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Items by Fewest Reviews

Behind The Times Pack 1.0

Atom95 on Dec 27th 2014

Backinmyday

A collection of maps I made using old forge tools (0S9 old). It also includes most of the Atomic map pack I made a few years ago with a few fixes and tweaks.

Keep in mind that on both 'Puddle of Goo' and 'Back In My Day' there are two hills separated by goo and lava respectively.

Also, The Squared Circle is a boxing ring.

Yeah, I'm A7om95 too. Just couldn't remember my password for that account =)

2024 downloads, 0 reviews, 3 screenshots, 0.0 rating


Narrow Mountain Path

cassis on Jul 14th 2020

Narrowmountainpath_0002

Narrow Mountain Path is a weaponless platforming map combining tricks that let the player climb stairs higher than .33 WU and regular fast precision platforming. If a player gains a bit of height off the ground they can put their feet within .33 WU of a higher ledge and climb it, again giving them extra height they can use to climb subsequent steps. Using air control you can also steer off and onto a ledge so that you gain a height boost as if you were climbing a step which makes longer than normal horizontal jumps possible.

Despite the special trick emphasis I've tried to make this a flowy fun map to play through without falling or speedrun. Included in this download is a speedrun film and a film showing some more beginner friendly routes. A second version of the map with 3x health and an AR can be reached with level skip for more speedrun fun.

Straferunning is required to beat this map. To strafe run, press your forward + left or right strafe key to move faster at a slight diagonal.

742 downloads, 0 reviews, 1 screenshot, 0.0 rating


BallsHUD 1.0

W'rkncacnter on Apr 1st 2015

The perfect HUD for those of you who like to stare at balls while you play.

2141 downloads, 0 reviews, 0 screenshots, 0.0 rating


Marathon 2 Special Edition soundtrack in MP3 Format

Marathoner325 on Aug 3rd 2011

This is the Marathon 2 special edition soundtrack in MP3 format. THIS IS NOT MY MUSIC

3481 downloads, 0 reviews, 0 screenshots, 0.0 rating


Complete Level command 1.0

Hopper on Jul 8th 2015

For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.

Note: the command may make the level unplayable. See the included Read Me file for more information.

1615 downloads, 0 reviews, 0 screenshots, 0.0 rating


Almost Transparent Blue beta 1.1

cassis on Aug 14th 2020

Almosttransparentblue_0077

Almost Transparent Blue is a single level for Marathon Infinity with an emphasis on intense close quarters combat and creative use of Marathon's air movement.

I first began work on this level because I kept worrying about how the kind of combat I enjoyed would be received by the wider community. I created this level to indulge the kind of fight design I enjoy, where concepts like bullet herding and crowd manipulation come into play and the player is surrounded by enemies. Over time I decided I wanted to find the elements of challenge gameplay that are unique to Marathon's mechanics and aren't possible to recreate in other classic fps games.

If this understandably isn't appealing to you Easy and K should offer a relaxing experience for the most part.

Total Carnage is balanced for my enjoyment. Maybe you will enjoy it too :)

Due to a bug with raised dynamic limits, currently trying to load saves from this map after quitting the A1 application will crash A1. To fix this, begin a new game on the map, then exit to the main menu and load your save.

may require Aleph One 1.3 as I haven't tested with 1.2 and don't know when dynamic limits were changed. additionally software mode will experience some visual bugs with invisible liquids.

Notes for version beta 1.1:

tweaked player starting position to make the jump to AR easier without straferunning, tweaked item placement in final area to give the player a better cue for when to shoot at the beginning, hopefully fixed a monster bugging out in the same area

806 downloads, 0 reviews, 3 screenshots, 0.0 rating


Basic Co-op 1.2

treellama on Sep 13th 2020

Current_mood

This script adds some basic quality-of-life improvements to Marathon's default cooperative play:

  • Shares weapon and ammo pickups between players
  • Restores previous weapons and ammoes after respawning
  • Respawns players at the last pattern buffer any player activated
  • If the respawn point is under lava or goo, falls back to start of level

Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.

Requires Aleph One 1.3

Notes for version 1.2:

Changes:

  • Really fixes chip issues. Should work with original Marathon as well
  • Uses the last pattern buffer any player used as the new respawn point.
  • Falls back to start of level if the respawn point is under lava or goo

1004 downloads, 0 reviews, 0 screenshots, 0.0 rating


Vacation in Vilcabamba 1.0

Shappie on Aug 28th 2020

City_0000

"What a hoot! If you enjoyed revisiting Earth in Tempus Irae, you're going to really like your "Vacation In Vilcabamba". The mapmaking is excellent and more than sufficiently puzzly, the new textures are gorgeous, the terminals are completely proof-read, the AI is moderately twisted, and the monster placement is quite good, with a new baddie for you to wrestle with. My only disappointment was that it was only one level; I finished it cheering for more." Description by Rigger

Created by Daniel Thomas

I have applied the old Mac patches and converted to files that modern Aleph One will read. Enjoy! -Shappie

1071 downloads, 0 reviews, 3 screenshots, 0.0 rating


Thank You, Come Again! V.1

El Twixxo on Jun 20th 2007

Picture_2

This is a beautiful netmap that I made one night when I was tired, bored and didn�t feel like going to bed. Enjoy

2294 downloads, 0 reviews, 3 screenshots, 0.0 rating


Better Bridges 1.0

Crater Creator on Dec 21st 2015

Better_bridges_in_hang__em_low

Better Bridges is a new technique for simulating bridges in Aleph One levels as if the engine supported them natively. It’s a generalized Lua script that can work with any level that’s set up in a specific way. Included is a guide explaining how to make maps with Better Bridges, and a working sample map.

Notes for version 1.0:

First public release

1363 downloads, 0 reviews, 1 screenshot, 0.0 rating