The perfect HUD for those of you who like to stare at balls while you play.
This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud
The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.
Go check it out.
• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.
This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.
Added support for Visual Mode.lua. This version was included with all-in-one downloads of Aleph One 1.1.
This is the default HUD for Marathon 2 & Marathon Infinity, extended to fill today's modern 16:9 screens when using "largest" HUD size mode. This plugin can be used with both Marathon 2 & Infinity.
A second inventory page is displayed to fill the new space. In Solo games, the extra page always shows Ammunition. In Netgames, the extra page always shows the Scoreboard.
Additionally, the 3D game view is no longer letterboxed.
Normal, Double, and Largest HUD sizes are all supported.
Lastly, this also fixes a couple small issues the original HUD had:
SMG/Fusion pistol item & ammo names are no longer cut off since now we have a bit more horizontal space
Yellow/Purple shield bars now don't have gray corners when overlapping the bar under it
Motion tracker graphic not as dithered as before, so it stands out less compared to the regular background
Note that due to custom graphics this is not compatible with custom scenarios that replace the HUD.
Based on the "M2 Default HUD" Lua by Hopper
This will not work with M1. I may later make a wide adaptation of the M1A1 HUD for those who want this kind of HUD in M1. Widescreen Marathon 1 Classic HUD here.
v1.1: Fixed shield/oxygen bars being drawn a tiny bit too low
v1.0: Initial release