Downloads

Tagged 'Scenario' ordered randomly

Screenshot titled "It's a long line to the NEFXpo event, and you have to yell and shove to get around it."

In this new NEFX scenario shell for Marathon Aleph One, you're a pedestrian trying to get past a crowd of other pedestrians to get to the exit, in part by yelling and shoving. But no one can die, so be patient, persevering, and careful about where, when, and how you shove and yell.

Notes for version 2023-10-16:

Today I added one new map for Marathon: BOBJam, "How Originary Understandings Get Re-Reached". This can be downloaded individually or with other maps or the scenario itself at the provided link.

464 downloads, 2 reviews, 1 screenshot, 5.0 rating

EVIL Ra'thor I

Scuzbomb on 03/31/2015

Screenshot titled "Up and at 'em"

9 levels. This may be the most difficult scenario you will ever play.

Here's a review from the only person I know that completed it.

I just finished Ra'thor (except for the hidden level, which I did not find the entry point for).

"I've been playing Marathon since late '95, and think I'm a pretty good player, but your scenario is hands down the most difficult I've ever played. In fact, I'd say it's pretty near impossible to beat on Total Carnage, especially the last 3 vacuum levels. I freely admit that I cheated constantly for oxygen and once or twice for ammo (especially on Igor Ra'thor), and occasionally used Forge. I do have a life, and I just didn't have the time (or desire) to play those levels over and over again to reach the level of perfection needed to complete them on the available oxygen or ammo (at least what I could find). I believe I never cheated for shields, but I may be mistaken. It took me a long time to get through the maps, so memory fades. You made free use of hidden switches that made things that much harder".

D. Supanich, North Hollywood, CA (March 2003)

Notes for version I:

This scenario was created back in 1998 and is based on Marathon EVIL. It's my original version and is meant to be almost impossible to complete. I'm working on an updated version that will be much easier and include 2 new levels...Version II coming soon!

2,592 downloads, 3 reviews, 3 screenshots, 1.3 rating

Screenshot titled ""

A 25 level solo scenario, seven years in the making, Marathon: W'rkncacnter explores the player's future after the final level of Marathon Infinity.

Although it uses standard Marathon Infinity shapes, monsters, and weapons, Marathon W'rkncacnter features stunning architecture and use of the cutting edge persistent Lua feature of Aleph One.

Coming soon: the Marathon: W'rkncacnter net map pack.

WARNING: There are story spoilers in the reviews! Don't read them if you don't want to be spoiled.

Notes for version 1.0:

I didn't have anybody beta test this, so maybe you should consider this a beta release. ::shrug::

3,784 downloads, 12 reviews, 6 screenshots, 3.8 rating

M1A1 Project 1.2

M1A1 Team on 01/29/2003

Screenshot titled ""

M1A1 was a port of Marathon to Aleph One released in 2001 and updated in 2002 before Aleph One was able to use the original Marathon data files.

Today, Aleph One is able to play the original Marathon 1 which can be found at lhowon.org. Downloads for M1A1 will not work with Marathon 1. See the Marathon 1 scenario page for compatible files.

An archive of the the original M1A1 Project homepage can be found here.. Downloads can be found on the Fileball Archive.

Credits: Mattias Borgström, AlexJLS, Chris Komarnicki, Candace Sherriff, Sidoh, Brett, Garrick and Matthew Smith, Reginald Berkeeper, Mike Schapiro, Jay Faircloth, Peter de Blanc, Brian Retchless, Randall J. Currie, Eric Peterson, Nebular, David Santiago, Craig Caroon, Jeffery Carlson, Derf, Grasshopper, REB.

Special Thanks: Claude Errera, The Aleph One team, Tomoaki Deguchi, Michio Hashimoto, Andrew Nagi, Jesse Simko, Hamish Sinclair, Michael Watson, John Zero, Bungie Studios.

346 downloads, 0 reviews, 2 screenshots

Screenshot titled "Map 1: Wake up, Dr. Moriarty"

Marathon 1984 is a custom 3 map scenario for Marathon Infinity, created in 1997 by Frank 'Elk' Rooke and distributed in the MacAddict issue No. 13 cover CD.

This file contains the Marathon 1984 map file and a patched shapes file in MacBinary II format, compatible with Aleph One, as well as the original installer for classic MacOS also in MacBinary II format.

Contents of the Marathon 1984 original readme file:

Marathon-1984 Scenario

Level construction, textures and terminal art: Frank 'Elk' Rooke Many thanks to Devon Belcher (UESC Marine terminal pict by Devon)

Final merge: 6-16-97

1984 consists of three levels to be played as solo maps only and using Marathon Infinity.

Send your comments or questions to: kfrooke@earthlink.net.

683 downloads, 1 review, 7 screenshots, 4.0 rating

This fixes the issues from the original 2019 upload, meaning it doesn't have anyone else's plugin or any version of Aleph One in it. This was a joke made in response to Meerjel01's proposed scenario Marathon: Green. It's an extermination level, so return to the starting platform after killing everything. In the meantime, deal with all the green.

Notes for version 2:

Doesn't have anyone else's plugin or any earlier version of Aleph One in it. I used a custom texture to create the green this time, and it's easier and better to navigate this way anyway.

570 downloads, 0 reviews, 0 screenshots

Marathon (1994)

Bungie on 12/24/1994

Screenshot titled ""

Alien forces have boarded the interstellar colony ship Marathon®. The situation is dire. As a security officer onboard, it is your duty to defend the ship and its crew.

Experience the start of Bungie™’s iconic trilogy with Marathon. This release uses the original Marathon data files for the most authentic experience outside of a classic Mac or emulator.

276 downloads, 0 reviews, 1 screenshot

Colony Mod 1.3.1

skraeling on 12/28/2015

Screenshot titled ""

This is 1 single player map. It was supposed to be part of a 3 map intro to an 11 map campaign that started a year ago. I'm hoping to get the next two maps added over the next month. Doubt I'll ever find the time to create the full campaign.

New physics file, new shapes file, and the merged map file are included in the download.

Physics of monsters has been modified so they act a little different.

The behavior of every gun has been modified. No assault rifle.

No new art.

If you're getting frustrated or just want to goof around, there's a secret door right at the start which leads to a Cheat Room containing all the guns and a recharger.

Notes for version 1.3.1:

-Added 3rd level

-Changed shotgun behavior

-Added terminal explaining new pistol behavior to 1st level, also added ammo

-Added sounds to 2nd level

-Included physics and shapes file, along with infinity's original music and sound files

-12/28/15: made a change so that you actually transport to level 3 after level 2

2,693 downloads, 3 reviews, 6 screenshots, 4.0 rating

Marathon 1 Redux 0.0.13-alpha

liacrow on 07/30/2019

Screenshot titled "Reimagined architecture"

Weekly updates on Github: https://github.com/ravenshining/M1R

A project to give Marathon 1 a facelift, incorporating the new features of Aleph One to flesh out and add realism to the Marathon's architecture. Eventually, to include a branching storyline- possibly even missions on the colony moon.

Featuring Marathon 1 with lua scripting, liquids, ambient sound, new weapons, more scenery, improved sprites, expanded architecture, new terms & terminal art, and the latest HD plugins. Also including Craig Hardgrove's soundtrack, you can visit his page over at themarathonmusic.com !

At this point M1R should contain a complete, playable, almost bug-free recreation of M1, however, I still consider this an alpha as there are many more features and levels to come, and other features present that will be cut.

To contribute to this project, download it and read the "Help Wanted.txt" and/or TODO.txt," or head over to the Pfhorums where the lists and discussion are posted: http://pfhorums.com/viewtopic.php?f=13&t=53510

WINDOWS USERS PLEASE NOTE Marathon 1 Redux's extensive HD and 3D assets may cause 32-bit builds of Aleph One to crash immediately upon starting a game. To resolve this issue, you will have to experiment with turning off plugins or reducing texture replacement resolution to taste.

Notes for version 0.0.13-alpha:
  • Starting a new game now brings you directly to Arrival, rather than skipping though unfinished prologues
  • Currently unplayable levels are hidden from the level-select dialogue
  • Lua scripting is finding its way to several levels to control special events and functions
  • 3D models fixed so they no longer cause clipping & bloom problems, and distort less on pulsating textures
  • New texture variants, bringing the total number to 386! (including landscapes and animation frames)
  • Most levels updated to greater and lesser degrees to take advantage of the new textures
  • AI variant terminal textures applied to every terminal - e.g., a Leela terminal says LEELA on it in-world
  • Differentiated solid and liquid lava, and to a lesser degree, goo
  • New epilogue level (thanks to Pfhorrest for letting me re-use some Eternal geometry)
  • A new defensive twist to Pfhoraphobia to balance out its new Lua scripting
  • Updates to Arrival, The Rose, Welcome to the Revolution, Try Again, Beware of Low-Flying Defence Drones
  • The first Pfhor terminal
  • Pfhor fighter sprites optimised for bloom
  • Revised Vidmaster's Oath
  • Newly spawned players start with plot-appropriate weapons, at the expense of ammo
  • Low resolution fallback if you disable the 3072p landscape plugin
  • Lots of bugfixes in general, thank you to everyone who reported problems!
  • Much saner organisation overall
  • Probably more because it's been 9 months since 0.0.12!

Known bugs A mutant pfhor teleports into space and BoBs clog corridors in the epilogue level, both fixed in weelky release Flamethrower is wonky *Player's light is too dark, fixed in weekly release

4,077 downloads, 4 reviews, 9 screenshots, 4.2 rating

Iris 1.1

Vice on 04/10/2024

Screenshot titled ""

Play as a replicant designed by Lysander.

Project Iris is a Rubicon scenario which will likely never be finished.

It features two full-fledged levels and a transition level.

Violet is arguably the best map I've ever made and I am happy to share it for others to enjoy. The level is meant to take place halfway through the story, so expect in medias res-style terminals.

Additional notes:

  • Your unarmed secondary is a "kick" with major knockback.

  • You will need Rubicon X to play this scenario. Make sure to follow the instructions I've included in the zip.

Notes for version 1.1:
  • Hotfix: Door in Dry Petals On My Espresso Martini was locked by default

420 downloads, 0 reviews, 6 screenshots

Xmas 3: Starship unburied.0

drictelt on 11/17/2013

Xmas 3 is the third in a series of collaborative single-player projects, in an episodic format.

Contributors: RyokoTK, Shadowbreaker, Cryos, Axle_Gear, Drictelt, Goran

Notes for version unburied.0:

Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.

2,651 downloads, 2 reviews, 0 screenshots, 4.0 rating

Screenshot titled ""

Marathon: Istoria is a single-player RPG scenario set in the Marathon universe and designed for the Aleph One engine. It pushes the engine to its limits by using advanced character progression, combat, and storytelling.

Customize your character by choosing from seven different player classes, each with their own unique active and passive abilities. Decide which conventional weapons you want to specialize in, and make use of a brand new arsenal of spells. Explore Istoria while discovering its secrets and how you fit in the world through a combination of terminals and communicating with the recently deceased. Istoria features an original soundtrack by Jon Irons.

NOTE: the "microphone" key in Aleph One has recently been changed to the "aux trigger" key, which is important to know for Istoria.

Notes for version 1.0:
  • Initial release.

819 downloads, 5 reviews, 6 screenshots, 5.0 rating

Screenshot titled ""

These are compatibility files for Wheels! (a marathon engine game) to make it work in Aleph One. If you happen to own Wheels!, you can combine it with these files to play it with Aleph One. The original game supported input devices for people learning to use a wheel chair, and I don't know if those work in Aleph One. You will be limited by whatever inputs it supports, so this is mostly just for people curious to go through the game outside the context of its original purpose.

1,153 downloads, 2 reviews, 1 screenshot, 3.0 rating

Screenshot titled "first terminal"

This is an English translation of the Aleph One scenario "Blauwe Vingers", originally in Dutch. All due credit for the original scenario and game content belongs to Tim Vogel and Stage Game Studio. The translation was the combined effort of myself, Drictelt, and Google's translation service.

This is a translation of the map file only, which means only terminal text, map text, level names, and console text are translated. Everything else, like interface text, loading screen text, and audio, is unchanged at this time.

To install, move Kaart.sceA into the "Data" subfolder of your Blauwe Vingers installation. For more information, see the included read me file.

Enjoy!

Notes for version 1.2 English:

This is the first release, compatible with Blauwe Vingers 1.2.

2,584 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

Collect 52 cards to win!

563 downloads, 0 reviews, 1 screenshot

Jack Hammer Beta 2013

ellio7t on 10/17/2013

Screenshot titled ""

Public beta

14 levels spread over three paths.

Rubicon X highly suggested.

Notes for version 2013:

Now with "more better"! (Still some suck included, as I haven't worked on it in almost a year. Pretty sure its as done as it will ever be.)

2,728 downloads, 2 reviews, 1 screenshot, 3.0 rating

An AI Called Wanda 1.0

Shappie on 02/05/2021

Screenshot titled ""

It is 40 years after the combined forces of Earth and the S'pht Kr sacked the Pfhor system. You were put back into stasis after your legendary battles at Tau Ceti and L'howon. You've been recalled from stasis to help the UESC on a mission of utmost importance. You are aboard the UESC Leviathan and headed towards the Kolana system. Hobbes, the onboard AI, informs you of the situation. The Pfhor are back. So are the S'pht. More importantly, there is a new player in town, an AI called Wanda.

Features:

  • An epic 3-way battle for the Jjaro AI with fluid alliances. Fight with the S'pht against the Pfhor, fight with the Pfhor against the S'pht. Fight alone against everyone.
  • A new texture set
  • 12 solo levels

Created by John A. Hancock, 1998

1,334 downloads, 0 reviews, 4 screenshots

NEFX - Marathon: Pathsifter - The Facing of the Legion Within -- newest map addition 2023-07-25

Adminn_1 on 07/26/2023

Screenshot titled ""

In this NEFX shell based on Pathways Into Darkness, you've probed too deeply into matters unknown and found yourself in the forbidden zone, at the mercy of a once-dormant deity ordering your retrieval of diamonds to escape.

Notes for version -- newest map addition 2023-07-25:

I added a separate Pathsifter map called "The Abrasion at the Horizon Boundary". You can get this map and others along with the scenario folder itself at the provided link.

681 downloads, 1 review, 5 screenshots, 5.0 rating

Stand-alone Marathon game. Windows version.

Notes for version .36:

Fixed the gamma bug.

2,905 downloads, 2 reviews, 0 screenshots, 3.5 rating

Marathon 2: Durandal (1995)

Bungie on 11/24/1995

Screenshot titled ""

Fresh from your triumph on the starship Marathon®, you are seized by the rogue computer Durandal to do his bidding in a distant part of the galaxy. Within the ruins of an ancient civilization, you must seek the remnants of a lost clan and uncover their long-buried secrets. Battle opponents ancient and terrible, with sophisticated weapons and devious strategies, all the while struggling to escape the alien nightmare…

This release of Marathon 2: Durandal includes the classic graphics, and revamped high-definition textures and monsters from the Xbox Live Arcade edition.

242 downloads, 0 reviews, 1 screenshot