I gave you a bunch of suggestions, and I'm pretty sure you didn't follow any of them, so I'm not entirely sure why you asked me to test your map to begin with. I said I would have given your map a 2.5 as it was, and I'm rounding down.
Anyway, in short: - Differential shading - Differential shading - Differential shading - Your battles are pointlessly oversized - No balance for Total Carnage; there's not enough ammo without relying on fists/infighting, and the card room is a pretty ridiculous fight on TC that you can't really win without stupid amounts of luck - KTA maps aren't really any better when they're bigger, look at Marathon 2 or something to figure out how to make interestingly designed maps with actual objectives
A short solo map which was originally meant to be for KTA IV, but got a bit too big for the requirement, so instead of going to waste I finished it.
This will be the first time where I've used all the tools required to make a map with Aleph One.