This is my first netpack. It features a giant pillar. You start inside the pillar and stay there. Its really big and nice, with minipillars inside. I'm very sorry that I couldn't include screenshots because my network is too slow.
:::IMPORTANT NOTE::: All my projects (and all of iamanidiotbad's projects) are temporarily DEAD. Copying my projects is allowed. Thank you for your time.
Fixed something where a wall goes up when you activate the platforms; the platforms now don't take up the entire space between the upper ledges. Also added some waterfall thingies, removed the death trap of river canyon ringing the middle, the map doesnt flood anymore (though you still walk in shallow watter). Also... changed item placements and counts. However I do not think this map is good for survival, there is a chance that monstars will appear outside the tower. I am not sure of this... Added a nice secret through the discovery of the usage of tags!
Some transparent lines textured, i was too lazy to remove the textures. Maybe in a week i'll fix it?
And i seemingly skipped beta1 because in beta1 i forgot to texture a side on a platform. now i textured it. hip hip horray.
Also added a hill for support of survival and koth.
Also added a ball for rugby, KTMWTB, and CTF support.
A pack of physics models that all mod the flamethrower. One has infinite range, one has infinite range and travels faster, one makes it very inaccurate. By now hopefully you know: 1) how to use a physics file, 2) to not use on a merged map, and 3) don't review without trying it out first.
I think anybody can make this easily within a minute.
Yeah, just another crappy physics file. Made it a long time ago. Like all physics files, don't use on a merged map. CHANGES:shotgun shoots fusion bolts with blast radius, AR and SMG fires a larger burst (3 and 4 at a time) and shoot faster. AR bullets are powered up just a little. AR grenades have no changes; the AR just fires 5 at a time even though it might not look like it. Again, this is a PHYSICS MODEL, not a script. So don't use on a map with embedded physics. Also, FloatingX, TTEP and WEP not included. Get them in Simplici7y (except for the FloatingX; that's a 1-of-a-kind floatingx i made by modding Treellama's FloatingX. It's not posted anywhere to download.) Also, I made Super Magnum Physics ;) I just wanted to change my name. Also, the Ray Shotgun was not named after Ray. The idea of a "Ray Gun" was invented by H.G. Wells, a famous writer. "A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel The War of the Worlds (1898)." (Information page: bit.ly/eDTJ1l )
OMG! ARNOLD'S DAMN MINIGUN!
Its very good, especially seeing that I have no access to a macintosh. Great app for download and usage, especially since its x-platform. (you already said that)
Looks awesome. I'm very sorry to say that I won't be using these (:C) because OGL Shader causes extreme lag on my computer :CCC. It looks really good though.
PS NEW MISSION FOR ME: I've got to make flashes and motion blur for WEP (but not uploadit of course without permission from the original author) but still, like President People, I'm switching to these and ditching the WEP pack for now, until I can do the same thing to WEP.
Are these supposed to be better than the TTEP ones?
this one is really fun to play with! keep up the good work
I just wanted to say how little most people care for physics files. I have personal experience in this matter, or maybe everyone just hates me.
I think this map is better than some other maps. (i think i need a tutorial on how to make good maps)
I would like to say that this is the BEST SCENERIO EVER! The weapons are EPIC! Just one thing though: it is easy to get lost since the levels are so big and there are so many floors. The automap is rendered useless in these maps. It takes quite a while to find a way to do things.
Great maps. I liked the water cannons in the big map. For some reason, I hate "Septic". By the way, don't be offended if all these reviews appear to be 1 star, because i rated it a 5.