The main thing to know about this plugin is that if you're going to refer to it, you must use ALL CAPS.
Along with that, you should know that it adds extra gore to every monster that dies. Some monsters spill blood when you shoot them. Bullets/explosions leave marks on the ground and walls. All changes are purely visual. The amount of gore you see is configurable (see readme for details).
This is compatible with M2 and Infinity, and any other scenario that largely uses unmodified versions of those monsters.
Translated versions of games in the trilogy are all the rage these days, so I thought I'd make my own version. I painstakingly went through every line of the terminals and translated them to loch. Just select this map file when playing M2, and you're good to go.
This is a 30 level scenario that truly deserves official sequel status to the original Marathon trilogy. We're so confident about that, that we're calling it Marathon 4. There are too many people that helped with this project that it's impossible to name everyone. Thank you all fans of marathon!
This scenario is truly groundbreaking in that every time you play the game, your experience will be different. No two players will ever have the same experience playing through this game. The replayability is endless!
These are compatibility files for Wheels! (a marathon engine game) to make it work in Aleph One. If you happen to own Wheels!, you can combine it with these files to play it with Aleph One. The original game supported input devices for people learning to use a wheel chair, and I don't know if those work in Aleph One. You will be limited by whatever inputs it supports, so this is mostly just for people curious to go through the game outside the context of its original purpose.
Dumb scripts for making projectiles hitscan (meaning they travel instantaneously).
(Requires Alephone v1.4)
Global warming is real, and it's dangerous. This script is the proof.
This is an educational lua script, teaching you about the dangers of global warming due to rising sea levels. The knowledge contained within this interactive training module can be gained in either single player or a netgame, as long as the player(s) are willing to learn.
Your first lesson: resources will become harder to come by, and life will become more challenging. On that note, you will be required to track down Alephone 1.4rc1 in order to complete the rest of the training. This is the first demonstration of how things won't always be so easy, and you'll have to work a little harder to get what you want.
Finally, a plugin that ruins mararthon.
This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.
This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.
This is a slightly modified version of the Default HUD created by Hopper: https://simplici7y.com/items/m2-default-hud/
This is meant for people that want the HUD to be small, but not obscure parts of the game world. If you are bothered by the black bar this usually leaves, it can be filled in with artwork. I've included several options for artwork in the resources/extra_images folder. Or you can create your own.
To size the HUD, you can use the typical HUD sizes in the options. However, they will all be smaller than the default HUD, as one of the goals of this plugin is to maximize the game world view.
The normal HUD also typically leaves black bars on the sides depending on your resolution and settings, and this HUD attempts to eliminate that from happening.
If you downloaded a PepperHUD that was floating around from a long time ago, you should get this new version.
A horrible virus is affecting everything around you.
The only way you know how to deal with the situation is to spread it around as much as possible, and kill everything that remains.
(A plugin compatible with Marathon 2, Infinity, or similar scenarios.)
Pretty self explanatory.
This could have been good, but you used the inferior one.
To any potential mapmakers: Please don't do what Adminn is doing. Learn to map properly.
Every time I see these horrible MPiD shapes, I get upset.
This is easily worth 6 stars just for the first 3 maps. I thought those superior early versions were lost forever.
Unfortunately, there's no way to calculate what this is worth simply with useless stars when you add in the 4th map.
The fireworks map is my favorite.
Who uploads a file at 2:00 AM? You're a FREAK.
7 out of seven on a scale from VII to stop camping.
BEACKPEACK PRAHBLUM?
Visual mode lua is released under the JUICE license, and one of the requirements of the JUICE license is it's not allowed to be hosted on Github. Better get a good lawyer.
It's good though.
A random exe.
I don't see anything in the description that says why you did this. Why don't you make something original?
Why a "5" star rating?
This is especially great when you're not debugging anything.
Best with fusion-only CTF duels.
How does this file only have 6 reviews? This is the best map pack available.
There just aren't enough Savinovs.
I had made a resize map Weland plugin, but now what's the point?
Guys, PLEASE stop abusing the S7 rating system. Any time ANYONE posts something that isn't a real review, Simplici7y's credibility takes a hit. If you want to have a conversation somewhere, take it to the TBCROnline forums where it belongs.
It's better than shitty.
These maps look great and the architecture is impressive. Big Map is too complex though, there is a huge frame rate problem on that one. I can't comment on the flow since I don't actually play anymore, but it certainly seems fine for the rest of the maps. Make more maps!
I agree with M1 Map Dude, this file is awful, and we need better moderation on this site.
It's about time we had something like this. Thanks a lot for your script elitesoldier.
Almost the entire scenario is compatible with the DOUCHEMAPS plugin. 5 stars.
Wow, it truly feels like I'm playing Halo. I didn't know Marathon had enough features to pull this off. Amazing work. I can't wait to see more polished versions.
This script ruins COLORSPEACK.
Very original level, but it was a bit too bright for me.
This is a unbelievably ugly map with terrible flow. Not worth a download.
I'm sure I could list off many other things wrong with this map, but why bother.
Honestly, there's no surprise that RAY LABORATORIES has produced another high quality product. Yet again, ray has come up with exactly what we all wanted, without us even having to ask.
These maps aren't what I was expecting, they are much better.
I hope the version .5 means you know these maps need a LOT of work. Gun balance is the worst I've seen in maps for quite a while. The spawn points are completely broken on a few of these maps. I saw at least one untextured side, and there are no words to describe how bad the KOTH map was.
Do better please.
MapDamager no longer has the monopoly on fun!
Guys, don't post a review if you have a question about how to use the file. These reviews are completely serious and should not be abused.
I agree with W'rkncacnter.
People like ahuxley might say that CLIQUE members will give a rating of 5 to any map made by another CLIQUE member. I'm going to prove that wrong.
I played this map once and have determined that it's one of the best ever made. 5 stars.
These maps are so bad, I can't stop playing.
This is easily one of my least favorite maps. While the design isn't too terrible, the weapon balance and placement is just ridiculous. Shotguns are the only weapons on this map that are worth anything and you can only find them in 3 spots. 2 of them are right next to each other in a huge open area, and the other is hidden away in a corner.
If there are no real good players in the game, it's probably not a problem. But, if there is at least one good player, he will easily be able to camp around the shotgun spawns and one-shot anyone that tries to get near him since it is a very open map and there is a clear line of sight to pretty much every part of the map. The person will never have to leave this location, since there are unlimited shotgun shells here.
Don't host this unless you want the good player in the game to completely dominate everyone else.
$lave is definitely getting better at mapping. All of the maps in this pack are nice looking, and the flow seems pretty good too. I don't actually play online so I can't say for sure how these work in netgames, but it seems like the last 2 maps would be too large. November Rain is probably the weakest map in the pack, just because of the massive open areas. The last one in the pack looks nice, but again, I think games would be too slow on it.
I look forward to seeing more maps by this author.
Not worth a download.
This is the only program around that lets you add shapes patches, so it's automatically better than your face.