Tagged 'Solocoop' by Fewest Reviews
Very early beta of two maps I am making 0.0.0.01ba
Volcanon on Aug 27th 2007
This is hopefully a "fixed" version of my maps. I works on OSX and OS9, but I don't have a PC or UNIX computer to test the other versions of A1.
There's only one terminal picture (which is a placeholder) so if you lose the resource fork on a PC, don't sweat it.
1767 downloads, 0 reviews, 0 screenshots, 0.0 rating
SirBlastalot on Jun 29th 2008
These are some handy little applets that change the filetype of anything you drag onto them. They're useful for playing windows-based maps on a mac, or looking at them in forge. The tools are somewhat dated, as most recent maps, shapes, etc are in the universally compatible format, but the file typer may still be of some use.
1940 downloads, 0 reviews, 0 screenshots, 0.0 rating
Dugit on Aug 3rd 2011
I AM NOT THE AUTHOR OF THIS SOFTWARE
I notice that the version of Marathon: Freedom on Simplici7y is actually out of date. CubicCircle released a 047 version some time after the 036 version (the one on S7 now), but it seems that isn't available here anymore.
I am uploading this for posterity.
Marathon Freedom v047 by CubicCircle.
Notes for version ~:
Application is available in MacOSX only, since, well, that's the only version I have.
Improvements since 036- two new levels and a World Arena: three new tracks. Tears of K'lia architecture slightly modified.
2216 downloads, 0 reviews, 0 screenshots, 0.0 rating
Winter 1: The Venom unburied.0
drictelt on Feb 5th 2018
Winter 1 is the first and only episode in the series of collaborative single-player projects that was supposed to succeed the Xmas trilogy. It consists of 7 levels.
Contributors: Drictelt, Shadowbreaker, $lave, Axle_Gear
Notes for version unburied.0:
Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.
1584 downloads, 0 reviews, 0 screenshots, 0.0 rating
Shadowbreaker998 on Jan 31st 2022
This is the latest release of this scenario.
Winter 1 is a collaborative single player project originally made in 2010 to succeed the Xmas series. It consists of 7 levels.
Contributors: Drictelt, Shadowbreaker, $lave, Axle_Gear
Notes for version 1.3:
This version is from 2022 and was packaged with modern tools, so it should work on every platform. It also has some other improvements:
- Created a new second level
- Bug fixes and changes to some of the monsters
- Various graphic changes
300 downloads, 0 reviews, 3 screenshots, 0.0 rating
Total Carnage ++ 1.4
LegacyTyphoon on Aug 18th 2007
WELCOME TO TC-plusplus v1.4
As with all the previous versions of TC ++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC-plusplus is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely Ã?Â¼ber SPNKR that makes the player who gets it first God. TC-plusplus is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC-plusplus. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.
So, if this is your first time playing TC-pluspluss, enjoy it! If you've played the previous versions, this is an update to have.
NOTE ABOUT TC-plusplus: The previous versions of TC-plusplus had problems sharing weapon physics. They seemed to like taking the SMG and pfhuxing it up in the Standard physics file. To fix this, you have to select the Standard Physics and then restart Aleph One.
2634 downloads, 1 review, 0 screenshots, 5.0 rating
tim on Aug 25th 2008
The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."
Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.
This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.
2073 downloads, 1 review, 0 screenshots, 5.0 rating
Marathon C: Version 7 Number 7
Axle_Gear on Sep 5th 2007
The game is still vastly incomplete, but the maps themselves should work just fine.
Things that are missing: -Logon/Logoff screens -Terminal pictures -A proper intro? (Considering making a neat little 'unplayable' level in the future to kick it off). -The rest of the levels
Things it DOES have: -5 playable maps, including the extra path for failing to be 'stealthy' in the first level. -Physics and terminal text for every map -Use of color tables left untouched in the orignal Marathon Infinity
With any luck, all you'll need to do to run the scenario is download the map, and use all the other standard shapes and images that come with MI, leaving the whole download at just a smidgen more than a megabyte.
If you download this, please try to break the levels in any way you can: grenade hop, launch yourself, take goofy paths, etc. And let me know if you find any bugs. I'm trying my best to make these very high-quality maps, since there are so few of them.
And another thing: I'm holding a little contest. Make a proper Marathon film, and try to beat 'Satellite of Love' as quickly as you can on Total Carnage (bonus points for playing through the first level to get there). I assure you, you'll be in for a challenge: I, the creator of the level, can barely beat it... sometimes. I hope some unfortunate players are prepared to bathe in grenades. :D
2267 downloads, 1 review, 5 screenshots, 5.0 rating
Random Physics 1.0
elitesoldier on Jul 10th 2010
(playable with every gametype)
my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.
Notes for version 1.0:
None available, first physics file. I am a terrible mapper so i will not upload maps.