Downloads

Tagged 'Utility' ordered randomly

Screenshot titled "Openable in ShapeFusion"

Marathon 1 shapes ported to Marathon 2 format

Notes for version 1.0:

Initial upload - Converted using Hopper's marathon-utils

638 downloads, 0 reviews, 1 screenshot

VacBob War v1.1

chinkeeyong on 07/17/2008

A hilarious physics model which turns every monster into a VacBob while retaining friend/enemy data, from Ticks to Juggernauts. Works best on netmaps or novelty maps like the A1 map pack; I love testing this out on The Keep. Includes an optional MML script which turns the player into a VacBob as well as correct the motion sensor and overhead map to display every monster as a Bob.

Notes for version v1.1:

Set overhead map to display all monsters as Bobs.

3,096 downloads, 2 reviews, 0 screenshots, 3.0 rating

TTEP Plugin (M3) v7.0

tim4i on 12/10/2010

Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon Infinity

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M3).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v7.0:

Same release - just renamed in Plugin list so you can use concurrently with Gorans Textures.

Plugin Support Release.

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

4,374 downloads, 0 reviews, 0 screenshots

TTEP Plugin (M2) v7.0

tim4i on 11/20/2010

Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon 2 Durandle.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M2).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v7.0:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

3,948 downloads, 1 review, 0 screenshots, 4.0 rating

Plugin Version of Visciom 'wep v1.41' for Marathon 2 & Marathon Infinity

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'wep v1.41.zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v1.41:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

3,929 downloads, 2 reviews, 0 screenshots, 4.5 rating

Plugin Version of Tim Vogels 'High-res Landscapes v1.1' for Marathon 2 Durandle.

-For screen shots and details refer to the original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'High-res Landscapes v1.1 (M2).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v1.1:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

3,173 downloads, 1 review, 0 screenshots, 5.0 rating

A pack of 4 of my latest physics models.

List.

1.Dual SMG's 2.Fun Physics 3. Auto Stuff 4.Juggernaut Missile Launcher

2,704 downloads, 0 reviews, 0 screenshots

ShotsFired Plugin v1.1

tim4i on 11/20/2010

Plugin Version of 'Shots Fired v1.1' by James Hastings-Trew (Nardo) for Marathon 2 Durandle and Marathon Infinity.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'shots_fired v1.1.zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v1.1:

Release Notes: Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

2,965 downloads, 2 reviews, 0 screenshots, 5.0 rating

Kimblee- Physics 1.15

AttilaGeek on 03/22/2011

Physics model, the last of many I've made. Here are the changes: --Pistol: No change (although a little buggy with the shapes) --shotgun: Now shoots flame rounds --Fusion: bolts look different, but function basically the same. --AR: shoots orange drone bolts, grenades bounce and have bigger, blue explosions. --SMG: shoots persistent/virulent bolts that act like grenades. Looks really cool, my favorite weapon. --Flamer: shoots a beam of fire that looks like the alien weapon from M2/Inf. --Rocket: Wave Motion Cannon. Persistent and virulent, looks like a giant fusion bolt and has a huge blast radius.

Also comes with Kimblee_Shapes, the shapes file needed to run it properly, otherwise you'll just get wierdly colored sprites.

Notes for version 1.15:

Versions 1-14 i kept to myself, but it is still a work in progress and as such any suggestions are welcome. I have some older physics models i made, and if anyone wants them i will upload those too.

2,823 downloads, 2 reviews, 0 screenshots, 1.0 rating

Screenshot titled "OMG! Run! No, wait! I mean OMG! Swim!"

This Aleph One plugin allows you to go under water calmly without having to look at those heinous faders. It works great for texturing liquid maps with Visual Mode by treellama, and is compatible with Marathon 2, Marathon Infinity and other plugins.

Notes for version 1.1:

Resolved some wording and parsing errors

2,874 downloads, 0 reviews, 8 screenshots

Cranberry

Cathunter on 03/27/2008

I don't know if anybody still wants to use Cranberry but I noticed it no longer seems to be available on-line. This is the application v3.0.b5 which would handle Lua & MML; the package includes various scripts people had left on Mike Benonis's site.

3,006 downloads, 0 reviews, 0 screenshots

JUICE 1.1.1

irons on 10/20/2007

Screenshot titled ""

JUICE is a Java-based--and, therefore, cross-platform--utility for editing map files. It can't replace a dedicated editor like Forge, but it is capable of editing several aspects of map files, most of which are geared toward fixing and tweaking network maps. For example, you can edit existing and place new level objects; you can change monster and item parameters; you can do some things that no other editor will let you do. If you're a mapmaker who needs to edit these sorts of things, but without consistent access to a Macintosh, give JUICE a try.

A manual is included, both in HTML and PDF forms.

v1.1.1 adds the ability to embed shapes patches.

v1.1 includes the long-anticipated texture converter.

3,693 downloads, 4 reviews, 1 screenshot, 5.0 rating

Screenshot titled "Editor Window"

A tool to create or modify Physics Model Files of Marathon - AlephOne.

Notes for version 1.1.6:

You can copy and paste between entries from in Edit menu.

4,664 downloads, 2 reviews, 1 screenshot, 4.5 rating

Project SC-QMA 1.0

Flippant Sol on 01/29/2023

Screenshot titled ""

Marathon's original QuickTime 2.x instruments, brought to modern DAWs in sample form.

Suitable for playing back Marathon MIDI files or incorporating these instruments into a new Marathon soundtrack.

Just set the user folder path of your SFZ player to the Aiffdisk and enjoy!

QuickTime Musical Instruments is property of Apple Computer, Inc. and Roland Corporation ©1994 All rights reserved. Do not use or distribute this reproduction for purposes other than Marathon-related activities. Do not sell this reproduction.

Notes for version 1.0:

ampeg_release may need to be adjusted on some of the instruments to properly recreate.

2.1 accented hi-hat sounds weird but that may just be how QuickTime processes it in a mix.

Random spikes in MIDI playback may be caused by duplicate notes.

If more instruments are needed, please contact me on Discord: @Solar-Tron #6173

989 downloads, 0 reviews, 1 screenshot

kataHUD 2.1

kata on 01/09/2011

Screenshot titled "screenshot"

kataHUD is a FloatingX based HUD script for various online games. After unzipping, put "kataHUDfiles" folder in the same directory as AlephOne.

2,676 downloads, 2 reviews, 1 screenshot, 3.5 rating

Screenshot titled "overview"

This plugin replaces all the textures in marathon infinity's lava set with 512x512 versions. I have sought to stay true to the originals and I hope it shows. Version 2 includes major updates to all textures. Bump maps are now supported. Make sure to check that out!

Notes for version 2.05:

2.0 New release with major texture upgrades and bump maps

2.05 Removal of bright line from texture 018.

4,248 downloads, 3 reviews, 1 screenshot, 5.0 rating

TTEP Plugin (M1) v7.0

tim4i on 11/20/2010

Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M1).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v7.0:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

4,229 downloads, 1 review, 0 screenshots, 4.0 rating

These are some handy little applets that change the filetype of anything you drag onto them. They're useful for playing windows-based maps on a mac, or looking at them in forge. The tools are somewhat dated, as most recent maps, shapes, etc are in the universally compatible format, but the file typer may still be of some use.

2,882 downloads, 0 reviews, 0 screenshots

Flying physics V2

Phortiphy on 02/24/2008

This is a 2 physics pack that I made a while back. The first one is playable, if rather gimmicky. The second one IS NOT PLAYABLE AT ALL, EDIT and was included as an example of the variety of things you can do with this EDIT. They both involve pressing the walk key to "fly". Nofall2 is not playable because I set player gravity to a negative number when walking, but the problem is that if you're killed you just keep going up and up and up into the ceiling. Because of some unknown engine property, if you accelerate into the ceiling while dead at a constant rate, it sends you up through the ceiling, where everything looks untextured, then for about a minute of that you come up through the floor, continue upwards through the ceiling and repeat. Because your corpse is still moving, it is impossible to respawn.

There. Do what you will with this, but at least let people know what you are doing before hosting it. EDIT In response to Tim, here are some suggestions for getting the most out of this: 1) Certain maps, such as Intercontinental Divide, get the most out of this (I found quick six in general to be pretty good for it). 2) The setup of this is such that a person on the ground can usually trump a flying person. That's alright, because in my experience there's only one or two people spoiling like that. 3) You can control the rise and fall (and direction [you can build up mad speed]) by shooting in the opposite direction (preferably with a machine gun, rockets don't work as well).

All credit for concept goes to Count Roland. Other tweaks are credited to me. He has okayed this for distribution last time I saw him.

3,064 downloads, 2 reviews, 0 screenshots, 2.0 rating

Animates the water with a 24 frame animation.

Only for water set so far. It needs to be activated last, since the last activated plugin gets priority.

Notes for version 0.2:

0.2 Moved the animated water from my water set to this plugin.

3,752 downloads, 2 reviews, 0 screenshots, 4.5 rating