Marathon Phoenix 1.4
RyokoTK on Jan 19th 2022
A 35-level single player major conversion.
This scenario is difficult and action-packed; it features a full arsenal of new, powerful weapons, and more threatening enemies than you could ever want.
1.4 has new Lua features like a performance overlay, weapon buffs, a lot of little bug fixes; it also applies ammo capacity limits on Total Carnage. Requires Aleph One 1.5 or newer, probably!
16356 downloads, 38 reviews, 21 screenshots, 4.4 rating
RyokoTK on Feb 7th 2021
RyokoTK on Mar 19th 2016
A 17-level single player scenario. The predecessor to Marathon: Phoenix. Many assets for Phoenix came from this, as well as some of the storyline beats, like that of the Renegades and a poorly written evil AI.
This scenario was released back in September 2006. It's hard, and it's not very good; fixes and updates went into Phoenix instead. This is presented just as a historical document, I guess.
2394 downloads, 3 reviews, 3 screenshots, 5.0 rating
Paradise Lost XVI
RyokoTK on Feb 16th 2015
Second Quest 2.0.0
RyokoTK on Jan 8th 2008
Second Quest is a project designed to remake the original Infinity netmaps, as well as maps from other classic sources (Coriolis Loop and Marathon 2, currently). The end goal was to make them playable and enjoyable, and I believe we succeeded on all counts, with a total of 29 maps so far. It is a collaborative project, including efforts from myself (RyokoTK), screamingfool, Kinetic Turtle, Irons, and treellama.
3207 downloads, 10 reviews, 5 screenshots, 4.9 rating
Red Spectrum 2.02
RyokoTK on Jun 20th 2007
RyokoTK on Jun 2nd 2007
This is the resulting netpack of the third Netmap-making contest. The top seven mappers out of a total group of nine made it into this pack, which I can easily say is the best Victory Dance pack so far.
The winners include screamingfool, Treellama, and irons, though the pack has 7 maps from 7 different mappers in all.
2501 downloads, 2 reviews, 1 screenshot, 5.0 rating
RyokoTK on Oct 10th 2012
A three level (plus one intro level) mini-scenario for Marathon Infinity.
This scenario is a sequel to Marathon Phoenix, although it is not as difficult. The player is reunited with Durandal, and the two follow the path of the UESC Atreides to a distant Human base.
EDIT 2/11/2014 You will probably need the Previous AI plugin to make this work! http://simplici7y.com/items/aleph-one-previous-ai
2519 downloads, 7 reviews, 4 screenshots, 4.7 rating
RyokoTK on Jan 15th 2010
KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.
If you want to play co-op, using Co-op.lua is nearly a requirement.
Notes for version 1.10:
Added two more maps and fixed a lot of bugs, mostly related to co-op.
3632 downloads, 6 reviews, 1 screenshot, 4.8 rating
Kill Them All IV 1.00
RyokoTK on Jul 17th 2012
52 maps, including 15 new ones, and a trendy hub world. The final word in the KTA trilogy.
EDIT 2/11/2014: Please use the Previous AI plugin with Aleph One 1.1 for this scenario. http://simplici7y.com/items/aleph-one-previous-ai
Continue to stop crying.
2789 downloads, 6 reviews, 4 screenshots, 5.0 rating
RyokoTK on Feb 7th 2010
If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost
This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.
This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.
As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.
2180 downloads, 3 reviews, 0 screenshots, 5.0 rating
Victory Dance IV 1.0
RyokoTK on Jul 8th 2007
This is the result of the fourth Mapmaking Contest. Out of 11 total competitors, 7 people made the final cut, leaving us with a solid pack of great maps.
Winners include Windbreaker, treellama, and Kinetic Turtle, though the final product has 7 maps from 7 mappers. A great showing!
2522 downloads, 0 reviews, 3 screenshots, 0.0 rating
Team Works 1.0
RyokoTK on Nov 16th 2009
Kill Them All! 1.02
RyokoTK on Jun 19th 2007
Kill Them All is a short but intense mini-scenario for Marathon Infinity. It is a collaborative project, wherein the goal for each mapper was to make complete, high-quality maps that had no more than 100 polygons.
KTA features 15 levels by myself, screamingfool, Kinetic Turtle, irons, and Shadowbreaker. It's a difficult but action-packed game -- very fun.
3320 downloads, 3 reviews, 1 screenshot, 5.0 rating
Kill Them All II 1.00
RyokoTK on Oct 15th 2007
Kill Them All II is a short but intense scenario for Marathon Infinity. It is a collaborative project, wherein the challenge for each mapper was to make complete, high-quality levels with 100 or fewer polygons.
KTA2 features 11 maps from five mappers: screamingfool, Drictelt, Hangar96, shadowbreaker, and myself. It's difficult, with loads of carnage -- very fun.
3027 downloads, 4 reviews, 1 screenshot, 5.0 rating
RyokoTK on Aug 12th 2008
This is the result of the Summer 2008 mapmaking contest. It includes six maps. Winners include $lave, CryoS, and Treellama.
2170 downloads, 3 reviews, 0 screenshots, 3.3 rating
Problem Pax 1.0
RyokoTK on Nov 16th 2009
A collaborative effort by myself, Treellama, Irons, W'rkncacnter, $lave, Screamingfool, and JUICEMAN.
Journey back in time through a whopping 60 maps as we present all of the bad maps we've made and discarded throughout the years.
Some of the maps are nearly tolerable, some are quirky and stupid, some are outright terrible, and some are deformed joke maps.
Please don't host these more than once. In fact, don't host these at all.
Notes for version 1.0:
1990 downloads, 2 reviews, 0 screenshots, 2.5 rating
RyokoTK on Mar 9th 2008
This is the result of the fifth Mapmaking Contest. All five entrants are included. Congratulations to treellama, irons, and $lave for securing the top three positions.
2156 downloads, 1 review, 0 screenshots, 4.0 rating
Power Drive 1.4.0
RyokoTK on Aug 31st 2010
Power Drive is a map pack with an experimental concept: to take the focus away from the powerful weapons and put strength in the little guys. 14 maps in total.
Has embedded MML/Lua for Quake-style health kits.
Notes for version 1.4.0:
Adds two maps. Significantly alters how powerups work.