This is the Marathon 2 special edition soundtrack in MP3 format. THIS IS NOT MY MUSIC
This is the Marathon 2: Durandal map file coupled with the Special Edition soundtrack, which, when the map and tracks are installed, will play over the Marathon 2 levels. I DO NOT OWN THIS MUSIC
A collection of 28 ogg tracks created by Mark Sumner (Zipper Cat), Mike Gorczynski (The Punisher), The Cannibal Whore Feast(Iain McLaughlin), Julian Zielke (Mercenary), MuShoo.
Originally uploaded to Orbital Arm, I am not the author of this release.
1024 No More.ogg
Adrenalina Perpetua.ogg
Alien Voyage.ogg
All Roads Lead to Carnage.ogg
Black Hole.ogg
Bob is Dead.ogg
Chain Reaction.ogg
Dreamscape.ogg
Frogblast the Dance Floor.ogg
G4 Sunbathing.ogg
Haunter of the Darkness.ogg
Hopper.ogg
Lost Hope.ogg
M2-SE Theme.ogg
Messiah.ogg
Momar.ogg
Pfhor Voyage.ogg
Pilgrim.ogg
Pyramids of Jjarro.ogg
Scorched.ogg
See You Starside.ogg
Splash (Durandal).mp3
Thanatos.ogg
They Are Coming.ogg
They Are Waiting.ogg
This Means War.ogg
Trapped In Space.ogg
We're Everywhere!.ogg
A collection of 25 mp3 tracks created by Tobacco (Thomas Barth), Cannibal Whore Feast (Iain McLaughlin), Chibi-Usa, MuShoo (Mike Schapiro).
Originally uploaded to Orbital Arm, I am not the author of this release.
Aliens Again.mp3
Chomber.mp3
Chomber2.mp3
Fat Man.mp3
Fat Man2.mp3
Flippant.mp3
Flowers In Heaven.mp3
Flowers In Heaven2.mp3
Freedom.mp3
Guardians.mp3
Landing.mp3
Landing2.mp3
Leela.mp3
Leela2.mp3
New Pacific (Reprise).mp3
New Pacific.mp3
Rapture.mp3
Rushing.mp3
Rushing2.mp3
Splash (Marathon).mp3
Splash (Marathon)2.mp3
Swirls.mp3
Swirls2.mp3
We're Everywhere!.mp3
What About Bob.mp3
A collection of 26 ogg tracks created by Craig Hardgrove, Tobacco (Thomas Barth), The Cannibal Whore Feast, Chibi-Usa.
Originally uploaded to Orbital Arm, I am not the author of this release.
Aliens Again.ogg
Axonical.ogg
Chomber.ogg
Chomber2.ogg
Fat Man.ogg
Fat Man2.ogg
Flippant.ogg
Flowers In Heaven.ogg
Flowers In Heaven2.ogg
Freedom.ogg
Guardians.ogg
Landing.ogg
Landing2.ogg
Leela.ogg
Leela2.ogg
New Pacific (Reprise).ogg
New Pacific.ogg
Phasmidia Elegans.ogg
Rapture.ogg
Rushing.ogg
Rushing2.ogg
Splash (Marathon).ogg
Splash (Marathon)2.ogg
Swirls.ogg
Swirls2.ogg
What About Bob.ogg
I AM NOT THE AUTHOR OF THIS SOFTWARE
I notice that the version of Marathon: Freedom on Simplici7y is actually out of date. CubicCircle released a 047 version some time after the 036 version (the one on S7 now), but it seems that isn't available here anymore.
I am uploading this for posterity.
Marathon Freedom v047 by CubicCircle.
Application is available in MacOSX only, since, well, that's the only version I have.
Improvements since 036- two new levels and a World Arena: three new tracks. Tears of K'lia architecture slightly modified.
well, my texturing currently sucks. i've already fixed it all and will put it in my update of this pack, but for now, this is my first draft of my first map pack. it still needs work, but id like some constructive feedback on specifics of improving these maps if you have any so that i can...well.. improve them...
M1A1 Fixes is a plugin that makes the scenario a little closer to the original Marathon.
This first version has 3 fixes:
Remove the "Pathways into Darkness" opening
Restore the BoBs' soft-death sequences
Limit the player to a single fist (sadly not the left one)
The "No PiD" plugin is not necessary or compatible with this plugin, so please uninstall or disable it before trying M1A1 Fixes.
For the first time in digital quality, you can hear Marathon's music as it first shipped in 1994.
The default M1A1 tracks use QuickTime 2.5, released in 1996, which changed some of the instruments. These files were recorded with QuickTime 2.0, which shipped with Marathon, to capture what it sounded like when Bungie first released the game.
Use this and my physics will b kooler! i dont have access to the computer i made these on so they're not perfect but have fun and review!!!
Could sombody review with at least some brains?? I deffinitly enjoy these Physics and i had fun using toy guns to build the animations off of. I know you all are "used" to the original stuff, it got old to me. in one phrase IF YOU DONT USE IT DON'T REVIEW IT.
This appears to be a secret song for Marathon Trojan.
It can be found in a snd resource in the Trojan Manual. In Classic, after pasting the file to Scrapbook, then dragging it to the desktop, it was converted to .aiff format with SoundApp.
Thanks to GrimCleaver for teaching me this technique. :)
The song itself is 41 seconds long, and it ends rather abruptly. This is probably because it isn't the full song. It is still enjoyable.
Initial release.
This is my first netpack. It features a giant pillar. You start inside the pillar and stay there. Its really big and nice, with minipillars inside. I'm very sorry that I couldn't include screenshots because my network is too slow.
:::IMPORTANT NOTE::: All my projects (and all of iamanidiotbad's projects) are temporarily DEAD. Copying my projects is allowed. Thank you for your time.
Fixed something where a wall goes up when you activate the platforms; the platforms now don't take up the entire space between the upper ledges. Also added some waterfall thingies, removed the death trap of river canyon ringing the middle, the map doesnt flood anymore (though you still walk in shallow watter). Also... changed item placements and counts. However I do not think this map is good for survival, there is a chance that monstars will appear outside the tower. I am not sure of this... Added a nice secret through the discovery of the usage of tags!
Some transparent lines textured, i was too lazy to remove the textures. Maybe in a week i'll fix it?
And i seemingly skipped beta1 because in beta1 i forgot to texture a side on a platform. now i textured it. hip hip horray.
Also added a hill for support of survival and koth.
Also added a ball for rugby, KTMWTB, and CTF support.
Well, this is my first map pack. I don't think that these maps are really good so if you have suggestions, send it to me please for better maps.
These Shapes files are for use with Marathon 2: Durandal or Marathon Infinity, and are edited to make certain bitmaps glow. Muzzle flashes, explosions, projectiles, monsters, scenery lights, and liquid splashes will now glow. Both Shapes files will work with either Scenario. OpenGL (Shader) is required to experience the full effect.
Comes in both Infinity and M2 textures!
Instructions:
Place the Radiance Shapes folder within your Aleph One directory.
Select either Radiance Shapes file in your Environment Preferences.
Make sure you are using the OpenGL (Shader) Renderer, and that Bloom Effects are turned on in the Graphics Preferences.
Eventually, I'd like to make this into a Plugin.
Initial Release. These were named the Extra Bloom Shapes at one time. Nothing's really changed about them except the name since then.
Back in March, Irons re-discovered a contest for 7-polygon maps, also known as "Simplici7y" maps. I was intrigued by the concept, and drew some sketches that turned into these seven levels. Despite making Marathon maps for nearly the last fifteen years, this is the first Infinity map I've officially released. I chose to follow the restrictions imposed by the original contest.
This is the first official release. All maps and gametypes have been tested for functionality and balance.
The first ever survival map, with a base, plentiful weapons and healing, and lots of space for battle. And yes, I MADE THE PREVIOUS DEAD CITY MAP AS WELL, SO OF COURSE IT LOOKS LIKE IT. DUH.
Completely redone: you can now run up the rocks, distracting polygons are removed, others were added, and especially the size will allow for more carnage. Take note: despite size change, aliens will still get stuck on the steps, and must be killed with bullets, not by 'splodes. My solo record is now 22. Good luck.
one shot kills physics; i tried to keep a balance, so most weapons will have modifications!
plz enjoy and review, also if u think something can be inproved or u would like me to create some other bunch of physics just let me know! =D