Downloads

Tagged 'Emfh' ordered randomly

Deeze Maps 1.1

Dis on 03/15/2011

Screenshot titled "Septic"

My first map pack.

Notes for version 1.1:

Added more rocket ammo, made Septic less ugly, changed the grass texture on The Prodigal.

4,569 downloads, 9 reviews, 4 screenshots, 3.8 rating

Mods the magnum. Twice the recoil of a rocket launcher, and the power of a rocket launcher, without the explosion. Enjoy. PS THIS IS A PHYSICS FILE NOT A SCRIPT OR MAP. DONT USE ON A MERGED MAP. OMG. Why does everyone hate all my uploads? even the good ones? The ones that they TOLD me to upload? Really, I think I am going to start keeping my creations to myself.

Notes for version 1:

Whatever. Less recoil. P.S. If you are wondering where my other uploads went, it seems nobody likes them. Plus, they were the original property of Treellama. This is the only one that I really made. Oh well. P.P.S. The above is in the readme.

4,377 downloads, 3 reviews, 0 screenshots, 3.3 rating

This is the Marathon 2: Durandal map file coupled with the Special Edition soundtrack, which, when the map and tracks are installed, will play over the Marathon 2 levels. I DO NOT OWN THIS MUSIC

5,308 downloads, 1 review, 0 screenshots, 1.0 rating

Screenshot titled "Screen 1"

Here's a new netmap supporting EMFH and KOTH. As is often the case, this is an exercise in flow as much as anything. The map is loosely divided into four chambers. It's entirely asymmetrical, with an open floor plan. I recommend it for 4 or fewer players.

Notes for version 1.0:

Initial release.

4,445 downloads, 1 review, 3 screenshots, 3.0 rating

Screenshot titled "Love"

Happy Valentine's Day Everybody. Love is a battle.

Notes for version <3:

Can you feel the love? This is a map, not an HUD. Review the MAP.

3,438 downloads, 6 reviews, 2 screenshots, 3.7 rating

Pipe Pack 1

butch on 01/21/2026

Screenshot titled "Pipe Dream Battle"

Pipe Pack is a pack of 3 multiplayer maps for Classic Marathon Infinity. These maps have a theme of industrial areas interpreted in an abstract way. These maps were designed for both atmosphere and carnage. No merged shapes or physics. Everything was merged with "ActivationLimit.mml", in case anyone wanted to try these maps with the Survival plugin by Benoit.

CONTENTS:

  1. [XS] Pipe Dream: (2-4 players) A very small area featuring floating platforms and a winding tube that snakes through the level. The design makes some players feel uneasy but to the creator it is calming. Very quick action, 4 players is pushing it.

  2. [S] Metal Processing: (2-5 players) Battle along the rim of 3 vats containing Pfhor goo in an abstract alien metal processing facility. Watch your step.

  3. [M] Chemical Plant: (2-6 players) Outdoor arena with plenty of weapons, mostly ends up being a rocket duel. Inspired by the design of chemical plants.

Notes for version 1:

First Upload

1,954 downloads, 0 reviews, 6 screenshots

Screenshot titled "shot2"

This is a new, standalone release. The map is designed to support all gametypes: vanilla EMFH, KOTH, and KTMWTB; and CTF & Rugby via their respective netscripts. For the last two, download the appropriate script from right here on Simplici7y, select CTF or Rugby when gathering, and check the netscript checkbox and use the corresponding netscript as well. There is a small embedded lua script to deal with the multipurpose use of the ball, but that should all take care of itself behind the scenes.

This level is also the first release to utilize my EasyShade plugin for lighting. The screenshots for EasyShade were taken from this map.

Notes for version 1.0:

initial release

4,120 downloads, 2 reviews, 3 screenshots, 3.5 rating

Screenshot titled "Area 15"

A collection of Marathon usermaps I've made for multiplayer. It is mostly reimagining/remakes of maps from other classic shooters. However there will be more maps sometime in the future.

Current Total of Netmaps : 2

Notes for version v1.0:

Initial Release

Maps : Area 15 (Blood) Ultra Violence (Quake)

2,820 downloads, 0 reviews, 2 screenshots

Ein Heldenleben 1.2

treellama on 01/18/2009

Screenshot titled "Egyptian Temple"

Ein Heldenleben is a pack of maps inspired by other 3D games I've played.

I will add to this pack at my usual slow pace of making maps.

Notes for version 1.2:

Zora's Domain: reset spawn points

Velora Pass: lit camper holes

Egyptian Temple: fixed ceiling textures

Arcadia: balanced weapons and ammo, added a lift to waterfall grotto

Added new map Anticitizen One

4,505 downloads, 10 reviews, 5 screenshots, 4.4 rating

Arms Race 1.0

irons on 08/18/2015

Ryoko asked me to re-create the "Arms Race" game type from Counterstrike in Aleph One. Here's my attempt.

From the man himself:

Basically it's an EMFH script where everyone starts with rockets, and after each kill you get demoted to a weaker weapon, and the winner is the first person to get a kill with fists.

Notes for version 1.0:

Initial release.

3,949 downloads, 3 reviews, 0 screenshots, 4.7 rating

Elements 2 2 Beta

Dispatcher on 06/17/2009

Screenshot titled "... Warm Heart."

Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!

Notes for version 2 Beta:

See description.

3,710 downloads, 0 reviews, 2 screenshots

Learning to Live 1.0

irons on 05/11/2009

Screenshot titled ""

This MMR with Ryoko is from November 2008. It's a large map.

3,994 downloads, 1 review, 1 screenshot, 4.0 rating

This is the result of the fifth Mapmaking Contest. All five entrants are included. Congratulations to treellama, irons, and $lave for securing the top three positions.

3,878 downloads, 1 review, 0 screenshots, 4.0 rating

Screenshot titled ""

Well, first off, I'd like to note that this is my first Multiplayer map, and the first map I've made that I'm willing to share. The Pfhortress on the Horizon is one of the maps that I'm currently making as a net pack, but I thought I'd release it early to get criticism. 4-players, 2 assault rifles, 2 smg's, 2 shotguns, 2 alien weapons, 2 fusion pistols, 1 launcher, and many health power ups. Enjoy the carnage, as you play in deathmatch, or every man for himself. (Please not, there will most likely be bugs. Please comment ANY issues you have, be it lighting, weapon placement, spawns, anything! I want it to be as good as I can get it! Any other feedback is also appreciated.)

Notes for version 1.1:

1.1 - Slight texture/lighting adjustments, Doors removed

4,001 downloads, 1 review, 3 screenshots, 2.0 rating

Coriolis Loop 1.000000000000001

irons on 11/26/2008

Screenshot titled ""

Double Aught's classic netmap pack hasn't been changed at all, except that I've made it into "Unimap" format and zipped the file, making it easier for more modern operating systems to use.

NOTE that the version you can download from Simplici7y will not work with old films recorded forever ago in the good old days. These sure as hell aren't the good old days. If you're trying to view an old film and Aleph One complains that it can't find the map file, get the original file here.

Notes for version 1.000000000000001:

Switches from Macbin/Unimap resources to M2/95 resources. Meaningless to most, so don't bother getting this new one unless you're having trouble with the old one.

4,414 downloads, 3 reviews, 1 screenshot, 4.7 rating

lua script based on a quake mod named Rocket Arena where you get all weapons and ammo but no map items

The whole idea of this script is Surivive Longer = Less Ammo = Killing Gets Harder

Also Included: Rocket Arena where you only have rockets so that you can make someone pay

Note: This script has a side effect of being invulnerable to monster attacks

Notes for version v2:

Reworked self-damage conditions to give damage when the damage is environment-related

2,931 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

This is a small, symmetrical netmap supporting emfh, koth, ktmwtb and survival. It has been merged with Hopper's Aleph One Previous AI to prevent monsters from freezing up, so the plugin won't be necessary for this map. It's recommended for two-player sized netgames, but three might work aswell.

Notes for version 1.0:

First release.

3,425 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Serenus Zeitblom"

A series of seven-polygon netmaps suitable for any size group and every classic competitive game type.

Notes for version 7.0:

Seven new maps, including one for CTF. Final release.

5,928 downloads, 6 reviews, 49 screenshots, 4.2 rating

Tranquil Graves 2.0

$lave on 10/20/2007

Screenshot titled "The Down Under"

Tranquil Graves 2.0 is a very heavily modified version of my first net pack. It includes 14 maps:

Shrine High Hopes Zen of Wrath The Sheik of Araby Lobby L'hiver Black Wave King of the Underground Eclipse Ethanol My Body is a Cage Rapture Space Truckin' The Down Under Swoosh!

It also contains many bug fixes and some modifications to my earlier maps, see the read-me for more.

3,580 downloads, 0 reviews, 7 screenshots

WELCOME TO TC++ v1.4

As with all the previous versions of TC++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC++ is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely Uber SPNKR that makes the player who gets it first God. TC++ is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC++. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.

So, if this is your first time playing TC++, enjoy it! If you've played the previous versions, this is an update to have.

4,475 downloads, 1 review, 0 screenshots, 5.0 rating