50 Submissions
BallsHUD 1.0
W'rkncacnter on Apr 1st 2015
The perfect HUD for those of you who like to stare at balls while you play.
2110 downloads, 0 reviews, 0 screenshots, 0.0 rating
Marathon 2 Upscaled Landscapes 1.1
W'rkncacnter on Nov 25th 2020

This is a Marathon 2 landscape plugin intended for people that like the look of the original landscapes, but want more detail than the originals allow. Most HD landscapes available make fundamental changes, and I've tried hard to avoid doing that with these.
These were created with AI upscaling, and I did some small touch ups to certain landscapes to try to get rid of anything odd. They are probably still not perfect, but the hope is they look the way they're supposed to, and are still improvements over the originals.
Notes for version 1.1:
Reduced some noise in the moon/space landscapes.
733 downloads, 0 reviews, 8 screenshots, 0.0 rating
Marathon Infinity Upscaled Landscapes 1.1
W'rkncacnter on Apr 10th 2021

This is a Marathon Infinity landscape plugin intended for people that like the look of the original landscapes, but want more detail than the originals allow. Most HD landscapes available make fundamental changes, and I've tried hard to avoid doing that with these.
These were created with AI upscaling, and I did some small touch ups to certain landscapes to try to get rid of anything odd. They are probably still not perfect, but the hope is they look the way they're supposed to, and are still improvements over the originals.
Notes for version 1.1:
1.1: Corrected the size of the images and restored missing data on the top and bottom of the images.
846 downloads, 0 reviews, 8 screenshots, 0.0 rating
Marathon Infinity Upscaled Textures 1.2
W'rkncacnter on Apr 3rd 2021

This is a Marathon Infinity wall texture plugin intended for people that like the look of the original textures, but want more detail than 128x128 textures allow. Most HD textures available make fundamental changes, and I've tried hard to avoid doing that with these.
These were created with AI upscaling, and I did some small touch ups to certain textures to try to get rid of anything odd. Many textures are probably still not perfect, but the hope is they look the way they're supposed to, and are still improvements over the originals.
Notes for version 1.2:
1.2: Sharper, more detailed textures. Fixed some of the textures where upscaling did weird things due to excessive dithering.
1.1: Color corrections to some textures
842 downloads, 0 reviews, 10 screenshots, 0.0 rating
Marathon Infinity Upscaled Monsters 1.0
W'rkncacnter on Dec 24th 2020

HD monsters for alephone. These were generated with Topaz Gigapixel AI upscaling, with some automatic processing to correct colors and smooth the edges of the sprites. Also, a bit of manual editing was done to remove black outlines from a couple monsters that had thick black outlines. The Bob and marine faces end up looking very weird with gigapixel, so I've included the Bobs and marines from Treellama's ML Super Res Monsters plugin, so that this is a complete and usable plugin. The gigapixel monsters are scaled up 4x, while the Bobs and marines are 3x.
This plugin should be good enough to use as-is, but I'm sure there are opportunities to do more manual cleanup and tweaking to make them even better (particularly making fighter staves more consistent between frames). If the community is willing to help out, let me know in discord, and I can provide the png masters for editing: https://discord.gg/c7rEVgY.
Notes for version 1.0:
1.0:
- Adds glow maps
- Uses TL's ML Super Res Bobs and Marines, as gigapixel did not do a good job with them.
- Manually removed some black borders in cases where they were very thick.
950 downloads, 0 reviews, 6 screenshots, 0.0 rating
Marathon Infinity Upscaled Scenery 1.1
W'rkncacnter on Feb 1st 2022
HD AOPID Graphics 1.1
W'rkncacnter on Feb 4th 2022

HD graphics replacements for Aleph One: Pathways Into Darkness
AOPID can be found here: http://simplici7y.com/items/aleph-one-pathways-into-darkness
Notes for version 1.1:
Significantly improved weapons in hand and monsters using an updated model and better processing.
939 downloads, 0 reviews, 7 screenshots, 0.0 rating
Retexture Lua 1.0
W'rkncacnter on Oct 1st 2016
Sick of mappers that carefully select textures to go with their useless maps? Tired of playing boring old maps that look the same every time you play?
Now there's a Lua script to randomly generate new textures each time you play!
It may even be slightly less terrible than you're thinking.
1420 downloads, 0 reviews, 0 screenshots, 0.0 rating
Hitscan Lua 1.0
W'rkncacnter on Apr 8th 2021
Dumb scripts for making projectiles hitscan (meaning they travel instantaneously).
- hitscan.lua - Fast moving projectiles are hitscan instead of moving at 1 WU/sec.
- hitscan_all.lua - All projectiles, including flamethrower, fists, and monster projectiles have unlimited range and are hitscan.
(Requires Alephone v1.4)
592 downloads, 0 reviews, 0 screenshots, 0.0 rating
Marathon 1 Upscaled Monsters, Weapons, Scenery 1.0
W'rkncacnter on Jan 31st 2022
Marathon 1 Upscaled Textures 1.0
W'rkncacnter on Feb 4th 2022
Single Player Network Game (You Snooze, You Lose) 1.5
W'rkncacnter on Dec 14th 2021

Single Player Network Game is a set of Lua, physics, and shapes to simulate a network game using bots. The lua script automatically populates maps with the bot monsters, and the shapes and physics make them look and act like players in a multiplayer game. Note that this only works on netmaps that don't have embedded physics (this is the vast majority of netmaps). There are many configurable settings you can tweak to get just the multiplayer experience you're looking for.
This project is based on RadBurn's Marathon Conflict mod, and wouldn't exist without the work he put in to create the shapes and the original set of physics. I've included the unmodified Conflict shapes in this download to simplify the setup process, but RadBurn did all of the work for that. I have tweaked the physics a bit from the original conflict physics, mostly to make the bots act more like real players in a network game.
If you're just wanting to be able to revive in a single player game without reloading the map/saved game, then there's also a script for that that doesn't have any of the bot stuff.
Adminn said he'd make this script, but it's been literally forever and he hasn't done it.
(Requires Alephone v1.4)
Notes for version 1.5:
Slight physics modifications. Addition of BRUTAL option for more gore.
1281 downloads, 0 reviews, 3 screenshots, 0.0 rating
Magenta Filter 1.5
W'rkncacnter on Nov 3rd 2009
Magenta Filter is a CTF/Rugby map pack containing maps created by W'rkncacnter, RyokoTK, Irons and Herecomethej. All of these maps are designed to work with the CTF Lua gametype. A few of them are also compatible with Rugby.
Notes for version 1.5:
Changes in v1.5: 4 maps changed to be compatible with Rugby.
Changes in v1.4: Added herecomethej's shapes patches for flags.
2176 downloads, 0 reviews, 0 screenshots, 0.0 rating
douchemaps 1.1
W'rkncacnter on Jan 2nd 2010

Want to get the most out of your renderer? Download the OFFICIAL douchemaps plugin! Created by W'rkncacnter with supervision from RAY LABORATORIES, this plugin has unmatched quality.
Just drop the zip file into your Marathon Infinity "Plugins" folder, and enable DOUCHEMAPS in the preferences. You need at least the latest preview build to use this.
Notes for version 1.1:
Version 1.1: Now with 500% more douchiness with bloom turned on!
2228 downloads, 1 review, 1 screenshot, 5.0 rating
Marathon Infinity Upscaled Weapons 1.2
W'rkncacnter on Jan 31st 2022
Turn Based Marathon 1.0
W'rkncacnter on Apr 2nd 2016
Turn marathon into a turn based strategy game with this lua script.
When hosting, just pick one of the standard gametypes like normal and enable this script. It is not a netscript gametype.
This existed once a long time ago, but I must have loched and deleted it or something.
1564 downloads, 1 review, 0 screenshots, 5.0 rating
Marathon Olympics 1.0
W'rkncacnter on May 15th 2016
Marathon olympics is heavily inspired by a map KawaiiPet hosted in 2005.
This is my attempt to re-create that awesome experience.
It is a multiplayer map that should be hosted untimed with the netscript gametype. It has embedded lua.
Notes for version 1.0:
I'd like to add more events to this map eventually, when I get around to it.
1578 downloads, 1 review, 0 screenshots, 5.0 rating
Jump Outta the JUICE 1.1
W'rkncacnter on Sep 30th 2016
A netmap made by JUICEMAN in 2007. It has 1x cans instead of 3x cans now.
1414 downloads, 1 review, 0 screenshots, 5.0 rating
skull in dubbl player 1.0
W'rkncacnter on Apr 1st 2012
This is twice as good as the single player skull script because it works in double player.
Either person in game can hit the microphone button to give both players some serious skullz.
1682 downloads, 1 review, 0 screenshots, 5.0 rating
Global Warming Lua toolate
W'rkncacnter on Apr 1st 2021
Global warming is real, and it's dangerous. This script is the proof.
This is an educational lua script, teaching you about the dangers of global warming due to rising sea levels. The knowledge contained within this interactive training module can be gained in either single player or a netgame, as long as the player(s) are willing to learn.
Your first lesson: resources will become harder to come by, and life will become more challenging. On that note, you will be required to track down Alephone 1.4rc1 in order to complete the rest of the training. This is the first demonstration of how things won't always be so easy, and you'll have to work a little harder to get what you want.
499 downloads, 1 review, 0 screenshots, 3.0 rating
lolgametypes 7.2 Alpha 4 GOLD EDITION
W'rkncacnter on Sep 7th 2010

This is a pack of 3 Lua gametypes that I created. Last Man on the Hill, Elimination and Hill Elimination. The readmes are included with each gametype, so you know the rules and how they each work.
Notes for version 7.2 Alpha 4 GOLD EDITION :
Turns out this crap wasn't on Simplici7y.
2071 downloads, 1 review, 1 screenshot, 5.0 rating
Differential Shading Checker Plugin 1.0
W'rkncacnter on Feb 15th 2018

An alephone plugin that can be used to help you determine if your map has enough differential shading. It will turn all of the floors, ceilings, and walls solid green. If you do not have enough differential shading, it will be difficult or impossible to look around and see the architecture of your map.
If after turning this plugin on, you can navigate your level easily and see all of the architecture, your map has adequate differential shading.
You will likely need to disable other texture plugins and any others that run lua like visual mode when using this plugin.
1182 downloads, 1 review, 2 screenshots, 5.0 rating
Wrk Maps 1.0
W'rkncacnter on Apr 1st 2018

Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.
There may even be a new unreleased map somewhere in here by someone other than me.
1385 downloads, 1 review, 1 screenshot, 5.0 rating
Yuge Definition Textures 1.1
W'rkncacnter on Oct 14th 2020

The bigliest scenario available now has the bigliest textures imaginable to go with it! If you've ever wanted to experience Mararthon: Yuge with mindblowing 128x128 HD textures, this is your lucky day.
Just when you thought Yuge couldn't look any better, it's now possible to turn on bloom and see limitless glowing peppers, douches, failstaches and more. The choice is yours!
This unbelievable package contains 2 different plugins with varying amounts of bloom, and many different texture masks to put you in control of your Yuge experience. Thanks to Aaron for providing even more masks than before!
These plugins even work with Marathon Infinity, if you ever feel like replaying it with superior textures.
Notes for version 1.1:
Aaron has made bump maps for the existing masks, and added a bunch of new masks.
1063 downloads, 1 review, 7 screenshots, 4.0 rating
YugePax4Yuge 1.0
W'rkncacnter on Apr 1st 2019
On the 2 year anniversary of YugePax, a version specifically designed for Mararthon: Yuge is now available. You can finally bombard your friends and enemies alike with shitsticks.
1067 downloads, 1 review, 0 screenshots, 5.0 rating
NoCircles STFU ray
W'rkncacnter on Sep 10th 2009
Rugby Lua 1.2
W'rkncacnter on Nov 9th 2009
This is a lua script that is meant to go with the Rugby gametype for alephone. Teams are red vs blue. The objective of rugby is to take the ball into the opponent's base.
This script mostly just helps let you know what is going on during the game. If you do not have the ball, the compass will point to it. If you have the ball it will point to the enemy's base.
The script also resets the ball if it lands on an "item impassable" polygon or if no one has touched the ball in 20 seconds. If you bring the ball to your own team's goal, the opposing team will get a point.
Notes for version 1.2:
Changes in v1.2:
- Fix a bug where the script will incorrectly determine that you scored a point on your own goal.
2156 downloads, 1 review, 0 screenshots, 5.0 rating
Reverse Lights this version
W'rkncacnter on Feb 22nd 2010
Kill With Style 1.0
W'rkncacnter on Feb 12th 2016
Lua gametype where the faster you're moving when killing someone, the more points you are awarded.
For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.
1713 downloads, 2 reviews, 0 screenshots, 5.0 rating
BRUTAL MARATHON 1.2
W'rkncacnter on Jan 5th 2022

The main thing to know about this plugin is that if you're going to refer to it, you must use ALL CAPS.
Along with that, you should know that it adds extra gore to every monster that dies. Some monsters spill blood when you shoot them. Bullets/explosions leave marks on the ground and walls. All changes are purely visual. The amount of gore you see is configurable (see readme for details).
This is compatible with M2 and Infinity, and any other scenario that largely uses unmodified versions of those monsters.
(Requires Alephone v1.4)
Notes for version 1.2:
- Tooncinator made the shapes patch fully compatible with Infinity by adding missing SMG graphics, vacbobs, and color tables.
- Removed the crush sound as it wasn't working for everyone and didn't add much
- Now with new butts!
822 downloads, 2 reviews, 3 screenshots, 5.0 rating
Aleph One compatibility files for Wheels! 1.0
W'rkncacnter on Jul 18th 2021

These are compatibility files for Wheels! (a marathon engine game) to make it work in Aleph One. If you happen to own Wheels!, you can combine it with these files to play it with Aleph One. The original game supported input devices for people learning to use a wheel chair, and I don't know if those work in Aleph One. You will be limited by whatever inputs it supports, so this is mostly just for people curious to go through the game outside the context of its original purpose.
595 downloads, 2 reviews, 1 screenshot, 2.5 rating
Jumping Hills 1.1
W'rkncacnter on Feb 8th 2017
Two netscripts meant to be used with the King of the Hill gametype. They will cause the hill to move around periodically. The compass points to the hill, and the lighting on the floor of the hill will flash.
Jumping Hills will work with any map enabled for KOTH, while Base Jumping Hills requires maps set up in a specific way. The readme has more details.
Notes for version 1.1:
- Added indicator to show whether the hill is above or below you.
- The exact same hill will no longer be chosen twice in a row.
- Added a floating fusion contrail for a better visual indication of the hill.
- Fixed a bug that prevented some maps from working with the script.
- Added Base Jumping Hills.
- Bumped Imperium down on the list of S7 files.
1655 downloads, 2 reviews, 0 screenshots, 5.0 rating
Official Unofficialmaps 1.0
W'rkncacnter on Feb 21st 2017
Long War of Summer 1.0
W'rkncacnter on Sep 7th 2010
This is a pack of some maps I've made over the last few years. Two of them I made for Ryoko's map contests and one is a conversion of a CTF map I made into EMFH/KOTH.
Notes for version 1.0:
Turns out this crap wasn't on Simplici7y.
1911 downloads, 2 reviews, 0 screenshots, 3.0 rating
Yuge Bigly Bonus Maps 1.3
W'rkncacnter on Dec 6th 2018

This is a set of 2304 Mararthon: Yuge style single player maps. There is pretty much no plot on any of these maps, it purely exists for killing monsters.
If you are unfamiliar with Mararthon: Yuge, it can be downloaded at http://simplici7y.com/items/mararthon-yuge.
The maps can all be played with the Mararthon: Yuge scenario (recommended) or Marathon Infinity.
- Yuge Bigly 1: The Loneliest Number - 256 maps with the same parameters as normal Yuge levels.
- Yuge Bigly 2: Electric Doogaloo - Explore the Doog District of INFINITYS with 50% chance of doogstorms and 50% chance of SPOOKYdoogs.
- One Weapon Edition - There is only one type of weapon that spawns on these maps. Shitsticks required.
- All Weapons Edition - All weapon types can spawn on each map, instead of only 3.
- Hardcore Edition - Less health than normal Yuge maps. For people that want a challenge.
- JIHADIC-1 - All maps have either rain or JUICEstorms.
- Roguelike Edition - Pattern buffers are removed and each exit teleports you 1-10 levels forward.
- Spinal Tap Edition - More health, ammo, and monsters.
- Wuss Edition - More health and ammo. For super casual gameplay.
Notes for version 1.3:
Version 1.3:
- Fixed terminals to make it work with newer versions of AlephOne.
Version 1.2:
- Windbreaker created new shapes files for a brand new series, Yuge Bigly 2: Electric Doogaloo.
- One Weapon Edition added.
- Updated all maps to include the full set of community quotes from Mararthon: Yuge.
- Fog added to all maps.
- Other random fixes and changes to make the maps better fit their descriptions.
2096 downloads, 2 reviews, 1 screenshot, 3.5 rating
Marathon 4 1.0
W'rkncacnter on Apr 1st 2022
This is a 30 level scenario that truly deserves official sequel status to the original Marathon trilogy. We're so confident about that, that we're calling it Marathon 4. There are too many people that helped with this project that it's impossible to name everyone. Thank you all fans of marathon!
This scenario is truly groundbreaking in that every time you play the game, your experience will be different. No two players will ever have the same experience playing through this game. The replayability is endless!
204 downloads, 2 reviews, 0 screenshots, 4.5 rating
COLORSPEACK RAINBOW
W'rkncacnter on Sep 7th 2010
Look at the pretty colors!
Notes for version RAINBOW:
Turns out this crap wasn't on Simplici7y.
1870 downloads, 2 reviews, 0 screenshots, 4.5 rating
Captures 1.0
W'rkncacnter on Feb 16th 2009
This is a map with embedded shapes and lua. There are 7 "hills" on the map, and each player or team will get a point for every hill they have control of at the end of a round. The lua HUD makes it easy to tell how much time is left in the round.
This map should be played with the netscript gametype as it has embedded lua.
2077 downloads, 2 reviews, 0 screenshots, 4.5 rating
Marathon 2 Loch Translation loch
W'rkncacnter on Apr 1st 2020

Translated versions of games in the trilogy are all the rage these days, so I thought I'd make my own version. I painstakingly went through every line of the terminals and translated them to loch. Just select this map file when playing M2, and you're good to go.
807 downloads, 2 reviews, 1 screenshot, 265.5 rating
Marathon 2 Upscaled Textures 1.2
W'rkncacnter on Apr 3rd 2021

This is a Marathon 2 wall texture plugin intended for people that like the look of the original textures, but want more detail than 128x128 textures allow. Most HD textures available make fundamental changes, and I've tried hard to avoid doing that with these.
These were created with AI upscaling, and I did some small touch ups to certain textures to try to get rid of anything odd. Many textures are probably still not perfect, but the hope is they look the way they're supposed to, and are still improvements over the originals.
Notes for version 1.2:
1.2: Sharper, more detailed textures. Fixed some of the textures where upscaling did weird things due to excessive dithering.
1.1: Color corrections to some textures
909 downloads, 3 reviews, 8 screenshots, 5.0 rating
Marathon Infinity Upscaled Monsters (Art) 1.0
W'rkncacnter on Mar 7th 2021

HD monsters for Marathon 2 / Infinity. These were generated with Topaz Gigapixel AI upscaling using Art settings, with some automatic processing to correct colors and smooth the edges of the sprites. The art style upscales have less detail than the other gigapixel plugin, but this is typically a good thing, as the extra "detail" in the other plugin was controversial. If you like some monsters from the other plugin better, it should be easy to mix-and-match monster collections, by copying the numbered folders from one plugin to another. For reference, the other plugin can be found here: http://simplici7y.com/items/marathon-infinity-upscaled-monsters.
There were some manual edits done to the fighter shapes to keep their staves/glow maps consistent between frames. The inconsistencies were obvious with the higher definition monsters, so thanks to Aaron for cleaning up the originals.
718 downloads, 3 reviews, 7 screenshots, 5.0 rating
OneBigPolygon 1.0
W'rkncacnter on Jan 21st 2017
I came up with the concept for this and created this map a while ago. I thought I'd finally release it to the world so other people can enjoy it.
1491 downloads, 3 reviews, 0 screenshots, 2.3 rating
Killed By Them All
W'rkncacnter on Sep 28th 2012
Maps. Contest.
1915 downloads, 3 reviews, 0 screenshots, 3.3 rating
Lua Scripting guide for dummies zipped
W'rkncacnter on Apr 1st 2016
I've made quite a few scripts for Alpha One over the years and I figured I'd write a guide to help others.
This guide contains all of my secrets for building awesome lua scripts. With it, you too will be able to write beautiful code.
Take it from me, I'm a xpert LUA engineer.
Notes for version zipped:
Part 1
1637 downloads, 4 reviews, 0 screenshots, 3.2 rating
Stop Camping :C
W'rkncacnter on Nov 9th 2008
Lua scripts to stop people from camping.
Notes for version :C:
Note: This should not have been released.
2089 downloads, 4 reviews, 0 screenshots, 4.2 rating
WETPEACK 1.1
W'rkncacnter on Oct 25th 2009
CTF Lua 4.0.2
W'rkncacnter on Nov 3rd 2009
This is a lua script that enhances the CTF gametype so it doesn't suck. I wrote the original CTF script, and Irons added some cool features along the way. The readme included explains everything in detail.
Notes for version 4.0.2:
This is the same version that has been out forever. Just adding the file to Simplici7y.
2199 downloads, 4 reviews, 0 screenshots, 3.8 rating
VISUAL MODE SOURCE CODE 1.0
W'rkncacnter on Mar 27th 2011

Due to high demand, I'm releasing the source code for the VISUAL MODE weland plugin.
Simply unzip (thanks Simplici7y for making this step necessary) uudecode the resulting VISUALMODE.zip, untar the contents, and follow the included instructions.
503825 downloads, 20385 reviews, 1 screenshot, Rating: 102.3 ( BEST EVER weighted )
Write a review | Tags: fun rms source visualmode