I give this map a solid 4 because [edit here] it is clean and awesome to play in most modes.
Great platforms. Gets you up and out of the way quickly. Also, stops SPNKR-spankers from excessive spanking... allows you to use SMG and even grenades sometimes.
Please add more complexity outside the centre arena but not much is needed.
Another Dimension isn't that hard, cheater.
Edit: I echo treellama's complaints.
Getting a bit closer to using Eternal with co-op now!
Did you really just upload the Cheats.lua that I wrote that already comes with Aleph One? Without giving me credit? And including an RTF ReadMe that doesn't even get all the cheat codes right?
ITs good and haz cool weapons but it crashes whenever i transport to another level
well, i tried doing a Cheat run on Running From evil and i got to the boss room (i think) i lasted a while and adventually died when i tried to amp up my health with Invincibility cheat(Nuke(0)) and in that time i died. very fun, i suggest you do a cheat run on that level, it is very intense when you get to the last part.
May we see video or screenshots, please?
I see you were partially inspired by my ehh19 physics.
You took all the weapon shapes from Apotheosis. Have some dignity man.
perhaps you could make NetMaps for Phoenix?
That would be awesome because for the time being you can only do Cooperative play.
Marathon Phoenix is a great scenario.
More Action packed than any scenario I've ever seen.
Textures are great. Well placed. Weapons have great variety, and each holds a special niche in certain encounters.
The levels are amazing too, enemies, architecture, and flow, all top notch...
...Except for "Escape Two Thousand." It's a level filled with nothing but dirty tricks and a badly placed switch that opens a door that you'll likely miss. After you memorize it, it'll still kill you.
F*** Escape Two Thousand.
The mappers have only contributed to the community, in various ways--
The point is to ruin it.
This script is not broken. 5 stars
You say this script is playable on any map, but maps without a hill just keep restarting the break counter.
The fusion bolt is cool though. The fusion bolt will also glow with my Extra Bloom Shapes on the Pfhorums.
This is an awesome script! I really like the new fusion bolt feature.
The combat is impotent, the architecture is flaccid, the atmosphere is sterile, the story lacks girth, the weapons are emasculated, the enemies are dysfunctional, and the whole package is generally limp-dicked.
5 stars for giving me the chance to write this review.
Another great one, Ryoko :D
Played the demo. Great maps. Screenshots wher?
It seems that you incorporated the best parts in all the maps that you liked, and just slapped them together not so nicely. The map is okay, not one of my top, but just okay.
A big problem I see with many maps on here are either flow or ammo. Out of 5 I give you a 4 for the flow and a 4.5 for ammo.
The map does a good job having the player follow really well into other parts of the map, also ammo is always plentiful.
As far as creativity is concerned, it could've helped to have more areas in the map, lighting could've been a bit more varied. The look of the map is very bland.
I'd say you seem to have the basics down with map creation, now you can step it up from here.
Truth