treellama

29 Submissions

Basic HUD 1.2

treellama on 05/01/2024

Screenshot titled ""

This is a basic fullscreen HUD for any scenario that uses the default Marathon 2 or Infinity HUD, and doesn't come with its own HUD. It attempts to make as few assumptions as possible, which allows it to work on a wide variety of scenarios, but is a little ugly. See the screenshots for details.

Software mode works but is even uglier due to the inability to circle clip the motion sensor.

Normal/Double/Largest preference is supported, but the plugin will try not to cover too much of the weapons. Double isn't enabled until 2k, and Largest is really only useful at 4k.

Based on the Default HUD script by Hopper.

To install, create a Plugins directory next to the Scripts directory in the scenario you want to add it to, and copy this zip file to the Plugins directory.

Notes for version 1.2:

Changes:

  • Supports normal/double/largest preference

2,301 downloads, 3 reviews, 4 screenshots, 4.7 rating

Basic M1 HUD 1.2

treellama on 05/01/2024

Screenshot titled ""

This is a basic fullscreen HUD for the original Classic Marathon. It also works with TROJAN. It is very minimalist, see the screenshots for details.

Software mode works but the square motion sensor will not be clipped out.

All three HUD sizes are supported, but the plugin will not cause the HUD to cover too much of weapons. Basically, Double doesn't work until 2k, and Largest isn't really useful until 4K.

To install, copy this into the Plugins directory in your Classic Marathon install.

Notes for version 1.2:

Changes:

  • Better normal/double/largest support

916 downloads, 1 review, 2 screenshots, 5.0 rating

Screenshot titled ""

Hippieman found some higher resolution renders from the XBLA game on his hard drive. This plugin combines the scraps to give you mostly complete compiler, cyborg, fighter, green trooper, hunter, tick, and f'lickta replacements.

  • There is no purple trooper, it will be low res. Sorry, Vidmasters.
  • One frame of the brown hunter is missing, and will appear low-res
  • The orange compiler was generated from the purple one using the hald clut that was used for the original plugin. All the compilers were squished vertically to fit the original XBLA aspect ratio.
  • Not (yet?) included: the "Marine" sprites
  • Not included: the Classic Marathon-style red compiler
Notes for version 0.2:
  • Fixes black outlines in DDS conversion

776 downloads, 0 reviews, 4 screenshots

Gather as a net script to fix Windbreaker's Imperium VII map.

854 downloads, 0 reviews, 0 screenshots

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Road Warrior"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

1,078 downloads, 0 reviews, 4 screenshots

Visual Mode 3.0.2

treellama on 01/20/2024

Screenshot titled ""

Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.7.

Notes for version 3.0.2:

Changes:

  • Adds Jjaro wires and chip insertion
  • Fixes "wep only" control panel editing
  • Adds new transfer modes from Aleph One 1.7

Aleph One 1.7 is now required!

6,257 downloads, 17 reviews, 1 screenshot, 4.7 rating

M2SE Music Plugin 1.0.1

treellama on 10/12/2023

This plugin enables M2SE music with the stock Marathon 2 or Marathon 2 for Windows 95 map.

Requires Aleph One 1.7b1. Simply unzip and copy the folder to your Marathon 2 Plugins directory.

Credits from the M2-SE Music Readme (included):

  • The Mark Sumner “Zipper Cat” OGGs are copyright Team Unpfhorgiven.
  • The Mike Gorczynski “The Punisher” OGGs are copyright Team Unpfhorgiven.
  • The Cannibal Whore Feast OGGs are by Iain McLaughlin.
  • The “Mercenary” track "Trapped In Space" is by Julian Zielke and is copyright Team Unpfhorgiven.
  • The MuShoo track "We're Everywhere!" was originally a bonus track for M1A1, but is now in use with Marathon 2: Special Edition, allowing M2-SE to flower.
Notes for version 1.0.1:

Added checksum for M2 Win95 map

1,668 downloads, 1 review, 0 screenshots, 5.0 rating

FXOTH 1.0

treellama on 04/01/2021

An answer to LMOTH: FXOTH. Be the first person on the hill to get a point.

1,334 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Marathon Infinity wall textures upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Upscale factor is 3x which is perfect for 1080p.

1,673 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

Marathon Infinity weapons, items, and projectiles upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

1,595 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

Marathon Infinity monsters and scenery upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

1,711 downloads, 0 reviews, 2 screenshots

Basic Co-op 1.2

treellama on 09/13/2020

This script adds some basic quality-of-life improvements to Marathon's default cooperative play:

  • Shares weapon and ammo pickups between players
  • Restores previous weapons and ammoes after respawning
  • Respawns players at the last pattern buffer any player activated
  • If the respawn point is under lava or goo, falls back to start of level

Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.

Requires Aleph One 1.3

Notes for version 1.2:

Changes:

  • Really fixes chip issues. Should work with original Marathon as well
  • Uses the last pattern buffer any player used as the new respawn point.
  • Falls back to start of level if the respawn point is under lava or goo

2,005 downloads, 0 reviews, 0 screenshots

Nature's Peace 1.0

treellama on 06/27/2013

Screenshot titled "We're Not Everywhere"

This Aleph One plugin allows you to explore levels without all those pesky monsters trying to kill you.

2,441 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled "Xzibit A"

Yo dawg, I heard you like video games...

NOTE: not official

2,481 downloads, 6 reviews, 1 screenshot, 4.3 rating

XBLA Weapons Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD weapons, items on ground, and projectiles from the Xbox Live Arcade game Marathon: Durandal

2,718 downloads, 1 review, 1 screenshot, 5.0 rating

XBLA Textures Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD textures and landscapes that come with the Xbox Live Arcade game Marathon: Durandal, created by Freeverse. It is also included in the all-in-one download of Marathon 2.

3,005 downloads, 0 reviews, 1 screenshot

XBLA Monsters Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD monsters that come with the Xbox Live Arcade game Marathon: Durandal, created by Freeverse software. It is also included in the all-in-one download of Marathon 2.

This plugin will only work with Marathon 2.

2,816 downloads, 1 review, 1 screenshot, 5.0 rating

Marathon 2 Theme 20120128

treellama on 02/10/2012

Screenshot titled ""

I adapted this from the default Aleph One theme, using colors to match the Marathon 2 menu screen.

Already included in the Marathon 2 all-in-one download.

2,561 downloads, 0 reviews, 2 screenshots

Marathon Theme 20120128

treellama on 02/10/2012

Screenshot titled ""

A theme I created based on the Marathon menu screen. Install by copying the zip file into your Plugins directory.

Included in the Marathon all-in-one download.

2,658 downloads, 0 reviews, 2 screenshots

Bigfrog 1.0

treellama on 04/01/2011

Screenshot titled "its really big is a given"

Would you like to Biggie Size your Werefrog?

For only 60 cents more, you get 175% of the area, and 150% of the height!

Notes for version 1.0:

WEEEEEEEEEEEEEEEEEEEEEEEHHHHAOOOO REECH REEEEEEEEEEEE

2,547 downloads, 5 reviews, 1 screenshot, 2.4 rating

22 Reviews

  • Currently 1/5 Stars.

minus ten thousand MapDamager Lua

treellama on Sep 23rd, 2020, Version .2 != .20

Minus ten thousand stars

  • Currently 1/5 Stars.

ugly SL Maps

treellama on Feb 18th, 2012, Version 1.1

I haven't downloaded these yet, but just from the screenshots, if you're going to remake maps, you should make them look better not worse.

  • Currently 2/5 Stars.

charity Super Magnum Physics

treellama on Aug 7th, 2011, Version 1

Aliens or gimmick physics models are the only way AN1Guitarman can kill anything in a net game. Your charity toward him is commendable, and earns you an extra star.

  • Currently 5/5 Stars.

excellent Gorans Pfhor Set

treellama on Aug 3rd, 2011, Version 1.0

Great attention to detail and authenticity

  • Currently 1/5 Stars.

Thanks 4 your time dude! Cheats.lua Demo

treellama on Dec 20th, 2010, Version 2.2

This script can only do two things: teleport you to the first level, or kill you.

  • Currently 1/5 Stars.

what Cheats.lua

treellama on Jul 18th, 2010, Version 1.0

Did you really just upload the Cheats.lua that I wrote that already comes with Aleph One? Without giving me credit? And including an RTF ReadMe that doesn't even get all the cheat codes right?

  • Currently 4/5 Stars.

ok Minipax

treellama on Dec 26th, 2009, Version 1.0

Ill Descent (available separately) is really the highlight of this pack. The two maps that precede it are pretty mediocre, and have some flow issues. The two maps following it are much better flow-wise, but still suffer from bland texturing.

Differential shading, ammo and weapon placement are done well, which makes for three playable maps out of the five. Hopefully more will be added in that vein.

  • Currently 4/5 Stars.

1.1 is much better Mr Vain

treellama on Jun 14th, 2009, Version 1.1

Architecturally pretty decent, with good differential shading, and passable texturing, this map looks professional enough, if a little dull, and isn't an eyesore.

Flow is much improved in 1.1, although some of the lift elevations could be adjusted (they stick up from the ground a little bit, which often leads to them going up before you get on them if you approach from an angle). Also, there's one dead end, which could be fixed by making polygon 240 a lift.

Weapons and ammo are a bit light, but should sustain big games. You might have to use the weapon you have, not the weapon you want, which I think is the concept the mapmaker was going for.

I'm not sold on the idea of putting all the ammo together under weapons, though--it's hard to tell at a glance whether I just picked up 2 SMG clips or 8, so I have far less of a concept of how much ammo I'm carrying around than if the 8 clips were in a line. If I ran across a line of 8 clips I'd know I could go crazy with the SMG for a while.

  • Currently 5/5 Stars.

Cool Colorblind Teamplay

treellama on Feb 7th, 2009, Version 0.2

Cool.

I suggest making two versions of this, "No Friendly Fire.lua" and "Fix Team Colors.lua"

That way, when joiners see the script in the game info dialog, they know right away what is happening!

  • Currently 5/5 Stars.

YAMHNP Paradise Lost

treellama on Nov 16th, 2008, Version X

Yet another must have net pack!

This fine heptadecaptych is a worthy successor to Red Spectrum.

  • Currently 2/5 Stars.

not ready for prime time Clairvoyant Disease

treellama on Nov 10th, 2008, Version 0.5

Most of these maps have some serious flaws; Rinse the Valve is about the only playable one, and even it isn't very good.

Texturing and lighting are OK, but everything else is pretty bad. Flow suffers from dead ends, bouncy walls. Player spawn placement is horrendous; there aren't enough of them, they're in bad places, and at least one is in mid-air. One is a few feet from the hill, directly visible.

Weapon placement is equally bad, it seems like weapons were just placed randomly. Weapon balance is also lacking (one map has only one SPNKR, which is easily guarded).

I would wait till the next revision before downloading these, they're not ready yet.

  • Currently 1/5 Stars.

the real tim would have given this a 1 MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

The real tim would have given this a 1

  • Currently 1/5 Stars.

no, it really is a 1 MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

No, I was right the first two times.

  • Currently 1/5 Stars.

nvm MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

I changed my mind, this script is OK

  • Currently 1/5 Stars.

deserves another 1 MapDamager Lua

treellama on Aug 22nd, 2008, Version .2 != .20

This script deserves another 1

  • Currently 1/5 Stars.

meowch MapDamager Lua

treellama on Aug 15th, 2008, Version .2 != .20

mapdamager? more like catdamager

don't get this if you have pets

  • Currently 3/5 Stars.

lots of potential Cranch Wire Sunday

treellama on Jan 8th, 2008, Version 1.0

I agree with ryoko's review. The texturing is a bit bland, but otherwise decent--nice attention to detail. Differential shading and lighting are generally excellent.

Flow is mostly good but then there are weird things like deep water, lava pits, water cannons, dead-end rooms, peculiar shaped elevators, etc.

The 21 maps all have a similar feel, so what you could do is thin them out a little, get rid of some of the not-as-good-looking ones, fix up little flow annoyances, add some weapons, and this would be a solid pack.

  • Currently 2/5 Stars.

better than coal Holiday Showdown

treellama on Dec 24th, 2007, Version 1.0.0

This is a very small, minimalist map, with some shotguns/SPNKRs/SMGs/2 ARs in it. You wouldn't want more than 3 players on this. You probably wouldn't want to duel on it, either, because of the weapon choices. That kind of limits its usability.

Flow is decent, partly due to a lack of anything interesting in the map. It's really just one small room with a couple hallways, a door, and a teleporter to a sniper ledge.

The texturing is horrible. Absolutely terrible, the mapmaker didn't even bother to align things properly. Hopefully he spent more time on Christmas presents for his family. There is also no differential shading, and negligible lighting.

So, if you asked Santa for a small, ugly map for exactly three people to play on, it appears he delegated that task to nameless.

  • Currently 5/5 Stars.

5 stars Weapon Enhancement Pack

treellama on Dec 2nd, 2007, Version 1.4

A must-have enhancement; very detailed and true to the original.

  • Currently 5/5 Stars.

YAMHNP Paradise Lost

treellama on Sep 24th, 2007, Version 1.0

Yet another must have net pack!

This fine triptych is the beginning of a worthy successor to Red Spectrum.

  • Currently 5/5 Stars.

Art Linkletter Says JUICE

treellama on Jun 20th, 2007, Version 1.1

I heartily endorse this product. JUICE eats Chisel's lunch, then the lunch it brought for itself from home, then some cookies from the vending machine. It's that good.

  • Currently 3/5 Stars.

making progress Simplici7y

treellama on Jun 20th, 2007, Version 1.0

Simplici7y is very crude compared to Fileball yet, but it's actually still being developed so there's hope.

Some things I would like to see:

  • I didn't know it was possible to rate maps or leave comments until there was a message on the front page saying so. How about a "Place Your Rating!" link like Fileball has? The stars are very unintuitive.

  • I got a page of weird errors when I uploaded All-Shapes, but then it got posted OK. So I don't know what's up.

  • How about a file upload progress, like fileball has?

  • Also, it's difficult to find things. A keyword search would be very useful.