Tagged 'Emfh' by Fewest Reviews
Mr Vain 1.1
goran svensson on Jun 15th 2009

A large netmap inspired by Quake 3 Arena.
Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.
Notes for version 1.1:
Mr Vain 1.1
-added more elevators
-made a few elevators more user friendly
-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.
-a couple of weapon spawning points were added.
-A hill and ball were added
2313 downloads, 1 review, 5 screenshots, 4.0 rating
Sewage Processing Plant 1
wastedjamacan on Sep 6th 2009
A small netmap I made. Probably the best one yet. Hasn't been tested on the meta that I know of.
1925 downloads, 1 review, 0 screenshots, 5.0 rating
Random Physics 1.0
elitesoldier on Jul 10th 2010
(playable with every gametype)
my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.
Notes for version 1.0:
None available, first physics file. I am a terrible mapper so i will not upload maps.
2169 downloads, 1 review, 0 screenshots, 4.0 rating
Statistics Lua 1.0
treellama on Sep 6th 2010
Fortress 17 1.1
ODST 276 on Oct 23rd 2010

Astonishingly, this is my first map I've produced...(that was worth putting up here)... Since I've just started, this map would most likely be ,in your opinion, terrible, albeit simple. Please comment and give me tips if you have any.
Notes for version 1.1:
There is now only 6 respawn points. This map cannot hold any more.
1647 downloads, 1 review, 1 screenshot, 3.0 rating
Cliff Dwelling 1.0
RR, Zombie Master on Nov 7th 2010

From the guy you remembered after refreshing this page, comes an all-new old-fashioned map with new twists! After playing online for a while, I have made a map that is (hopefully) good for emfh, koth, and survival. For 3-8 players.
Notes for version 1.0:
Done completely on Ye Olde Forge again, but with a look over with Visual. Thanks to Ryoko for the advice.
2041 downloads, 1 review, 2 screenshots, 3.0 rating
[XX] Tourist Crossing 2.0
RR, Zombie Master on Nov 22nd 2010

Back from the guy you remembered... again...
Completely on Ye Olde Forge... again...
Featuring the all-new symbol of power! KEY LIME PI!
Remember, if it's tourist season, why CAN't we shoot them? ~Ruben
Notes for version 2.0:
Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.
2260 downloads, 1 review, 3 screenshots, 5.0 rating
Two Pfhor One Unofficial .8
Schwa on Mar 29th 2011

After getting advice from fellow mappers, I made 2 maps. These......are those maps.
Will update upon request
Update: Update will be released as soon as possible (School Related Circumstances)
bit.ly/gNS3a3 << the thread the advice came from.
Notes for version Unofficial .8:
Fixed ammo placement, lighting and added areas for both maps.
New maps in next release.
1801 downloads, 1 review, 3 screenshots, 3.0 rating
Flamethrower Physics 1
Dan the Man on May 4th 2011

A pack of physics models that all mod the flamethrower. One has infinite range, one has infinite range and travels faster, one makes it very inaccurate. By now hopefully you know: 1) how to use a physics file, 2) to not use on a merged map, and 3) don't review without trying it out first.
Notes for version 1:
I think anybody can make this easily within a minute.
2540 downloads, 1 review, 2 screenshots, 1.0 rating
Marathon 2 Map with Special Edition Soundtrack
Marathoner325 on Aug 3rd 2011
This is the Marathon 2: Durandal map file coupled with the Special Edition soundtrack, which, when the map and tracks are installed, will play over the Marathon 2 levels. I DO NOT OWN THIS MUSIC