is happening!

  • Currently 5/5 Stars.

YAMHNP Paradise Lost

treellama on Nov 16th, 2008, Version X

Yet another must have net pack!

This fine heptadecaptych is a worthy successor to Red Spectrum.

  • Currently 2/5 Stars.

not ready for prime time Clairvoyant Disease

treellama on Nov 10th, 2008, Version 0.5

Most of these maps have some serious flaws; Rinse the Valve is about the only playable one, and even it isn't very good.

Texturing and lighting are OK, but everything else is pretty bad. Flow suffers from dead ends, bouncy walls. Player spawn placement is horrendous; there aren't enough of them, they're in bad places, and at least one is in mid-air. One is a few feet from the hill, directly visible.

Weapon placement is equally bad, it seems like weapons were just placed randomly. Weapon balance is also lacking (one map has only one SPNKR, which is easily guarded).

I would wait till the next revision before downloading these, they're not ready yet.

  • Currently 1/5 Stars.

the real tim would have given this a 1 MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

The real tim would have given this a 1

  • Currently 1/5 Stars.

no, it really is a 1 MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

No, I was right the first two times.

  • Currently 1/5 Stars.

nvm MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

I changed my mind, this script is OK

  • Currently 1/5 Stars.

deserves another 1 MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

This script deserves another 1

  • Currently 1/5 Stars.

meowch MapDamager Lua

treellama on Aug 15th, 2008, Version .2 != .20

mapdamager? more like catdamager

don't get this if you have pets

  • Currently 3/5 Stars.

lots of potential Cranch Wire Sunday

treellama on Jan 8th, 2008, Version 1.0

I agree with ryoko's review. The texturing is a bit bland, but otherwise decent--nice attention to detail. Differential shading and lighting are generally excellent.

Flow is mostly good but then there are weird things like deep water, lava pits, water cannons, dead-end rooms, peculiar shaped elevators, etc.

The 21 maps all have a similar feel, so what you could do is thin them out a little, get rid of some of the not-as-good-looking ones, fix up little flow annoyances, add some weapons, and this would be a solid pack.

  • Currently 2/5 Stars.

better than coal Holiday Showdown

treellama on Dec 24th, 2007, Version 1.0.0

This is a very small, minimalist map, with some shotguns/SPNKRs/SMGs/2 ARs in it. You wouldn't want more than 3 players on this. You probably wouldn't want to duel on it, either, because of the weapon choices. That kind of limits its usability.

Flow is decent, partly due to a lack of anything interesting in the map. It's really just one small room with a couple hallways, a door, and a teleporter to a sniper ledge.

The texturing is horrible. Absolutely terrible, the mapmaker didn't even bother to align things properly. Hopefully he spent more time on Christmas presents for his family. There is also no differential shading, and negligible lighting.

So, if you asked Santa for a small, ugly map for exactly three people to play on, it appears he delegated that task to nameless.

  • Currently 5/5 Stars.

5 stars Weapon Enhancement Pack

treellama on Dec 2nd, 2007, Version 1.4

A must-have enhancement; very detailed and true to the original.

  • Currently 5/5 Stars.

YAMHNP Paradise Lost

treellama on Sep 24th, 2007, Version 1.0

Yet another must have net pack!

This fine triptych is the beginning of a worthy successor to Red Spectrum.

  • Currently 5/5 Stars.

Art Linkletter Says JUICE

treellama on Jun 20th, 2007, Version 1.1

I heartily endorse this product. JUICE eats Chisel's lunch, then the lunch it brought for itself from home, then some cookies from the vending machine. It's that good.

  • Currently 3/5 Stars.

making progress Simplici7y

treellama on Jun 20th, 2007, Version 1.0

Simplici7y is very crude compared to Fileball yet, but it's actually still being developed so there's hope.

Some things I would like to see:

  • I didn't know it was possible to rate maps or leave comments until there was a message on the front page saying so. How about a "Place Your Rating!" link like Fileball has? The stars are very unintuitive.

  • I got a page of weird errors when I uploaded All-Shapes, but then it got posted OK. So I don't know what's up.

  • How about a file upload progress, like fileball has?

  • Also, it's difficult to find things. A keyword search would be very useful.