Downloads

Tagged 'Solo' ordered randomly

Epitome 1

ParallaxTiger on 10/31/2025

Screenshot titled ""

SUMMARY: A small, very simple deathmatch/survival map designed for netplay & the XBLA Survival Plugin.

INSTALL INSTRUCTIONS: After download, extract "MI_Epitome.zip" somewhere on your PC. Open the "MI_Epitome" folder & read the "ReadMe" file for full instructions.

Tested on Latest "Aleph One" build with latest "Marathon Infinity" data files.

XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/

280 downloads, 0 reviews, 5 screenshots

Screenshot titled "Oasis Night"

A collection of my Survival/Net maps in one pack. Includes several bonuses + three all new maps never previously released.

14 maps total + several alternate versions + several bonuses/enhancements included.

6 Marathon 2: Durandal maps.

8 Marathon: Infinity maps.

9 alternate versions included.

All maps support Survival Mode & Netplay.

EXCLUSIVE MAPS TO THIS PACK (M2):

Water Temple

EXCLUSIVE MAPS TO THIS PACK (MI):

Sky Canyon/Star Canyon

Orbital Purgatory

PREVIOUS RELEASED MAPS INCLUDED IN PACK (M2):

Pillars of Time

High Sanctum

Pneumatic Atrophy

Rebound

Junction

PREVIOUS RELEASED MAPS INCLUDED IN PACK (MI):

Convergence Redux

Epitome

Dirge Redux

Oasis

Inferno

Chamber

UPDATE NOTES: All previously released maps for M2 & MI have been updated to feature more player-spawn points to better support NetGames.

Several previously released maps for M2 & MI have received alternate daytime/nighttime versions.

Convergence Redux is a complete retexture of Convergence.

Dirge Redux is the same map, now with added pillars in center arena (for better NetGame support).

Epitome now features Plasma Pistol & Missile Launcher, as well as a nighttime version.

High Sanctum & Epitome now feature liquid water pools, instead of just water textures.

Oasis now features the Sub Machine Gun, as well as a nighttime version.

INSTALL INSTRUCTIONS: Read the "ReadMe" file located in each map's folder located in the "Marathon_Durandal" and "Marathon_Infinity" folders to install.

Enjoy.

Single Player NetGame Plugin can be found here: https://simplici7y.com/items/single-player-network-game-lua-you-snooze-you-lose/

XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/

98 downloads, 0 reviews, 23 screenshots

Screenshot titled ""

Space scenery for Logan 7 single player map. Place zipped or unzipped download in Plugins folder in Marathon directory and select "Spooky Landscape Plugin" from environment preferences in game.

Notes for version 0.07:

Landscape doesnt align yet.

Prepare for renewal.

1,500 downloads, 0 reviews, 2 screenshots

Screenshot titled "Rubicon AO Light 1"

Archive of the original Marathon Rubicon release for classic MacOS Aleph One, titled Rubicon AO Light. This is the Rubicon scenario as it was before Rubicon X.

The files on this archive were taken from the Macintosh Garden here https://macintoshgarden.org/games/marathon-rubicon and passed through MacBinary II+ to make them compatible with modern Aleph One for Windows and Linux too.

Also included is a set of maps bundled with the AO Light release, including some netmaps, the Rubicon Xariim scenario and, as far as I can tell, one ported map from the unreleased scenarios that eventually became Rubicon.

Notes for version 2:

Added the weapons and items MML scripts from Rubicon X to fix wrong names in the HUD.

Hosted on Mega because the Simplici7y uploader is failing to upload.

2,254 downloads, 0 reviews, 2 screenshots

Screenshot titled "Strange Aeons"

An original fan soundtrack for Marathon Infinity, composed by Talashar. Featuring themes from Marathon, Halo, and M2SE. This won't just be a mashup of themes you know though, levels and character have been given their own themes to provide a new dimension to the game. Experience Infinity in a whole new way. Based on Treellama's M2SE plugin.

Preview my music here: https://talashar.bandcamp.com/album/strange-aeons

NOTE: MUSIC DOES NOT LOOP ENDLESSLY. This is intended. Many levels have added silence to allow the ambience some time on the stage. This silence is not a bug. Each level has been assigned specific tracks to emphasize narrative beats, emotional highlights, atmosphere, and overall vibe. If you would like looping versions of the songs, you can get them for free via the bandcamp link (click Buy Album then enter $0).

Recommended volume levels are 100% Master, 70% Music.

If you run into any issues with this plugin, I can be found in the Marathon Discord as @throkgaar.

Enjoy.

Notes for version High Quality Update:

Slight tweaks to timing and higher quality .ogg files with Metadata.

2,738 downloads, 3 reviews, 1 screenshot, 4.7 rating

Screenshot titled ""

Marathon: Istoria is a single-player RPG scenario set in the Marathon universe and designed for the Aleph One engine. It pushes the engine to its limits by using advanced character progression, combat, and storytelling.

Customize your character by choosing from seven different player classes, each with their own unique active and passive abilities. Decide which conventional weapons you want to specialize in, and make use of a brand new arsenal of spells. Explore Istoria while discovering its secrets and how you fit in the world through a combination of terminals and communicating with the recently deceased. Istoria features an original soundtrack by Jon Irons.

Notes for version 1.1:
  • Redesigned boss fight.
  • New spells sounds to replace some of the weaker sounds from the previous version.
  • New spherical mapped landscapes are available.
  • Spells can now be accessed using a hotkey while holding down the aux trigger.
  • MOAHs can fit in smaller spaces and are a new color.
  • The game will automatically be saved upon completion, so you can easily reload to see your score.
  • Uses class activations instead of body dialogue in score calculation.
  • Black holes will no longer throw dead bodies around, which was especially dangerous for MOAHs. Terminals should display correctly in unusual aspect ratios.
  • Various bug fixes and typo corrections.
  • Overhead map filtering performance optimizations.
  • Option to replace included soundtrack files with high-quality Bandcamp versions.
  • Minor probability tweaks for "roaming" soundtrack event.
  • Survival levels now let you choose Random for your class, and the game will choose for you.

2,889 downloads, 5 reviews, 6 screenshots, 5.0 rating

Deus Volt! 1.2

Penultimatum on 10/13/2024

Screenshot titled "Daylight at last"

After all, what is a metastable AI but an electric god?

You've been sent by Durandal to assist a UESC assault on the Vylae homeworld. As Pfhor resistance crumbles, a strange discovery offers new opportunities... and new perils.

A mini-scenario for Marathon Infinity. Eight levels, plus one interstitial and one secret bonus level.

Notes for version 1.2:

Notable changes in v1.2:

  • Added chapter screens
  • Added bookend levels (Before Top Dead Center and All Farewells Are Sudden)
  • Fixed issues with respawning Super Troopers and chip insertion on Atom Heart Mother
  • Tweaked story throughout to give more context for player actions and set up Part 3 (Coming Soon!)
  • Fixed miscellaneous bugs and typos throughout

5,120 downloads, 5 reviews, 6 screenshots, 3.8 rating

Screenshot titled "Tunnels of Lh'owon"

A zip file version of the old 3D Examples from the early days of Aleph One. Includes a plugin containing 3D models of columns and lights, and two maps for trying it out. Files originally created by "binhqx", and still available in .sit form here

3,295 downloads, 5 reviews, 2 screenshots, 4.2 rating

Fart Or Die! 1.3.5

dustu on 09/22/2015

Screenshot titled "Quiet Before the Storm"

NOTE: Many changes have gone into this game to address the two reviews. With over 900 downloads, I'd appreciate a review from someone else. Please? Many many updates to add pillars, stairs, transparency, different goals, etc. When this was originally reviewed, there were only 4 levels! Please review if you downloaded it.

=========

Fart or Die! is a 9-level game that uses hidden areas, terminals, switches, teleports, and more!

As a beginner, I struggled to figure out how to create switches, terminals, platforms, stairs, circles (use circle plugin around a line), uplink chips, exits and terminal variants with multiple actions. I also could not figure out how to add motion or depth to water, lava, or sewage. All that works now and is included in this game.

I am not an expert map maker by any means (more a newb) but this map contains a lot of commonly used elements for map makers and may help some newbs.

NOTE: I am not a super mapping pro and my levels are much less complex than others on here…but it is that complexity that made it hard for me to learn by studying other maps. I hope this set of maps helps someone new on here. This is NOT an advanced mapping tutorial. It is meant to help you get over the hump.

Having said all that, it is also fun to play and I enjoyed making it. While the levels are not too complex, they are challenging and require you to follow game strategy to move from one level to another. :) If you play the game at the hardest level, you will find it difficult to complete. :)

Let me know if you like it. I'm in the pfhorums as dustu and on live games as dustu.

NOTE: I have addressed most, if not all, of the comments by reviewers on here and in the forums.

If you download this, please review it.

Enjoy!

Notes for version 1.3.5:

Minor bug fixes.

4,216 downloads, 3 reviews, 6 screenshots, 2.0 rating

Departure 2.1

Sam on 06/16/2025

Screenshot titled "Phfor Boarding Pod Entry"

A scenario set between Marathon 2 and Marathon Infinity. Intended to enhance the story experience of playing Infinity by giving enough context to work out key plot points as they happen in game.

As Departure intended as a prequel to Infinity it's fairly short. Only 12 levels and some of them are fairly short.

Any feedback is welcome. Alternatively feel free to unpack the game file with Atque and make improvements.

Notes for version 2.1:

Version 1.1 - Fixed bug in smaller walkway area of Noctem where player could clip through wall and be trapped in centre

Version 2.0 - Fixed sticky polygons at start of Eye of Khfiva - Modified section with water level switch on Mallum Sommium, including adding a new path. - Various texture changes, ceiling modifications, and lighting tweaks, especially on Thirteen Bonfires and the larger areas of Elevate Injured Areas, Eye of Khfiva, and Endure. - Minor edits to some terminal text.

Version 2.1 - Fixed wrong start location in Mallum Sommium and polygon height to reenable Flick'ta beach assault (sorry about stuffing them up)

2,768 downloads, 0 reviews, 1 screenshot

Evil-Nukedome 8-9-97

NovusXcell on 10/12/2025

This is a concept map. Includes aliens for solo, and a ball, and a hill.

I made this map the day before our Carn Fest VI, so we could crash test it. We found a few things that needed fixing, and I fixed em on the fly. We then all came to a concesus that it was great, so we made a film and I would post it for others. Here it is, and a film included on how it's played.

There is one thing I might mention though... the physics have been altered, so that you can wield two NUKEGUNS at once. How it works is, you must first pickup one nukegun, and then pickup TWO ammo packs in order to use two nukegun. This is the only way it was possible of being done, so live with it. Shot damage has been GREATLY reduced so you need to hit them more than just once at a very far distance... made it more fair, after play testing it.

Known bugs that will not be fixed or listened too in eMail: Have to pickup ammo before using the weapon. Have to pick up more ammo in order to use a second. Only have to pick up one physical nukegun to use two. Player graphics from anothers point of view shows them holding dual pistols instead of dual nukeguns (this one is imposible to fix unless I made a stinking shapes patcher and got rid of pistols alltogether).

Just throw this map file into the folder of EVIL (or some folder within the Evil folder), and pick it from the Environment Preferences area. It has pre-merged Physics that are EVIL compatible, so no worry there.

Actually... ANY map made for use with EVIL should be pre-merged with physics, regardless. Otherwise it's not a map worth messing with.

Created by Randall Shaw aka Frigidman

348 downloads, 0 reviews, 0 screenshots

Marathon Jjaro 1.0beta2

pfhore on 02/17/2025

Screenshot titled ""

AlephOne Solo campain(Map only)

Notes for version 1.0beta2:

Fix Level2 terminal teleporter. Change final level name

1,940 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

SUMMARY: A simple, medium-sized deathmatch/survival map designed for netplay & the XBLA Survival Plugin.

INSTALL INSTRUCTIONS: After download, extract "M2_High_Sanctum.zip" somewhere on your PC. Open the "M2_High_Sanctum" folder & read the "ReadMe" file for full instructions.

Tested on Latest "Aleph One" build with latest "Marathon 2: Durandal" data files.

XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/

140 downloads, 0 reviews, 5 screenshots

Screenshot titled "Terminal-Pict_02"

Henseler´s Hell a map by RealRainman

Henseler´s Hell is the first and only "Marathon map" I made back in 1997. I tried to develop a detailed storyline that, although based on the familiar "I guide you through the action" concept, comes up with surprising twists and a couple of neat tricks that pushes even the experienced player to his limits. I wanted to include a lot of cool graphics (watch out for the terminals !) , and the biggest battlebot that the "Marathon" world has ever seen (I guess) !

Believe me, I used ALL the polygons,objects and entities that are possible to use in "Forge".

Notes for version 02:

Sorry guys, forgot about the fact that I uploaded here! A nice guy by the name of Greg (somehow) got in contact with me and pointed out the missing terminal pics! The HENSELER´S HELL map-file must have been corrupted years ago by copying it to a PC-file server. I was able to retrieve the original map file and it has all the terminal artwork included (which is important at some point in the story, visual hints etc.). Have fun! cheers, RealRainman

3,264 downloads, 2 reviews, 4 screenshots, 3.5 rating

M2 Pepperscapes 🌶️

W'rkncacnter on 04/01/2024

Screenshot titled ""

Tired of seeing the same 4 landscapes over and over when playing marathon 2? Why not give each level its own unique landscape?

Just put this into your Marathon 2 Plugins folder. You'll never know how you lived without it.

1,884 downloads, 1 review, 2 screenshots, 5.0 rating

Screenshot titled ""

SUMMARY: A simple, small-medium deathmatch/survival map designed for netplay & the XBLA Survival Plugin.

INSTALL INSTRUCTIONS: After download, extract "M2_Pillars_of_Time.zip" somewhere on your PC. Open the "M2_Pillars_of_Time" folder & read the "ReadMe" file for full instructions.

Tested on Latest "Aleph One" build with latest "Marathon 2: Durandal" data files.

XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/

176 downloads, 0 reviews, 5 screenshots

This is a map I made in college, ages ago. Heavily inspired by certain moments from the Rubicon solo campaign, but with its own unique twists.

This level is designed to be severely punishing, but absolutely doable with a sound strategy. There are ambushes. There are turret puzzles. There are times you'll have to run for your life.

One word of advice - you're not meant to fight every juggernaut. You can still try if you want to :)

Notes for version 1.0:

The first and so far only build.

1,092 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

SUMMARY: A large, maze-like deathmatch/survival map designed for netplay & the XBLA Survival Plugin.

INSTALL INSTRUCTIONS: After download, extract "M2_Pneumatic_Atrophy.zip" somewhere on your PC. Open the "M2_Pneumatic_Atrophy" folder & read the "ReadMe" file for full instructions.

Tested on Latest "Aleph One" build with latest "Marathon 2: Durandal" data files.

XBLA Survival Plugin can be found here: https://simplici7y.com/items/xbla-survival-2/

132 downloads, 0 reviews, 8 screenshots

Screenshot titled "Outside"

A full scenario for Marathon Infinity. It is a 6 level breach and infiltrate mission into a Pfhor military compound, complete with new terminal and chapter arts, as well as some interesting old school mapping tricks and fun bits.

This version of the scenario was updated to Marathon Infinity (textures and refinements). If you want to play this scenario in Marathon 2, it is highly recommended you grab the other archive (specifically for M2), or many textures just won't look right on things.

Notes for version v2.0:

Final version for Siege of Nor'Korh.

1,532 downloads, 0 reviews, 6 screenshots

Stand-alone Marathon game. Windows version.

Notes for version .36:

Fixed the gamma bug.

3,801 downloads, 2 reviews, 0 screenshots, 3.5 rating