Downloads

Tagged 'Netmaps'

Imperium VIII

windbreaker on 12/17/2024

Screenshot titled "Night Terror"

30 multiplayer maps for Marathon Infinity. Eighth edition features 5 new maps.

Many of these maps include unique precipitation/weather/novelty Lua scripts, while others are simpler in design.

Notes for version VIII:
  • Adds 5 new maps: [M] Sea Sequel, [XS] Dig for Fire, [S] Brains Rot, [L] Cosmic Schooner, and [L] Bloodplay.

4,097 downloads, 11 reviews, 30 screenshots, 4.9 rating

A pretty wide variety of net maps (51 of 'em, actually). Flow and play range from good to very, very good. If you like the Rubicon textures/weapons, don't pass this up - there will be plenty of maps your group will enjoy.

134 downloads, 0 reviews, 0 screenshots

A very good map pak from the Califormia Marathon Carnage Team. 10 net levels in all, with 4 by Stephen Richie that have never been released. These are some very fine maps. Worth the download, supports all net modes.

122 downloads, 0 reviews, 0 screenshots

B'rak Station v4 by FrigidMan

Notes for version 4:

・ This map has really been messed with. Since I converted this map to a solo level in my solo adventure, I noticed I made some major modifications that made things more interesting and smoother. This map was plagued with slowdown due to the immense look and feel of it. So, I took the solo level and then converted it back to a net level. Doing this removed about 500 polygons, and monsters, but hey... you dont want all that in a net level right? SO, this map has realyl kinda changed since its old version

208 downloads, 0 reviews, 0 screenshots

Pfhor Winds v4 by FrigidMan

Notes for version 4:

・ Fixed a few texture problems, and increased ammo. Also, even though you can turn off aliens in a net game, The game will always start with 15 bobs to slaughter.

202 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

A collection of all my most popular net maps, but tweaked and adjusted for optimum Infinity pleasure.

It does not have any pre-merged Physics in any of the maps, so you can use your own physics with this.

The Levels: • Damned if you do... • Desperate Measures • Pfhor Winds • Axiocranium • Brak Carnage • Carnage Heights • Hatala • Flying Leap • Cringe • Cringe Again • Pfhree Pfhor All

Notes for version v3.0:

Final version of these net maps.

582 downloads, 0 reviews, 10 screenshots

NEFX Netmaps 2024-07-29

Adminn_1 on 07/30/2024

Screenshot titled ""Vortex of Recursive Settlement""

Happy 50-map landmark! Here's to more.

2024-07-29 - A new map has been added, "NEFX - Remotely Controlling the Stellar Path". You can download this by itself or with the other maps at the provided link.

2024-06-17 - A new map has been added, "Mutual Chase in the Maddened Image Spindle". You can download this by itself or with the other maps at the provided link.

2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life".

Notes for version 2024-07-29:

2024-07-29 - A new map has been added, "NEFX - Remotely Controlling the Stellar Path". You can download this by itself or with the other maps at the provided link.

2,496 downloads, 4 reviews, 27 screenshots, 3.0 rating

Static Fury 1.0

Grymy on 05/15/2024

Screenshot titled "M for Marathon"

Enjoy an arena netmap for Marathon 1! It is tested in live netgames with the new Steam build, and it works. The design is a little rough around the edges, but you get a lot more ammo, guns, and space to play in than the classic netmaps.

This map was created in Pfhorte and submitted to the Map of the Month back in the day. It was lost for a number of years, and I was super happy to find it on the Marathon Archives bungie.org site.

Don't stand still on the flamethrower platform! :)

Notes for version 1.0:

The original from May 2000.

It could use some tweaks with flow, and texturing, a bouncy wall or two, but it's still pretty fun. It would be cool to find a way to edit this and polish it up.

338 downloads, 0 reviews, 6 screenshots

ThrokPak 1 1.1

Throkgaar on 04/23/2024

Screenshot titled "Solemnit7y"

These are my first 3 maps that I have absolutely no business uploading here, but am doing so anyway. I started mapping 4 days ago so if they're terrible dont blame me. Thanks to everyone in the discord who helped me figure out how this stupid crap works. Weland and Vasara rock and are a lot of fun. I keep staying up way too late making these maps that everyone is going to complain about. Hopefully these are fun to play or mock or something Have a Nice day.

Why ThrokMaps? Idk, there's tons of ammo and weapons, power ups, and healing items to keep you in the fight. idk I think theyre kinda fun

  1. Solemni7y - Small map primarily made for dueling. Very basic.
  2. Enforcer Longs to See - A larger map with much more complexity but hopefully a simple flow. Features non-intrusive (hopefully?) water mechanics. No swimming required. I just like the way this map looks honestly. It has a cool dam that you can see out the window.
  3. Charon 2049 - A Marathon interpretation of Halo 1's Chiron TL 34. You teleport around and you don't really know where you're going but there's lots and lots of shotguns and a hydraulic press to squish your friends.
  4. Get Even - pure high speed deathmatch.
  5. Grim Destiny - An abandoned space station; low gravity with dynamic flow.

Note: I really like the M2 XBLA textures cause they're colorful, and I textured all this with that pack. You can of course use whatever pack you want but if it looks weird somewhere or if youre like "wow that texture sucks here" thats why.

Well that's it. if these suck then just delete them I dont care

Notes for version 1.1:

Bugfixes and 2 new maps:

  1. Get Even - pure high speed deathmatch.

  2. Grim Destiny - An abandoned space station; low gravity with dynamic flow.

714 downloads, 0 reviews, 16 screenshots

Screenshot titled "Rubicon AO Light 1"

Archive of the original Marathon Rubicon release for classic MacOS Aleph One, titled Rubicon AO Light. This is the Rubicon scenario as it was before Rubicon X.

The files on this archive were taken from the Macintosh Garden here https://macintoshgarden.org/games/marathon-rubicon and passed through MacBinary II+ to make them compatible with modern Aleph One for Windows and Linux too.

Also included is a set of maps bundled with the AO Light release, including some netmaps, the Rubicon Xariim scenario and, as far as I can tell, one ported map from the unreleased scenarios that eventually became Rubicon.

Notes for version 2:

Added the weapons and items MML scripts from Rubicon X to fix wrong names in the HUD.

Hosted on Mega because the Simplici7y uploader is failing to upload.

1,138 downloads, 0 reviews, 2 screenshots

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Calm Like Your Mom"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

1,078 downloads, 0 reviews, 4 screenshots

Screenshot titled "^"

This is the original READ ME!!!!!!!!!!!!11 for RKYOKOTK's CARNAGE VILA 46!

NOW WITH A LIFETIME ACHIEVEMENT AWARDd

Notes for version fine:

fine

4,232 downloads, 15 reviews, 2 screenshots, 2.8 rating

Family Style 2.0

eppy on 03/19/2022

Well! Some of you thought you wanted this. So it's here. Don't say I didn't warn you.

Notes for version 2.0:

This is the version that includes Bananas, not that map, which no one can prove exists.

942 downloads, 1 review, 0 screenshots, 5.0 rating

Sticky Shoes 0.1

gumdrop9 on 12/18/2021

This is 3 netmaps. One is over 20 years old & out-of-touch with reality. One is completely stale & warmed over. One is a fresh stinking pile just made. I plan on adding to and updating these, so this is just a test version & I'll be happy to hear any feedback (on Discord). Thanks for trying them out!

1,080 downloads, 0 reviews, 0 screenshots

Screenshot titled "Two windows"

I made a 3D edit to Pfhactory N’Utopia, ready to be used with Forge Plus and Unity.

5D space has been merged to make a normal space.

There is the main map and the 5D space bridge split into 3 map files.

The map files were edited with Pfhorte and forge in a Mac OS 9 emulator.

The zero length line error is fixed.

Forge plus is a map editor made with Unity and can export maps into 3D FBX files.

Export to FBX then open the FBX files in blender and put everything together.

When you put the bridge together, delete the mesh that is around it.

Notes for version 2:

Ninth edit.

1,125 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

This is the 1996 CD "Pfhrenzy" found on the Macintosh Repository here.

There was some interest in this CD on the Marathon Discord server when I pointed out this CD. Not everyone wanted to bother with emulating Mac OS, but they still wanted to see the maps at least, which can be played with modern Aleph One. Thus, I emulated it myself, and transferred all the files off of the CD and zipped them up for people to look over on whatever OS they preferred.

For this reason, most of the files will look weird or not work at all on Windows or Linux, or perhaps even Mac. I have done nothing to the files themselves aside from put them through 7zip.

1,550 downloads, 0 reviews, 2 screenshots

Starlight XI

RyokoTK on 02/07/2021

Screenshot titled "Future Factory"

50 multiplayer maps.

Six new maps: Exordium, BMT Division, Metropolis Part II, Phoebe Station, Weight of the World, Impostor Syndrome

There's also bug fixes.

5,718 downloads, 6 reviews, 14 screenshots, 5.0 rating

Screenshot titled ""

A medium-sized EMFH map inspired by the M1 level Bob-B-Q. The "trenches" in the middle of the map raise to the upper level every minute, changing who has the high ground. There's also a secret switch that reveals every two minutes that'll temporarily flood the lower level with lava.

This is the first map I've ever shared, so please give feedback; Assuming I don't lose interest in a week, I'll be happy to patch it.

1,618 downloads, 0 reviews, 5 screenshots

Marathon Gambit 1.1

Aurora on 11/11/2019

Screenshot titled ""

Marathon Gambit

What is it?

Marathon Gambit is a recreation of Bungie's Destiny 2 gametype of the same name

How do I play?

The objective of Gambit is to kill things, collect the keys they drop, and turn in the keys to summon a final Boss. The first team to summon its boss and kill it wins the round. (a pdf is included that explains this more in depth)

What is included?

The download includes the following

  • Netscript
  • 3 Netmaps.
  • MML and phyA files for merging with your own maps.
  • A pdf manual that explains how to play and what is required for making your own maps.

Included Maps

Zoranel: This map was created for testing purposes and is not the prettiest, but i feel it was fun to play on so I'm including it. It is the largest map in this pack currently.

Wrath Eternal: This is a modification of the Bungie netmap "Wrath No More?" to support Gambit. It is the smallest map in the pack and can get very hectic!

Salinn: This is a modification of one of my own netmaps to support Gambit. In terms of size this map is somewhere between Wrath Eternal and Zoranel

Future Updates

The main feature I am looking into adding is an intro cinematic. Other than that all currently planned features are present, so updates will be limited to bug fixes or adding new netmaps

Feedback or Bugs

Feedback and Bugs can be reported on the pfhorums thread here

Credits

  • Original Mode: Bungie
  • Marathon Scripting: Aurorable_Fox, level47otter, liacrow
  • Custom Physics: liacrow
  • Levels: Aurorable_Fox (with some maps being modifications of official Bungie netmaps)
  • Testing: level47otter, liacrow, spooky
  • Marathon Gambit Artwork: wyvernzu

  • W’rkncacnter and jteg for answering all my dumb questions when I was getting started.

  • Benoit whose Survival2.0 script helped me learn the setup of many things (and which I basically lifted Health Regen from)
  • Ku-rin for sharing their cameras.lua file on the pfhorums and providing additional help!
  • Everyone else who helped test or jumped into random netgames!
Read more
Notes for version 1.1:

Changes

Disabled High Value Target notifications as they were sometimes causing the match to become softlocked.

Looking into

  • Rewriting HVT notification

  • Sometimes combatants fail to spawn causing a team to become softlocked

1,748 downloads, 3 reviews, 7 screenshots, 5.0 rating

Screenshot titled "shesplinte!sanancientoakwitha/orcethat  takesmybreathandhurlsmetotheground"

For those of you with proper video cards that do not have difficulty with precipitation scripts, here is a merged map of the scenario with both precipitation and the latest bugfixes.

Unfortunately, some quirk of a few people's machines - which I suspect were running integrated graphics - couldn't cope with precipitation, even after bugfixes were made, and so Pfhorrest ordered it cut from final release. Although the effect on most levels is subtle due to an A1 limitation on having 1024 objects, I thought it well worth the effort of maintaining. So, before I cut the lua from the main scenario, I created a branch to preserve it, and left the supporting alterations to the Shapes file in the main branch.

Naturally, you'll need to download Eternal 1.2, found here,, to use this map.

Then, download this map file, drop it in your Eternal directory, and select it in Environment preferences.

To test whether your machine can handle this, skip to level 13: A Friend in Need, and see if your framerate drops when you walk outside. My 12 year old rig gets 20 FPS with everything on, but some players have reported as little as 0.5 FPS with precipitation.

Since this is an altered map and not a plugin, it will not be compatible with save games from the official release or the previous 1.2.0 version of this enhanced map.

Co-op players, please ensure that everyone has the same version of the map.

Credits: Original rain and ember sprites by $lave and Windbreaker, respectively; Original precip code by Wrkncacnter, who borrowed heavily from Treelama; Eternal adaptation by Aaron Freed; Snow sprites and code fixes by Lia Gerty; Ashes are a palette swap of embers, fallout a palette swap of rain.

Notes for version 1.2.1-b4:

Made a number of things a lot easier

2,433 downloads, 0 reviews, 5 screenshots