SUMMARY: A small, very simple deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "MI_Convergence.zip" somewhere on your PC. Open the "MI_Convergence" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon Infinity" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
34 multiplayer maps for Marathon Infinity. Ninth edition features 4 new maps.
Many of these maps include unique precipitation/weather/novelty Lua scripts, while others are simpler in design.
The fifth and final edition of my second multiplayer map pack includes 24 maps, all varying in size and layout. Version 1.4 includes 2 new maps.
SUMMARY: A small, very simple deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "MI_Epitome.zip" somewhere on your PC. Open the "MI_Epitome" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon Infinity" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
SUMMARY: A medium-sized deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "MI_Oasis.zip" somewhere on your PC. Open the "MI_Oasis" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon Infinity" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
WELCOME TO TC++ v1.4
As with all the previous versions of TC++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC++ is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely Uber SPNKR that makes the player who gets it first God. TC++ is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC++. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.
So, if this is your first time playing TC++, enjoy it! If you've played the previous versions, this is an update to have.
SUMMARY: A small, simple deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "M2_Junction.zip" somewhere on your PC. Open the "M2_Junction" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon 2: Durandal" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
The final edition of my third multiplayer mappack includes 20 maps for Marathon Infinity. This pack uses texture sets from all 3 games, with 5 Marathon 1 "themed" maps, 7 Durandal maps, and 8 standard Infinity maps.
Archive of the original Marathon Rubicon release for classic MacOS Aleph One, titled Rubicon AO Light. This is the Rubicon scenario as it was before Rubicon X.
The files on this archive were taken from the Macintosh Garden here https://macintoshgarden.org/games/marathon-rubicon and passed through MacBinary II+ to make them compatible with modern Aleph One for Windows and Linux too.
Also included is a set of maps bundled with the AO Light release, including some netmaps, the Rubicon Xariim scenario and, as far as I can tell, one ported map from the unreleased scenarios that eventually became Rubicon.
Added the weapons and items MML scripts from Rubicon X to fix wrong names in the HUD.
Hosted on Mega because the Simplici7y uploader is failing to upload.
Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.
There may even be a new unreleased map somewhere in here by someone other than me.
ok fine guys literally every child who starts playing this cur
sed game. they wnat jumping and headshots, sometimes crouching. like it ruins their lifes if those things are missing. wow cool why are you evn
playing mararthon?
well anyway someome recently asked AGAIN about headshots and i swore there was a scrip here somewhere but 5 s
econds of searching got me nothing i tried head, shot, headshot searchterms.
i gotta assume it just doesn't exist the technology is to advanced too people to undersand. ok
merry chismas! heres headshots now play it for a few minutes then realize you should of played a newer game in the fist place ok bye
also
it works in solo&networkgames
First version. Customizable through specific variables. Hopefully the last version. P.S. I never tested in net games lol
SUMMARY: A large-sized deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "MI_Inferno.zip" somewhere on your PC. Open the "MI_Inferno" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon Infinity" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
SUMMARY: A large, maze-like deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "M2_Pneumatic_Atrophy.zip" somewhere on your PC. Open the "M2_Pneumatic_Atrophy" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon 2: Durandal" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
Sovereignty is my first netpack now containing 8 maps. I first released this netpack in April, 2007. I am pleased with the outcome and quality; even for the older maps.
In this final update (v1.2), I have added 1 new map, and fixed a blatant ambient sound error in The King of Infinite Space. I also managed to fix a terrible error in 50% of the maps, where the players would only spawn in one or two places throughout an entire game.
NOTE: For best results, don't use the hi-res textures.
SL Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for additions or better flow, or remade.
Proper Credits
The levels listed below in this pack come from Quick Six and were originally created by Treellama.
Age of Aquarius. Incontinental Divide.
Major Changes.
You're Gonna Die Big Time: Added a new room near the stairway which connects both sides of the upper level, and also serves as a spawn point.
Minor Changes.
Flight Of The Toolator (both versions): Straightened out the ceiling lights for the outer halls.
EMR 3.0 is a unique scenario based upon the Aleph One (Marathon) engine. As a Federation Marine resting after your last mission, you start aboard the exploration class Starship Kronos where you are re-acquainted with the AI Merlin, who introduces you to Kronos time traveling technology, and reveals your new mission: to save mankind from the clutches of Morgana and her minions.
Through untamed raptor-infested jungles, castle arenas, and war-torn streets of the future, you will wield weapons from all time periods - including the Sword of Power, Excalibur - in an effort to thwart the diabolical plot that unfolds. The EMR adventure, spread across 42 solo levels, weaves a tale of truth and honor, knighthood and bravery, and darkness and treachery. EMR also delivers 27 adrenaline pumped network levels. EMR immerses you in an amazing new world, creating an addictive, fun and unique gaming experience.
This version incorporates the LUA plugin patch by pfhore into a complete download ZIP, playable "as is" with the most recent version of Aleph One (2025-03-02 release at time of writing).
SUMMARY: A simple, small-medium deathmatch/survival map designed for netplay & the XBLA Survival Plugin.
INSTALL INSTRUCTIONS: After download, extract "M2_Pillars_of_Time.zip" somewhere on your PC. Open the "M2_Pillars_of_Time" folder & read the "ReadMe" file for full instructions.
Tested on Latest "Aleph One" build with latest "Marathon 2: Durandal" data files.
XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/
A pretty wide variety of net maps (51 of 'em, actually). Flow and play range from good to very, very good. If you like the Rubicon textures/weapons, don't pass this up - there will be plenty of maps your group will enjoy.
These are my first 3 maps that I have absolutely no business uploading here, but am doing so anyway. I started mapping 4 days ago so if they're terrible dont blame me. Thanks to everyone in the discord who helped me figure out how this stupid crap works. Weland and Vasara rock and are a lot of fun. I keep staying up way too late making these maps that everyone is going to complain about. Hopefully these are fun to play or mock or something Have a Nice day.
Why ThrokMaps? Idk, there's tons of ammo and weapons, power ups, and healing items to keep you in the fight. idk I think theyre kinda fun
Note: I really like the M2 XBLA textures cause they're colorful, and I textured all this with that pack. You can of course use whatever pack you want but if it looks weird somewhere or if youre like "wow that texture sucks here" thats why.
Well that's it. if these suck then just delete them I dont care
Bugfixes and 2 new maps:
Get Even - pure high speed deathmatch.
Grim Destiny - An abandoned space station; low gravity with dynamic flow.