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Latest Downloads matching 'Hopper, Ares Ex Machina, treellama, Jon Irons, The Man, Solra Bizna, and CryoS'

Screenshot titled "fighting"

This plugin updates the appearance of various Infinity specific monsters to fit in with the XBLA monster set.

Notes for version 1.1:

Fixes VacBob color table 03 to be more accurate to the original.

(It isn't used the the original maps, though)

2,211 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled ""

Originally released in 2002, "Xariim" is my solo scenario for Marathon Rubicon. 14 solo levels, one solo carnage level, three Read Me's. The (positive) review on archives.bungie.org is still up - read it if you want.

Tested with Rubicon X and Aleph One 1.2.1. Select the scenario file under Environment.

ADRESSING THE 2/5 REVIEW BELOW: Yes, it is true that this release has issues. While I don't know what the reviewer is refering to with Ataraxia being "unbeatable" (I just played through the entire package), it is true that a switch in "Closed Quarters BOB Combat" should actually be a destructable surface. As a result you can block your own progress by hitting the "switch" again. There are more similar bugs in later levels. There are other minor problems too, like some polys not having ambient sounds. That all being said, I can assure the reviewer that Rubicon Xariim was tested a lot, by me, Jane Davison and partially Christopher Lund. John Sumner vidmastered the whole thing, so you can watch him beat the Ataraxia level. The reason why these issues never got fixed is that I released the package in 2002 when I finished school. After that I was off doing the mandatory military service in Germany, so not much mapmaking going on during that time.

2,407 downloads, 3 reviews, 4 screenshots, 4.3 rating

If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost

This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.

This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.

As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.

3,064 downloads, 3 reviews, 0 screenshots, 5.0 rating

Ghost 0.55

Vladtepes on 02/09/2009

This script adds a new network survival gametype that Marathon: the ghost hunt.

As an UESC Space Marine, you are sent to seek and kill an invisible and dangerous ghost escaped from the depth of Lh'owon. It is very quick and can jump from wall to wall and, worst of all, you are nearly out of ammo!

Notes for version 0.55:

Bug correction

2,709 downloads, 2 reviews, 0 screenshots, 3.0 rating

Dead City 5.0

Nibenon on 06/03/2011

Screenshot titled "Previous Version, satisfied?"

The first ever survival map, with a base, plentiful weapons and healing, and lots of space for battle. And yes, I MADE THE PREVIOUS DEAD CITY MAP AS WELL, SO OF COURSE IT LOOKS LIKE IT. DUH.

Notes for version 5.0:

Completely redone: you can now run up the rocks, distracting polygons are removed, others were added, and especially the size will allow for more carnage. Take note: despite size change, aliens will still get stuck on the steps, and must be killed with bullets, not by 'splodes. My solo record is now 22. Good luck.

2,865 downloads, 4 reviews, 2 screenshots, 3.0 rating

Screenshot titled ""

Hippieman found some higher resolution renders from the XBLA game on his hard drive. This plugin combines the scraps to give you mostly complete compiler, cyborg, fighter, green trooper, hunter, tick, and f'lickta replacements.

  • There is no purple trooper, it will be low res. Sorry, Vidmasters.
  • One frame of the brown hunter is missing, and will appear low-res
  • The orange compiler was generated from the purple one using the hald clut that was used for the original plugin. All the compilers were squished vertically to fit the original XBLA aspect ratio.
  • Not (yet?) included: the "Marine" sprites
  • Not included: the Classic Marathon-style red compiler
Notes for version 0.2:
  • Fixes black outlines in DDS conversion

746 downloads, 0 reviews, 4 screenshots

Perry Arena 1.0.2

jstea on 09/20/2009

Screenshot titled "Carnage Central"

Perry Arena is my first map released to the public. It's packed full of carnage and uses the sewage texture set. M2 compatible. There are aliens and bobs for solo fun.

Notes for version 1.0.2:

Changed some sounds and monster parameters to improve flow.

2,561 downloads, 3 reviews, 2 screenshots, 1.7 rating

Screenshot titled ""

This is a VISUAL MODE plugin for Weland, version 1.3 and higher. Just drop the dll into your Plugins folder, and then you will be able to activate VISUAL MODE from the menu.

3,294 downloads, 16 reviews, 1 screenshot, 3.3 rating

One Way 2 2.0

thermoplyae on 06/29/2008

Since we don't have the GLORIOUS original, I've created another map of the same spirit (if not the same style) as One Way. Here is an example review from its debut run on the metaserver: "Wrkncacnter: my only complaint is that was too awesome" So don't hesitate, download straight away! (ALSO THIS MAP WAS MADE WITH Smithy AND Lua Visual Mode!)

Best played with 6 or so people on King of the Hill or Last Man on the Hill, which is a netscript by Wrkncacnter available on this website. At some point I plan on allowing KTMWTB, but it's broken at the moment.

2,456 downloads, 5 reviews, 0 screenshots, 3.0 rating

Screenshot titled "What you see is what you get."

Cataract Bowl is amateur effort by a first time mapper, intended more as a learning experience than as a truly great map. At this stage I am still learning shading, which is why it's so dark; and my premises are straightforward and individually tested, which is why it's so tiny.

Cataract Bowl [XS] is a round, bowl-shaped level, 13 WUs across, with exterior walls 1.3 WU above the deepest point in the center. The mild mancannons on the outer walls were designed to send anybody impacting on them flying straight back toward the center, but in practice the actual effect is that anybody running along the outer wall picks up a great deal of speed if they maintain the correct angle, and otherwise simply propel one safely to the opposite side of the bowl.

Open to criticism, or mention of any errors or bugs I have not noticed in my testing so far.

Notes for version 0.8:

Small changes to weapons and ammunition since testing in the meta.

2,228 downloads, 2 reviews, 1 screenshot, 4.5 rating

Marathon (1994)

Bungie on 12/24/1994

Screenshot titled ""

Alien forces have boarded the interstellar colony ship Marathon®. The situation is dire. As a security officer onboard, it is your duty to defend the ship and its crew.

Experience the start of Bungie™’s iconic trilogy with Marathon. This release uses the original Marathon data files for the most authentic experience outside of a classic Mac or emulator.

480 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud

The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.

Go check it out.

Notes for version 1.1:

• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.

3,509 downloads, 3 reviews, 5 screenshots, 5.0 rating

This is a fun physics model my friends David, Steve and I made and have been evolving over the past, well 14 years. We tried to keep it very simple, and they are really just more of weapons tweaks that make the game even MORE fun if you can imagine that! Few highlights: Pistol gets 3 "sniper" fists, that will take you down to 10% health. Machine gun more powerful at close range but less further out. Missile launcher has a second trigger that can launch mini SAM missiles(bunch of them), SMG second trigger makes a slow fire wall. It's the little things that make Multiplayer fun for ever ;)

2,280 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "Anvil Sample Models ?"

This is the Anvil Sample Models folder. A lot of people say they don't have or can't get this folder, for some reason or another.

As the manual says, these are "some sample physics models to get you started with editing the Marathon environment. Some changes are minor, while others are immediately obvious and completely change the play of the game!"

2,263 downloads, 0 reviews, 1 screenshot

Cheats.lua Demo 2.2

Zaero on 12/19/2010

Screenshot titled "Goo-bye"

This is the demo of Cheats.lua script, version 2.2. The full version will (beside 2.0 features) include: -4th teleportation type: teleport to any level (you'll not loose any items you currently have!) -cheat to give yourself any number of Uplink/Repair chips -cheat to kill all the enemies of a certain class (fighter for ex.) or all enemies on the map. This will also allow you to kill allies and there'll be also a preset "class" which will allow you to finish "rescue" type missions easily. -noclip cheat -ability to choose how much ammo an ammo/weapon cheat gives you -ability to set the oxygene/life to any value -Easter Egg "W?rkncacnter mode"

Notes for version 2.2:

Those are the features available in demo: -4th teleportation type (will allow you to teleport to the first level only) -chip-cheat: confirmation massages only - to let you know it works - no chips will be added in fact -kill cheat: will kill the player

2,677 downloads, 7 reviews, 1 screenshot, 1.7 rating

Screenshot titled ""

This is a superplugin for AlephOne 1.0+ that lets you easily enable all the hi-res sprites and textures from the XBLA version of Marathon: Durandal with one single click.

All required graphics are inlcuded. In addition to that, some glow- and bumpmap textures have also been included to improve visual experience and take advantage of AOs shader features. No custom shapes files are required for this to work.

This updated version also includes the high-res enemy sprites found by Hippieman, along with a few fixes and some glowmaps.

Notes for version 2.3:

• Added XBLA HD sprites found by hippieman.
• Added S'pht'Kr HD sprites.
• Added purple trooper HD sprites.
• Added missing hunter HD sprite.
• Fixed white outlines on some of the sprites.
• Added glowmaps for HD sprites.
• Adjusted the Defender sprites to properly match with their lower res counterparts.
• added missing HD sprites for Drones, Enforcers, Juggernauts and Bobs.
• Replaced Pfhor Fighter HD sprites with uncompressed version and added glowmaps.
• Added AI upscaled S'pht compiler sprites.
• Added HD Player sprites.
• Added HD sprites for SMG.

1,034 downloads, 1 review, 10 screenshots, 4.0 rating

Checkpoints 1.0

Hopper on 01/17/2016

Checkpoints is an implementation of Halo-style automatic saved games in the middle of a level. Mapmakers use annotations to mark where checkpoints should occur, and the Lua script does the rest. It also creates a save point after each level transition.

Includes a sample map. Find all seven checkpoints!

2,204 downloads, 1 review, 0 screenshots, 1.0 rating

The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."

Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.

This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.

2,714 downloads, 1 review, 0 screenshots, 5.0 rating

Bigfrog 1.0

treellama on 04/01/2011

Screenshot titled "its really big is a given"

Would you like to Biggie Size your Werefrog?

For only 60 cents more, you get 175% of the area, and 150% of the height!

Notes for version 1.0:

WEEEEEEEEEEEEEEEEEEEEEEEHHHHAOOOO REECH REEEEEEEEEEEE

2,515 downloads, 5 reviews, 1 screenshot, 2.4 rating

Scuba Sounds 1.1

Quartz on 08/25/2011

Screenshot titled ""

This is a plugin that adds scuba sound effects (breathing & occasional bubbles) when under water. It doesn't use any lua or sacrifice any stock marathon sounds, so it should be compatible with pretty much anything.

note1: stay underwater for at least 45 seconds to get the full effect.

note2: I got the samples from pond5.com, I didn't record them myself.

note3: there are two known bugs: if you use the 'underwater' sfx in your map as an ambient sound you'll get the breathing along with it, and the bubbles sound happens in vacuum levels. I'll release another version if I can figure out how to get around these.

Notes for version 1.1:

made the breathing sound a hair louder

2,267 downloads, 0 reviews, 1 screenshot